Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Maybe i‘m wrong but it sounds more like volume and/or filter controlled by velocity rather than real recorded velocity layers.
I mean there can‘t be much with this size of content.
I do wish also they would put more into the engin itself. More controls about envelopes etc.
Listening to Doug’s demos, there are clearly some velocity switching sounds but they sometimes don’t sound very subtle, probably due to having restricted nunber of layers due to size constraints.
Yes, that is right. There might be 4 or so but that‘s not much for this kind of sounds.
Sorry, but they sell this for €20 each when it‘s not on intro price. That would be €60 for these. That‘s even for iOS expensive for the quality and control you get.
Just my opinion of course. It seems it‘s accepted here so if people are happy, why not.
But Korg is melking the cow here for me.
These are scaled down from their desktop versions, for sure.
But they seem like a relatively good deal to me, compared to other iOS offerings. You get far fewer sounds in iSymphonic for this price, and you get far more scaled down instruments in SampleTank at even higher prices. So ... I think it‘s a relatively good offering at this intro price.
Maybe. This is a thing on iOS. While some good synths and FX are cheap for what you get, sample libraries are not so cheap compared to what you get in terms of sounds, control, engine to drive them.
It‘s a trap
I agree, many of these offerings are compromises, and it often seems you‘ll get more for the €$£¥ on the desktop, even though the overlall prices of the packages are lower on iOS.
I experienced much more control after I adjusted the velocity curve in Module.