Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Comments

  • Pics only, no vid sorry:
    1. Add agonizer
    2. Add Jax
    3. Adjust Jax
    4. Connect keyboard to Agonizer
    5. Play note on keyboard, observe levels
    6. Stop note on keyboard, observe levels
    7. Bypass Agonizer
    8. Bypass Jax

    Hope this doesn’t simply raise the level of confusion!

  • Ah, gotcha. An ‘auto mute self osc’ like on fabfilter apps would be super in this case… but honestly this is wishlist territory, not imperative, I already bought the app

  • edited January 2023

    jason said:

    @Kewe_Esse said:
    Ah, gotcha. An ‘auto mute self osc’ like on fabfilter apps would be super in this case… but honestly this is wishlist territory, not imperative, I already bought the app

    We did it this way, because it is possible to adjust the filter resonance then up to short before self oscillation manually, which results in adding chromatic harmonics to the sound. ^^

    ‚We‘ are (me (jason), Jens, and H.A.L)

    Understood… I am one of these tasteless souls who enjoys that ‘filter resonance cranked up’ sound :) Will learn to modulate my preferences… I wouldn’t want to piss off HAL!

    If I host Agonizer and Jax in Drambo then stick an Amp env ADSR module after it, I get those lovely oscillations in a controllable manner… hope this doesn’t displease the council or the developer triumvirate even further…

  • Not sure if Evetide plugs have a compander on the input. But most of eventides mainstays such as the H9000 were equiped with a compander on its input. Maybe this is more than just a compander as someone quoted above about "Dont let the Mastering engineer blame me" but hardware companders are very very sublte especially since were going into 32bit daws with extrememly good S/N ratios rather than tape machines companders are really early in the signal chain amd recording process.

    However this looks extremely intresting in its own right if its doing a little more than a basic compander. . Like either the the Gates level devil or eventides omnipressor which will do complete dynamic reversal as in kieth moons famous cymbal swell sounds.

    Cheers

  • jason said:

    @cokomairena said:
    Is it possible to reset the bands to zero?

    Added to the agenda.
    There is currently a temporary “fix” with just loading the “initialze” factory preset.

    I think the presets might be only accessible by the host? If that is the case I can’t access them because of Drambo 🙃

    The one thing Drambo can’t do: browse presets

  • The circle visuals are cool but it would be more helpful to have them overlaying the actual bands that you modify.

  • This seems like a bug : I turn all the levels down to zero and source audio goes to zero. So far so good. Source audio is totally silenced. But as soon as I bypass Compander and bring it in again there is sound. All the levels sliders are set at zero so there should be no sound. I have to manually drag everything to the bottom again to get silence, even though level indicators in the first UI suggest there should be silence. Basically level settings aren't saving state when bypassed, even though the UI shows them to be at zero. This may apply to resonance etc as well but I haven't checked that yet

  • Also finding that on some sources, fast swiping to change values from left to right or vice versa of the levels knob causes some glitching noises. Is this unavoidable jason?

  • To test what I'm saying just swipe like crazy across the level sliders going high and suddenly going low and then going high again etc, very fast

  • Very audible clicks

  • jason said:

    @Gavinski said:
    Also finding that on some sources, fast swiping to change values from left to right or vice versa of the levels knob causes some glitching noises. Is this unavoidable jason?

    No. nothing is unavoidable.
    I”ll put it onto the agenda.

    HAL, please implement parameter smoothing. Because Gavinsky is scratching like crazy thru the plugins UI.

    HAL: This, Dave will increase the CPU usage significantly.

    HAL, do what I say to you.

    HAL: Ok, Dave.

    😂

  • Resisting the urge to request a ‘parameter smoothing’ button because, well… that’d be a dick move

  • jason said:
    Gavinsky == Stravinski ???

    Just a motherfucking assbreaker who’s tested a lot of apps lol

  • jason said:

    @Kewe_Esse said:
    Resisting the urge to request a ‘parameter smoothing’ button because, well… that’d be a dick move

    Do you mean “optional”?

    Yeah, I guess. Then you can toggle between ‘as intended’ mode and ‘abf wtf’ mode should you wish

  • I do appreciate the humour with which veteran users and devs treat naive ios users like myself… it does help the learning process.

  • edited January 2023

    Beta has no Presets, but even If dont know how to set it up, I like sound/UI, and humour on previous dialogue, and the idea for Optional „smooth” CPU extensive UI mode just for case. Im interested to buy this app, in few days transaction should be finalized.

    I like also Harmonic exciter by 4P, BUT HARMONIC EXCITER ADDS LATENCY, AND CHANGING PARAMETERS produce audible cracks/noises -so Im also affected with Stravinsy beahaviour.
    In this all, the good News is JAX chromatic is latency free/and possibly will get Optional gui mode for avoid any noises during fast operating with levels. Sometimes we could use JAX chromatic as our violin to filter by fast finger on glass.
    I feel like szczypinsky. JAX CHROMATIC ❤️👍

  • I’m not sure if it’s just my system or not but loading it in Ableton was a bit odd; it filled the screen, and I couldn’t manoeuvre the window to be able to grab the lower right corner to resize it. Then when interacting with it through Ableton interface so I didn’t have to use the oversized interface (moving order in effect stack, or trying to assign parameters) , it would ‘disconnect’ which I think means crash in some way, and would then have to be reloaded - Ableton actually said to close the project before reloading, but it still seemed to reload in the same way it did initially…

  • jason said:
    Sorry to hear that. We unfortunately do not own Live.

    We tested excessively with Logic Pro X, GarageBand and MainStage 3. There were no problems found and our AUv3 views also support window resizing there. I guess this is an Ableton problem, as AUv3 is very new there. Possibly something because of the resizing feature. So for 3rd party vendors (except Apple we currently do not give any guarantees).

    Good to know, I’ll bear that in mind thanks 🙏

  • jason said:

    @Krupa said:

    jason said:
    Sorry to hear that. We unfortunately do not own Live.

    We tested excessively with Logic Pro X, GarageBand and MainStage 3. There were no problems found and our AUv3 views also support window resizing there. I guess this is an Ableton problem, as AUv3 is very new there. Possibly something because of the resizing feature. So for 3rd party vendors (except Apple we currently do not give any guarantees).

    Good to know, I’ll bear that in mind thanks 🙏

    Which version did you use? The *.dmg file on our website or an M1/M2 cross compiled iOS unit, available with the Appstore purchase? Intel or Apple Silicon?

    So finally, there a 2 separate installation versions for the macOS available. Maybe one of these is working, because the DMG image includes a signed Catalyst version, which is different to the bundled iOS version from the AppStore.

    Please deinstall (by just trashing the app) before trying another version.

    ‘Twas the TestFlight version, I was just trying it out to see if it clicked with me 😄

  • jason said:
    Notice:

    All active beta testers (until the official release date) may claim their free version promo code via support email, in case we forgot some. We did send out codes to all emails we can see in TestFlight, but only few people actually do fill out their contact addresses there or do not respond to us with emails at all.

    There were in sum 3 public beta testing periods, distributed over last year.

    For avoiding any confusion here, 'active beta testers' are users, who responded with feedback to a public beta (which is always kind of anonymous) prior the final release. Betas may still be available after the release, for making 'try before buy' options possible.

    Giving free products to your active testers is a cool move. 👏

  • jason
    On the subject of the public betas...

    Have you had a chance to look at Infinity Looper yet?
    I did send a message via TestFlight.

  • jason said:
    However, I could imagine releasing for free. Maybe. But this is also somewhat dangerous, as it could then lead to the impression, all our stuff has such glitches in quality.

    Gavinsky would put us to pieces. ^^ 😂

    It surely still is an important ‚research‘ project for us, because som ideas and code from there could really taken over for future products. So the consensus is:

    We are stuck with JAX Infinity Looper.

    Come on Jens, I'm a gentleman through and through 😉

  • jason said:

    @Gravitas said:
    jason
    On the subject of the public betas...

    Have you had a chance to look at Infinity Looper yet?
    I did send a message via TestFlight.

    For this (it is definitively one of our LABS projects) did some problems encounter, because we used Apples core audio units for the sample player part. This core component from Apple has some really strange behaviours, which is causing massive problems between transitions. In fact the audio unit mutes the bus if a sample finishes and this will cause a click in the audio signal. we tried to replace this with apples sampler unit and it just causes the same stupid behaviour. The bus is muted if the threshold of the audio reaches near zero. This make mixing the sources just impossible.

    So the only solution here would be to publish it as multi bus unit. But many hosts would not support multi bus units and thus it will not very good fit into our latest release philosophy, making it working on all platforms and hosts, as the users expect auv3.

    But. It is anyhow also a total missing perspective for this concept too. The infinity looper just selects randomly (from thousands of) loops and generates arrangements out of it. these loops must be all in the same key for making this work at the moment. Things, that users just would not understand, as they just want to import their own samples and then expecting, that the engine magically is actually doing everything for them, transposing, time stretching and such… , composing something pleasing finally. If not, they will put us to pieces.

    The project was a pure technical experiment, with the result, that apples units are just insufficient for such.

    So I fear, that this project would shoot us into our knees, if we dare to release it.
    Replacing apples core components with our own samplers would take allot of time in the development process and this is a question of the expected compensation then.

    I hear you.
    In it's current state it isn't feasible to release it though the concept is really cool.

  • jason said:
    However, I could imagine releasing for free. Maybe. But this is also somewhat dangerous, as it could then lead to the impression, all our stuff has such glitches in quality.

    Gavinsky would put us to pieces. ^^ 😂

    Lololol

    It surely still is an important ‚research‘ project for us, because som ideas and code from there could really taken over for future products. So the consensus is:

    We are stuck with JAX Infinity Looper.

    Cool.

  • @Gavinski said:

    jason said:

    Gavinsky would put us to pieces. ^^ 😂

    Come on Jens, I'm a gentleman through and through 😉

    Then you probably should start address him by his name, i.e Jason! 😂

  • What does jax do when on the init preset, I hear it affecting the sound but all dials are at zero

  • jason said:

    @cokomairena said:
    What does jax do when on the init preset, I hear it affecting the sound but all dials are at zero

    The ‚initialize‘ preset will reset the unit to its initial state, basically doing no modifications to the audio stream.
    It is de facto a replacement of the missing (yet) reset button.

    It does for me, at the very least is making the signal louder

  • jason said:
    Sorry to hear that. We unfortunately do not own Live.

    We tested excessively with Logic Pro X, GarageBand and MainStage 3. There were no problems found and our AUv3 views also support window resizing there. I guess this is an Ableton problem, as AUv3 is very new there. Possibly something because of the resizing feature. So for 3rd party vendors (except Apple we currently do not give any guarantees).

    It's easy to get Ableton Live Lite for free. Many apps include a free code. Koala is one of them if you have that app. Lite is all that's needed for testing.

  • jason said:

    @cokomairena said:

    jason said:

    @cokomairena said:
    What does jax do when on the init preset, I hear it affecting the sound but all dials are at zero

    The ‚initialize‘ preset will reset the unit to its initial state, basically doing no modifications to the audio stream.
    It is de facto a replacement of the missing (yet) reset button.

    It does for me, at the very least is making the signal louder

    We recommend to put a Limiter after it. It does not do limiting at the end.

    I always have a limiter on my master channel, however I'm just curious about what processing is going on on JAX if all parameters are at zero.

  • jason said:

    @cokomairena said:

    jason said:

    @cokomairena said:

    jason said:

    @cokomairena said:
    What does jax do when on the init preset, I hear it affecting the sound but all dials are at zero

    The ‚initialize‘ preset will reset the unit to its initial state, basically doing no modifications to the audio stream.
    It is de facto a replacement of the missing (yet) reset button.

    It does for me, at the very least is making the signal louder

    We recommend to put a Limiter after it. It does not do limiting at the end.

    I always have a limiter on my master channel, however I'm just curious about what processing is going on on JAX if all parameters are at zero.

    In that case, only the 32 stereo bandpass filters will work. due to the overlapping filter slopes it may come to increased loudness. We could optimize this by just reducing the output level.

    Thanks, it's not an issue for me.

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