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Comments
Are you stacking the sounds in NS2 using MIDI send or stacking from a controller? The part of the equation I suspect first is the controller and how it is, or is not, communicating with NS2.
👏👏👏
Can you show me example project with this configuration ? Not sure that i understand how exactly you have it set up.
I can look at it, never had such crash, pretty surprised .. Just export project as NSP a share it, i will open it and check. Ideally some simple project with JUST showcase what is crashing ..
Btw for stacking sounds you don't need to set them to same midi channel .. just group all tracks with synths you want to use as one layer, and then send midi from that group into those child layer tracks .. then just select that parent group tracts and either play on your midi keyboard or draw/record notes into it - all child layers will play ..
Here video example:
This way also not just MIDI flows from parent track into all child tracks ut also AUDIO from all child tracks goes back to group tracks so you can process it with insert effects there at one place
I am stacking them in NS2 putting two or threes tracks on the same midi channel
Please excuse my ignorance, how do I export project as NSP and where do I send it?
This is what I was playing, these tree sounds and it crashes anywhere between 3 and 6 minutes into jamming. I am using a keyboard midi controller
here, “archive”
it creates self-containing NSP file with whole project and also all samples included if there are any used in project.. it’s good for backup of song or if you want to sent project to somebody else or to your other ios device (using standard apple share dialogue)
your crash is weird, never experienced such one..
try my approach for layering which i described above, maybe there is some hidden bug which appears when multiple tracks are using same midi channel, everything is possible, i never used this method for layering
I have absolutely no idea what you are describing here but I think it may be some type of AUX send or Sub Bus like grouping drum tracks into a stereo channel for mixing in a daw. Just different terminology?
How you are doing this might reveal something. Can you explain that a bit more?
Dendy posted a demo of grouping tracks together so that they receive MIDI on the same channel, but also will group the audio together to add FX. You may try a “slower” method: highlight Track 1 and in the mixer view double tap the name of Track 1 at the bottom to get to the MIDI Controller Map view for Track 1. In the lower left corner press the button “Sends”. Press “Add MIDI Send” and select Track 2. Press “Add MIDI Send” again and select Track 3. Now Track 1 passes MIDI THRU to Tracks 2 & 3. You don’t really need to select a MIDI channel for Track 1. If in the MIDI In view you leave it on “Receive MIDI when - Selected”, all you have to do is select Track 1 so it is highlighted and play your controller, and Track 1-3 will sound. You can add as many MIDI sends as you want. Try that method and see if that helps.
basically yes .. it’s just better way how to do layers than just sending on same midi channel into multiple tracks .. possible solution to your problem in case there is really some bug which causes crash in that configuration
in my example you simply send midi just to that parent channel and then you distribute midi data to all child layer tracks using midi send ..
Advantage is, tou don’t need then to have duplicated midi clips on every track - you put midi clip just on parent track
I will try this tonight. Thank you
It would be nice if the pack contained some Patch Templates with modulations and knobs set up so that all someone has to do is choose an analog waveform (as an example) and tweak away. Sort of like “starter patches”. My sound design efforts tend to go squirrelly when I get to choosing modulation routings. Sometimes interesting but usually not what I had been hoping for. Especially useful would be templates for getting sweeps, evolving pads, and arp-like modulations. Just an idea.
That is good idea, probably not for the bank on which i am working now, but for other one .. something like "Building blocks" with just patch templates for this purpose ..
https://devonwho.bandcamp.com/album/amalgama-i
The saw bass in “Gil”, I can never get mine as rich and thick as this or others I hear. Shlohmo, Samiyam, Swarvy and a bunch of others employ a similar sounding bass.
https://shigeto.bandcamp.com/album/full-circle
Can hear a similar sounding bass in “Ann Arbor Pt 2”
I would say this is pretty easy.. it's either some analog synth which doesn't have completely pure saw but more like something mixed a bit with triangle or sine .. Analog synths often doesn't have pure saw but rather somethinf slightly mixed with sine/square - this exactly (in combinatonion with subtle filter or amp ovedrive) is exactly what makes that "analog huge bass sound" :-) it's not magic, just imperfection of oscillator actually adds to perfection of overall sound :-)'
or it is just two oscillators synth with one oscillator saw and one ksxillator triangle - both on same octave - the triangle provides more huge low bass
try in Obsidian just init patch, enable second oscillator and choose triangle wave .. then adjust volume of second oscillator to the taste (more volume , more bass).. eventually also add a bit drive on filter (use just default LP12A which is set in init patch) to make it a bit dirtier
will add one such simple saw bass to pack;)
or Dagger, that can sound pretty huge thangs to great filters.. again do just init patch and then tweak these tree to add more low end to otherwise clean saw ..
Sweet! Look forward to it.
Full agreement, very good idea!
got some pretty dirty nasty Neurobasses from Obsidian :-)
will be included in bank;)
@dendy you are just a wonderful sound designer. Really man, so very good. That sounds sick.
Thanks 😇 Still have lot to learn .. biggest reward for me is when people actually use my sounds for their music :-)
I haven’t the time nor the ear to build a physical set, but it would be cool to have an Obsidian patch (or two?) that replicates Blue Man Group’s PVC pipe instruments. Sampling one might be the easiest way, but I wonder how close Obsidian can come to this sound?
I have no idea how to make such sound with just synthesis available in Obsidian :-))
I wonder how synthplant2 ai would do it
Evolving ambient pads and choirs please.
You could try this, it sounds quite similar imo:
hah of course, modal resonator is literally made for making also this kond of sounds
You bet there will be lot of them :-)