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Stuck in loops

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Comments

  • @senhorlampada said:

    @rs2000 said:

    Ooh. Before I forget, this one is gold. Whenever I try to work only with 3-4 tracks (Drums, Bass, Pads, Lead), it seems I can get a better full structure. And then you can approach with other instruments and loops and layer it in said structure.

    If I try to structure with too many instruments at the start, it gets muddy fast.

    Totally agree with this one. One reason I like getting started with the OP-1 or similar is that you only get 4 tracks. I get a few ideas going, then add to them, then work on alternatives that riff off an element from the first part.

    Then I move it over to Ableton, where I can easily see the structure. Over the years I’ve tried arranging songs in the hardware, but that’s where the limitations become a frustration, not an inspiration.

    Then I start removing things to get variations.

    One other tip, and one that is personal taste. Sometimes I like a busy arrangement, but if so, all the parts are sonically separated. That means EQ to “thin” individual sounds, panning, and no fucking pads under everything :smile:

  • @senhorlampada said:
    @klownshed
    Dude... Thanks so much! I'll be damned. I knew I was probably missing on some features or workflow
    Makes total sense! Huge love, mate 💕

    edit: I was missing on the flatten feature and the way you change the key for the clip. I always thought that was only for tagging. Just tried with the Throw Organ from the Desert Rock pack. Left a clip playing in Cm, did all the process you mentioned and pulled another in Am in slot two. Wow... layering possibilities 😎🤘

    :-)

    Another way of doing something similar is to make a longer chord progression and choose which bars you want to play from the sample edit page. Each cell can have a different start and stop loop point.

    For example, make a I–V–vi–IV chord progression (C–G–Am–F for example)

    You can use the same loop multiple times and choose one bar to play in each cell. Choose just bar 2 for the G for example.

    Each cell can have different start and end points without duplicating the loop. You can also flatten them to make them self contained. When you're writing your loop elsewhere, you can always chuck in a few variations and chop them in BW later.

  • edited August 2021

    Cool scripts.

    I must admit I rarely use shortcuts. It always takes me longer to remember how to find the shortcut than actually carry out the task manually :D

    I use automation on the Mac much more as I assign keyboard shortcuts to the ones I use the most frequently.

    If there's not already a BW tips thread might be worth starting one? It'd be quite short though, the best thing about BW is it's so simple and quick to use -- launches quickly, no auv3s to load, you don't have thousands of parameters to tweak... just instant, low friction fun.

  • @klownshed I would love a wiki or if you could do a thread or video!! I am a bit lost on what you described for the chord progressions…. 😕

  • There's definitely gold in these here hills!

    A little breakdown of what I’ve picked up so far…

    1. Intent - this is key - consider what it is you're trying to say / achieve.
    2. Moving on - making either patterns, or larger structures and moving quickly enough to keep from tiring.
    3. Keep it simple - 3-4 tracks, until an arrangement is more settled at least.
    4. Sculpting - either grand scale everything at once, record it for a set time and then edit, a la @Svetlovska - this has been the method where I’ve had most success myself as well
    5. or more piecemeal, pattern by pattern - copy (once or more) > remove least interesting elements> add new > repeat.
    6. Use transitions / "sliding plates" as ways of forcing yourself to keep moving onwards.
    7. Learn both to use blockwaves and more about how to transition between clip and arrangement in ableton (deleting/saving clips sounds good)

    There’s loads more, especially in the PDF that @Tarekith shared

  • @jebni said:
    This is the largest wall of text I’ve seen in this forum! :smiley: I get the impression there’s some great insights in there, but if you could edit your post and break it into paragraphs by adding some double-returns at various points, that’d be awesome.
    (This forum’s version of Markdown formatting might be strict, and not recognise single carriage returns as paragraphs.)

    Yeah I’ll fix it shortly here. I had a lot to say because this problem has haunted me for years and I’ve only recently begun to find a solution which works for me. I’m pretty excited about that, lol. Didn’t have a lot of time yesterday and wanted to just get it out.

  • .> @klownshed said:

    Another way of doing something similar is to make a longer chord progression and choose which bars you want to play from the sample edit page. Each cell can have a different start and stop loop point.

    I generally use the native loops as the embers to start my fire, and keep my recordings in whatever DAW or All-in-one i'm working (lately, BM3). But it sure is interesting to drop the progression into BW and keep sculpt away in there.
    Blocs wave is really stress free and nice to work in. And Groovebox too

  • Learn to improvise with various scales so that you can come up with variations on your basic ideas, and maybe develop other ideas that will fit with the original motif that you come up with.

    I've learned to do it on multiple instruments and can do it pretty well on some. It really is a skill that's worth developing.

  • Steal.

    Find a track that has the kind of arrangement you’d like your loop to follow. This is extremely vague, but using something of the same genre helps. Then you can either write down what happens over time using seconds/minutes OR bars. Take your entire loop and copy paste over your preferred track time (let’s say 4 minutes for example). Then start taking parts away.

    The intro 8 bars might have just a pad and a hihat for example. The next 8 will have something else. Check with your reference track to see what happens when. Maybe there’s a “drop” depending on the genre of music, or a moment where everything is playing at once, ie your loop.

    In NS2 I have regions set up at the top of the project, each one labelled with whatever section of the track. How specific you make each section depends on how closely you are copying your reference arrangement. This is saved as a template, and you can use different reference track arrangements for different templates, pick and choose the one you need.

    If you copy and paste in this way at the end you will have a “finished” track. Then all you need to do is go back and work with the transitions between sections, automation, editing...

    Once you get the “melting pot” of your loop, with everything working together, you should have enough components to start working across time, using the arrangement template. Make a few tracks/songs in this way and you’ll quickly get used to how a typical song’s arrangement goes.

  • @KRPT
    Good idea with the NS2 track layout at the top
    Haven’t used NS2 very much
    Any chance you could share one of these NS2 templates, it might help me and others, and it might force me to learn NS2 !!
    Lots of good tips in this thread, as I am definitely stuck in the loop, and making large AUM files, but not many finished songs
    Thanks to everyone
    Also installed blocs wave yesterday, I like this

  • I generally write in 2 separate ways. I either jam it all out in loops and end up with a composition that is generally tied to the riff/key/chords of the initial roof or write the song on a guitar or piano and vocals and then decide whether it should stay analogue or be brought back into the digital domain.

    If I want a composition that has chord progressions and many changes I find it necessary to start with the second approach as composing in software is simply too slow for the creative flow to take place. It normally takes me up to an hour to finish a bare-bone song with structure and lyrics so software, no matter how adept I am at it ends up being a hindrance at that stage.

  • edited August 2021

    One thing I forgot to mention is that when things start to get a little stale I leave things for a while, give my ears a bit of a breather. Forcing things never works for me.

    This is one of the reasons I like BlocsWave. I have lots of ideas in there, many of which will never get developed into anything, some of which may. But by quickly recreating a loop in BW it makes it instantly accessible in the future.

    At any time I can go through a load of different ideas really quickly. When I’m not working on any one tune in particular I’ll sometimes just go back and play through loads of old projects. This is so quick in BW compared to most apps as the projects are so lightweight.

    Sometimes listening to an old tune with fresh ears brings new inspiration. And sometimes different bits of different projects mash together and end up making a new, better tune.

    So basically BW is an audio notebook for me.

    One of its best features is that when I’ve come up with something new, all the loops are exported ready time stretched and pitch shifted, ready to be used in a DAW with the minimum of fuss.

  • I really dig this too @KRPT... and @Gdub NS2 makes it easier, but this kind of section marker could be faked in other apps.
    I use it a lot in Xequence, Beatmaker and Cubasis. Just create an empty track with no instrument and name your clips/sections/patterns :wink:

  • Speaking of loops and workflow, Doug has a timely new workflow video about using Blocs Wave and importing the clips into Launchpad:

  • I really love the ideas here. I have this block since ever, I have very few finished tracks compared to many many loops that I simply never managed to develop into a full track.
    Many times I've read or heard tips to break this block, but honestly it's like reading about how to get ripped or how to start a new amazing career. Reading about it and knowing all the tips is a one thing, the other is to actually do it :lol: But I can at least summarize some of the tips as they repeat (also in this discussion):
    1. Usually it's good to have "A and B" parts. Or a chorus and verse. Or "full" and "stoptime" passages. This heavily depends on the genre. For techno or other kinds of music that are based on repetition, it's not necessarily needed.
    2. Bouncing to audio all the material you have. The process of bouncing to audio itself may inspire you to come with more variations. Then working only with audio will limit you until you have base for the song, then you can work on details or add more elements.
    3. Trying to lay out a rough structure of the song so you have at least 2-3 minutes, ideally the full length of the song. Just a simple mute/unmute individual tracks will push you to add transitions or inspire to add extra elements etc. You may even copy this rough structure from any other song. Or follow structure like this: intro, full part 1, short stoptime, full part 2, long stoptime, build up, full part 3, short stoptime, outro.
    4. Resampling may be another option to bring new alternations - just re-shuffling the order of notes, or simply cutting out only a part, but of course there are many more creative ways. Remember, the top hits from great producers like Prodigy, Fatboy slim, Moby or DJ Shadow were mostly sampled. Not to mention the whole hip-hop scene... It's much simpler to just export all your loops and one shots, bring them all to samplers and try to put them together into something new.
    5. I've also seen a list of elements your song may have - typical ones like bass, drums, percussions, chords, lead melody, vocals, pads / atmospheric sounds, noises, spoken word... If you miss some of those and you think your loop is still missing something (or you need a new variation), you may try to simply find a sound and try to add it there until it brings some interesting result.
    6. And the last tip from a friend of mine who have many success releases, own label and play a live gig several times a week: You simply have to sit on your ass and do it. Simple one but powerful :lol:

  • @Krupa said:
    Something that I struggle with regularly, and as far back as using fruityloops in the late late nineties or even cakewalk before that is getting stuck making loops, without developing them into longer more structured pieces.

    One of the things that drew me into iOS music was the unstructured, but mostly loop free world of using AUM, but as I’ve tried to go beyond recording jams, I’ve quickly got stuck back in loops with midi editors and other trigger based apps.

    I especially find this in drambo, which I love tinkering in, but find it hard to break out of that cycle of ‘create a great loop, then keep adding to it until it’s got boring’

    I’m wondering what strategies or tactics people have for avoiding this, and developing more structured music/pieces, and thought it might prompt an interesting discussion…

    This happens to me sometimes, there are a handful of good videos on YouTube that address this issue specifically and provide ideas. If I had the time I’d post the link. I think one is by Andrew Huang.

  • edited August 2021

    Trying to follow my own advice...

    1. No tool will fix your compositions your ears will
    2. Try to have an emotional anchor, mood, or story first
    3. Rhythm is almost as, if not more, important than notes ( there's only 12 semitones ;) )
    4. SPACE and silence is your friend
    5. LISTEN to other music
    6. Dissect other musicians work
    7. Drum fills are important
    8. Work in motifs (1-3) and variations of them*

    Other ideas not on the list above

    a. inverting patterns is fun as is reversing them -- visual artists do the same thing with their drawings
    b. take a pattern and make the subdivisions longer or shorter (1/8 notes now 1/4 notes) and layer
    c. changing the bpm can give you ideas and space to hear what's happening
    d. chord generating apps are great esp if they have tons of chords laid out for you to bang on**
    e. changing key can lead to inspiration
    f. transpose the notes of the bassline and listen. now transpose the notes of the leadlines and listen
    g. add blue (non) chromatic notes
    h. add ornamentation last

    • IMHOP this is important. Its musical communication. You say something - then you say it again. Then say it in a different way. Same "meaning" just different expressions.

    ** ChordMaps2 ($10 IAA) and Chordez ($4 IAA) both with midi
    Chordez is newer and lays out Parallel voicings, modes, extensions, note spread, and inversions, and chord substitutions at your finger tips. Bang some chords into Atom and work from there.

    ChordMaps2

    Just some rando thoughts

  • edited August 2021

    I have an example of what I’ve been saying above:

    I made a loop ages ago in Logic. I never did anything with it and I didn’t know where to take it.

    I just forgot about it.

    Recently I started jamming on my Roland JD-Xi and was playing around with the vocoder and starting writing a tune using a couple of lines from a song I never finished from literally decades ago.

    I liked the vocoder bit but the rest of the track was a bit ‘meh’.

    Anyway. I was going through my old Logic “Bits and Pieces” folder and listened back to that old loop I mentioned.

    In no time at all the vocoder part was used with the old loop and it developed into a ‘finished’ song pretty quickly.

  • @supadom said:
    I generally write in 2 separate ways. I either jam it all out in loops and end up with a composition that is generally tied to the riff/key/chords of the initial roof or write the song on a guitar or piano and vocals and then decide whether it should stay analogue or be brought back into the digital domain.

    If I want a composition that has chord progressions and many changes I find it necessary to start with the second approach as composing in software is simply too slow for the creative flow to take place. It normally takes me up to an hour to finish a bare-bone song with structure and lyrics so software, no matter how adept I am at it ends up being a hindrance at that stage.

    +1. If I want tow rite a “song” I pick up the guitar. I guess picking up an instrument pushes you to do variations, no one wants to play the exact same thing over and over (unless you play bass in U2).
    But we’re doing blips and swings on an iPad, right?. To me the difference is on the iPad I seem to always start from a happy accident, just start messing around with a kick drum and one of those wonderfully weird synths or apps… Very different to what happens with a guitar, which I’m more familiar with. So I , too, pick up the guitar and play on top, probably muting the synth bass or melodic parts if there’s any so I’m not bound to underlying tones.

    What I do often, not so much to break out of a loop but to make it interesting, is to alter the length of the phrases. Say you have a standard 16 bar sequence, like 4 (A) + 4 (D#) + 8 (G), so do that but make the next one last 12, so it becomes 4 (A) + 4 (D#) + 4 (G). It’s not “too weird” and it makes it 1000 times more interesting, just chopping off a 1/4 of the loop every second time gives it movement and makes it not feel like a loop.

  • Don't get too wasted like "Super Hans" :) B)

  • @at2 said:
    Don't get too wasted like "Super Hans" :) B)

    That crack is really moreish

  • @mistercharlie said:
    One other tip, and one that is personal taste. Sometimes I like a busy arrangement, but if so, all the parts are sonically separated. That means EQ to “thin” individual sounds, panning, and no fucking pads under everything :smile:

    Do people frequently put pads under everything? Do you mean like a new sound a new pad, new synth new pad? Or just that there is always a pad (single) under everything and it muddies complex arrangements?

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