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Comments
Is the 'all IAP's free' offer still valid, or did I miss the boat? Serves me right if that was the case!
Keep in mind that this started a Swift based app. Swift and AU have been problematic from the start so AudioKit is breaking new ground here that will benefit all future Swift based AU plugins.
Thank you 😊
I suspect that rate of adoption will have a big impact. There is code that Apple deprecated in 2004 that still runs (but won't in the next OS release which finally pulls support for all non-64 bit code)
Could be a couple of days. Could be a couple of weeks. I don't have an ETA.
IAPs currently listed as £0.00 in the App Store...
Some info:
As many of you know, AUv3 Plugins have a limitation where they can't directly access the data of a parent/standalone.
You'll need to open the stand alone version first in the update (as the AUv3 instructs if you try to open it first). The standalone then attempts to create a shared folder that the AUv3 can see.
I'd highly recommend exporting your Users/Custom presets when you open the Stand Alone the first time.
If you rename the banks from something like
"MyName.json" to "MyName.bank.json" then D1 should be able to import it using the "Import" button.
You'll need to add a ".bank" before the ".json"
Hope that is helpful. 🤞
"Platinum" mode offer has passed. But, there will still be some future free PCM updates
Duh, man! 😋 The app notifies and instructs users. And, won't let them use the AUv3 until they do that.
Haha. Well, you're right. The issue is that the file system between AUv3 and Standalone is still sketchy.
TBH, I'm surprised AUv3 on iOS works as well as it does.
Our next apps will start out as AUv3, and they shouldn't have this issue as much as apps that started out StandAlone and added AUv3 later...
Happy birthday you ancient vestige of civility. Doubles all round!
Thank you kindly!
That worked!
Thank you. This is true. It's very difficult to make an AU in the native programming language Swift that Apple Recommends. We will be releasing source code later this month showing developers how they can make AUv3 Synths with Apple's tools.
I’m crushed, its not working at all for me in NanoStudio 2. It completely crashes the app. iPad Pro 2017 12.9. iOS 11.4.1 (I really don’t wanna update). I launched d1 standalone first, then tried uninstalling and reinstalling d1 and still no luck, any ideas?
Oh sorry.
iPad Pro 11 inch latest iOS not beta Pad os
Latest version of D1.
AUM and aMatrix are not able to use their onboard keyboards with it. And on AUM as i Said fugue machines midi was not recieved by D1
I am super sure this will be sorted out
Working fine in AUM with its keyboard for me in 12.3.1 on iPad 6th gen. If you haven't, try shutting down your iPad (complete power off and not just sleep).
Did you check D1's MIDI channel settings?
We pushed an update that will help MIDI tremendously. Now waiting for Apple's approval.
Thanks everyone for your patience. And, thanks especially to those that sent detailed bug reports. We're committed to keep improving D1 ASAP!!!
Hey @analog_matt I don’t know if you saw my prior post:
Oh Boy this is embarrassing... i checked it and saw it’s sending on Ch5 I was expecting Ch1 and/or Omni - I add synths in AUM, connect midi on screen keybaord and start playing. It’s now working as expected. Thanks for the tip🙈
I'm glad it worked. Same thing happened to me because I always ran it on channel 8 while it was standalone. No need for that now
Thank you for such an awesome Synth!!!
That's a super bummer, we've been working with Matt @ NS2. Looks like we might have to get his assistance some more to see what's going on. If you'd like to help, feel free to email me directly: [email protected]
Thanks for letting us know. I want to get it working for you in NS2 as well!