Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Comments
The old Midiflow btw, not the AB3 one
where is the generative module in Polyhymnia. do you have to buy Polyhymnia to use it?
This is just too much fun and keeps distracting me from development
The settings for this have been configured manually (no flask)... so with a little bit of manual effort you can really get some amazing results.
(There's also some new features in this video which weren't quite ready for 1.7 but should be in 1.7.1 next week
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It is a new feature in the latest update. You can use it, but saving requires the $2 IAP.
I was so excited about @SevenSystems take on generative techniques that I bought the basic app and the IAP in one go. Didn’t even bother to try it or see what it was first, but based on what he did with the basic Midi sequencer idea, I know this is going to be good.
I’m sure I’ll be spouting off about it all in the next few days once I get some hands on experience with it.
Boppad recording fine here, works great... Still getting around the app, haven’t figured out the generative stuff yet.
Bloody awesome. Great addition to what is already a top (and essential) music app
Sure, fair enough. I will have a fiddle over the next few days, and see if more is better for me.
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No worries, it’s easy to misunderstand each other. I appreciate you clarifying.
If the app suits my way of working, I will be happy to give up something else to buy into it some more.
Wheeww, good to hear, I wasn't sure about it! Thanks.
is there a buy everything package deal?
I’m sorry to say this but I don’t find Xequence very intuitive to use at all. How do you get sound out of Polyhymnia demos? I see notes in the piano roll, I have an instrument on the track. Press play and the transport moves but no sound.
I’ve never been more frustrated by a sequencer.
Help!
I already know that and if you read my post I have the track pointed to the instrument. I can get sound from the instrument ( left side keys) but no sound when the track plays.
I got the demo to play but I’m not sure how. I ended up starting a new song and did everything over and it works so who knows, I must have messed up something the first time.
I think what is still giving me a problem wrapping my head around this app is the separation of instruments and tracks. To me they should be the same thing.
When you are on a track with the piano roll, the keyboard is vertically along the left side and when you play those keys you hear the instrument on that track. Does that make sense?
Xequence' midi handling is as good as it get's, but it's still at the mercy of the different ways midi is handled in other apps. Try a different app. Check channels and routing. The usual stuff.
It’s funny, I think this is genius. So easy to route arrangements to multiple synths and vice versa.
I got it to work but there is something about the layout and the way you navigate around the app that I don’t find very intuitive.
I understand what your saying but the app is so DAW like in almost every other respect except for the track/instrument dichotomy that it throws me off every time I try to use it.
Sorry, I guess I didn’t explain clearly.
When I could not get the PolyHymnia demo to make sound while the transport was playing I was able to get sound from that keyboard so the instrument would work but the demo wouldn’t make any sound when playing. Not sure why.
Does that make sense?
I ended up having to delete the project and start all over and the demo would make sound.
@yowza: Note that in the PolyHymnia demo file, one of the tracks is solo'd (the uppermost one), so you will not hear sound from any other track except if you solo them. You would have to zoom in vertically to see the actual solo / mute buttons, or open the track settings of a track. On muted / not solo'd tracks, the parts appear darker. I agree that this can be a bit confusing when zoomed far out. I think this is what has been happening in your case.
Concerning the separation of tracks and instruments, this was a fundamental design decision from the start. As others have already pointed out, this makes separating different data types (notes, controllers) and even different parts of a performance very easy even if they use the same instrument (sound). It also allows for greater flexibility when arranging.
I suspect you’re right, that’s the only thing that makes sense.
I understand why you separated tracks/ instruments but my brain doesn’t work that way and I doubt if I would ever use it your way. I use a sequencer as a composing device more than anything so I’m most often manipulating notes, velocity, gates etc. I can’t remember the last time I automated cc’s for a filter for example.
@yowza I'm completely the opposite. Take a look at Alpha (included demo project). It contains more automation than notes
@SevenSystems - I am trying to work out how to best use and manipulate PolyHymnia.

Any chance of a 3m video showing what you (personally) can do with it?
It is such a mega feature in Xequence, it would be great to have some tips and starting points etc.
@Mayo I think @gmslayton has a PolyHymnia video on his "Xequence Masterclass" roadmap