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Comments
An interesting thing to try with vibrato is to take the input signal and split it into two bands with a low-pass and a high-pass filter and then send one to a tremolo and the other to a vibrato and then mix the results back together. It allows for all sorts of different sounds depending on how you use the LFO's on the two sections or the setting of the filters. For guitar, I like filter settings with low resonance (usually none), first-order filters, and set somewhere between 400Hz and 1.2kHz. I usually set both filters to the same cutoff frequency. But, all of these setting can be played with to get all sorts of different modulation effects. It's also fun to run different types of effects on the two signals. I like flanger on the low frequency section and chorus on the high for example. But, I thought that using a split of a tremolo and vibrato might be interesting for you since it might lessen some of the pitch instability that you don't like.
You can play around with these types of things in Drambo or other modular like apps.
Interesting!
Taking this idea.. I'm imagining using Multiband by Blue Mangoo and splitting the signal into 2, 3 or 4 bands.. and then process them independently
Can’t seem to find Quatromod in the App Store. Any idea?
Might be an error on their part - the product page shows an iOS version of Quatromod, but it links to Quanta Synth in the App Store.
Have you tried DLYM? It is free and sounds great!
https://apps.apple.com/us/app/dlym-delay-modulator/id1381246923
I wish they would sell the fx section of their DRC synth as a separate app.
Wow, interesting stuff @NeonSilicon !. I’d love to watch a few videos of you showcasing these!.
BTW ToneStack pro has frequency splitters and a ton of fx, one could probably do it all there and save as presets.
Hmm, maybe. But it would mean that I'd have to learn how to make videos and get set up to do it.
There's probably several ways you can do this idea with multiple different setups. I think you could get pretty far with just routing in AUM and some modulation effects. But, one of the things that makes for more subtle and interesting interactions is being able to sync the LFO's even if they are running at different rates or phases. I used to do an effect for the Mac called DiTone that was based around the idea. Most of the R&D for that one was figuring out what types of LFO's to use and how to set up the control of them to be useful and cover a lot of range. That's mainly why I think a modular environment with the ability to use different types of LFO's and process them before the effects would be the most interesting way to do this.