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Comments
So, I was looking through all of the IAP plugins and noticed that SugarBytes WOW is marked as "installed" because I already have the standalone app, but I also have JamUpPro, yet it does not show as "installed" within Auria. How are these plugin being handled? Are they a case by case, can be standalone that works, or strictly native with no standalone function? I'm a little confused by this.
@OmnilimbO said:
It's up to the respective devs/companies how they wanna handle their plugs. Sugar Bytes could have chosen to charge money for the Auria native versions as well, but didn't (which we likey:). I think there's been some talk about Positive Grid thinking about doing the same with JamUp, but I haven't heard or seen anything regarding that one for quite a while now.
Wow, so some of them are a double charge if you want to use as standalone and as Auria native?! That's a crap move.
Just as a FTR, Wavemachine Labs doesn't interfere at all with plugins and other 3rd party products in the Auria store (unless there's some major issues that needs looking into from any dev/company), and they don't take any money from 3rd party plugins and products sold within Auria.
And if we wanna see some companies plugins or whatever inside Auria, WML encourages users to just get in touch with the devs/companies and ask about porting their product(s) to Auria. Sugar Bytes listened and acted quite fast on the user requests about porting their stuff to Auria btw.
I keep reading about hundreds of $+£'s being spent on IAP's so my questions are;
First off, how does it work? How many IAP's are there, what are a few 'must haves', approximately what is the total price of all IAP's?
I'm sure there was a previous thread/discussion that I can't seem to unearth.
Thanks in advance!
@TGiG said:
There's a fair few IAPs, that can get quite expensive, but none of them are really essential, vanilla Auria has everything you need to make a mix: each channel strip comes with a gate/expander, EQ, and compression. The master strip has a a brick wall limiter and bus compression and you get convolution reverb, classic verb, echo and chorus included with the app.
The fabfilter plugins range from about $20 - $40 each (the expander and the new multiband compressor being the two most expensive), ProQ is probably the most useful. The PSP plugins are a little cheaper, about $15 - $20 each. There's also a couple of others.
@TGiG said:
When you purchase Auria you will get everything that's included in the appinfo. The difference between Auria and other iDAWs is that Auria is completely open for 3rd party companies to sell their plugins (and soon synths/samplers/romplers), IR packs for the the convolution reverb unit, loops, and so on. Just like in the desktop/laptop world. The Auria developers only have 2 plugins in the IAP store, one being their Drumagog product, the other being a much more evolved version of the included classic reverb unit.
I'll slap a screen shot below with all the plugins that are available at the moment (these only covers the effect plugs)..
Thanks, this helps a lot! Reminds me of kontakt 5, loading 3rd party plugins. What's the benefit of purchasing the plugin as opposed to using the full standalone app along with audiobus (I.e. JamUp)?
@TGiG said:
Sample accurate/zero latency. The ability to automate basically everything, and edit that automation down to a micro detail level if needed. Deeply integrated within Auria, so no fuzz/mess with opening a project and having a bunch of background apps trying to open, getting the wrong presets and/or parameter settings loaded etc. Within Auria it'll just work, like a proper DAW.
Some companies make their plugins in Auria free if you've already purchased the stand alone versions. Sugar Bytes WOW2 and Turnado will be free in Auria if you already have the stand alone versions. Positive Grid were suppose to make the same dealio with their JamUp last I heard quite a while ago (it is the same product so..), but I don't know what happened with that one, or if they're still trying to decide..
@ChrisG - Right, I've got it. Thank you for thanking the time to explain
Re: bm2 efficiency vs auria. This is total arm chair science/speculation as i've never seen the source code for either but BM2 has 'this needs to run on an iPhone 3G' in its roots.
Positive Grid will be doing the same according to them and Rim is adding the code handle it. BUT you have to own the Pro version, the free with the Pro upgrade will not show up.
@syrupcore said:
I honestly don't know much about the plugins and the so called 'studio quality'. What I know though is what sounds good to my ear and I'm very fussy at that too. I recently got myself Auria and thought amazing but that lasted about 10mins until I fired couple of external devices from within the DAW. At this point many of the Auria user would say: switch off turnado, freeze that track, turn off safari in the background and maybe increase the buffer etc.
To tell you the truth, I have no head for all this. Beatmaker 2 has given me some initial headaches with the interface being 'weird' but now I can easily say that I know it inside out and have no problems with it at all. This, especially when everything else just works (esp after the last update).
Effects section is quite limited and one has to use outboard gear to achieve some specific stuff but I'd rather do that then constantly litter my mind with thoughts whether there's anything running in the background or if I remembered to switch some app or other. I believe in all the hype that Auria created it his forum it's just somehow it hasn't worked for me. From this standpoint I am extremely glad I've learned BM2s UI so at least I have a DAW to go to and make music without too much hassle or 'CPU' overload messages every time I do something remotely funky.
I've also noticed that Auria despite having amazing routing capabilities it also has that 'sorry, you can't do that' negative feel.
I think I'm in the wrong thread with what I'm going to say but to all those who are out there looking for a reliable DAW:
Get BM2, save your money, spend time learning the UI and make music. There's some things it doesn't have but what it does have makes it still IMHO the most comprehensive package on IOS which in the world of very dodgy midi sync means a lot.
You're talking about IAA as opposed to the plugins that run within auria. With auria's plugins, you need to freeze if you're reaching CPU limits, but that's not a painful process, to me at least.
However, we've both been hammering the same point from different sides- BM2 does what you need and sounds right to your ears, and therefore is the right tool for you. Neither was true for me and auria just made total sense to me, for my workflow, which doesn't really include many synths or the need for IAA. In the end, whatever works for the user is great, they're all just tools to achieve a vision.
You're right. In fact I was totally just ranting. Sorry
I tend to rant often as well! I think it's important that we all have different styles of working and if it leads to good music then it's all valid.
Even if it's shit music but you think is good it's still valid
Yes!