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Does Cubasis have a “duplicate”parts/regions button

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Comments

  • Just copy/paste, but you can do a section of all of your tracks at once. What I mean is you don’t have do it clip by clip, you can copy multiple clips from multiple tracks. Place the time marker where you want to paste, and make sure the topmost track is selected from your copied set, so the pasted tracks align correctly track to track.

  • @CracklePot said:
    Just copy/paste, but you can do a section of all of your tracks at once. What I mean is you don’t have do it clip by clip, you can copy multiple clips from multiple tracks. Place the time marker where you want to paste, and make sure the topmost track is selected from your copied set, so the pasted tracks align correctly track to track.

    Yes that’s what I been doing - a duplicate button would be very cool - takes me back to my Pro Tools days

  • edited July 2018

    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

  • @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file etc etc, many etc...

    Ha thats some crazy copy/pasting - its a strain having to use copy/paste for just one part Have to say though its far more straight forward in Cubasis compared to Auria Pro

  • In Auria, the duplicate region function is done by the “loop” function, which replicates the original region as you press on - in fact, this is awesome and better than the way Logic does looping/replicating regions. I don’t have Cubasis intalled at the moment, but perhaps it has something similar but with a name other than “duplicate regions”: check it out.

  • @stormbeats said:

    @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file etc etc, many etc...

    Ha thats some crazy copy/pasting - its a strain having to use copy/paste for just one part Have to say though its far more straight forward in Cubasis compared to Auria Pro

    Yah, I do like it more than Auria Pro, certainly performs well in terms of multitouch/interactivity, so hats off there. I am sure within the next four years I will have a kick ass multitrack editor for all my mixing / micro editing needs. I dont even want a daw with midi or even a keyboard/pads for this stage as there are plenty of hosts and sequencers yadda yada, just something purely for fast hardcore timeline audio chopping, editing and mixing.

  • edited July 2018

    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

  • I'd love to see an option to 'loop' an event similar to what GarageBand does.
    I'm not a fan of doing 'copy & paste' as it makes doing changes a pita since each copy has to be manually edited.

    Early versions of Cubase (on the Mac) had what was called 'Ghost Patters' with additional playback parameters.(ie. transpose, velocity etc.). Those patterns just referenced the original pattern and applied to playback parameters on top.(ie. use the same bass-pattern and apply transpose to it. Change the original and it also affected the ghosts...

  • @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

    I agree it is annoying and a bit strange they haven’t addressed by now, but if you adjust your workflow to having all the parts remaining on each track and just use the mute part button then it doesn’t get too much in the way.. it’s a bit of an old school ‘techno’ way of arranging though!! and presumes “a lot” ( HAQ™️) that you build the track progressively downwards and work very linearly.. maybe a bit too presumptuous on Steinbergs part?? :)
    @LFS is this on the ‘to do’ list at all??
    all those other things you mention could also use some easier workarounds rather than relying entirely on using automated mixing to fix a lot of stuff... but I don’t mind that quite so much.

  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
  • edited July 2018

    @tja yes, Xequence has duplicate "at the end", clone (linked duplicate), Copy + Paste, looping per part etc...

    As an occasional Cubasis user myself, I would agree that before adding further "big" features to Cubasis, a bit of work on the "basics" (sequencing, Undo while playing, velocity editing while playing, recording during precount etc.) would be well appreciated :) (of course everyone has a different view on what's "basic" and what not so I hope I don't offend anyone)...

  • The user and all related content has been deleted.
  • I keep saying it but I would happily pay for increased functionality! 👍🏻

  • The user and all related content has been deleted.
  • @FLS

    please add a sidechain compressor first in Cubasis :)

  • @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

  • edited July 2018

    @RockySmalls said:

    @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

    I agree it is annoying and a bit strange they haven’t addressed by now, but if you adjust your workflow to having all the parts remaining on each track and just use the mute part button then it doesn’t get too much in the way.. it’s a bit of an old school ‘techno’ way of arranging though!! and presumes “a lot” ( HAQ™️) that you build the track progressively downwards and work very linearly.. maybe a bit too presumptuous on Steinbergs part?? :)
    @LFS is this on the ‘to do’ list at all??
    all those other things you mention could also use some easier workarounds rather than relying entirely on using automated mixing to fix a lot of stuff... but I don’t mind that quite so much.

    the perception with a lot of people on iOS is that editing of audio in a linear DAW is about fixing more or less full performances or working with large blocks of music on a bar / track level for coarse editing. For me I have always used cutting up audio in a linear desktop DAW as a form of sampler/sequencer in and of itself. Often making collages of really small component parts, extracted from larger sources. When I hear people rave about Auria Pro they are ussualy singer songwriter / band types or people who simply want mixing/mastering without the editing and are typicaly not the glitch hopper / bro step end of the spectrum.

    I love what BM3 can do under the hood with the slicer and pads etc and it shows how good the ipad is at raw audio processing and editing. I just really want the power and flexibility of the linear/visual multitrack waveform editing like I have on desktop. It can definitely be done and simply feels like it has not even been attempted on iOS yet.

  • @AudioGus said:

    @RockySmalls said:

    @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

    I agree it is annoying and a bit strange they haven’t addressed by now, but if you adjust your workflow to having all the parts remaining on each track and just use the mute part button then it doesn’t get too much in the way.. it’s a bit of an old school ‘techno’ way of arranging though!! and presumes “a lot” ( HAQ™️) that you build the track progressively downwards and work very linearly.. maybe a bit too presumptuous on Steinbergs part?? :)
    @LFS is this on the ‘to do’ list at all??
    all those other things you mention could also use some easier workarounds rather than relying entirely on using automated mixing to fix a lot of stuff... but I don’t mind that quite so much.

    the perception with a lot of people on iOS is that editing of audio in a linear DAW is about fixing more or less full performances or working with large blocks of music on a bar / track level for coarse editing. For me I have always used cutting up audio in a linear desktop DAW as a form of sampler/sequencer in and of itself. Often making collages of really small component parts, extracted from larger sources. When I hear people rave about Auria Pro they are ussualy singer songwriter / band types or people who simply want mixing/mastering without the editing and are typicaly not the glitch hopper / bro step end of the spectrum.

    I love what BM3 can do under the hood with the slicer and pads etc and it shows how good the ipad is at raw audio processing and editing. I just really want the power and flexibility of the linear/visual multitrack waveform editing like I have on desktop. It can definitely be done and simply feels like it has not even been attempted on iOS yet.

    me too, sort of, it is there on ios but somewhere in the conjunction of cubasis, auria, ferrite and hokusai... if woojii combined their two apps it might get near to the Cool Edit/Audition thing that I personally broke my teeth on.. clearly there is no reason for it not to be there processing wise..

  • edited July 2018

    @AudioGus said:

    @RockySmalls said:

    @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

    I agree it is annoying and a bit strange they haven’t addressed by now, but if you adjust your workflow to having all the parts remaining on each track and just use the mute part button then it doesn’t get too much in the way.. it’s a bit of an old school ‘techno’ way of arranging though!! and presumes “a lot” ( HAQ™️) that you build the track progressively downwards and work very linearly.. maybe a bit too presumptuous on Steinbergs part?? :)
    @LFS is this on the ‘to do’ list at all??
    all those other things you mention could also use some easier workarounds rather than relying entirely on using automated mixing to fix a lot of stuff... but I don’t mind that quite so much.

    the perception with a lot of people on iOS is that editing of audio in a linear DAW is about fixing more or less full performances or working with large blocks of music on a bar / track level for coarse editing. For me I have always used cutting up audio in a linear desktop DAW as a form of sampler/sequencer in and of itself. Often making collages of really small component parts, extracted from larger sources. When I hear people rave about Auria Pro they are ussualy singer songwriter / band types or people who simply want mixing/mastering without the editing and are typicaly not the glitch hopper / bro step end of the spectrum.

    I love what BM3 can do under the hood with the slicer and pads etc and it shows how good the ipad is at raw audio processing and editing. I just really want the power and flexibility of the linear/visual multitrack waveform editing like I have on desktop. It can definitely be done and simply feels like it has not even been attempted on iOS yet.

    @AudioGus You mentioned elsewhere some of these linear/visual waveform editing features you’d like to see in the BM3 timeline view, what’s your wish list?

  • @RockySmalls I started on Cool Edit on my homemade 486 back in the early 90’s. B)
    That first PC of mine had 4mb RAM and a 160mb hard drive. I could run Cool Edit on it, and play Mortal Combat 2! It is on that box that I mastered manual loop cutting, and output those loops and samples to a Tascam PortaStudio to build up compositions.
    Holy shit how times have changed! :D

  • @CracklePot said:
    @RockySmalls I started on Cool Edit on my homemade 486 back in the early 90’s. B)
    That first PC of mine had 4mb RAM and a 160mb hard drive. I could run Cool Edit on it, and play Mortal Combat 2! It is on that box that I mastered manual loop cutting, and output those loops and samples to a Tascam PortaStudio to build up compositions.
    Holy shit how times have changed! :D

    exactly! so why not on ipad? where are you syntrillium? perhaps lounging on the beach in the bahamas sipping cocktails bought with the Adobe cash? :)

  • edited July 2018

    @Littlewoodg said:

    @AudioGus said:

    @RockySmalls said:

    @AudioGus said:
    i wish that copying this....

    Did not paste as this...

    So many little workflow things Cubasis needs for audio editing. Fixes like this and when you use the five point editing on a clip the waveform should update to reflect the changes. Also clips should be able to have their volume boosted beyond that of the source sound file. There should be EQ and panning per clip etc etc

    I agree it is annoying and a bit strange they haven’t addressed by now, but if you adjust your workflow to having all the parts remaining on each track and just use the mute part button then it doesn’t get too much in the way.. it’s a bit of an old school ‘techno’ way of arranging though!! and presumes “a lot” ( HAQ™️) that you build the track progressively downwards and work very linearly.. maybe a bit too presumptuous on Steinbergs part?? :)
    @LFS is this on the ‘to do’ list at all??
    all those other things you mention could also use some easier workarounds rather than relying entirely on using automated mixing to fix a lot of stuff... but I don’t mind that quite so much.

    the perception with a lot of people on iOS is that editing of audio in a linear DAW is about fixing more or less full performances or working with large blocks of music on a bar / track level for coarse editing. For me I have always used cutting up audio in a linear desktop DAW as a form of sampler/sequencer in and of itself. Often making collages of really small component parts, extracted from larger sources. When I hear people rave about Auria Pro they are ussualy singer songwriter / band types or people who simply want mixing/mastering without the editing and are typicaly not the glitch hopper / bro step end of the spectrum.

    I love what BM3 can do under the hood with the slicer and pads etc and it shows how good the ipad is at raw audio processing and editing. I just really want the power and flexibility of the linear/visual multitrack waveform editing like I have on desktop. It can definitely be done and simply feels like it has not even been attempted on iOS yet.

    @AudioGus You mentioned elsewhere some of these linear/visual waveform editing features you’d like to see in the BM3 timeline view, what’s your wish list?

    Here’s my wishlist which applies to either BM3 or Cubasis...

    Please @LFS, I'll be good!

  • edited July 2018

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    Forgot to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

  • edited July 2018

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    For to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Is there a workaround / flowaround for this? @LFS

  • @AudioGus said:

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    For to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Is there a workaround / flowaround for this? @LFS

    It looks like a pasting glitch in Cubasis that is pasting continuously on tracks instead of matching tracks. @LFS ?

  • @MobileMusic said:

    @AudioGus said:

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    For to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Is there a workaround / flowaround for this? @LFS

    It looks like a pasting glitch in Cubasis that is pasting continuously on tracks instead of matching tracks. @LFS ?

    Let me try that on my machine. Charging Air 2 now

  • @MobileMusic said:

    @MobileMusic said:

    @AudioGus said:

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    For to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Is there a workaround / flowaround for this? @LFS

    It looks like a pasting glitch in Cubasis that is pasting continuously on tracks instead of matching tracks. @LFS ?

    Let me try that on my machine. Charging Air 2 now

    Ummm, weird. The video had sound when I played it back on youtube in app and in browser but now it says it has no sound. Anyway, I guess the point comes across anyway.

  • EDBEDB
    edited July 2018

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    Forgot to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Idk if it’s what you mean but there’s an easier way to paste an event straight after another. Just have the playhead (black line, I might describe it wrongly) in the middle/on the event and paste. It auto goes straight after the event your playhead is on, no need to do the two looper marker trick.
    If the playhead isn’t over an event then yeah it’ll paste where the playhead is on the empty part of the track. If it’s ‘on’ something it’ll paste it straight after whatever it’s ‘on’.

    I might be getting wired crossed as to what’s being asked.

  • @AudioGus said:

    @MobileMusic said:

    @MobileMusic said:

    @AudioGus said:

    @MobileMusic said:

    @CracklePot said:

    @MobileMusic said:
    If you want to copy an event/region from one track to another track at the exact X coordinate as the source event, use the locators and Next/Prevoius angle-bracket navigation toolbar buttons to move the playhead to the locator.

    Tip to quickly create a loop on an event using locators: tap and hold on an event and it moves the locators covering the area of the pressed event. Now, use the next/previous buttons to move the playhead to the left locator to paste the copied event, go to another track and paste at the exact location as the source event. Also, you can select multiple events and tap and hold on them to create a loop with locators covering their area.

    If you want to move both locators retaining their looping length, tap and hold on a locator until both locators become draggable simultaneously - then drag them to a new location. I use this trick to create a song incrementally.

    This is a really great tip if you don’t know these locator/region tricks. It makes things so much easier and faster than hunting them down and manually dragging them into position. That is what I did for several months when I first started using Cubasis. :*

    For to mention this - to copy/paste an event on the same track right next to it, use the locators tip I mentioned above. Tap and hold on the event until the locators form a loop around the event. Tap the event and copy it, tap the Next tool bar button to move the playhead to the 2nd locator which will position the playhead right next to the event. Now, just paste the copied event...

    Is there a workaround / flowaround for this? @LFS

    It looks like a pasting glitch in Cubasis that is pasting continuously on tracks instead of matching tracks. @LFS ?

    Let me try that on my machine. Charging Air 2 now

    Ummm, weird. The video had sound when I played it back on youtube in app and in browser but now it says it has no sound. Anyway, I guess the point comes across anyway.

    Tried everything including playhead in the middle of the events - same issue here. Its a trivial glitch they could easily resolve it.

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