Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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KORG Gadget - NEW Gadget STOCKHOLM - Tutorial for the iPad

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Comments

  • Why does everything have to be of use to everyone, especially when it’s an optional?
    This is gonna be a great tool for me. I own hundreds of rex2 files, probably more in the future and the things this iap does are gonna be a massive boost to my work flow and possible creativity on the device.

    Does every app, iap and update have to be of use to everyone?

  • edited July 2018

    Good video Doug
    Don’t think I’ll be using this at all. I know slicing and looping are big components for many ios musicians but not for me. I have too many slicers and dicers that I thought at the moment I’d use that I don’t need. I did put money in Korgs coffers recently since I purchased ODDYSEi(very great synth there!)

  • @RajahP said:

    @kinkujin said:
    Here you go RajahP -

    Think that’s the way to do it in Recycle ( $200 last time I looked)..

    Seems like Reason can do it now ... hope the Reason 10 Lite I recently picked up can do it also.. (when I get home)...

    Please let me know re:reason 10 lite being able to export Rex files. I’d really like to know.

  • @Matt_Fletcher_2000 said:

    @RajahP said:

    @kinkujin said:
    Here you go RajahP -

    Think that’s the way to do it in Recycle ( $200 last time I looked)..

    Seems like Reason can do it now ... hope the Reason 10 Lite I recently picked up can do it also.. (when I get home)...

    Please let me know re:reason 10 lite being able to export Rex files. I’d really like to know.

    This page says that Reason 10 Intro can bounce to Rex: https://shop.propellerheads.se/product/reason-10-intro/

  • @Matt_Fletcher_2000 said:
    Please let me know re:reason 10 lite being able to export Rex files. I’d really like to know.

    Comparison chart says it “creates REX files” , not sure if that also means exporting them?
    https://www.propellerheads.se/en/reason/comparison

  • edited July 2018

    @R_2 said:

    @Matt_Fletcher_2000 said:
    Please let me know re:reason 10 lite being able to export Rex files. I’d really like to know.

    Comparison chart says it “creates REX files” , not sure if that also means exporting them?
    https://www.propellerheads.se/en/reason/comparison

    Ahhh... all I see is, 'Export to Audio'... So I guess, it's a no no..

  • edited July 2018

    To clarify, my gripe isn't about what use something is to me. It's that other things in Gadget should take priority over an IAP that only works with a PC-based loop format that no iOS app can edit/customise. One would think Files support would be more important.

    I mean, AU support being added isn't necessarily a concern of mine, because as @kinkujin said, Gadget is a closed system. The gripe is a lack of exporting stems at a higher sample rate and bitrate. While you can't necessarily hear the difference, processes like EQ, compression, etc work more naturally at higher sample rates, making the mixdown process go faster and smoother. The only sample/bitrate you can export to Audioshare is 44.1kHz/16-bits. You can export to iTunes at 96kHz/24-bits, and iTunes means Files.

  • edited July 2018

    Also, why Dr. Octo Rex over Thor, Europa, Grain Sample Manipulator, Kong, and Maelstrom? Or even over adding some of the sample sets from Reason into Module?

  • "The gripe is a lack of exporting stems at a higher sample rate and bitrate. While you can't necessarily hear the difference, processes like EQ, compression, etc work more naturally at higher sample rates, making the mixdown process go faster and smoother. The only sample/bitrate you can export to Audioshare is 44.1kHz/16-bits. You can export to iTunes at 96kHz/24-bits, and iTunes means Files."

    This is interesting and I hadn't considered that.

    "Also, why Dr. Octo Rex over Thor, Europa, Grain Sample Manipulator, Kong, and Maelstrom? Or even over adding some of the sample sets from Reason into Module?"

    I'm hopeful that this is in the works.

  • @gusgranite said:

    @Matt_Fletcher_2000 said:

    @RajahP said:

    @kinkujin said:
    Here you go RajahP -

    Think that’s the way to do it in Recycle ( $200 last time I looked)..

    Seems like Reason can do it now ... hope the Reason 10 Lite I recently picked up can do it also.. (when I get home)...

    Please let me know re:reason 10 lite being able to export Rex files. I’d really like to know.

    This page says that Reason 10 Intro can bounce to Rex: https://shop.propellerheads.se/product/reason-10-intro/

    Thanks. But I also think that ‘Reason 10 lite’ might be able to. I think that’s cheaper to get hold of isn’t it? In fact maybe I have a free copy with my Korg nanostudio(?). (£70 is still to much to fork out for Reason 10 Intro just to be able to create Rex files for Gadget!)

  • This is from the Reason 10 Lite manual kindly sent round above. Seems like it should create Rex2 files you can export?

    Bounce Clip to REX Loop
    A great feature with Single Take clips is that you can bounce them to REX Loops. You could then load your bounced REX file for further processing in a Dr Octo Rex device, for example! Here is how:
    1.
    Open a Single Take clip in Slice Edit mode.
    2.
    Make sure the Slice Markers are located exactly where you want them in the clip.
    This is where the slices in the REX Loop will appear after bouncing.
    *
    You might have to remove some Slice Markers in the clip to reduce the number of slices in the final REX Loop, see “Deleting Slice Markers”.
    3.
    Adjust the audio clip length to the closest full Beat.
    This way you make sure that the REX Loop will sound the same as the original audio clip.
    *
    If the clip is not adjusted to a full Beat, Reason Lite will automatically expand the clip end to the closest full Beat during the bounce operation.
    4.
    Select “Bounce > Bounce Clip to REX Loop” from the context menu or Edit menu.
    The bounced REX file ends up in the “All Self-contained Samples” folder in the Song Samples location in the Browser, and is named after the original clip name:

    5.
    To load the bounced REX file in a new Dr Octo Rex device, either double click the REX file or select the REX file and click the “Create” button at the bottom of the Browser.
    This is a shortcut for creating a Dr Octo Rex device and loading the selected REX Loop in Slot 1 of the Dr Octo Rex device in one go.
    *
    Refer to the “Dr. Octo Rex Loop Player” chapter for information on how to work with REX Loops in the Dr Octo Rex device.
    *
    If you want to load your REX Loop in another sampler device, you first have to un-self-contain the REX file, see ““Un-self-containing” a Song”. Then, create the sampler device and load the un-self-contained REX file from disk.
    About exporting bounced REX Loops to disk
    You can also export your bounced REX Loops to disk if you like:
    1.
    Select the REX Loop in the Song Samples location in the Browser and select Export Sample(s) from the context menu or Edit menu.
    2.
    Choose a location for the REX Loop (and change the file name, if desired).
    3.
    Click Save.
    The REX Loop is exported and saved in .rx2 format.
    Revert All Slices
    If you get lost in the Slice Edit mode editing, there is a handy command for reverting the Slice Markers back to where they were before you started editing the clip:
    1.
    Open the Single Take clip in Slice Edit mode.
    2.
    Select “Revert All Slices” from the context menu or Edit menu.
    This will revert all slice edits and the clip will play back with its original timing. Any manually removed Slice Markers will reappear, and any manually added Slice Markers will be removed.

  • edited July 2018

    @gusgranite said:
    @Matt_Fletcher_2000 I don’t see where you can purchase Lite? Maybe it only comes bundled with hardware? Here’s a comparison.

    https://help.propellerheads.se/hc/en-us/articles/360002750753-What-are-the-differences-between-Reason-10-Reason-10-Intro-and-Reason-10-Lite-

    Thanks. I think/hope that lite comes bundled with hardware. I seem to remember it in the box for my Korg NanoKeyStudio. Going to check later!

    All a bit of a hassle though. I mean jeez... Just give us Recycle on iOS for about a tenner or something and I’m all over it.

  • @Matt_Fletcher_2000 said:
    This is from the Reason 10 Lite manual kindly sent round above. Seems like it should create Rex2 files you can export?

    Bounce Clip to REX Loop
    A great feature with Single Take clips is that you can bounce them to REX Loops. You could then load your bounced REX file for further processing in a Dr Octo Rex device, for example! Here is how:
    1.
    Open a Single Take clip in Slice Edit mode.
    2.
    Make sure the Slice Markers are located exactly where you want them in the clip.
    This is where the slices in the REX Loop will appear after bouncing.
    *
    You might have to remove some Slice Markers in the clip to reduce the number of slices in the final REX Loop, see “Deleting Slice Markers”.
    3.
    Adjust the audio clip length to the closest full Beat.
    This way you make sure that the REX Loop will sound the same as the original audio clip.
    *
    If the clip is not adjusted to a full Beat, Reason Lite will automatically expand the clip end to the closest full Beat during the bounce operation.
    4.
    Select “Bounce > Bounce Clip to REX Loop” from the context menu or Edit menu.
    The bounced REX file ends up in the “All Self-contained Samples” folder in the Song Samples location in the Browser, and is named after the original clip name:

    5.
    To load the bounced REX file in a new Dr Octo Rex device, either double click the REX file or select the REX file and click the “Create” button at the bottom of the Browser.
    This is a shortcut for creating a Dr Octo Rex device and loading the selected REX Loop in Slot 1 of the Dr Octo Rex device in one go.
    *
    Refer to the “Dr. Octo Rex Loop Player” chapter for information on how to work with REX Loops in the Dr Octo Rex device.
    *
    If you want to load your REX Loop in another sampler device, you first have to un-self-contain the REX file, see ““Un-self-containing” a Song”. Then, create the sampler device and load the un-self-contained REX file from disk.
    About exporting bounced REX Loops to disk
    You can also export your bounced REX Loops to disk if you like:
    1.
    Select the REX Loop in the Song Samples location in the Browser and select Export Sample(s) from the context menu or Edit menu.
    2.
    Choose a location for the REX Loop (and change the file name, if desired).
    3.
    Click Save.
    The REX Loop is exported and saved in .rx2 format.
    Revert All Slices
    If you get lost in the Slice Edit mode editing, there is a handy command for reverting the Slice Markers back to where they were before you started editing the clip:
    1.
    Open the Single Take clip in Slice Edit mode.
    2.
    Select “Revert All Slices” from the context menu or Edit menu.
    This will revert all slice edits and the clip will play back with its original timing. Any manually removed Slice Markers will reappear, and any manually added Slice Markers will be removed.

    OK.... Confirmed... YOU CAN EXPORT A REX 2 FILE CREATED IN REASON (Lite 10 in my case)..

    Thanks for the 'help'..

  • Result.

    Got a free Reason 10 Lite licience with my NanoStudio Key.

    And based on the manual stuff pasted above I’m pretty sure that will allow me to make and export .rx2 files.

    Downloading now. Wish me luck!

    I’ll be sure to report back.

  • @RajahP said:

    @Matt_Fletcher_2000 said:
    This is from the Reason 10 Lite manual kindly sent round above. Seems like it should create Rex2 files you can export?

    Bounce Clip to REX Loop
    A great feature with Single Take clips is that you can bounce them to REX Loops. You could then load your bounced REX file for further processing in a Dr Octo Rex device, for example! Here is how:
    1.
    Open a Single Take clip in Slice Edit mode.
    2.
    Make sure the Slice Markers are located exactly where you want them in the clip.
    This is where the slices in the REX Loop will appear after bouncing.
    *
    You might have to remove some Slice Markers in the clip to reduce the number of slices in the final REX Loop, see “Deleting Slice Markers”.
    3.
    Adjust the audio clip length to the closest full Beat.
    This way you make sure that the REX Loop will sound the same as the original audio clip.
    *
    If the clip is not adjusted to a full Beat, Reason Lite will automatically expand the clip end to the closest full Beat during the bounce operation.
    4.
    Select “Bounce > Bounce Clip to REX Loop” from the context menu or Edit menu.
    The bounced REX file ends up in the “All Self-contained Samples” folder in the Song Samples location in the Browser, and is named after the original clip name:

    5.
    To load the bounced REX file in a new Dr Octo Rex device, either double click the REX file or select the REX file and click the “Create” button at the bottom of the Browser.
    This is a shortcut for creating a Dr Octo Rex device and loading the selected REX Loop in Slot 1 of the Dr Octo Rex device in one go.
    *
    Refer to the “Dr. Octo Rex Loop Player” chapter for information on how to work with REX Loops in the Dr Octo Rex device.
    *
    If you want to load your REX Loop in another sampler device, you first have to un-self-contain the REX file, see ““Un-self-containing” a Song”. Then, create the sampler device and load the un-self-contained REX file from disk.
    About exporting bounced REX Loops to disk
    You can also export your bounced REX Loops to disk if you like:
    1.
    Select the REX Loop in the Song Samples location in the Browser and select Export Sample(s) from the context menu or Edit menu.
    2.
    Choose a location for the REX Loop (and change the file name, if desired).
    3.
    Click Save.
    The REX Loop is exported and saved in .rx2 format.
    Revert All Slices
    If you get lost in the Slice Edit mode editing, there is a handy command for reverting the Slice Markers back to where they were before you started editing the clip:
    1.
    Open the Single Take clip in Slice Edit mode.
    2.
    Select “Revert All Slices” from the context menu or Edit menu.
    This will revert all slice edits and the clip will play back with its original timing. Any manually removed Slice Markers will reappear, and any manually added Slice Markers will be removed.

    OK.... Confirmed... YOU CAN EXPORT A REX 2 FILE CREATED IN REASON (Lite 10 in my case)..

    Thanks for the 'help'..

    Coolio. Thanks for confirming and thanks for your help above.

  • @Matt_Fletcher_2000 said:
    Result.

    Got a free Reason 10 Lite licience with my NanoStudio Key.

    And based on the manual stuff pasted above I’m pretty sure that will allow me to make and export .rx2 files.

    Downloading now. Wish me luck!

    I’ll be sure to report back.

    As a proud owner of a NanoStudio who didn't even pay attention to the software package, I look forward to hearing how you get along :)

  • @JohnnyGoodyear said:

    @Matt_Fletcher_2000 said:
    Result.

    Got a free Reason 10 Lite licience with my NanoStudio Key.

    And based on the manual stuff pasted above I’m pretty sure that will allow me to make and export .rx2 files.

    Downloading now. Wish me luck!

    I’ll be sure to report back.

    As a proud owner of a NanoStudio who didn't even pay attention to the software package, I look forward to hearing how you get along :)

    Success...

    1. Install Reason 10 Lite
    2. Load in an audio file to Reason (make sure the Reason project is at the same tempo as the audio file before you load it in)
    3. Double click the audio file to be able to edit/preview its slices
    4. When happy, right click and choose bounce to Rex2 format
    5. Find the resulting file in the reason browser under 'self contained samples')
    6. Right click and choose export audio
    7. Save the .rx2 file to you desktop
    8. Import this into Gadget
  • @Matt_Fletcher_2000 said:

    @JohnnyGoodyear said:

    @Matt_Fletcher_2000 said:
    Result.

    Got a free Reason 10 Lite licience with my NanoStudio Key.

    And based on the manual stuff pasted above I’m pretty sure that will allow me to make and export .rx2 files.

    Downloading now. Wish me luck!

    I’ll be sure to report back.

    As a proud owner of a NanoStudio who didn't even pay attention to the software package, I look forward to hearing how you get along :)

    Success...

    1. Install Reason 10 Lite
    2. Load in an audio file to Reason (make sure the Reason project is at the same tempo as the audio file before you load it in)
    3. Double click the audio file to be able to edit/preview its slices
    4. When happy, right click and choose bounce to Rex2 format
    5. Find the resulting file in the reason browser under 'self contained samples')
    6. Right click and choose export audio
    7. Save the .rx2 file to you desktop
    8. Import this into Gadget

    A gentleman, a scholar, and a diamond geezer.

    Thank-you.

  • edited July 2018

    Thanks...

    Now that i've completed the mission of round-tripping a loop i've made on my iphone all the way to my Mac and then back again Stockholm/Gadget on my iPhone as a .rx2 file - will I ever do this again? Who knows.

    But it is possible.

  • Everest mate.

  • @JohnnyGoodyear said:
    Everest mate.

    Double glazing?

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