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What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Comments
@rugoso - Great responses and thanks for the continued work on the app! You certainly have a special and unique synth rhythm program!
I would love to be corrected, but I have never found an "export loop" feature. Some developers view it as archaic, but just because it's older than AB/IAA doesn't mean it's "dated". It's critical to workflow for a lot of people. AudioShare basically confers ACP functionality to apps that only have AB/IAA, but that's clumsy extra step for an apps that specialize in creating loops.
I just think that for most parts audio copy is the fastest and the most precise way of moving loops around. I've even done it on the fly between loopy and sampler while looping. It took me seconds and did not require stopping of the playback. I used to think audio copy isn't that useful but I've definitely changed my mind.
totally with @stormjh1 and @supadom.
Ok ok, i see how audio copy/export would be a useful feature, i'll add it to the to-do list, don't think i'll be doing all of this at once though
thanks everybody for the great feedback!
Thanks again @rugoso and good luck with your list: If you're doing any triage please accept this vote for ACP as a high priority/benefit.
Would be good to get a poll going
yes yes yes, audio copy / paste, very important, even more so than audio bus :0
yes yes yes, audio copy / paste, very important, even more so than audio bus :0, and please unlike the impc please allow seamless loops to be exported/copied.
@rugoso, I love Seekbeats, it really is the coolest sounding drum synth available for electronic sounds, but I would love to have some way to morph between two snapshots. Instead of changing the sound instantly when another snapshot is selected, perhaps if the two presets were selected, then some kind of morph slider could be used to alter the parameters between the two sound sets. Kind of like the operation of the morph slider in Sonic Charge MicroTonic , the VST instrument. Thanks rugoso, for a great machine !!!
so underrated, love it
Might want to tweet @rugoso -- I did the other day and he was very responsive.
@papertiger, ok I tweeted @rugoso , hopefully he'll read and implement the 'snapshot morph' !
@gsm909 said:
My request first! :P
I started this thread in August - since then, MoDrum got an update (it seemed abandoned for awhile previously). And while there is no question that SeekBeats is a more intricate app with far more customization options, I find myself using MoDrum much more often for two main reasons:
(1) The lack of a simple "bounce loop" feature to create and store simple ideas I come up with on the fly (in other words, the app is tied to AudioShare for trimming loops and live recording only).
(2) Some occasional performance issues for no apparent reason, such as stuttering or notes dropping out mid-sequence.
So, anyway, I hope that it continues to get worked on because SeekBeats is just a "better" app than so many of the ones I end up using more, and due to what seem to be avoidable reasons.
^ That's good info. I might have to look at MoDrum, then. The bounce loop is key for me at this point, given how and where I spend my time with iOS.
@StormJH1 said:
As far as notes dropping out, that may be due to mutes set for the kit you're using.
I've tried modrum because of some reviews I've read but didn't like it much. Not sure exactly why but I only used it a couple of times. While I've used seekbeats loads and loved it. It has a very intuitive interface.
@supadom said:
That's interesting to me as intuitive is not a word I would use for this app. The layout seems a bit haphazard in places and minimal to a fault.
That being said, it sounds wonderful -- really punchy -- and the interface gets easier with practice.
@supadom - That is a very fair point - it has a weird default thing where it mutes groups and you have to turn it off. It's there for groupings of cymbals, etc. where it physically wouldn't make sense to have one instrument sounding during the decay of the same instrument. But the problem with that is that you have 8 instruments labeled #1-8 and it's a synth, so it's wrong to assume as a default that 7 and 8 should cancel each other out. After turning that off, that was a big part of the problem, but there are still audio glitches and issues occasionally, which is surprising because the app looks pretty lightweight. Bouncing the loop would also help this, as you wouldn't have the glitches during live recording.
@papertiger - I like MoDrum a lot, but it helps that it's cheap and universal. SeekBeats is kind of like a synth percussion "design suite". MoDrum is more like having a particular drum kit, like a TR-808 or something. The instruments are what they are, though you get a fair amount of pitch, snap, and decay control, plus a good tube overdrive and other features. People slam it for the "sameness" of the sounds, but if you think of it as having just a particular sound that you can tweak (and for $3.99), that's not bad at all.
I was confused by the default mute group settings as well for a long while.
Seekbeats seems to be entirely obvious or entirely 'wait, what?' in its implementation. So much of it is just beautifully intuitive and some remains pretty obfuscated even after months of on and off use.
I'd pay again for a second app called SeekDrums. Same drum synth, no sequencer or related features - just an 8 channel drum synth I can trigger from other apps via MIDI.
@syrupcore said:
Ha. Or we could just beg the developer to add frigging MIDI in rather than paying for the same app over again.
Not to be Captain Obvious (or "Captain Workaround" in this case), but I suppose if you really like sounds you designed in SeekBeats, you could just capture them as .wav files in AudioShare and create a SeekBeats "kit" for use in the drum sampler/sequencer of your choice...
The thing that drives me bonkers almost as much as the AudioCopy is that you can't trigger previews or pads unless the sequence is running! Some people work like that on the fly anyway, but it just seems insane that you have all these tiny adjustments you can make to filters, etc. on one screen, but can't test out the changes with a simple "Play" or "Trigger" button. I did make him aware of that complaint on one of these threads, though he explained there was some sort of design reason for it, and seemed a little confused as to why it was a big deal to me.
That'd be nice but part of the reason I'd pay again is the presumed resource lessening by way of removing all the sequencing stuff.
Yeah, thanks, this is what I do now. I make a pattern with each sound being triggered every 2 or 4 or whatever steps depending on the length. Then trim it in Sudioshare and loading into a slice happy app like BM2, Gadget, iMPC...
I've actually exported lots and lots of the drums on iOS using this method. Funkbox, DM-1...
Semi-related sidebar. Last week I had fun doing this with DM1: sound every two steps, a few steps with multitple sounds (like kick and hat, snare and cymbal) and a few steps with variations on the main 9 sounds; 32 sounds total (spread across two patterns). Export the whole thing to sector and turns out sector makes for a mighty nice drum machine with cool random fills — you just have to use the patterns and BYOP (bring your own polyphony).
@papertiger said:
Well, this is exactly why we should take what people say with a pinch or salt. I know for sure that If I'd always listen to my own intuition rather than some impressions on this forum I'd saved myself some hard earned capital. The flip side though is that if it wasn't for this forum I would have never found some of the gems I have now in my arsenal. I guess it's all a gain after all. No complaints whatsoever. I bet we all have at least 4 or 5 drum machines and there will always be one that we've opened like, once. I'll make no names
@supadom said:
i'll toast to all of that. And to nameless PITA drum machines.