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Mark Gurman on Apple: Ports’ days are numbered

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Comments

  • edited June 2018

    @SealTeamSick said:
    So do we think the entire iOS music revolution (so to say), Apple is willing to just burn to the ground in 5 years because they like the look of no ports??

    >

    Maybe. Sold as being fantastic progress, well worth an extra £200. ;)

    But seriously, Apple has almost gone bust in the past, due to business types who knew better than those capable of actual progress...until the sales figures came in. However, that was in the days of Apple being interested in computers and creativity. Today, the focus is all on the phone. :'(

  • They have best hardware products, they had best mobile OS so let’s hope iOS12 will be a nice one, best mobile apps too. So they should put money on all market segments: mobile, computers, graphical and musical creativity, gaming... They have potential to be absolute market leaders against Microsoft and Android. But they seem to don’t want to.

  • edited June 2018

    @Janosax said:
    They have best hardware products, they had best mobile OS so let’s hope iOS12 will be a nice one, best mobile apps too. So they should put money on all market segments: mobile, computers, graphical and musical creativity, gaming... They have potential to be absolute market leaders against Microsoft and Android. But they seem to don’t want to.

    It´s a smartphone company ....so what??!!! ;)
    Their macs are so behind the competition now that i guess they give up on it so far anyway.
    Ipads are a good second market for consumers behind the phone.
    And they can control everything about iOS....so that´s the future.

  • Short termist thinking.

    One of the reasons the platform is so attractive to your average consumer, is down to the audio and graphical features originally developed for pro’s.

    Once they’re abandoned for short term profit, it’ll end up in a development cul-de-sac, and end up like any other smartphone box.

    That’s what happens when the accountants take over.

  • Let‘s just wait for what‘s really up their sleeve. I don‘t think they’ll cut all the wires, because they always cared about Professionals, and still do (in my view at least...). Cheer up and appreciate these great devices, gentlemen!

  • When I signed on to iOS I constantly reminded myself that this is a technology that could easily fade away. I really only used Garageband, SampleTank, and SunVox mostly for that first year on my phone. Eventually Sunrizer and Animoog. Then I got an iPad and started going crazy buying apps. I use 95% iOS for all my music making now! I still am aware that this technology may not last forever, but now I’m on the boat. I’m fine with wireless for most the time (except need wired headphones!!!!!) I often can just take my wireless keyboards out, my wired headphones, and use AirDrop for transfer. It all works great! Don’t take away my headphone port though, or I’m not buying it. I’m fine with the USB C thing, honestly if it can help eliminate the damn CCK dongle then that will be nice! As for musicians using iPads? I’m the only one I know that uses it for anything other than organizing lyrics, chord charts, notes, etc. Well my old drummer did use animoog and DM1 on his phone sometimes.

  • How are they going to charge it? By email, or over itunes?

  • The user and all related content has been deleted.
  • It will be interesting to see if they go with USB-C since it's a larger connector and one of the main reasons they went with Lightening initially was it allowed them to build thinner phones.

  • edited June 2018
    The user and all related content has been deleted.
  • @Max23 said:
    usb c on iPads
    without all the lightning to whatever nicknacks would be very nice :)

    Especially if we could connect all our USB stuff directly without 'Applefied USB-C Adapter'.
    Just a simple USB-A/B -> USB-C cable for attaching Audio-Interfaces, no more CCK :)

    Then again next step would be for Apple to implement direct support for more device types like regular mass-storage devices, browse the device content from another device for easy file-transfer etc. etc.

    I still super annoyed with the limitations on accessing standard mass-storage devices on iOS...
    (I have a Zoom H1 I use outside when recording noises and a computer is needed to transfer those files to my iPad, it's just a regular microSD card and the usb port supports mass-storage but hey Apple thinks we're all imbeciles who do not know how to manage our files).

    And think about it, if it was possible to charge the iPad from a standard powered USB-C hub Apple would loose sales on power-bricks and other accessories :D

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  • edited June 2018

    From a pure physics point of view, there's really nothing getting in the way of a high-speed low-latency wireless connection standard. Light speed is slow, but still roughly 300,000 km/s. So if your audio interface is 1m away, the theoretical round-trip latency is 6.66 ns (nanoseconds), which should be low enough for everyone (tm) ;) same about the bandwidth. Of course the 6.66 ns is totally theoretical, but even assuming a protocol and error correction and frame length overhead of 1.000.000x (1 million), it's still 6.66 ms (milliseconds)... just wanting to point out that even if Apple ditches wires altogether, there's nothing stopping them from inventing a new wireless standard that outperforms the old wired one.

    (You may ask why all existing wireless standards suck then -- the answer is: price :))

  • @SevenSystems said:
    From a pure physics point of view, there's really nothing getting in the way of a high-speed low-latency wireless connection standard. Light speed is slow, but still roughly 300,000 km/s. So if your audio interface is 1m away, the theoretical round-trip latency is 6.66 ns (nanoseconds), which should be low enough for everyone (tm) ;) same about the bandwidth. Of course the 6.66 ns is totally theoretical, but even assuming a protocol and error correction and frame length overhead of 1.000.000x (1 million), it's still 6.66 ms (milliseconds)... just wanting to point out that even if Apple ditches wires altogether, there's nothing stopping them from inventing a new wireless standard that outperforms the old wired one.

    (You may ask why all existing wireless standards suck then -- the answer is: price :))

    But with everything going 'Green' now days having to charge every single wireless gadget would be a waste of planetary resources and there's already enough 'radio-noise' in the air for anyone to wire-tap :)

  • The tech for the next decades is already there but like in every industry companies held back until there is big money to make and/or giving us just some snippets every year until people won´t get out and buy that overpriced junk anymore.

  • edited June 2018

    @SevenSystems said:
    From a pure physics point of view, there's really nothing getting in the way of a high-speed low-latency wireless connection standard. Light speed is slow, but still roughly 300,000 km/s. So if your audio interface is 1m away, the theoretical round-trip latency is 6.66 ns (nanoseconds), which should be low enough for everyone (tm) ;) same about the bandwidth. Of course the 6.66 ns is totally theoretical, but even assuming a protocol and error correction and frame length overhead of 1.000.000x (1 million), it's still 6.66 ms (milliseconds)... just wanting to point out that even if Apple ditches wires altogether, there's nothing stopping them from inventing a new wireless standard that outperforms the old wired one.

    (You may ask why all existing wireless standards suck then -- the answer is: price :))

    Nice info thanks. But when monitoring audio though headphones, like voice or wind instruments, those added 6.66 ms will perhaps be too much. I can’t for my sax playing stand more than 128 frames latency which is around 8/10 ms RTL. More than that and there is an annoying kind of chorus effect between acoustic sound resonance in your head/mouth and monitored sound. However, it should be perfect for virtual instrument playing.

    EDIT: it was 6.66 ms RTL!!! Ok that should be enough :smile:

  • @Janosax said:
    EDIT: it was 6.66 ms RTL!!! Ok that should be enough :D

    :) Of course as I said, that would assume a frame (data packet) is essentially 0 bytes long, which of course isn't the case... but given a reasonable bandwidth and implementation, a RTL in the microsecond range is certainly feasible. It'll just be more expensive than the average $0.50 Bluetooth chip from China ;)

  • edited June 2018

    @Samu said:
    But with everything going 'Green' now days having to charge every single wireless gadget would be a waste of planetary resources

    So if the gadget is wired, it doesn't use electricity? :D (batteries have a reasonably high charge/discharge efficiency so there's not much energy lost compared to "wired" gadgets...)

    and there's already enough 'radio-noise' in the air for anyone to wire-tap :)

    I agree that being constantly surrounded by hundreds of high-powered microwave-frequency radio signals all the time everywhere is probably not the healthiest environment to live in... but then again, the advantages we get from all this tech probably outweigh the health risks, plus the average lifespan in the industrialized (read: baked-by-microwaves) world has increased, not decreased... so it can't be THAT bad after all :)

    Oh, and a wireless standard for short-distance interconnects will always be extremely low power, so that shouldn't be a problem. While you place a normal phone call, you have around 3 entire WATTS (!) of microwave energy DIRECTLY on your brain. So, forget about wireless audio risks ;)

  • edited June 2018
    The user and all related content has been deleted.
  • @Max23 said:
    the future is this
    Bionic chip with 64-bit architecture
    & ** Neural engine**
    coming to iPad this fall?

    sometime in the future Siri may be able to life on the device and not in the network ...

    But before....SIRI should get smart as the competition.
    It‘s the most lame of all these wannabe A.I.

  • @SevenSystems said:

    So if the gadget is wired, it doesn't use electricity? :D (batteries have a reasonably high charge/discharge efficiency so there's not much energy lost compared to "wired" gadgets...)

    I'm mainly thinking about wired vs. wireless head-phones that need to be charged.
    And here it's not only about charging it about degraded audio-performance and added latency as well...

    Bring on wireless dante, that should stir things up a bit and make wireless interesting but would still need charging :)

  • edited June 2018

    @Samu said:
    I'm mainly thinking about wired vs. wireless head-phones that need to be charged.

    The wireless headphones need to be charged because they need to generate the energy that moves the diaphragms on-device, while in wired headphones, that energy is generated on the phone and then transferred through the wire (sorry to always have the last word :D) yes the electronics on the wireless headphones also need some energy, but that's probably far less compared to the energy needed to move the air (I didn't do extensive research here though :))

    And here it's not only about charging it about degraded audio-performance and added latency as well...

    Yes but those two problems are not inherent to the physics involved, they're just to keep prices and energy usage (OK, you have a point there!) down.

  • @SevenSystems said:

    Yes but those two problems are not inherent to the physics involved, they're just to keep prices and energy usage (OK, you have a point there!) down.

    No worries, I've not done any measurements regarding power-consumption, ie. what requires more total power, compress/encode & transmit audio over bt to a device that needs to be kept charged, receive and decode the transmission vs. decode and feed power from 3.5mm jack to a pair of wired head-phones.

    What I have a hard time to swallow is Apples 'poor' courageous excuse that they had to remove the jack to get a IP67 certification considering the 'others' have a higher IP68 rating and still have the classic 3.5mm jack...

    Then again Johnny Ive want's the iPhone to be a 'slab of glass' so we'll be loosing all the buttons soon to and then Apple can sell an 'implant' the directly stimulates the brain and as long as some parts of our bodies move it will keep the implant charged :D

  • @SevenSystems said:
    From a pure physics point of view, there's really nothing getting in the way of a high-speed low-latency wireless connection standard. Light speed is slow, but still roughly 300,000 km/s. So if your audio interface is 1m away, the theoretical round-trip latency is 6.66 ns (nanoseconds), which should be low enough for everyone (tm) ;) same about the bandwidth. Of course the 6.66 ns is totally theoretical, but even assuming a protocol and error correction and frame length overhead of 1.000.000x (1 million), it's still 6.66 ms (milliseconds)... just wanting to point out that even if Apple ditches wires altogether, there's nothing stopping them from inventing a new wireless standard that outperforms the old wired one.

    (You may ask why all existing wireless standards suck then -- the answer is: price :))

    nice 👍 has anyone measured Airplay 2 latency?

  • @Samu said:
    No worries, I've not done any measurements regarding power-consumption, ie. what requires more total power, compress/encode & transmit audio over bt to a device that needs to be kept charged, receive and decode the transmission vs. decode and feed power from 3.5mm jack to a pair of wired head-phones.

    It would be interesting to check the specs and actually calculate this :)

    What I have a hard time to swallow is Apples 'poor' courageous excuse that they had to remove the jack to get a IP67 certification considering the 'others' have a higher IP68 rating and still have the classic 3.5mm jack...

    I've heard that f.e. Samsung only has a "theoretical" IP68 rating, i.e. if you actually do drop the Galaxy into water, it will almost inevitably explode, but maybe that's just rumors like so many other things. On the other hand, if Apple issues an IP67 rating for a device, I can't help but actually TRUST that rating, even if it's "just" IP67. :) But yeah there's nothing that would keep someone from making a watertight headphone jack.

    Then again Johnny Ive want's the iPhone to be a 'slab of glass' so we'll be loosing all the buttons soon to and then Apple can sell an 'implant' the directly stimulates the brain and as long as some parts of our bodies move it will keep the implant charged :D

    To be honest, it's the USERS who want that slab of glass. Look at all the mockups of "the next iPhone" over the years, and exactly 100.0% of them look like -- you guessed it -- a slab of glass :D

  • @realdawei said:

    nice 👍 has anyone measured Airplay 2 latency?

    There's about 1-2s delay before playback starts from my Mac to the AppleTV using Airplay 2...
    Same when trying to use Gadget over Airplay 0.5-1.5s latency depending on how much network activity there is.

  • @realdawei Airplay is not about keeping latency low, but about avoiding dropouts, and it's actually very good at that... so they set the latency intentionally as high as possible to achieve that aim...

  • @SevenSystems said:
    @realdawei Airplay is not about keeping latency low, but about avoiding dropouts, and it's actually very good at that... so they set the latency intentionally as high as possible to achieve that aim...

    Okay thanks. It’s still good to know that wireless low latency is still theoretically possible

  • edited June 2018
    The user and all related content has been deleted.
  • I’m already thinking of developing a strategy as a hedge against the loss of this fabulous current iOS music environment. One thing I’d suggest for sure is to watch the release notes for iOS releases before upgrading. The second is to make sure there’s an ample supply of pre-cordless devices in case the stuff I have breaks. As soon as I hear that new iPads are going to be cordless, I think it might be smart to try and buy some new/used existing stuff to put away for those rainy days.

    Of course, we could always hope that the connector jungle will give us some backward compatibility to the usb gear (like the external audio stuff), in which case I’ll spend more money on adapters. :(

    The idea of switching to a laptop doesn’t appeal to me at all. I do a lot of storage-extensive stuff on my laptop, and I also count on Ethernet speed for downloads. So an Ethernet and USB hub are connected to the laptop most of the time. Disconnecting it to make it more mobile gets complicated. Plus I find laptop battery life even less reliable than the iPad’s.

    They (whoever they are) say that change is good. It certainly has been good for Apple!

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