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Evolver from 4pockets

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Comments

  • @Toastedghost said:

    @PhilW said:

    @Toastedghost said:

    @PhilW said:
    Those sound awesome - and reminds you that you can use this as a very able layered sample playback synth without having all the sequences running.
    Here is my own quick demo - there are only three instances of it here, mostly long held notes and chords. The first third only has one preset (my own edit based on the Cycling Waves preset), it is then joined by a bass and rhythm preset (Adreniline Rush Bass) and the final section has a third (Preacher Man) which adds some atmospheric voices. I hope you like it.

    Wow... love it... very filmic.

    Glad you liked it - I just started noodling with the first adjusted preset and thought I’d like to capture that. I think this could be a very good app to get something going quickly.

    Did you capture the sound and then reshape in a DAW or is this all created inside evolverfx?

    Just three tracks of Evolver in Cubasis. I added a small amount of reverb and compression, otherwise it is all done in the synth.

  • @reasOne said:
    WARNING

    i’ve noticed that there is no state saving for evolver. i had 3 auv3 instances open in an aum session, and i saved it before closing , several times actually... but when i go back to the project the evolver sessions are back to the default patch. will report to the dev.

    There was an update today, have you got the latest version? I had an issue with it loading the default presets when reloading a Cubasis project but the latest update has fixed this.

  • nice one @PhilW !
    this thing has so much potential

  • @PhilW said:

    @reasOne said:
    WARNING

    i’ve noticed that there is no state saving for evolver. i had 3 auv3 instances open in an aum session, and i saved it before closing , several times actually... but when i go back to the project the evolver sessions are back to the default patch. will report to the dev.

    There was an update today, have you got the latest version? I had an issue with it loading the default presets when reloading a Cubasis project but the latest update has fixed this.

    at the time that i posted it the update was not out yet, but i’ll try it again!

  • Exploring EvolverFX with Crushstation and Blackhole. Single Vector with 5 sequenced sounds.

  • @auxmux said:
    Exploring EvolverFX with Crushstation and Blackhole. Single Vector with 5 sequenced sounds.

    Sweet, I reckon with a little imagination we are going to find a thousand was to use this in our sets.

  • edited April 2020

    @Toastedghost Thanks, yeah. I'm imagining all the possibilities with this.

  • So this is, by comparison, a sample based Layr.

    Multiple voices
    Modulation of voices
    Different lanes to sequence each voice

    Thoughts?

  • @audiblevideo said:
    So this is, by comparison, a sample based Layr.

    Multiple voices
    Modulation of voices
    Different lanes to sequence each voice

    Thoughts?

    I can see the simularaties, yet Layr is CPU heavy this is light, the arp function in Layr is hard to get to grips with, I have already made easy arps with Evolverfx. The sequencer in Evolver could be easier. I generally perfer visual sequencers, ie graphically representations of notes than buttons to trigger.

  • edited April 2020

    another fun way to make arps and sequences is to use the probability knob and the probability skip or advance option.
    if you want to always skip a step, change the probability to zero then select advance from the menu...or do a random probability and and use the skip button which actually silences the note but holds its place in the sequence , confusing i know haha

    of course i could have this totally backwards 🤣🤷🏻‍♂️

  • Surprisingly I find the interface of EvolverFX easier than Layr, which I haven't used in a while. EvolverFX is pretty easy to get around once you get used to it. I think it's easier on CPU because it's using samples. But Layr can have more parts right?

  • edited April 2020

    it has some layr like qualities but def isn’t layr. layr is really time consuming to program if you want to fully utilize it, this is much simpler , although it is sample based has a decent synth engine , called harmonics...i haven’t really dug into it yet.. but i liked what i heard so far

  • The out of the box experience is excellent. Lots of presets to demo it’s capabilities. Useful in many workflows. It helped me see 4Pockets in a positive light after a couple clunkers. This will be one of their top producers I suspect. Works across a huge array of genres from auto-accompaniment to iWAVESTATION like wonder box. Top marks... yes,yes... cool beans.(hat tip to Doug).

  • Yes it doesn’t seem too difficult to get your head around once you start playing with it - the solo button at the top is useful to hear what each lane is doing and to edit in isolation. As has been mentioned, it is clearly based on the Korg WaveState, which itself is a modern reimagining of the WaveStation. Studying the presets can be quite educational, and because you can save and load each lane (Program) to makes a complete Performance, a good way to start editing is to extract parts you like from existing presets and put them together in new combinations. You can also combine say an arp or wave sequence with one or more lanes which just have a multi-sample like a layered rompler. I was also playing a little with the harmonics function last night and that seems to be another source of interesting sounds. It’s one of those synths which can be as simple or as deep as you want to go.

  • I’m finding my way around it slowly. I do like iWavestation so EvolverFX appeals. Any idea what the maximum sample time/ size is? Haven’t tested it yet but I plan to!

  • @PhilW said:
    Yes it doesn’t seem too difficult to get your head around once you start playing with it - the solo button at the top is useful to hear what each lane is doing and to edit in isolation. As has been mentioned, it is clearly based on the Korg WaveState, which itself is a modern reimagining of the WaveStation. Studying the presets can be quite educational, and because you can save and load each lane (Program) to makes a complete Performance, a good way to start editing is to extract parts you like from existing presets and put them together in new combinations. You can also combine say an arp or wave sequence with one or more lanes which just have a multi-sample like a layered rompler. I was also playing a little with the harmonics function last night and that seems to be another source of interesting sounds. It’s one of those synths which can be as simple or as deep as you want to go.

    I think I have watched every video and still can't tell if it has a randomize button like iWavestation.

  • There is an option to randomize harmonics but not samples. @lukesleepwalker

  • There’s these options, though I haven’t played with them yet/know how they work. Alas, work comes first, play tonight :/

  • edited April 2020

    @Pitje @ajmiller @auxmux @PhilW @McD @reasOne
    Since Chameleon doesn't support velocity layers, how can I create patches for Evolver that do?
    What file format does it support? Any chance of editing the instrument file to create my own?

    If somebody could upload an Evolver instrument with velocity switching I'd be very thankful!


  • This is the help section on multi-samples, haven’t played with it myself yet, but I imagine you create a multi-sample in the usual way, and load it? IDK if velocity layers are supported either, don’t have many samples yet, so can’t really test this out (also, I should be hard at work right now 😅).

  • @Toastedghost said:
    I have since made a ghost clock for a magician, a 7 foot high robot and created a cult fantasy boardgame...

    Really? Which one? I am a keen board gamer (currently working the Lords of Waterdeep app version hard with my local gaming friend since face to face is off the agenda.) My ghost clock and 7 foot high robot needs are already covered, thanks. :)

  • @Pitje said:
    There’s these options, though I haven’t played with them yet/know how they work. Alas, work comes first, play tonight :/

    Hmmmm, what does that actually do? Hope someone makes a video that shows that feature at some point. Would be cool to randomize samples, too! (I'd buy on the spot if it did the latter.)

  • edited April 2020

    Under the Load option, you can directly load a multi-sample into the selected lane so that lane plays like a normal rompler without any sequencing. Now if you scroll to the bottom, you will see a line of buttons “Envelopes”, “Effects”, “Zones”, “Options”. The first allows you to set the filter, envelopes and lfo (note that these seem to apply to the lane as a whole rather than individual notes), Effects contains the effects sends for that lane, a portamento option and a graphic equaliser, Zones allows you to define key range and velocity zones for that lane, also transpose and midi channel, and Options various, err, options, including quite a cool pitch envelope effect per lane. So to achieve velocity switching, you need to set the parameters under the Zones button.

  • What’s the benefits to using this, as opposed to say, Steppolyarp and a few synths in AUM?

  • @MonzoPro said:
    What’s the benefits to using this, as opposed to say, Steppolyarp and a few synths in AUM?

    From what I understand: Sequencing and layering different samples as part of the same sound inside one app.

  • edited April 2020

    Would anyone be so kind to upload an instrument/patch file with user samples? Just the instrument file without the actual samples; I'd like to see if I can work with the file format before purchasing Evolver.

    Thanks!

  • It's also lighter weight than using a bunch of synths. Think of it as an AU wavestation. It's a synth.

  • @rs2000 said:

    @MonzoPro said:
    What’s the benefits to using this, as opposed to say, Steppolyarp and a few synths in AUM?

    From what I understand: Sequencing and layering different samples as part of the same sound inside one app.

    @auxmux said:
    It's also lighter weight than using a bunch of synths. Think of it as an AU wavestation. It's a synth.

    Ok thanks both.

  • Doug going to try again to show off Evolver tonight after last nights epic fail. Thinkers crossed might learn something.

  • McDMcD
    edited April 2020

    @rs2000 said:
    @McD
    Since Chameleon doesn't support velocity layers, how can I create patches for Evolver that do?

    I'm guessing that velocity layering must be done using "Zones": Zones allow you to define key range and velocity zones for a lane. How many lanes are allowed? The devil is in the details and you sir are the King of Details. But it's helpful to see that you also have to do the work on every new app. You just ged'it done. If you crack the code on this aspect please slip us a clue or 2.

    So far, I'm just playing with presets and not watching videos or doing any editing. It's one of those great toys that just has wonderful possibilities without really learning anything about it. Lot's of great presets, folks.

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