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Comments
I don’t know! 😂😂🤣 must have been a Mozaic script randomizing the autocorrector. I guess I was saying “...an instrument track...”.
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If I click “back it takes me to the store” if I click the top right “close” it removes the window, but it stays there the next time you open it.
@tahiche look how it works on my iPad
https://drive.google.com/file/d/1zlPShI0qWReGlRVnOs6yUVCI5gCm8OD2/view?usp=drivesdk
@krassmann im talking about when you don’t own the iap, in this case the arp.
https://drive.google.com/file/d/1pa5xlNAIO-wMmr0EViijP7YozBDRz3oY/view?usp=drivesdk
I don’t have that screen capture app where you can see where I’m pressing... 😬
I can’t add notes to the sequencer - 🙃
😅 it’s not an app. Just connect a mouse and use it. And I also don’t own the IAP…
Damn. I was also excited to learn about these new pinned instrument tracks.
i rather excited learn more about this unusual mozaic script and how it can affect regular typing anywhere 😯
From the manual:
Some MIDI effects feature multiple output port..
Which ones ?
Riffer and Cykle for example. I guess most sequencers that run as Midi FX have multiple tracks.
I was thinking about some AU midi internal bus routing. Dream over
Then check out the Midi bus plugin that is part of the Midi tools suite from Numerical Audio
ahem 😜
Oooops… 😖 That’s why I didn‘t find it on Google. Of course it’s made by Victor. Oh man… I guess I had too much beer last night.
https://apps.apple.com/de/app/midi-tools/id1446209019
By the way, any plans on making MidiTools 'Unversial' ?
It would be really handy in GarageBand on the iPhone to route midi out from the app.
+100
Would be really handy on iPhone
And two little options, channel # to bus # and note # to bus #
Edit: just the bus # + channel would be great
I'm getting a huge DSP spike with a stretched audio clip on a track.
I have an iPad Pro 12.9" 2017 and iPadOS 14.4.2
I have 4 tracks:
1 x audio track with a bassdrum clip
1 x audio track with a high hat clip, stretched to 99.2%
1 x audio track with a frozen version of the high hat clip
1 x midi track (DRC) with a baseline and Roughrider 3 (Sidechain from Bassdrum track)
I noticed a huge DSP spike on the high hat track with 99.2% stretch, no matter what stretch algorithm, sometimes resulting in a "tick" due to the high DSP.
If i mute the stretched track, and switch to the frozen track, the DSP spike vanishes.
If this occurs only with this setup, i wonder how devastating it would be with more tracks. This is already a minimal use of sources. This could be unworkable for me.
I made screen cap below:
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One notice: I switched the stretch settings on the wrong track (the frozen one), but switching on the stretched one i see a huge difference.
Hi Cubasis 3.3 users, just wanted to confirm if multi-out Auv3 FX plugs are supported or not. From my testing, it doesn’t work and I I’m assuming it’s because there are no bussing options in Cubasis, right?
Would love to know everyone’s workaround otherwise!
I think it’s only multi-output instruments supported at this point.
Hi!. I’ve been trying to use group tracks for sends and I’m encountering some problems. Wonder if anyone else is experiencing them. Seems like at times not all audio from a track is routed to the chosen output. Say you have a main vocal track that you set to output to “Vocal Group”, even if you lower the volume of the group some of the original vocal is heard... this track has fix sends and stuff. Seems like it happens at random, it’s weird.
Hi @MadGav, Hi @Kites,
As stated in the version history, Cubasis provides AUv3 MIDI FX Multi Out support too:
CBT-2470 AUv3 MIDI AU multi-out support
For more details about what's included in Cubasis 3.3, please refer to the first page of this thread.
Hope that helps!
Best,
Lars
Hi @NTKK,
What do you mean exactly?
Please let us have further details!
Thanks,
Lars
@LFS
Are audio crossfades on the horizon?
Hi all,
Please note that Cubasis 3.3.1 has been released, which addresses the most frequent reported issues.
Please find out more here: Cubasis 3.3.1 Maintenance Update Available.
Stay well,
Lars
Hi!
I’ve been looking around at it seems like you can’t midi map auv3 plugin parameters.
Midi learn auv3 plugins
I wonder why it’s not possible. If you can record a parameter movement and edit it on a automation lane, you should be able to map the controller to that automation lane... Does that make sense?. I mean I understand it might not be possible to directly map a controller to an on screen auv3, but once the automation is recorded it should be feasible to do the mapping within Cubasis. From controller to automation lane. So you should be able to midi map a control to the automation lane.
+1 for that feature request
Can anyone give a concrete example of using this feature? I’m can’t work out what it enables…
The best concrete example is a drum Auv3 where you have the kick on one output, the snare on another and the hihat on a third and so on. That way you can put différent effect on each one. But you need a Auv3 that is multi out commpatible.
Here's a exemple video from the Cubasis team.
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That‘s the way how Zenbeats solved AU Midi learn. Not beautiful but effective and a feasible approach. But Zenbeats offers another way that is also not beautiful but effective: You can toggle between the AU user interface and a generic parameter view where each exposed parameter is a slider and you Midi learn in that view. I even prefer this as you do not have to record anything prior to map it. Anyway, either solution is better than nothing.
Thanks @ecou I use multi-output instruments - @LFS pointed to multi-output also being possible with MIDI FX but I’m not sure what that means in practice.