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Beepstreet Drambo
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Since I can’t find a mogees pro and i seems abandonware... could someone answer if it could possible multiple zones from audio input in drambo ala mogees?
I want impaktor 2 but I understand it should be buildable inside drambo?
It was intended to be a martial art joke, locks, you know?
Actually, Chuck Norris is doing things he can't do.
Yes, there's two ways to achieve that. Either using a multiple audio input interface and route them to separate tracks or using midi to trigger an impulse followed by whatever.
I've never used mogees but you can have multiple impaktor style racks.
Well I will keep an eye on Chuck Norris, then.
I think there’s a huge misunderstanding here. Ya’ll think Chuck got first access to Drambo?
GET OUT!
January 30, 2020, 23:32
i’m still curious if the best ios synth to ever exist, sunrizer, we’ll get the au treatment for iphone?!?!
Hoping for a little drop of Dambomine this weekend 😬🙏🏼
.> @reasOne said:
+1
It will be super but I think that we’ll have to wait more😜
I'm sure that when a release date is imminent, we will be told. Stuff is still baking in the oven.
for real! like this synth needs the iphone love! i literally use it on everything but when i jam on my iphone i miss it, the xs version just isn’t the same and iaa only is rough on the small screen lol
Or maybe mr @giku_beepstreet should at some point sit down and program some sunrizer patches on Drambo which will take less time and kill 2 pigeons.
Haha, yes thats possible
will sunrizer iphone au be possible 😏😎😎😎😏
@giku_beepstreet , where are we ? Are we close?
We are quite close. Fixing bugs and finishing some modules. Core functionality is ready.
@giku_beepstreet Is it possible to re-create any Zeeon patch in Drambo? Zeeon is my favorite synth, and it got me into sound design.
Not yet... but zeeon filter modules are on the list (as IAP)
What are your plans regarding IAPs? What kind of modules are you planning to release as an IAP and what will be the cost?
I gonna start working on IAPs after release. It will be modules of any kind: tape stop fx, stutter, analog filters, meta oscillator, granular samplers, fft effects ... etc.. everything that is not basic and is missing. Modules will be cheap ($1-$3), sold separately or in bundles (cheaper).
Sounds fair!
Do you have any plans on adding Mutable Instruments-modules into Drambo? I don‘t think this would be a problem considering they are open source.
Yes, but I want to check them against cpu usage first. Drambo works with polyphonic, stereo signals.
Great!!!
@giku_beepstreet Will we have a way of setting a scale for the physical modeling module and be able to modulate the note of that scale via velocity like in Impaktor ? Change scales via midi or p- lock? I guess what I’m really asking is if it’s possible to actually recreate Impaktor in full with Drambo and then take it to a higher level.
Great!
All modules (ingredients) are here: Audio input, Transient detector (transient signal + velocity out), Pitch decimator (where you set active notes), Modal resonator, some fancy "additive envelopes" that go higher when you trigger faster + the rest (more than 60 for now). So yes, you can go beyond Impaktor, but it needs some know-how and work to be done.
The only thing that can't be recreated is the specific Impaktor's sequencer. For now you can sample your performance in Sampler module, but it won't be quantized. I gonna think about it
btw. Out of curiosity: guys what do you think about app subscription model?