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Has the Ipad Air enough ram to make music?

24

Comments

  • edited August 2014

    @thedude said:

    @Zymos said:

    Well this is going nowhere fast.
    I'm pretty sure everyone here is aware of Reason, and of multitrack recording in a DAW.

    I guarantee you that even Reason users have to bounce tracks sometimes...

    No, i have used Reason for years, there isnt a such a thing as "bouncing". Every synth, effect is played in realtime when you play a full song, and you edit it in realtime also, no "recording" to a soundfile first or anything like that.

    Check out page 214 (among other places) of the manual, and learn about bouncing, Mr. Reason Expert.
    It has been a feature since version 6 if not longer....

    Also, a pro user would know that people frequently send tracks out by Rewire so they can record them into a DAW for later editing.

  • edited August 2014

    Perhaps the OP should go and ask Propellerheads what the hell they're up to in supporting the iPad and Audiobus by releasing Thor for iOS...

    The original question was only asked so he could suck a few people in before he tells us how wrong we all are...

  • If the sole purpose of this thread is to 'I wan't to Run Reason on My iPad' it's going not going anywhere. It's not going to happen unless Propellerheads decide to port full Reason to iPad...

    There are some apps that do work at least a little bit like Reason.

    Or just run Reason on a Laptop or Windows Tablet Like Surface Pro3...

  • edited August 2014

    @Zymos said:

    @thedude said:

    @Zymos said:

    Well this is going nowhere fast.
    I'm pretty sure everyone here is aware of Reason, and of multitrack recording in a DAW.

    I guarantee you that even Reason users have to bounce tracks sometimes...

    No, i have used Reason for years, there isnt a such a thing as "bouncing". Every synth, effect is played in realtime when you play a full song, and you edit it in realtime also, no "recording" to a soundfile first or anything like that.

    Check out page 214 (among other places) of the manual, and learn about bouncing, Mr. Reason Expert.
    It has been a feature since version 6 if not longer....

    Also, a pro user would know that people frequently send tracks out by Rewire so they can record them into a DAW for later editing.

    What you are talking about is Rewire, which is a separat program from Reason made for acoustic stuff that you dont need if you are not going to sing or play the guitar or something like that. And it was only in the most recent versions of Reason they merged Rewire and Reason into one.

  • edited August 2014

    @Samu said:

    If the sole purpose of this thread is to 'I wan't to Run Reason on My iPad' it's going not going anywhere. It's not going to happen unless Propellerheads decide to port full Reason to iPad...

    There are some apps that do work at least a little bit like Reason.

    Or just run Reason on a Laptop or Windows Tablet Like Surface Pro3...

    Yes, these 2 program is what im talking about!, why arent there more programs like this on the Ipad?

  • @thedude said:

    @Zymos said:

    @thedude said:

    @Zymos said:

    Well this is going nowhere fast.
    I'm pretty sure everyone here is aware of Reason, and of multitrack recording in a DAW.

    I guarantee you that even Reason users have to bounce tracks sometimes...

    No, i have used Reason for years, there isnt a such a thing as "bouncing". Every synth, effect is played in realtime when you play a full song, and you edit it in realtime also, no "recording" to a soundfile first or anything like that.

    Check out page 214 (among other places) of the manual, and learn about bouncing, Mr. Reason Expert.
    It has been a feature since version 6 if not longer....

    Also, a pro user would know that people frequently send tracks out by Rewire so they can record them into a DAW for later editing.

    What you are talking about is Rewire, which is a separat program from Reason made for acoustic stuff. It was only in the most recent versions of Reason they merged Rewire and Reason into one.

    In the first place, you obviously have no clue about Rewire, it has been part of Reason since at least Reason 4, released like 5 or 6 years ago.

    And second, I'm talking about BOUNCE in Reason- there's a large dialog box dedicated to it, with settings for which tracks you want to bounce, where you want them to go, at what sample rate,etc.etc...

    Maybe you should study up a bit and come back when you can sound like you know what you are talking about.

  • And why shouldn't I feed him? It's free, and it's not like this thread was ever going to be a reasoned discourse on useful topics....

  • Oohhh, I think I remember we had one of those....

  • You dont record a synth to a soundtrack, nobody does that, that belonged to the 80s. Maybe you should take a look how a real musicprogram is meant to be.

    That disappoints me. I've always considered iDevice with synth app being more like "another hardware", like another guitar or another launchpad you have. Music instrument.

    But no, people demand having complete multitrack studio in their pockets.

  • And then they go and bitch to Levis that their pockets aren't big enough for an iPad! People these days!

  • edited August 2014

    @thedude: O.K. it seems that the workflow you want, there is the answer NO.

    There are some stand alone apps like others mentioned: Caustic, Korg Gaget... the best all in one for me is still NanoStudio. It can run easy 15 of the intern synths or sampler is memory and cpu friendly and has some interesting sound design options (for me at least). But i have the feeling you would be dissapointed, even with an iPad Air 2.

    You also know(?) that you can't run more then one instance of an instrument or FX in iOS (at the moment). That only works with those DAW's and the intern instruments/FX.

    At the end it's all about your workflow again.
    Sometimes i used 10 apps at the same time on my iPad Air without problems and one instance and one patch from Diva blows my i7 quadcore on the notebook down.....
    it's always hard to answer such questions. Maybe you should think about which apps you want to use and in which way. IOS and desktop is a different beast. I combined them finally and now i'm happy ;)

  • edited August 2014

    And I do have one (a complete multitrack studio in my pocket that is)! Several in fact, that I'm happy with and have made tons of music. I also use it live to play synth bass, I use it to control a yamaha m7cl at sound gigs, I use it to do work at my day job, I read books and magazines on it, I browse the web,and other things every day. So I can say I am very happy using my iPad. I'm sorry that the dude has had a different experience. There are other means of making music too, so perhaps those are more useful to the dude. It's all good.
    By the way, the album by my band, shutterwax, referenced in this thread is now on cd baby, iTunes, amazon, spotify, etc. So I'm happy that the iPad was part of my workflow.

  • On second thoughts, it's going to be at least 10 years. Come back then, Dud.

  • Since I made the video OP's referring to I feel I have reason to butt into this poor excuse for a thread.
    There's at least three things that make that video not reliable:

    • animoog is a CPU hog on its own and live fx is somewhat buggy which also can cause glitching

    • magellan in the video is running in arpeggio mode which is more CPU intensive as well as its lush effects.

    • if I remember well it was done on ios 6

    I've since been making music with my iPad Air and found it an extremely capable machine. The trick is to find your own way of doing it. If your current setup causes glitches, try something different. There's thousands of different audiobus (and not) configurations that it would be silly to say one can't make music with it.

    As far as reason comparison silliness goes. It makes absolutely no difference to me whether propellerheads port it to ios or not. I still have my old recordings made with reason and they sound weak as shit. This is possibly partly due to a lack of skill but say, Ableton and Logic (not to mention pro tools) sounds way better out of the box. Ios synths piss all over the reason bunch, Thor included. Some of the refills sounded good, 'electro mechanical' with electric pianos springs to mind but again, logic does it better, not to mention ios's own neosoul keys. Also Let's not forget that reason was conceived with a light footprint in mind. This unavoidably makes it a weaker sounding machine.

    As @PaulB said, if you can't make music with ipad now, go back to your laptop, ios is definitely not for the lighthearted but I think the platform has many advantages over PC even at this moment in time.

  • edited August 2014

    @Samu said:

    If the sole purpose of this thread is to 'I wan't to Run Reason on My iPad' it's going not going anywhere. It's not going to happen unless Propellerheads decide to port full Reason to iPad...

    There are some apps that do work at least a little bit like Reason.

    Or just run Reason on a Laptop or Windows Tablet Like Surface Pro3...

    This is kind of my point, though, and perhaps what the thread poster was getting at. Apps like Caustic and Gadget are appealing precisely because they are full-service solutions. NanoStudio and BeatMaker 2 are also sort of in that same ballpark due to their synth and sampling capabilities. I can load up Caustic and have tons of stuff going on at one time. It's got a freaking drumkit that plays imported samples, a soundfont player, a 303, a vocoder, a handful of synths, and a string emulator. I love AudioBus, but trying to get those individual components into Auria (or even a more lightweight DAW like MT DAW) would be a freaking nightmare on iPad2. The sound quality and depth of options would be significantly better, but you can't just switch over to your drum app to alter a part you don't like on the fly. You probably need to shut down whatever you were working on, and get everything linked up with the separate app.

    (Gadget, by the way, is by Korg and has some very impressive sounds, but it's a closed environment that has its own finite collection of sounds.)

    It's not because there's anything wrong with AudioBus - that absolutely isn't the case. It's because AudioBus pushes these iDevices past anything even Apple intended them to be doing simultaneously. It's analogous to taking a 2-plug power outlet from a house wired in the 1940's, and then plugging a huge power strip into it to run your computer, a coffee maker, a TV, etc. - you're going to blow a fuse sooner or later.

    Getting things to run by adding latency in AudioBus is a great capability to have, but it's more of a workaround than a full solution. The devices need simply need more power. What makes it tough is that a iPad is actually a fairly large investment (though not compared to many desktops or laptops), and it's not like my iPad2 doesn't "work" anymore. It does virtually everything a new iPad would do, just slower.

    In terms of speed, my understanding is that the iPad 2 and iPad 3 are pretty similar, and that the 1st iPad mini is close to the speed of some of the older ones. The iPad 4 is a step up and the iPad Air is the current speed king. The specs of the 2nd-generation Mini look pretty close to the iPad Air, but there may be other differences.

    http://en.wikipedia.org/wiki/IPad

  • I don't think the OP has a point other than wanting to use an iPad to live out some kind of Jarre-inspired fever dream of playing multiple synths from one device with multiple limbs (including penis), and troll some folks in the process.

    Way too much serious exposition wasted in this thread on a moron.

  • CalCutta

    What's wrong with playing live performance on solo iPad? For example, Genome or other sequencer feeds Animoog (or other synth) in background for main lines + Stochastic or DM1 or whatever has it's drum loop + loops of samples in ThumbJam + you play your solo in Orphion or GeoSynth or whatever.

    I mean it IS possible but depends on your workflow

  • Nothing is wrong, that is not what I implied at all...

  • So get 2 or 3 iPads, MIDI 'em up, and go for it!
    You'll be even more awesome looking with 3 touch screens than only one right?

  • edited August 2014

    A PC may be more powerful with more ram and all but what it fails at is true portability and most of all multitouch. Can't imagine having much fun playing sample, tc11, thumbjam or turnado with a mouse.

  • edited August 2014

    Several iPads together, and i remember...

    'Idiom' - An Evening with Hindole Majumdar and Kevin Schlei from Kevin Schlei on Vimeo.

  • edited August 2014

    I can't help thinking that if the first post was something like "iPads are great for making music, but would be even cooler if they came with 4 GB RAM, amirite?", this would have been a much different thread.....

    ....not necessarily better, but definitely different :-)

  • edited August 2014

    @supadom: In my case my Macbook Pro is not less mobile then my iPad Air. The iPhone is the only real mobile device for me. And it works better then i thought to play on the build in keyboard.
    Multi touch is indeed THE feature on the iPad and because of that i mostly use it now to play and control my virtual instruments. If i had to choose one hardware tool for semi mobil.... hands down the notebook.

    @Zymos: Only 4GB?...... ;)

  • CalCutta

    What's wrong with playing an iPad with your penis?

  • @TGiG said:

    CalCutta

    What's wrong with playing an iPad with your penis?

    I sure hope the answer is "not a damn thing" or I'm going to have to rethink buying a stylus.

  • Anyone else suddenly fancy a donut?...

  • MacbookAir 11 128gb + LogicProX? Price-wise and portability-wise I'd say it's competitive.
    I'd maybe worry a bit about fan noise and also check what kind of perf you can get for the base model vs 8gb RAM & 1.7ghz.

  • I think the title of this should have been "Can I make music on an ipad given i want to use a program like Reason". The answer to which is probably no.

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