Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
BM3 for iPhone plz plz plz or Gadget AUv3 🙏🏼
I concede regarding full screen AUs, my mistake. I still advocate for and stand by unique interfaces that can only be done on a touchscreen. And a general condensing of the music production process via clever interfaces with clever functions. There is still much that can be done to this end. I’m not sure a modular approach is the way to this but I get the appeal for those who like cooking up their own “recipes”. It is indeed very cool in that regard. I’m interested in the possibilities of standalone, full music production solutions, that are decidedly Non daw like in nature, more instruments in their own right, and are conceived with the opportunities of the touch screen in mind. Maybe Propellerheads really will surprise us. Something that would amount to a “Figure Pro” would be very interesting and fulfill what I’m talking about. What I think people sometimes view as toy like interfaces, Figure being perhaps an example, could be put to use controlling the functions we expect of a professional music production application. You’d have what you need, but with a more fun way of controlling those things. And I think everyone here can agree that when you’re having fun, you tend to make better music. When the meat and bones process of it all becomes too much of its own animal, we get distracted.
But that is still what is easy in any major DAW but really cluttered in iOS...beside the few good self contained apps.
There are as much or less layers as you want for FX, instruments and midi...or whatever.
Logic for iOS and iOS12...
We sign these. Can make sense. If your specialty is very specific (International Beetroot Appraiser for example) then the market's knowledge that you've been engaged can cause folks to jump to conclusions, change their own plans, sell/buy etc
For me, it is more about the mindset, or the goal of your workflow. Modular for me is about live setups with good level of user control combined with evolving, self-mutating elements. Most of the time, for me anyway, these setups are one-offs. I don’t record or save sessions or anything. Spontaneous, living, real time music, just existing in the present.
DAW is more about capturing and organizing elements to build a composition that ends up as a rendered track. It is much more static, or at least more stable and consistent. Usually these projects develop along a pre-planned path. This is usually the better approach if you are intending to be productive, but the Modular path is way more fun for me now.
This is just my way of looking at this Modular vs. DAW debate. I’m sure everyone has their own take on it, including “there ain’t no real difference.” There is a lot of truth in that opinion, too.
I also hold this viewpoint, that iOS is one big modular system and the one true host. I wish there was an iOS option to optimize it for music production tasks and disable all the extra nonsense, though.
@thesoundtestroom go ahead and shred that NDA, Doug. We’re live and you’re all clear to post your video!
Enjoy! And leave a GD review already!
WHOOOOOPIE AUV3 / GameChanger
https://itunes.apple.com/us/app/whoopie-cushion-3000/id467956526?mt=8
That sums up pretty much what we mean when we talk about iOS being an inherently modular environment
Agreed! 👏
It sounds really bad, I know, but it really doesn’t stink all that much.
iOS12 brings Core ML2. which is light weight and fast. interested to see if it bears any fruit.
Indeed 😂
I'm waiting for the biggest iOS upcoming game changer that's more exciting and engaging than dreams of the next biggest iOS upcoming game changer.
Seriously, I think Lumbeat’s Bass player will change things..
https://m.facebook.com/story.php?story_fbid=780885105447333&id=160646854137831
Guitar player, etc.
Have you seen Aerodrums? Close

Yah. I love my desktop daws. I just can’t use them walkin down the street.
I think the whole thing is advancing nicely. The game changer started some time ago with Ruismaker and things have been accelerating ever since.
I am hoping to see more touchable/performance oriented instruments in full screen AU with MIDI out...so much room for innovation here. TBH I think Cubasis’ lack of full screen AU is gating this next level of ideation
If y> @AudioGus said:
Sure you could with the right device. Also i really would like to see this since it seems people just talk about this in theory.
Ahhh, now I get it.
I really can’t imagine any desktop system that migrated to iOS being a game changer. Not Reason, Logic, or even Live which is my main DAW. In order for these to success, they’d need to cater to their existing user base, and that use base would be expecting a familiar work flow. If they did something completely different, too many legacy users would be up in arms. And why bother use the name if the workflow isn’t the same? As others have already said, recreating a desktop environment isn’t ideal for iOS.
IMO, you need forget about the idea of a traditional on screen keyboard. Anything that attempts to replicate 3D interactions is creating a wall between itself and the future (a great explanation of this: http://worrydream.com/#!/ABriefRantOnTheFutureOfInteractionDesign). As @db909 said, skeuomorphics can go (love the x/y filter), but AU or contained plugins are essential. Editing needs to be touch-centric and straightforward a la to Hokusai. A lot of things have yet to be figured out when it comes to iOS workflow. I think apematrix is cool, but still clunky. We don’t need iOS apps that appeal to our hardware or desktop attachments, we need a game changer that makes us forget why we ever needing anything but our iOS device.
But I also could be taking “game changer” way too literally.
Lol...that was a good one
But i´m sure you know what i mean. And still the hardcore mobile us an iPhone.
iPads are so for semi real mobile musicians