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FRMS - Granular Synthesizer from Imaginando

13468925

Comments

  • @sinosoidal said:

    @Carnbot said:

    @sinosoidal said:

    @Carnbot said:
    Hi @sinosoidal AU parameters aren’t working yet unfortunately, there are also many listed as unused.

    The ones listed as unused are reserved parameters for the future in case we want to add more parameters without messing with the patch structure.

    I'm curious why the others are not working.

    Yeah I tried quite a few but couldn’t get any to work so far

    Can you > @Toastedghost said:

    Anybody any idea when we will be able to import our own samples into this beast?

    I'm working on the 1.0.1 update with some important fixes to issues that have been reported by the community. I hope to include iOS sample load on it. Less than 7 days I believe. :blush:

    Yaber Daber Doo! Realy enjoying this Granular Synth so far but to be able to put my own samples would really make this beast rock!

  • @skiphunt said:
    @Carnbot how would you describe FRMS learning curve? Is it pretty intuitive? Or, needs a manual read and tutorial or two?

    I find it very intuitive as a synth, easy to program. I’m hoping the fix for parameter automation comes with the first update as that’s the main thing missing for me other than sample import. Although you can easily use the built in LFOs to automate everything.

  • @Clueless said:

    @Carnbot said:
    Yep it’s pretty cpu heavy even on Pro2. But I prefer that apps are built to maximum potential to sound as good as possible.

    Can you explain more exactly. So how many instances with 4 voices can it run at 512 buffer f.e.
    I guess maybe 2-3?

    Air 2, AUM at 1024, one instance. Depending on patch four notes play fine to two notes not only crackle but nock out the sound engine. As I said, monophonic for all intents and purposes. This isn’t a criticism, I can’t see myself needing much polyphony for patches of such complexity.

  • @Carnbot said:

    @skiphunt said:
    @Carnbot how would you describe FRMS learning curve? Is it pretty intuitive? Or, needs a manual read and tutorial or two?

    I find it very intuitive as a synth, easy to program. I’m hoping the fix for parameter automation comes with the first update as that’s the main thing missing for me other than sample import. Although you can easily use the built in LFOs to automate everything.

    Thanks :)

  • edited March 2020

    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

  • Those on the fence should check out the desktop demo, I bought the iOS version after a few minutes of playing with that. :)

  • @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

  • @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

  • @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

  • @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

  • @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

  • @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

  • Hi @sinosoidal Is there a manual for FRMS? I can only find a very brief summary on the website under Read the Documentation. As part of a purchasing decision I’m trying to get a.p better sense of it’s functionality. Thanks!

  • @skiphunt said:
    @Carnbot how would you describe FRMS learning curve? Is it pretty intuitive? Or, needs a manual read and tutorial or two?

    It will take you a while> @craftycurate said:

    Hi @sinosoidal Is there a manual for FRMS? I can only find a very brief summary on the website under Read the Documentation. As part of a purchasing decision I’m trying to get a.p better sense of it’s functionality. Thanks!

    Yes there is. Not fully complete though -> https://www.imaginando.pt/products/frms/help/contents

  • @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

  • @sinosoidal said:

    @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

    The stereo thing is interesting, is it possible to disable that currently or would it ever be possible? Might increase the viability to older devices, unless it’s so integral to the synth that it would be pointless not having it... I’m really intrigued by this one, even as just a buy it now in case I ever upgrade :)

    I will see what further details emerge in your videos, still wondering if there’s something in my notion of a similar mechanism to Mononoke buried in the modulation/matrix of it...

  • @sinosoidal said:
    Yes there is. Not fully complete though -> https://www.imaginando.pt/products/frms/help/contents

    Ok thanks ... I’d seen that, but it seemed like a brief overview rather than an in-depth manual. Look forward to the full version.

  • @sinosoidal said:

    @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

    Brilliant. I think that would greatly enhance usability.

  • does anyone have any good demos or jams playing this? the two youtube videos are off putting. but i’d love to hear what this can do just on instagram or twitter posts maybe?

  • Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

  • @aleyas said:
    Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

    Soundfruuze has also live audio buffers - four in fact. And it’s on sale. FieldScaper as well.

  • @Philandering_Bastard said:

    @sinosoidal said:

    @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

    Brilliant. I think that would greatly enhance usability.

    Yes please! My iPad Pro is struggling to run this synth.

  • @aleyas said:
    Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

    On Desktop is fairly easy to do live input. On AUv3 it seems that I will need to make changes to the audio descriptor to declare it as a music effect as well. But take a look at the following video:

    https://drive.google.com/open?id=10L6btK2f8V0wkqMpZjHkd8zcdaUOxiV2

    Have you tried with the standalone? What Mac OS version are you running? During development we could granulate live audio very easily. But with the final version and the with the security measures of Mac OS 10.14 and beyond, we might need to add an authorisation request to access the microphone. Otherwise it will block audio input. Do you have a DAW? Try with your DAW. Let me know which DAW are you using and if you have been successful with both AU and VST.

  • edited March 2020

    @gusgranite said:

    @Philandering_Bastard said:

    @sinosoidal said:

    @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

    Brilliant. I think that would greatly enhance usability.

    Yes please! My iPad Pro is struggling to run this synth.

    Two weeks ago, I couldn't play 3 voices in my iPad Pro 2nd gen. Now I can play 4 voices on all factory bundled presets. Optimisation can only be made on a stable architecture and it is a very delicate and time consuming task. We hope to improve it along the road.

  • edited March 2020

    @Philandering_Bastard said:

    @aleyas said:
    Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

    Soundfruuze has also live audio buffers - four in fact. And it’s on sale. FieldScaper as well.

    Thanks for the recommendations. I just checked out Soundfruuze, but it's not quite the implementation I'm looking for. What's unique about FRMS and iPulsaret is the ability to use a live audio buffer as an oscillator source, and play polyphonically through standard subtractive elements, like envelopes filter and amp. In other words, turning 1 note into many. Apart from iPulsaret, I don't think there's another granular synth that can do this (on iOS). Quanta is close, but it can only play back samples. Sounfruuze and Filedscaper are more like granular processors.

    There are two ways I use live polyphonic granulation.

    1) latching an oscillator->vcf through the buffer. This allows me to control timbre, waveshape, modulation and fx in the analog domain, then use the granular synthesizer to play it polyphonically. Tweaks to the analog oscillators etc can be performed in realtime, and heard as a polyphonic instrument. There's nothing quite like it.

    2) latching the granular synth at specified intervals. This turns the granular synth into a harmonizer. Whichever instrument you play through the buffer will be transposed at the latched intervals. Moderation leads to the best results.

    Cheers.

  • Any advantage over desktop version to ios version besides convenience when on desktop?

  • edited March 2020

    @sinosoidal said:

    @aleyas said:
    Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

    On Desktop is fairly easy to do live input. On AUv3 it seems that I will need to make changes to the audio descriptor to declare it as a music effect as well. But take a look at the following video:

    https://drive.google.com/open?id=10L6btK2f8V0wkqMpZjHkd8zcdaUOxiV2

    Have you tried with the standalone? What Mac OS version are you running? During development we could granulate live audio very easily. But with the final version and the with the security measures of Mac OS 10.14 and beyond, we might need to add an authorisation request to access the microphone. Otherwise it will block audio input. Do you have a DAW? Try with your DAW. Let me know which DAW are you using and if you have been successful with both AU and VST.

    Thank you so much for the video!
    When I loaded it as an AU it worked perfectly this time, aside from some clicks and pops (cpu heavy as you said).

    Strangely, when I loaded it as a VST and in standalone it didn't pickup the audio input though.
    If it helps, the input sources I tried were the built in mic, idam host, and a standard audio interface. I'm currently on Mojave 10.14.6 and Live 10.

    edit: finishing the video, I see that you are aware of the VST issue as well.

  • @kinkujin said:
    Any advantage over desktop version to ios version besides convenience when on desktop?

    At least i can run several instances on my 6 years old macbook and it also has 8 voices.

  • @aleyas said:

    @sinosoidal said:

    @aleyas said:
    Hello @sinosoidal. I was hoping you could help clear something up for me? Does FRMS have a live audio buffer? In the description it says it can granulize live audio, but in the macOS demo I haven't been able to get it to work.

    My use case for granular synthesis is dependent on live audio and polyphonic transposition, so I was thrilled learning about FRMS. Especially knowing that you developed it, considering DRC has been my favorite VA to this day.

    Aside from FRMS, I've only been able to identify two other polyphonic granular synthesizers with live audio buffers - Crusher X and iPulsaret (iOS only, macOS doesn't accept audio). Waldorf Quantum and Tasty Chips GR-1 can also do this, but that's hardware of course.

    I'm eager to buy the plugin, but would like some more details on the live buffer if you could provide that. Many thanks!

    On Desktop is fairly easy to do live input. On AUv3 it seems that I will need to make changes to the audio descriptor to declare it as a music effect as well. But take a look at the following video:

    https://drive.google.com/open?id=10L6btK2f8V0wkqMpZjHkd8zcdaUOxiV2

    Have you tried with the standalone? What Mac OS version are you running? During development we could granulate live audio very easily. But with the final version and the with the security measures of Mac OS 10.14 and beyond, we might need to add an authorisation request to access the microphone. Otherwise it will block audio input. Do you have a DAW? Try with your DAW. Let me know which DAW are you using and if you have been successful with both AU and VST.

    Thank you so much for the video!
    When I loaded it as an AU it worked perfectly this time, aside from some clicks and pops (cpu heavy as you said).

    Strangely, when I loaded it as a VST and in standalone it didn't pickup the audio input though.
    If it helps, the input sources I tried were the built in mic, idam host, and a standard audio interface. I'm currently on Mojave 10.14.6 and Live 10.

    edit: finishing the video, I see that you are aware of the VST issue as well.

    It seems to be an issue with Ableton only. I believe it works with other DAW's. That's why I've asked you which DAW you were using.

  • @sinosoidal said:

    @gusgranite said:

    @Philandering_Bastard said:

    @sinosoidal said:

    @Philandering_Bastard said:

    @ahallam said:

    @Philandering_Bastard said:

    @espiegel123 said:

    @ahallam said:

    @espiegel123 said:

    @ahallam said:
    I took the plunge, and... God, it really does sound fantastic. Very accessible, presets are really nice. Kudos to @sinosoidal and Imaginando for another great synth!

    My 2018 9.7 iPad running the app standalone gets crackling with anything more than 2 voices with HQ on, it’ll do 3 voices with HQ off. Maybe things can be optimized in a future build, but there is an awful lot going on under the hood.

    It’s not showing up as an AU in AUM for me, and loading it as IAA didn’t get me any sound. Teething pains...

    What OS version? On my iPad 2018 (Gen 6) with iOS 22.3.1, it shows up as AU in AUM and have no crackles even with 6 voices and HQ on in AUM.

    Have you tried power cycling your iPad?

    13.4. I did a soft reset, but not a power cycling. I’ll give that a go.

    I wonder if the patch makes a difference? Maybe some are more prone to crackling?

    ‘Bicho’ is a good candidate.

    Ascending Mount Olympus is a surefire cpu killer. I ended up getting 1 instance running in AUM with HQ and 4 voices, but that patch... YMMV but I’m glad to see that the A10 still won’t cave in.

    Haha, no kidding. Might it be helpful to be able to switch off effects @sinosoidal ?

    Yes, maybe we could add buttons to allow that. Effects alone costs 15% of the processing power. Since we have a stereo signal path, many things are x2.

    Brilliant. I think that would greatly enhance usability.

    Yes please! My iPad Pro is struggling to run this synth.

    Two weeks ago, I couldn't play 3 voices in my iPad Pro 2nd gen. Now I can play 4 voices on all factory bundled presets. Optimisation can only be made on a stable architecture and it is a very delicate and time consuming task. We hope to improve it along the road.

    Excellent. I think everyone knows that you are a top tier developer. Thank you also for the outstanding YouTube tutorials, they get mentioned here a lot.

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