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Comments
Very much in agreement with Richard on this. Initially I purchased all the iOS DAW's as they're reasonable value (especially when purchased during sales), and that meant I could keep an eye on the development of each. But I've found I tend to use them all depending on the specific task at hand.
In much the same way that apeMatrix, AudioBus and AUM each have their own strengths and weaknesses, the situation is the same for iOS DAWs. Rather than getting frustrated by a particular DAWs weaknesses, mix and match to get the best from each.
You'd hope that there's not a single regular from this forum that doesn't now own Nanostudio 2, but each and every DAW has times when their prices go to crazy town. When compared to the costs of DAW's on the desktop it seems crazy not to dip your toe into each.
None of them are overly complicated so that old logic of sticking to one and mastering every nook and cranny of it's features doesn't really apply here.
@richardyot : Again thank you sir !
what about modstep, I actually don't use it but it might have the midi implementation that you need + it'll suffice for a drumsampler, I'd also check out GR16 which I also don't use but might work.
@richardyot: What exactly do you mean specifically when you say Cubasis has the best midi””?
Well it's not perfect obviously (the grid is far from ideal) but Cubasis is the best DAW currently for running MIDI AUv3 effects (other than AUM of course, but AUM has no timeline).
@jonmoore: Excellent synopsis my man but still remember that some people learn faster than others. It’s hard enough for some of us to learn even one iOS daw. I used to work in a music store. I’ve seen guys who learn this stuff instantly as I’m sore you do .
I thought the consensus was that NS2 had the best AUV3 because it listed the presets (At least it will after the upcoming auv3 MIDI update .
Well, sure maybe, but that's in the future
I think the Auria Pro update which is close to release squashes AP's AU MIDI issues
I hope so, although I think it's going to take a couple of updates actually
Are you on the beta list? If not, you would be a great addition.
Yes I am. I've seen you over on the Auria beta forum, you've done a good job reporting bugs in the latest round of testing.
I think many of the criticisms of Nanostudio are probably on point, but (for me) it's the most fun 'DAW' on IOS. Also, while the missing features are frustrating, what it does it does very well indeed. The mixing/channel architecture is easy to understand and very powerful, while the stock effects are good and easy to use. I'm rarely frustrated when using it, which I value. Also Obsidian is really rather good...
I think for everything else Reaper is probably sufficient for my needs, though I may be tempted by Auria if the price is good enough.
I've got to be honest.. I don't really fall solidly into either camp. I'm a keyboard player, but as I'm looking for a sampler to help with rhythmic duties (albeit sequenced from hardware, so no need for internal sequencing) But I like to work with tuned percussion so having the option for chromatic drum mappings would be very useful.
This is exactly why I mentioned that Drambo is likely the ideal solution as it doesn't neatly fall into either camp. I think I'm gonna mess with NS2 as it seems to offer both worlds with slate and obsidian and I can use them in tandem.
I guess I should clarify. By fast workflow, I mean to truly sample in, manipulate said sample and sequence it in real time. I do sound design, so I have all the tools I need for tedious and precise sound sculpting. What I'm after is a setup for sculpting in real time. The ability to route incoming audio and build a drum bank in short order.
Something with the real-time immediacy of Koala, but with modulation possibilities of Obsidian, ideally in Auv3 format, and full midi cc control ala AUM or other hosts. I know it's a pipe dream at this point, but one can dream, right?
With the exception of “can call banks via program change messages”, e-l-s-a will meet all of your requirements.
If you’re using audiobus 3, AUM, or apematrix, there may be a work around for bank via program change message.
Another shortcoming for those that need full midi control, is that the recording of samples isn’t midi controllable.
Accessing presets and sample recording via the touchscreen isn’t a bother, but midi cc of the functions would be nice.
4 pockets chameleon may have all of your required functions. Perhaps another forum member can confirm as I haven’t used it.
I don’t know why it didn’t occur to me before, but Elastic Drums with the sampler IAP, ftw?!??
thank you! I'll certainly check those out.
ah, I didn't imagine that you can sample right into Elastic.. I'll look into it. thanks for the tip!
I've mentioned this before but I'll explain it further with a few screenshots for those that aren't familiar with Ableton.
As well as offering a full featured Kontakt competitor Live features two simplified sample instruments that are built for speed. The name of their game is to offer powerful synthesis capabilities whilst keeping the sampling workflow to drag/drop simplicity (you can of course load WAV's/AIFF's or any of the other audio formats Live recognises).
The first of these is Simpler.


And the second is Impulse

As you can see, neither of these are lacking the core synthesis tricks you're likely to have a desire to perform on samples, yet they're still simple to use. Plus, because Ableton designs all it's instruments and FX to fit into the device/detail view, it shows that it should be possible to build similar sample based devices into an AUv3 friendly design.
Just Realised I managed to forget why I posted all that info about Simpler and Impulse in Ableton.

The AUv3 sampler options so far on iOS are either to simplistic or only useful if you're attempting to build large multi-sample based instruments. An AUv3 that combined the best of Simpler and Impulse would be exactly the sort of thing I'd turn too on a regular basis. Something built for ease of use and speed but with enough synthesis chops to be flexible for a multitude of use cases.
The only other thing that I'd like to see included would be some form of transient based loop chopping. As great as VirSyn Reslice is, it doesn't get the basics of Rex style beat manipulation to be a goto sample manipulation option. This is another of those places that Ableton excels but it's far from the only game in town.
@palm which iPad are you using? Personally, I've had no crashes on my iPad Pro 2016 with AudioLayer. The workflow is super intuitive in my opinion, though I only use it to compile instruments from pre-existing samples, not sample on the fly.
BM3 is super intuitive for one shot sampling but 75% of the time I get crashes once I'm using it.
Chameleon looks competent but I haven't spent enough time with it.
NS2 is really nice in many respects. It’s slick and has many nice little touches. The samplers are nice (I like slate for quick one shot triggering of samples) but NS2 is a bit of an island.
Once it gets audio tracks that will less of an issue as I could, for example, use something like an AUM setup to make some loops that could be imported into NS2 to add more tracks.
It doesn’t even play nicely alongside AUM as it doesn’t (yet) have IAA or abeton link. > @jonmoore said:
Totally agree with all of this.
It sounds like you need an Octatrack.
If you truly get crashes 75% of the time in BM3 (and this is not simply an exaggeration) it'd be really helpful if you tried to identify the specific triggers - as much as possible - and post it as a bug report to Intua (or via their forum).
This is certainly not the experience of me and the many other regular BM3 users.
I suspect there may be something particular to your workflow that is exposing a rare bug. Please help us by helping to identify it so that it can be fixed for all in the next update.
I get crashes too. Almost every project at some point. I would use BM3 exclusively (it is the pinnacle workflow on ios for me) if it were more stable.
I haven't bothered with exploring crashes in BM3 more because AUM meets most of my jamming needs and didn't want to spend troubleshooting.
I wish it didn't crash so much because it comes closest to replicating Maschine worflow, which I prefer on desktop.
@nondes and anyone else who abandons apps when they experience a crash...
We should all see crashes as an opportunity to help make the software better. It's almost our duty.
Trust me.. developers hate crashes in their apps even more than we do.
If we can help to identify triggers and/or 'steps to reproduce' (STR) then we can at least be confident we are doing our bit to help make apps more stable for all.
/Rant over.