Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Cubasis 2.4.1 supplemental update available

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Comments

  • @dvlmusic said:

    @AudioGus said:
    Just noticed my track numbers were not consecutive in my little photochop... I'll be out back flogging myself.

    You're fired.

    The pay was shite anyway!

  • @AudioGus said:

    @dvlmusic said:

    @AudioGus said:
    Just noticed my track numbers were not consecutive in my little photochop... I'll be out back flogging myself.

    You're fired.

    The pay was shite anyway!

    +1 This forum contains a lot of 'Free R&D' for those who may need it :)

  • edited April 2018
    The user and all related content has been deleted.
  • @tja said:

    And BeatHawk IAA is heavily distorted, and with any of the two Mixdown options slower that the MIDI (slightly longer):

    Did you try Beathawk both as IAA and AUv3?

    As far as I see this is that Steinberg has done their part here and it's now up to the other developers to do their homework and re-compile/fix their apps using the new iOS11.3 headers or something like that.

    I mean Apple is still lagging with their own GarageBand which is yet to get an update to use the 'fixes' implemented in iOS11.3...
    ...maybe they will wait until iOS11.4 which should be here in a month or so and then there's always iOS12 not too far away :)

  • wimwim
    edited April 2018

    @Samu said:
    ... and then there's always iOS12 not too far away :)

    Ugh. Thanks for ruining my day bud. :D

  • @wim said:

    @Samu said:
    ... and then there's always iOS12 not too far away :)

    Ugh. Thanks for ruining my day bud. :D

    I'm not afraid of iOS updates especially when they bring fixes like the AUv3 issues we've just had...
    So in order to be able to take advantage of new features & fixes it's a good idea to try and overcome the 'update paranoia' sooner rather than later.

    When WWDC'18 kicks of I'll be glued to to screen and check for iOS12 things that will be useful for all of us :)

  • wimwim
    edited April 2018

    @Samu said:

    @wim said:

    @Samu said:
    ... and then there's always iOS12 not too far away :)

    Ugh. Thanks for ruining my day bud. :D

    I'm not afraid of iOS updates especially when they bring fixes like the AUv3 issues we've just had...
    So in order to be able to take advantage of new features & fixes it's a good idea to try and overcome the 'update paranoia' sooner rather than later.

    When WWDC'18 kicks of I'll be glued to to screen and check for iOS12 things that will be useful for all of us :)

    I suck it up and update too, but honestly? There hasn't been one non bug-fix feature added that I like or even care about other than the (IMO surprisingly lame) files app. If 12 promised bug fixes and performance improvements it'd be different. As it is, it's about as welcome to me as a trip to the dentist. Sure I'll do it because I need to, but not for any other reason.

    There's a big difference between update paranoia and update skepticism.

  • @wim said:

    I suck it up and update too, but honestly? There hasn't been one non bug-fix feature added that I like or even care about other than the (IMO surprisingly lame) files app.

    The Files.app as an 'app' is not great but the underlying stuff it does is pretty good and should have been there all the time (ie. seamless access to an apps 'Documents' folder without the need to use iTunes).

    Unfortunately it has to be 'enabled' for each app and can not be enabled system-wide by default.
    In theory Files.app could just 'ignore' the flag in the app container and show all Documents folder by default.

    I seldom launch Files.app since the files can be accessed from apps that support 'Files.app'(ie. have enabled the system to 'see' the content of the apps 'Documents' folder). It makes file access between for example BM3 and Cubasis is pretty smooth.(ie. both apps can 'browse' the content of the other).

    From what is known so far iOS12 will mainly focus on stability, speed and bug fixes.
    (I'd be positively surprised if it included direct support for mass-storage devices with no need for 3rd party flash-drives and sketchy solutions with custom apps, technically it's doable already and available in all Jailbreaks).

  • edited April 2018
    The user and all related content has been deleted.
  • @tja said:

    Any trick to hint me in the right direction how to get a clean AU setup?

    Load the BeatHawk session into the AUv3 that you made in the stand-alone app?
    The AUv3 is the 'iPhone UI' of the full app which might take some time to get used to but all functions are there.

  • The user and all related content has been deleted.
  • @tja said:
    I tried for 10 minutes but I cannot find a way to load what I saved in the IAA version.

    What screen?
    Which button?

    frustrated

    If I don't recall wrong load/save operations are in the 'flag icon' top right in the AUv3 UI.
    (I don't have the app installed at the moment).

  • edited April 2018
    The user and all related content has been deleted.
  • edited April 2018
    The user and all related content has been deleted.
  • edited April 2018

    While I understand that folder track support comes in handy, did you check to vertically zoom (via pinch/spread above the track list)? This option allows to adapt the arrange view as desired in milliseconds.

    Best,
    Lars

    This was the actual a game changer for me,plus the great update.
    Keep up the slow pace to perfection,it is absolutely worth it and it really shows up on how the program works!

  • Thanks man! It works! Although it freaked me out when i launched Cubasis and told me the file was corrupted :o :#

    But deleted it and tried again and only dropped in there the project with other files in it to the projects folder and it worked! Media bay super clean and tidy :D

    @CracklePot said:

    @MusicMan4Christ said:
    I don’t get it, so when you create a new project how do you save it?

    @CracklePot said:

    @fattigman said:
    @CracklePot ok thanks. I can understand why ghey chose not to visualize subfolders. It would quickly become messy if users were aloud to create unlimited subfolders.

    If it a total bummer for your workflow, the Files app makes it super easy to quickly move just the project you are working on into the Cubasis file area to only see that project’s files. You can keep your overall project stash separate from the Cubasis file area to keep the Cubasis viewer somewhat clean.

    The same way you normally do. It is just to keep all irrelevant files hidden away, but organized in a different parent folder in Files. You would only have the current project and its files in the Cubasis file area while working on it, so saves and everything would work as normal.
    When you want to switch projects, you can remove the existing project folders and move the new one into Cubasis file area.

  • Timestretch is a nightmare.

    When I duplicate an AU like Viking Synth I cannot access preset menus of duplicated track.

    I also find the playhead is a little skittish at times.

    The overall sound of the app sounds slightly off to me for some reason.

    Its like the highs and lows are not as sharp.

    I tried several things and it is what I found

    Just me.

  • @LFS You have a free team here doing some really intelligent work. Something about this collaboration just puts me in a fantastic mood. If I could afford it I would buy a seat in your company, expand your development team, and create a proper incentive for work like this to go on regularly. Then I would revamp your marketing and try to grab the untapped mobile music market. The way I would do this is not by focusing on the question: How can this software be used to compose multitrack, edit intensive, production work? (which is also important in later stages of creativity) Instead, I would sit down and try hooking up a bunch of instruments and midi keyboards and see if it is possible to improvise building a track as a live performance. When you do this you realize how important workflow layouts are, macro buttons for multi-gesture events, custom gui's that can be set up to be populated with macro buttons, knobs, etc. Why does this matter? Because for many of us (but obviously not all) we don't want to be flipping around with kitchy apps that generate music for us -- we want to get everything set up and jam out our tracks in a cohesive environment. But the one thing you learn when you try this stuff is that if you can't launch your drum beat on time before your 16 bars run out and you have to wait another 16 bars, your music looses a lot of that excitement...

    Now I know there is a lot of pressure to make iOS DAWs like desktop DAWs and to make desktop DAWs like recording studios. But I think that the portable nature of the iPad makes it a distinct system that has a major potential market for jamming as a way to create new music, but also implementing it in live performance -- this is where it could do things that a recording studio cannot and a laptop without a touch screen would be slower at.

    Fascinating following the development of all of this -- really enjoying this small scene. Thank you Lars and everyone here on Audiobus!

  • @LFS Please do consider adding an option to 'Disable iOS Processing'(aka. Measurement Mode) to Cubasis.

    Current work around is to first Launch AudioBus or AUM (where measurement mode is turned on) and put Cubasis at the output.

    Sure the output level (Built-In Speakers & Headphone) would go down but the results would be more 'accurate'.

    I think this is at least worth considering.

  • Is there a list of AUs that are compatible with iOS 11.3 in Cubasis?

    I had a real hard time last night after spending most of my day working on a new Doug Woods and Colin Powell track and I couldn't get Cubasis to mixdown the track - it just froze.

    Restarting my iPad didn't make any difference.

    I then went to Settings > Mixdown/Share and turned on Audio Unit Mixdown Compatibility Mode and I could then get a mixdown. BUT when I listened back to it the Audio and Midi tracks were not in synch!

    So, I tried with Real-time Mixdown and Freeze on (I coldln't select both) and again eventually got a mixdown but with the same problem - audio and midi were not in synch!

    Playback in the project sounds fine, so I ended up having to open Audiobus, put Cubasis in the Input and Audioshare in the Output and play the project into Audioshare, where finally I got a mix with all tracks in synch! (Although I heard no audio while I was recording but maybe Montor was off, in Audioshare, I didn't check)

    I am not sure which are the problem AUs in my project but I was using Syntronik, Phosphor 2 plus some Cubasis sounds and then Geoshred and Tonestack via Audiobus for audio tracks.

    So a list of known compatible apps would be useful to avoid wasting lots of time at then end of a days work.

    Let's hope the devs get their AUs updated to iOS 11.3 spec as soon as possible (if that is the cause of this issue?). What started as a fun, slick workflow is fast becoming a real pain!

  • @AlterEgo_UK said:

    I am not sure which are the problem AUs in my project but I was using Syntronik, Phosphor 2 plus some Cubasis sounds and then Geoshred and Tonestack via Audiobus for audio tracks.

    This could be an AudioBus issue as well?

    I've not had any issues freezing Syntronik or Phosphor 2 on my Air 2, iOS11.3.
    (I'm usually quite 'vocal' when there are issues with track-freezing and have almost every AUv3 that is out there).

    Currently the only AUv3 that fails (it doesn't even load) for me in Cubasis is LayR but that's due for an update soonish. Only way to trouble shoot this would be to freeze the tracks one by one and see where the problem pops up?

  • Hi @Samu I didn’t even have AudioBus running when I was trying to mix down.
    Not had problems with Phosphor 2 mix downs before but haven’t used Syntronik for a while in Cubasis. I did have a go at trying to freeze a couple of tracks but the only thing that froze was Cubasis. But I hadn’t tried the new (hopefully temporary) settings at that point.
    Will give it another go if I get some time. Thanks for the input.

  • @wim said:

    @Samu said:

    @wim said:

    @Samu said:
    ... and then there's always iOS12 not too far away :)

    Ugh. Thanks for ruining my day bud. :D

    I'm not afraid of iOS updates especially when they bring fixes like the AUv3 issues we've just had...
    So in order to be able to take advantage of new features & fixes it's a good idea to try and overcome the 'update paranoia' sooner rather than later.

    When WWDC'18 kicks of I'll be glued to to screen and check for iOS12 things that will be useful for all of us :)

    I suck it up and update too, but honestly? There hasn't been one non bug-fix feature added that I like or even care about other than the (IMO surprisingly lame) files app. If 12 promised bug fixes and performance improvements it'd be different. As it is, it's about as welcome to me as a trip to the dentist. Sure I'll do it because I need to, but not for any other reason.

    There's a big difference between update paranoia and update skepticism.

    Yeah the last GarageBand update came with a "face controlllable" modulation FX. That and the animojis and all the rest of the rubbish getting featured on the App Store "Today Page" tell me that Apple are abandoning serious power users and catering instead to babies.

  • Thank you @LFS Lars and team. > @LucidMusicInc said:

    @wim said:

    @Samu said:

    @wim said:

    @Samu said:
    ... and then there's always iOS12 not too far away :)

    Ugh. Thanks for ruining my day bud. :D

    I'm not afraid of iOS updates especially when they bring fixes like the AUv3 issues we've just had...
    So in order to be able to take advantage of new features & fixes it's a good idea to try and overcome the 'update paranoia' sooner rather than later.

    When WWDC'18 kicks of I'll be glued to to screen and check for iOS12 things that will be useful for all of us :)

    I suck it up and update too, but honestly? There hasn't been one non bug-fix feature added that I like or even care about other than the (IMO surprisingly lame) files app. If 12 promised bug fixes and performance improvements it'd be different. As it is, it's about as welcome to me as a trip to the dentist. Sure I'll do it because I need to, but not for any other reason.

    There's a big difference between update paranoia and update skepticism.

    Yeah the last GarageBand update came with a "face controlllable" modulation FX. That and the animojis and all the rest of the rubbish getting featured on the App Store "Today Page" tell me that Apple are abandoning serious power users and catering instead to babies.

    Or they could be catering for both sides..

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