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Too many plugins? - interesting article
Are there too many plugins
- What is the right answer 😂59 votes
- No16.95%
- Yes44.07%
- Maybe18.64%
- There never will be16.95%
- One is too many  3.39%
Comments
I chose maybe because for certain things, most definitely there are, but at least for iOS I feel we are missing one or two that I’d really like. There is a way of doing practically everything, but some methods are less streamlined than I’d like, or don’t quite achieve the sound I’m looking for. In those cases, my sampler will get me there
I feel everything is as it should be. The little developers push the big developers and the big developers push the little developers. I will never see a problem with creativity. Although I do understand how GAS can become more the focus than making actual music and completing projects.
LOL. This article is part link bait and part this is a me problem. So what if there are a lot of plugins? There are a lot of Eurorack modules and hardware synths too. Why are there four different Prophet synths by Sequential?
Because people like making stuff and others like buying stuff. Where you sit is up to you. Buyer's regret is not part of the equation, that will always exist to any degree, but you are free to buy and use things. If you have too many plugins installed? Delete some or don't use them and don't worry about it.
If you have too much hardware? Congrats! You should bank out immediately and go on a vacation.
Yeah, seems like a non-problem elevated for no real reason.
Yeah, while they might have a point about the moog emulation mini industry, I mainly thought it interesting/ironic that a publication predicted on ever expanding GAS was eating its own tail with this kind of output… the poll is just my silly remark on this really 😁
I really enjoyed this article, and as someone who spends far too much of their time learning new apps to an 80/20 level than mastering them, it resonates.
I chose maybe in the poll. Yes there are too many plugins doing the same thing but yes there's always room for innovation. The balance between getting new stuff being a stimulus to creativity and being a hindrance is a fine one.
And definitely there are gaps on iOS. I'm gagging for something like Plasmonic to come to iOS. Perfect mpe implementation. A very flexible physical modeling synth with some innovative fx. Incredible presets that truly show what it can do. Currently we have nothing like that.
I'd dearly love for Audio Modeling to make a great physical modeling synth instead of sticking to emulations of real instruments, or at least to allow more pushing of these instruments outside the realm of mere imitation, or for Geoshred to have a better UI that allowed user friendly access to all the power contained therein.
Yes there are too many plug ins, and too many of them replicating old gear, many of them the exact same gear. But it doesn’t bother me because I’m a sensible adult who only purchases tools I know I will use. I think I have 4 third party plugs on the laptop, and maybe 3-4 on iOS these days and that’s it. 😘
Drambonian alert 😝. Fair play though, less is often more!
There aren't "too many" plugins. There ARE too many people who just collect stuff plugins, hardware... It's part of a pursuit of a unreachable "perfection". "If I just get this one plugin or one piece of hardware then I'll have THE SETUP".
Making music and performing aren't about gear. There are dudes who bang on PVC pipes for a living.
Yes there is a minimum amount for efficiency in producing, for in workflow, and for those who are looking for a new sound, but GAS and appaholism are a thing for a reason --- we often consume more than we create
End rant
Nah, I’m one of the few people in this world who really doesn’t like Drambo all that much.
Honestly, I think that article is pointless drivel and asks some pretty stupid questions. How can we be expected to buy them all? Why are there so many plugins on the market? How many plugins are we expected to buy? Why the need to rush through the creative process though? Does the world really need so many emulations of the same hardware though?
Yeah, it’s like everyone buying every pair of sock made. 🤭
I buy the socks I like to wear, that’s it.
For hardware synth emulations on desktop I stick with the Arturia V Collection.
I buy all FabFilter iOS plugins.
I buy all Moog iOS plugins.
I buy most Klevgrand and Bleass releases for iOS.
I buy most Bram Bos releases.
I respectfully disagree. I am certainly not reaching for perfection, as anyone who has had the misfortune to listen to my noises can attest. What I am doing is having fun. At the current price point of iOS apps (an issue in itself, I realise) I can afford to buy one or two a week, just to find out if I like them. This would certainly not be the case at the price point of Mac or PC plug in prices.
My own self imposed rule is if I buy it, I must immediately use it in a posted piece at least once, and I have held to that for over four years now, so the fun of messing with a new toy on a regular basis has directly influenced and driven my ‘creativity’.
A bigger problem for me now is that I have so many apps, most of them off the iPad, that I forget I have them, or can’t remember what one is called when I am reaching for a particular flavour. Very much a First World Problem, I know, but still annoying…
[double post deleted]
Seriously... are there too many shoes? I know I only 2 need at a time but what about bowling? Golf? Ballet? etc.
Oh course, there's Imelda Marco's closet with 3,000 pairs but "All God's Children Need Shoes".
Are there too many plugins?
Never.
Do l have more plugins than I could possibly get to in a lifetime?
Check back with me in about 1000 years.
Does scanning 500+ plugins take forever?
Is the universe infinite?
I didn’t have you down as a ballet dancer. Perhaps we might see a music video from you in the near future including some of your moves?
I'm suitably impressed. Good on you.
First off, it’s a dependent on what you’re doing with them. Plugins are tools for a specific task or goal as well as inspiration starters & experimentation platforms. I like having a wide variety to choose from…
How many EQ's do people need? Reverbs? Delays? How much time are you willing to spend learning all this software instead of making music? What can app A do that app B can't? And can app C do it all? Have I already got an app that can do what I need? These are the kind of questions I ask myself before I consider getting anything. I would guess most people buy an app, play around with it for a while, then move on to something else.
I did have some Tap shoes. Didn't get too far but I did have a "Shuffle Off to Buffalo" pattern down.
The wealth (and expense) of desktop plug-ins drive me into the arms of IOS. I picked up a Piano ($69) and a $50 Valhallah Reverb to add to Logic Pro ($199) and called it quits.
Don't be too impressed, most of it is just being too lazy to learn new plug ins
I tried tap
You mean you’ve never tried wearing several layers of shoes at a time? It’s the latest craze sweeping the country.
Let's see... how about mud boots? But how many plug-ins are inserted into another plug-ins. On IOS such use case is illegal.
Drambro can be a host of AU (plug-ins) or an AU plug-in itself but that's the end of it's use cases.
Users are always hoping to insert their 2nd favorite DAW (plug-in host) into another DAW as a plug-in.
Programming has this logical concept called recursion where a piece of code can invoke itself in a series of invocations that must terminate based upon approaching some limit that can be calculated as "close enough".
How many plug-ins? Infinite plug-ins please... from which I will select with extreme prejudice and finite budget.
Yep would love to see an audio modeling synth, there was one way back but it’s not on AppStore anymore
Let the market decide.
If there are too many plug ins and people stop buying them you will find that devs will stop making new ones.
It is not an oversupply situation like the "fast fashion" industry that creates real problems with pollution. If people are stupid enough to buy all these toys then good luck to the developers.
Scanning through a thread about the non-issue of too many plugins on what is basically a plugin collector's forum is pleasingly meta for a Saturday morning. 🙂👌
I'm on 'there never will be enough' side on this. Let's take a look at the real data:
So, in 27 years, there were 11k VSTs released. That means a loooot of delays and reverbs
But we are always going to need new ones because we got better and better hardware every year that could run better and better software. We will never got run out of plugins.
In the 80s, people wouldn't believe the computers going to replace their recording studios with analog gear. I think the history is repeating itself if you believe that we have too many plugins. I think we just got started because the powerful enough hardware and software just became affordable.
@brambos made Hammerhead 25 freaking years ago! I think he can tell us the difference between 25 years ago and today. Very different hardware capabilities, very limited software development environment, very different audience.
Today, the new generation of people making music on their super powerful computers and they are making great music we never heard of before. Because their computers and plugins are good enough to make crazy sounds and modulations. We will get more and more crazy stuff in the future, it will keep evolving.
You can always stick with a few, your fav plugins when you are making music, it's totally ok. I wouldn't change my Les Paul and Strat to any modern stuff because I love the classic sound, so I understand but I also know there will be new, crazy pedals and guitar models keep coming, which is great imo.
Also I'd like to add that it's a huge industry. Not only music makers but filmmakers, game makers and any kind of people from the creative field are using them. So it's a $$$$ industry will never go away easily