Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I’m sure I could get some serious funk out of this without dubstepping it but I also have a model d
Well, it's hard to say. 1 instance is generally about 30 dsp for me on a 3rd gen ipad Pro in aum, but 4 instances is pretty much the same! As people like Wim have pointed out here, it is a mistake to load up one copy of an app in aum and decide from that whether it is heavy or not. I did have glitching on a few patches while playing with the wobbulator direction knob, this sometimes forced dsp over 100. Not sure if that is a bug or what and haven't had a reply from kai about it yet.
Shameless selfpromotion haha
Little jam with drummi and agonizer. They are a good team
Bought it, had a quick play at it, it’s got some cool things going on but I probably won’t be using it for much, and it’s s not in any way Haaq or Kais fault, I really didn’t take time to read the app description thoroughly or watch any videos if I’m being honest, lol. Between all the mono synths I already have , plus BASSalicious, it’s just not something I had a need for. And though it’s not exclusively for making Dubstep music, I definitely don’t make any Dubstep music.
Polyphony would have made it more useful for me but again, I should have read the app description, as soon as I saw AUV3 I was pushing the buy button 😂😂😂😂
Different UI, different presets.
Edit: Oh, and it makes your CPU sweat much more easily 😁
It does what it does brilliantly and is capable of a wide range of timbres it seems, but when an app's main thing isn't part of my thing I tend to keep my money for something that will be more obviously useful for me.
https://apps.apple.com/app/agonizer/id1499426175
@ka010 = Kai
Dean has an awesome video that showcases the sound of this app. The other videos had me convinced that this is a distortion, wub wub mess. After this video, I think I'll pick it up.
Here’s a little bass sound I made using no wubs.
love this app. and i have barely touched the wobulator section. I just love the tone of this synth, and am really impressed with quick the routing of everything. I wish more synths used this type of modulation matrix. the ability to click on any knob and have your menu just pop up and be edited right there. perfect. brilliant design guys. other devs. please take note and i online by this in your own synths. 👍🏻
This is awesome! 👏🏼 👏🏼 👏🏼 😎👍🏼
If Kai keeps making these "MPE but not really" monophonic synths, eventually I can use them all to create an ACTUAL MPE synth.
I like the UI on this more than Shockwave, it's quite beautiful. But how many MPE monophonic bass synths from one app developer do I really need.
Nicely done and lots to learn....swear you could sing a version of '500 Miles' over that start
"Make MPE Polyphonic Again 2020"
This will become a regular weapon in my arsenal. I think it sounds amazing and with Drum Computer I really can't believe the noise I'm making.
For all the "I hate dubstep / brostep / wubz" posted on this thread just remember there's way more to this than a Skrillex impersonation.
I swear an early jam I had going last night sounded like Two Fingers (Amon Tobin)
@jakoB_haQ , anyone have gui issues ?
I’m on Air2, using AUM the full size gui doesn’t fit the screen. The bottom of the screen, with wobbulator controls is outside the viewable screen. Scroll doesn’t work, tried with scroll on and off in settings, and the gui doesn’t scale down.
It passes the Happy Birthday test quite nicely.
Scroll with two fingers
I can’t get the wobulator to run through it’s steps when set to BPM mode in AUM. IPadOS 13.4.1. Mini 5. Anyone else ? Am I missing a setting ? Thanks
Ok, checked in AB3. Works there but not in AUM for me....
Seems to be a Link problem. How does one enable Link in the AuV3 ?
It works on my iPad mini 5 in AUM using iPadOS 14.01, just not the way I expected. It only steps through the sequence when a note is being played, which I guess makes sense when you think about it. I was using Riffer to send notes on it's default 16th notes and couldn't get the Wobulator to behave the way I thought it would. It wasn't until I set Riffer up to send sustained whole notes and set the Wobulator rate at 1/4 that it started to work how I expected. Anything longer than 1/4 rate on the Wobulator and it wouldn't make it through the entire sequence. Anything shorter wasn't enough time to"wobble".
@MadeofWax I went through the exact same process. That unexpected behavior along with the direction knob actually crashing AUM had me very confused, especially when opening the standalone and using the built in keyboard seemed totally smooth. I was trying to use a sequencer to send in a bass line with only short notes and couldn't figure out why the Wobulator sequence was never advancing to the later steps. But now that I understand how it's setup, I think the auv3 is working fine, except for that direction knob which if I move it around during performance it pretty regularly crashes the plugin.
If it's set to BPM, the Wobulator sequence always starts with the first LFO waveform when you hit any note, and as long as you hold down that note it will progress through the sequence, but it will reset itself at the first LFO at the beginning of your next note.
The wobulator doesn't care where you are in the measure, and it doesn't run when no notes are being held, it only starts again when a new note is played.
Otherwise if set to Key, it just uses the first LFO waveform for the first note's duration, and then the next note loops just the second LFO for its entire duration, etc..
Wubs or not, it has a great feature set of parameters for basslines!
Ok. Thanks . It’s an iOS version thing then. Because it definitely does not work as you describe for me in AUM. Standalone and AB3 , no problem , works as expected....
Workflow question.
Ok so now the honeymoon is over, tutorials watched, controls understood, wobulator wobbled. How has anyone implemented this app in their workflow?
I assume it doesn't send it's midi out to a DAW timeline (Cubasis 3 in my case)? Unless I'm wrong here...can't see how to do it.
I'm getting some odd results by freezing a track but could use this method with a little patience.
Then there's Program Change/Favourites in the menu.
My goal is just to build a song in C3 using a few different presets. Anyone had any luck doing this?
Edit: just to clarify. By "different presets" i mean presets I've made with varying shape/rate/repeat settings on the Wobulator.
Presumably the wubwub params are exposed? I would know how to map to midi in audiobus or AUM but not sure how to do it in cubasis.
I never understand why devs don’t just release a list of cc values for each parameter but I’m probably missing the point 🤷♂️