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Is NanoStudio 2 going to be updated ever again? Resolved.

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Comments

  • Ahh @Pierre118 - I see I missed your point. I thought you were comparing the pace of development.

    Indeed. If he would take even five minutes or so a couple of times a year to communicate, I believe that would help him. I can kind of see why he doesn't. People bitch no matter what he says. And it's impossible to give any meaningful commitments to a timeframe when you're fitting development into spare time. He did that once and I believe doesn't want to make that mistake again.

    But ... I really believe he's shooting himself in the foot by not at least dropping in to his own forum once in awhile to say "Sorry, I still don't know when this is gonna happen, but I'm still working on it" or something. Oh well, that's his choice.

  • Enough? Of this...?
    Never! 🤣
    /now let's tag in every dev

  • @wim Maybe I wasn't clear enough. I tried to explain myself with the sentence 'just saying........'. But thanks for your reply, appreciate it.

  • Good thing drawer full of socks.

  • @MonzoPro said:

    The economics are really crappy for most of us at the moment. But if you don't make the effort to promote your product, then you really can't complain when sales are low.

    Couldn’t agree more. I also run a small business and it’s amazing how quickly customers can lurch to the conclusion that you’ve gone out of business as you missed one of their emails. Once.

    Making a thing is half the job. Supporting and promoting the thing you've made makes up the rest.

    It’s nice that people here have goodwill towards the developer of NS2 but you can’t expect the same goodwill universally.

    As you’ve said, some kind of communication would avoid a good chunk of speculation.

    It’s not a matter of not being able to afford the time to do some PR every now and then. It’s more that you can’t afford not to remind the world you are still alive -- the odd tweet or post on his forum would take very little time and need be nothing other than a quick message reminding people you're still alive. It takes seconds to post something on Twitter.

    Donald Trump posted something like 70 Twitter messages yesterday. And he's (supposed to) be) running an entire country. :-/ possibly not a great example :lol:

  • @Pierre118 said:

    @espiegel123 said:

    @Pierre118 said:
    Isn't Drambo a one-man creation too? Just saying.........

    Most music app developers are one (sometimes two) person shops. The larger companies releasing apps (Steinberg, iK, Korg) are the outliers.

    I know that, I wasn't saying or asking that.

    Just saying that @giku_beepstreet communicates with his customers.

    He does about Drambo -- but he has gone through long silent periods, too. (Ask anyone that tried to get traction with some of the remaining Zeeon or Sunrizer) issues. As I've said, I wish he would communicate somewhat more -- but that doesn't mean that being more communicative would make a difference on the business side (which is all that I was saying).

    There are devs that have an instinct to communicate which I really appreciate. There are a small handful of developers that respond to messages and email and feel a sense of responsibility to their customers that goes way above and beyond. I really appreciate those folks to death. But they are the exception. It isn't necessarily fair for us to hold people to that standard.

  • wimwim
    edited September 2020

    @espiegel123 said:
    There are devs that have an instinct to communicate which I really appreciate. There are a small handful of developers that respond to messages and email and feel a sense of responsibility to their customers that goes way above and beyond. I really appreciate those folks to death. But they are the exception. It isn't necessarily fair for us to hold people to that standard.

    Higher standard?? Don't be ridiculous. The developer funds and maintains a dedicated Internet forum for the purpose of communications about the product. Expecting him to drop by for a minute or two occasionally on his own forum to show he's still around isn't unreasonable. 🙄

    And it isn't unreasonable for people to begin to speculate that the product has been abandoned when taking five minutes to drop a note a few times a year is too much to "invest" in the product's future.

    Not that I'm one of those people. I just think he's being unwise.

    But then again ... I do the same thing about calling my Mother in Law. Though I know every week that passes just means the harrangue when I do will go up exponentially ... I ... just ... can't ... pick ... up ... that ... phone. :D

  • @joniqwest said:
    LOL is that the one I started ? Smdh

    @Lil_Stu07 said:
    I look at this thread and the atom piano roll one and understand why most devs steer clear of the AB forums. As a dev, you have to have the patience of a saint. 🤣🤣🤣

    😁😂 Facts

  • NS2 is the nuts. I love it. I’ve made and released more music on NS2 than anything else. I’d love an update that includes {my specific wish list} and I’d pay double what I originally paid for the app just for the update, but it’s currently the best DAW on iOS so ¯\_(ツ)_/¯

  • @drcongo said:
    NS2 is the nuts. I love it.

    +1.

  • edited September 2020

    I bought NS2 exactly a year ago, there was (and there is) a promise of audio tracks on blipinteractive web page:
    https://www.blipinteractive.co.uk/nanostudio2/ :
    'Does NanoStudio 2 have audio tracks?
    Not yet, but this feature is a high priority on the future roadmap along with a number of other developments such as support for iPhone and an efficient convolution reverb.'

    Out of curiosity just googled when was NS2 released and found this article dated 03 Feb 2019: https://www.stuff.tv/app-reviews/nanostudio-2/review
    The author introduces the article '...Now six years in the making, NanoStudio 2 has arrived...'

    Oh God! If it was for 6 years in the works, how much time the audio tracks development will take? Further 3 ? Life is too short for waiting... Seriously.

    I think dev did a brilliant job with NS2, but shouldn't have promised the audiotracks.

  • The user and all related content has been deleted.
  • @tja said:

    I think, that's because they were planned to be added earlier, but then, many people complained about a missing iPhone version and so he decided to first add the iPhone version

    Do you think by releasing the iPhone version (and addressing more potential users therefore) could he sell more? I'm asking it seriously.

  • @GLacey blipstreet. Love it 😇

  • The user and all related content has been deleted.
  • @rs2000 said:
    @GLacey blipstreet. Love it 😇

    Ha-ha :) my bad, wanted to say blipinteractive. I’m completely confused whom to blame :smiley:

  • @GLacey said:
    I think dev did a brilliant job with NS2, but shouldn't have promised the audiotracks.

    “It’s on the roadmap” is hardly a promise, and there’s no timeframe given either so even if it was promised, he could deliver it in 40 years time and still be upholding his end.

    I honestly don’t understand how anyone can complain about spending $30 on an absolutely incredible piece of software, the ergonomics of NS2 are phenomenal. I bought CB3 (developed by a whole team) on release for £50 and it was, and still is, an absolute turd. But I just dropped it and switched to NS2.

  • So, trying to go through this whole thread has become a headache but I’m seriously curious. How many here are using these iOS daws for their business in music, and how many are hobbyists? Not to say one is more valid than the other but when desktop daws get these complaints about updates and requests for more features immediately after release it’s normally because a professional needs those features to improve their business.

    My general impression has been that some devs, who are only able to part time these projects, are victim to the wrath of hobbyists who just want more and more features for their hobby, at mobile prices, with desktop level quality and support.

    I have used auria pro and Nanostudio 2 for my professional music and while they’re not perfect, they save me from having to carry around a MacBook when I’m traveling. I would love for them to do more, but I acknowledge that it potentially would cost more to support that for some of these developers. The fact that on my iPad, I can score a film, edit video, and write songs with samples from my desktop virtual instruments, on compact device that can be used to display sheet music on stage, or handle any of my other business related tasks is incredible.

    Sure devs have some problems, but I’ve followed the chordbud threads, and the 4pockets threads and many others and it seems no matter how fast or responsive a dev is, the first thing out of people’s mouths are requests for more and more features to accommodate the user’s personal workflow preferences, and complaints that they didn’t get what they paid.

    iOS music making is still a patchwork of workarounds but the fact we can do all of this on mobile devices, at a fraction of the cost of desktop software is something to be grateful for. At this cost and format, you’re just gonna have to get used to not getting everything you want. Cubasis 3 reminds me of that all the time....

  • @richardyot said:
    It's no-one's fault, these are just the realities of being in a small niche market with low price expectations.

    We feed the expectations of developers with our behaviors. The economics of supply and demand function to create these prices. If you want a professional audio DAW the answer is quite obvious. But many expect that type of engineered application to be created by a talented individual and I have to admit a couple have done pretty done well against the challenge.

    I do appreciate Yamaha, Roland and Korg for their investments in our niche market and know they can take the long view. A solo developer might not have the energy to keep at it for another 5-10 years to get it all covered.

    On the outside, Drambo's adding AUv3 support and becoming a DAW variant. AUM's trying to add MIDI clock slaving. And @SevenSystems keeps dabbling with audio which makes the Xeqeunce/AUM combo more compelling.

    Maybe Apple will let the GarageBand team free to destroy all competition. They can afford it and we have funded it in part already.

  • @McD said:

    @richardyot said:
    It's no-one's fault, these are just the realities of being in a small niche market with low price expectations.

    We feed the expectations of developers with our behaviors. The economics of supply and demand function to create these prices. If you want a professional audio DAW the answer is quite obvious. But many expect that type of engineered application to be created by a talented individual and I have to admit a couple have done pretty done well against the challenge.

    I do appreciate Yamaha, Roland and Korg for their investments in our niche market and know they can take the long view. A solo developer might not have the energy to keep at it for another 5-10 years to get it all covered.

    On the outside, Drambo's adding AUv3 support and becoming a DAW variant. AUM's trying to add MIDI clock slaving. And @SevenSystems keeps dabbling with audio which makes the Xeqeunce/AUM combo more compelling.

    Maybe Apple will let the GarageBand team free to destroy all competition. They can afford it and we have funded it in part already.

    Drambo is adding AUv3 support as a host?

  • @Bill_Brasky said:
    Drambo is adding AUv3 support as a host?

    Makes the mind reel and follow recursive patterns, right? This way lies madness.
    Unfortunately, Drambo will NOT be able to load a copy of Drambo as an AU so there goes
    that "Hall of Mirrors" project. Faux "Inception" will require an update to IOS and Quantum computing chips... may 4 years, I predict. (No one ever checks on these predictions).

  • @Bill_Brasky said:
    Drambo is adding AUv3 support as a host?

    Yes, the standalone version will.

    @McD said:
    Makes the mind reel and follow recursive patterns, right? This way lies madness.
    Unfortunately, Drambo will NOT be able to load a copy of Drambo as an AU so there goes
    that "Hall of Mirrors" project. Faux "Inception" will require an update to IOS and Quantum computing chips... may 4 years, I predict. (No one ever checks on these predictions).

    Yes it will, even multiple instances of Drambo or ... tushhhhh ... miRack!
    Only the AUv3 version won't be able to load any other AUv3 plugin.

  • edited September 2020

    Wow this thread is a slog to get through. Well here are my worthless thoughts. I purchased Nanostudio 2 and all of its IAPs back when it was first released. Gadget was my main app for a fair number of years prior to that (where I'd mix stems down in Cubasis 2). I tried to wrap my head around NS2 but really couldn't get into it at first believe it or not. I was a Gadget head through and through.

    Then, Gadget 2 was released where they switched the GUI into this fucking eyestraining nightmare, and it spoiled the app for me. So I forced myself to learn NS2 proper in (I think) March/April 2019. That's when I started to really get stuck into it. Since then, I've completed more tracks in NS2 than in any other app. Even produced a Trance remix for Sash! for an upcoming single. The preview he posted is here....

    https://www.facebook.com/100001354818617/posts/2794082020646931/

    But, NS2 isn't for everybody. Some people get on better with BM3, Cubasis 2/3, Auria Pro, ZenBeats, AUM, Gadget 2, etc. The lack of audio tracks can be a workflow killer for many. It all depends on personal preference, and that's it really. I purchased NS2 knowing full well audio tracks may be further off in the future than originally predicted. (Look how long it took Matt to make the app universal. :lol: ) I simply adapted my workflow.

    Cheers everybody. Time to get back to making music. 🤪

  • One thing I’ve noticed:

    The people on this forum that complain the least about the shortcomings of iOS software absolutely put out the most and the best iOS music on this forum. Conversely, the people that complain about stuff perpetually put out the least amount of music on the forum.

    So I Personally don’t really see the correlation between having to have negativity about the same exact software when clearly...it isn’t really an inhibitor.

  • @drez said:
    One thing I’ve noticed.

    Those that can do, and those that cannot just need a few more updates. Hang in there.
    It'a all going to work out.

    A lot of my favorite music has no audio at all... just synths.

    I was witness to my nephews first exposure to NS2 and his assessment 30 minutes in:

    "This is the best software for making music easily I have ever used. Everything is so well
    layed out. And all the sounds are top notch. I could make albums with this in short order."

    Of course, he has continued to use his modular equipment and hardware devices and Akai Force but he did appreciate the product. He's stuck in the world of hardware and vinyl.

  • I don't think @MonzoPro's situation is completely comparable since it seems his business is his main/sole source of income while this is clearly a side thing for Matt.

    That said, the folks challenging what @MonzoPro does as easy and not real development are waaaay out of line. Y'all know nothing about his business except what he's shared here, which is not nearly enough to make that kind of assessment. And that kind of gatekeeping about who is and isn't a real developer is toxic af regardless.

  • @drez said:
    One thing I’ve noticed:

    The people on this forum that complain the least about the shortcomings of iOS software absolutely put out the most and the best iOS music on this forum. Conversely, the people that complain about stuff perpetually put out the least amount of music on the forum.

    Yep, nutshell.

  • @KRPT said:

    @drez said:
    One thing I’ve noticed:

    The people on this forum that complain the least about the shortcomings of iOS software absolutely put out the most and the best iOS music on this forum. Conversely, the people that complain about stuff perpetually put out the least amount of music on the forum.

    Yep, nutshell.

    Well, its an internet forum. If you're here youre probably not making music at that time whether its whingeing or not.

    I started this thread just to see if NS2 is being developed still, any extracurricular that has occurred was completely unintentional. I’ve not complained once.

This discussion has been closed.