Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Honest and harsh reviews accepted - rate my App !

edited August 2023 in General App Discussion

Hi everyone !

I'm very eager to know your feedback about Remixlive App.
Whether you've tried it years ago, rocking with it a lot lately or never heard of it.

Please let me know what you think about it in the most honest, direct way possible.

We're keeping improving the App for Live Performances purposes, but we are vey keen in knowing what could possibly hold music making lovers in using it extensively.

Whether it's the brand, the positioning, the features, the price whatever comes to your mind.
Please be very straightforward, as it will help us a lot.

Thanks in advance, your feedback are precious!

Louis

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Comments

  • Honestly I've never heard of it. I'll check it out now though!

  • @sevenape said:
    Honestly I've never heard of it. I'll check it out now though!

    Nice ! Very much looking forward to know more about your feelings !

  • For the same features there is the app Launchpad. So for me it is a "metoo" and as I have bought some packages in LP, I see no reason to have another app.

    Now if you turn your app into an AU and change the price plan (subscription...aaargg) into a fixed one-time purchase (all existent packs included), I might reconsider it...

  • I quite like it, but it’s a bit clunky to use as it only supports IAA. Any news on when the promised AUv3 support will be released? ;)

  • edited August 2023

    I am not using it often, but there is one thing that deserves 10 stars: I know this is an iOS forum, but I am very grateful for your Android implementation. Remixlive does not only work on my old Android 7.0 tablet, it even has Ableton link support. And even my old iPad 2 can still run an older version of Remixlive. Although the iPad 9 is my main music machine (aside from my hardware synths), I like to use a second tablet, mainly for percussion.
    So many thanks for this. By keeping old devices running, it helps to reduce e-waste too.
    If you ask me why I am not using it more, then the answe is simple: As a synth player I prefer to synthesise sounds to playing with samples.

  • I just had a quick view, but;

    A (correct me if I am wrong) it’s a subscription based app, which is a NO for me.
    B it’s not auv3, which is a NO for me.

    In a nutshell.

  • @Slush said:
    I just had a quick view, but;

    A (correct me if I am wrong) it’s a subscription based app, which is a NO for me.
    B it’s not auv3, which is a NO for me.

    In a nutshell.

    Second this one. I remember being interested in it though

  • Its like that movie Groundhogs Day, except w/ forum threads....

  • wimwim
    edited August 2023

    I can't comment on the app itself but rather on why I haven't been interested enough to try it. In order of importance:

    1. If it is subscription (I haven't checked), that rules out even trying it. I might consider subscription for something on the scale of Logic Pro but for anything less, no way.
    2. No AUv3 support doesn't completely rule it out if I really liked it but has caused me to not be interested enough to take the time to try it.
    3. I'm not into making music that way. I had lots of fun with Launchpad and Blocs Wave for a time but lost interest pretty quickly. So, I'm not your target market. But even if I was, #1 and #2 would still apply.

    It does look like a cool app though!

  • edited August 2023

    I did buy your app with the intention of putting some sets together with it from my own stems. If I remember rightly, you had a feature where you could load a new song and mix into it, which I think the Launchpad app then copied. I might be wrong.

    Before I had a chance to really get into it, Loopy Pro came out which covers everything I need.

    I don’t think you have to subscribe btw - you can alternatively pay to unlock just the features that you want. It’s actually a pretty good model.

  • I had it downloaded for a good while and enjoyed it. Had the subscription even and the sound packs were great. However there was a consistent bug with about half the effects that never got resolved and no one from the team ever got back to me about it so I cancelled my sub and deleted the app.

  • There was a fault with it where the key would change when a new pack was loaded to the key of that pack despite having the harmony setting. It was acknowledged (somewhere I noticed - got no reply from support either) but was never fixed after weeks so I cancelled my subscription.
    I just had another look (with the free packs) and it looks like it may be fixed now - is this correct?

    I did like the sound of the packs though - some very good ones in there.

    I seem to remember having a bit of difficulty organising my samples in the browser window - I think a little tutorial video would be useful on this. I had a sub folders that I couldn’t delete. I couldn’t work out how to move samples or use the coloured tags. I found the whole thing confusing - coupled with the key problem put me right off it. I just couldn’t settle into it - it was like wearing an itchy sweater in some ways.
    I also remember that the drag and drop (from Sample Crate) didn’t drop straight onto the grid and just didn’t seem to function as it should.

    I think I had the general impression that all efforts on offer seem to be directed mainly towards the IAP sound packs/subscribers and not enough towards those wanting to make their own.
    On that subject - it would be good if you were to provide a ‘user’ section in the ‘genre’s’ for easy access and have the ability for users to add their own photo to their packs.

    To the others here - I believe you can get a free trial if you want it - the packs themselves as I mentioned are very good.

  • @Slush said:
    I just had a quick view, but;

    A (correct me if I am wrong) it’s a subscription based app, which is a NO for me.
    B it’s not auv3, which is a NO for me.

    In a nutshell.

    Same here.

  • Very brave dev to ask for full-on feedback like that in a forum! Fair play to you on that score at least 🙏

  • @Gavinski said:
    Very brave dev to ask for full-on feedback like that in a forum! Fair play to you on that score at least 🙏

    No replies to the valid criticism yet though. I know not everyone lives on this forum but you’d think they would’ve checked back a couple of more times after posting a thread like this. I feel like this happened the last time the dev did something similar last year.

  • edited August 2023

    Thanks to all for your replies !

    Indeed, we're checking out the answers as it's very important for us to be able to be close to our users, because that's our mission to build an App that is both accessible, efficient and very stable as well.

    We're willing to give the live music community the best possible Live music creation and performance App possible.

    We are a small team working with passion (and absolutely not a studio belonging to a big consortium) and we're making our best to please our users by releasing interesting features, huge UX improvement, and fast answers.

    Very sorry to hear that some of you didn't get the support they deserved at some point, feel free to join us on Discord to get closer to our Support and Dev Team.
    Here : https://discord.gg/ufdDAXqmSR

    We understand that for your particular type of users, subscription isn't a thing for you, however you have the possibility to purchase the features individually, without having to subscribe (subscription is mainly to cover the cost of 1 great new Samples Pack per week and the access to the entire samples collection).

    I won't be talking about the benefits of Remixlive here, instead i'm more willing to gather all feedback possible, even harsh but at least honest and direct that would help us in our journey and mission to build the best live performance App possible.

    Looking forward to reading you all,

    Peace !

    @HotStrange said:

    @Gavinski said:
    Very brave dev to ask for full-on feedback like that in a forum! Fair play to you on that score at least 🙏

    No replies to the valid criticism yet though. I know not everyone lives on this forum but you’d think they would’ve checked back a couple of more times after posting a thread like this. I feel like this happened the last time the dev did something similar last year.

  • @LouisH said:
    Thanks to all for your replies !

    Indeed, we're checking out the answers as it's very important for us to be able to be close to our users, because that's our mission to build an App that is both accessible, efficient and very stable as well.

    We're willing to give the live music community the best possible Live music creation and performance App possible.

    We are a small team working with passion (and absolutely not a studio belonging to a big consortium) and we're making our best to please our users by releasing interesting features, huge UX improvement, and fast answers.

    Very sorry to hear that some of you didn't get the support they deserved at some point, feel free to join us on Discord to get closer to our Support and Dev Team.
    Here : https://discord.gg/ufdDAXqmSR

    We understand that for your particular type of users, subscription isn't a thing for you, however you have the possibility to purchase the features individually, without having to subscribe (subscription is mainly to cover the cost of 1 great new Samples Pack per week and the access to the entire samples collection).

    I won't be talking about the benefits of Remixlive here, instead i'm more willing to gather all feedback possible, even harsh but at least honest and direct that would help us in our journey and mission to build the best live performance App possible.

    Looking forward to reading you all,

    Peace !

    @HotStrange said:

    @Gavinski said:
    Very brave dev to ask for full-on feedback like that in a forum! Fair play to you on that score at least 🙏

    No replies to the valid criticism yet though. I know not everyone lives on this forum but you’d think they would’ve checked back a couple of more times after posting a thread like this. I feel like this happened the last time the dev did something similar last year.

    Thanks for responding. Joined the discord. I’ll be looking into the newest updates to see the progress and may try again.

  • I only tried it a couple times and it was a very long time ago. without some of the more advanced features, some people mentioned above, it came across to me as an isolated environment, mainly for iOS music/music making beginners. Which is totally cool, but without some advanced features and connectivity, the potential market to buy the app shrinks. Also The app can either be outgrown, or at least appear to be not as serious/pro as other apps on the market with similar functionalities.

    Image, if you will for a minute, hypothetically, there are 3 subsections of music app buyers, there’s more but I’m using this to help describe my opinion.
    1. Music apps that are marketed to people who don’t usually buy music apps, music players, etc..
    2. Music apps for beginners or fun/game type music apps, quick beat sketchers, isolated environments, etc… basically somewhere in between 1 and 3. A music making app but doesn’t fit in the next category
    3. Music Apps for iOS musicians, more Serious, “pro level” type apps with all the features and abilities needed to be able to sound great, connect to interfaces, equipment via audio & midi, send receive CC, have exposed parameters, Au, etc… basically apps made for people already in the iOS scene/community, that already make music on iOS and probably a lot of them are here in this forum.

    For me, your app would fall into the 2 category. Again this a made up thing to help me explain my opinion and give some detailed feedback. for some reason, maybe it is just me, but it always had this vibe for me, where it felt a step below a “pro level” ios music app. I will say I think it was partially an aesthetic thing. There are so many “beat making” apps, some have a logo that’s somewhat similar to yours, or a similar color scheme, etc.. and it’s probably hard to separate from the pack. I mean The aesthetic wasn’t bad, but for me there was something about it that made it seem to fall in with other similar type apps, most of which are below “Pro level” For reasons I don’t exactly know, that’s the perception I imbibed. It was also lacking some the features, and connectivity that I need in an iOS music app. This is something from years ago too, I haven’t revisited the idea until now, and tried to pick my own brain to help, lol.

    I hope this does not offend in any way. I feel like I’m rambling, lol, I’m ultimately trying to help, by trying to explain the marketing/branding, perception/feeling that it consciously and subconsciously gave off to me. Dam. My head hurts, and I have no idea if that helps at all. lol.

  • Hi @Poppadocrock ,

    First of all, a very huge thanks to you to have taken the time to write such an extensive and interesting point of view.
    You're not being tough, you're being honest, and that is the most valuable feedback one can offer.

    As i understand, there is a big gap between what perception our branding reflects and what's actually offered by the App. Probably a legacy from 7 years ago when the market was different and the App was very limited feature wise and also not very mature in its own positioning and personality.

    An exemple as you've been trying the App a couple of times "long time ago" and you're not aware of the current capacities of Remixlive.

    Remixlive has, for the PRO features :

    . Full MIDI support (learning)
    . Ableton Link
    . Audiobus compatibility (record on a Pad in one tap and reloop live whatever AUV3 you like)
    . External recording on Pad (mic or line in)
    . Infinite grids mixing (you can seemlessly play between your projects - allowing Live sets performances)
    . Very Pro-grade audio engine (with best-in-class timestretch)
    . Key matching
    . Live effects 3 combo tool with 20+ embarked Pro-grade FXs (and growing)
    . Live drum recording (as in Ableton Note - release in two weeks)
    . Import samples (with auto AI instrument detection)
    . AI stems separation
    . AI Samples generation (Out Q1 2024)

    We of course still want to offer an accessible software, but with all the deepness and quality required for performing Live Acts or creating Live. We tend to become the sweet-spot between Pro and accessible, but sure it is not reflected in our current branding.

    Also, you have the opportunity, contrary to Logic, to one time purchase the features if you're not interested by the subscription (once again it's mainly for users who have an interest in getting the Samples Packs)

    Looking forward to hearing from anyone :)

    @Poppadocrock said:
    I only tried it a couple times and it was a very long time ago. without some of the more advanced features, some people mentioned above, it came across to me as an isolated environment, mainly for iOS music/music making beginners. Which is totally cool, but without some advanced features and connectivity, the potential market to buy the app shrinks. Also The app can either be outgrown, or at least appear to be not as serious/pro as other apps on the market with similar functionalities.

    Image, if you will for a minute, hypothetically, there are 3 subsections of music app buyers, there’s more but I’m using this to help describe my opinion.
    1. Music apps that are marketed to people who don’t usually buy music apps, music players, etc..
    2. Music apps for beginners or fun/game type music apps, quick beat sketchers, isolated environments, etc… basically somewhere in between 1 and 3. A music making app but doesn’t fit in the next category
    3. Music Apps for iOS musicians, more Serious, “pro level” type apps with all the features and abilities needed to be able to sound great, connect to interfaces, equipment via audio & midi, send receive CC, have exposed parameters, Au, etc… basically apps made for people already in the iOS scene/community, that already make music on iOS and probably a lot of them are here in this forum.

    For me, your app would fall into the 2 category. Again this a made up thing to help me explain my opinion and give some detailed feedback. for some reason, maybe it is just me, but it always had this vibe for me, where it felt a step below a “pro level” ios music app. I will say I think it was partially an aesthetic thing. There are so many “beat making” apps, some have a logo that’s somewhat similar to yours, or a similar color scheme, etc.. and it’s probably hard to separate from the pack. I mean The aesthetic wasn’t bad, but for me there was something about it that made it seem to fall in with other similar type apps, most of which are below “Pro level” For reasons I don’t exactly know, that’s the perception I imbibed. It was also lacking some the features, and connectivity that I need in an iOS music app. This is something from years ago too, I haven’t revisited the idea until now, and tried to pick my own brain to help, lol.

    I hope this does not offend in any way. I feel like I’m rambling, lol, I’m ultimately trying to help, by trying to explain the marketing/branding, perception/feeling that it consciously and subconsciously gave off to me. Dam. My head hurts, and I have no idea if that helps at all. lol.

  • @LouisH said:
    Hi @Poppadocrock ,

    First of all, a very huge thanks to you to have taken the time to write such an extensive and interesting point of view.
    You're not being tough, you're being honest, and that is the most valuable feedback one can offer.

    As i understand, there is a big gap between what perception our branding reflects and what's actually offered by the App. Probably a legacy from 7 years ago when the market was different and the App was very limited feature wise and also not very mature in its own positioning and personality.

    An exemple as you've been trying the App a couple of times "long time ago" and you're not aware of the current capacities of Remixlive.

    Remixlive has, for the PRO features :

    . Full MIDI support (learning)
    . Ableton Link
    . Audiobus compatibility (record on a Pad in one tap and reloop live whatever AUV3 you like)
    . External recording on Pad (mic or line in)
    . Infinite grids mixing (you can seemlessly play between your projects - allowing Live sets performances)
    . Very Pro-grade audio engine (with best-in-class timestretch)
    . Key matching
    . Live effects 3 combo tool with 20+ embarked Pro-grade FXs (and growing)
    . Live drum recording (as in Ableton Note - release in two weeks)
    . Import samples (with auto AI instrument detection)
    . AI stems separation
    . AI Samples generation (Out Q1 2024)

    We of course still want to offer an accessible software, but with all the deepness and quality required for performing Live Acts or creating Live. We tend to become the sweet-spot between Pro and accessible, but sure it is not reflected in our current branding.

    Also, you have the opportunity, contrary to Logic, to one time purchase the features if you're not interested by the subscription (once again it's mainly for users who have an interest in getting the Samples Packs)

    Looking forward to hearing from anyone :)

    @Poppadocrock said:
    I only tried it a couple times and it was a very long time ago. without some of the more advanced features, some people mentioned above, it came across to me as an isolated environment, mainly for iOS music/music making beginners. Which is totally cool, but without some advanced features and connectivity, the potential market to buy the app shrinks. Also The app can either be outgrown, or at least appear to be not as serious/pro as other apps on the market with similar functionalities.

    Image, if you will for a minute, hypothetically, there are 3 subsections of music app buyers, there’s more but I’m using this to help describe my opinion.
    1. Music apps that are marketed to people who don’t usually buy music apps, music players, etc..
    2. Music apps for beginners or fun/game type music apps, quick beat sketchers, isolated environments, etc… basically somewhere in between 1 and 3. A music making app but doesn’t fit in the next category
    3. Music Apps for iOS musicians, more Serious, “pro level” type apps with all the features and abilities needed to be able to sound great, connect to interfaces, equipment via audio & midi, send receive CC, have exposed parameters, Au, etc… basically apps made for people already in the iOS scene/community, that already make music on iOS and probably a lot of them are here in this forum.

    For me, your app would fall into the 2 category. Again this a made up thing to help me explain my opinion and give some detailed feedback. for some reason, maybe it is just me, but it always had this vibe for me, where it felt a step below a “pro level” ios music app. I will say I think it was partially an aesthetic thing. There are so many “beat making” apps, some have a logo that’s somewhat similar to yours, or a similar color scheme, etc.. and it’s probably hard to separate from the pack. I mean The aesthetic wasn’t bad, but for me there was something about it that made it seem to fall in with other similar type apps, most of which are below “Pro level” For reasons I don’t exactly know, that’s the perception I imbibed. It was also lacking some the features, and connectivity that I need in an iOS music app. This is something from years ago too, I haven’t revisited the idea until now, and tried to pick my own brain to help, lol.

    I hope this does not offend in any way. I feel like I’m rambling, lol, I’m ultimately trying to help, by trying to explain the marketing/branding, perception/feeling that it consciously and subconsciously gave off to me. Dam. My head hurts, and I have no idea if that helps at all. lol.

    Is AI sample generating like a transient detector to pull out samples from a loop?

    Also are there plans to add AUV3 hosting or making it fully auv3 to use within AUM? Im considering trying it again but those things would make it a definite.

  • edited August 2023

    @LouisH you are correct. You basically nailed what I was trying to explain. My opinion was formed years ago, and kind of just stayed that way for whatever reason. I didn’t Even realize your app offered at least half of those features, so that’s good to know. There is a disconnect, at least for me, between the quality/features of the app and my perception of it.

    I snapped this screenshot below in an effort to show you how a lot of these beat making apps have a similar look, at least on the surface. This is only a few, and I’m not singling out the apps in the picture, just adding a visual to help explain my perception. there must be a thousand of these apps out there. most I’ve never tried, they appear to be for beginners, or lower quality. the key word is appear, since I haven’t tried most of them, it must be something about the sheer amount of apps with a similar color scheme or similar app icon or name that makes me subconsciously lump them all into this category of beginner, subpar, etc.. beat making apps, instead of giving them each their own identity.

  • @Poppadocrock said:
    @LouisH you are correct. You basically nailed what I was trying to explain. My opinion was formed years ago, and kind of just stayed that way for whatever reason. I didn’t Even realize your app offered at least half of those features, so that’s good to know. There is a disconnect, at least for me, between the quality/features of the app and my perception of it.

    I snapped this screenshot below in an effort to show you how a lot of these beat making apps have a similar look, at least on the surface. This is only a few, and I’m not singling out the apps in the picture, just adding a visual to help explain my perception. there must be a thousand of these apps out there. most I’ve never tried, they appear to be for beginners, or lower quality. the key word is appear, since I haven’t tried most of them, it must be something about the sheer amount of apps with a similar color scheme or similar app icon or name that makes me subconsciously lump them all into this category of beginner, subpar, etc.. beat making apps, instead of giving them each their own identity.

    That’s an insightful graphic. Good for the developer to see.

  • @Poppadocrock a lot of those “types” apps in your screenshot that you perceive as “gauged toward the beginner” I’ve found is not usually the case. They are a result of a JUCE/audiokit/book/online demo of “let’s make your 1st drum pad app with swift!” type apps. Part of the lesson/course is how to publish you app to the App Store. They’re beginning apps for a coder, not beginning apps for musicians.

    But that screenshot is pretty amazing, and it does illustrate how an icon can bend a perception. Nice work!

  • @Poppadocrock said:
    @LouisH you are correct. You basically nailed what I was trying to explain. My opinion was formed years ago, and kind of just stayed that way for whatever reason. I didn’t Even realize your app offered at least half of those features, so that’s good to know. There is a disconnect, at least for me, between the quality/features of the app and my perception of it.

    I snapped this screenshot below in an effort to show you how a lot of these beat making apps have a similar look, at least on the surface. This is only a few, and I’m not singling out the apps in the picture, just adding a visual to help explain my perception. there must be a thousand of these apps out there. most I’ve never tried, they appear to be for beginners, or lower quality. the key word is appear, since I haven’t tried most of them, it must be something about the sheer amount of apps with a similar color scheme or similar app icon or name that makes me subconsciously lump them all into this category of beginner, subpar, etc.. beat making apps, instead of giving them each their own identity.

    My sense is that Launchpad & Remix Live are leagues apart from the rest of the similar looking ones, mainly because they have Link, Sample import. They are also frequently updated.

  • Well, no matter how good or bad your app, naming it "Beat Maker: Make Beats" makes it a marketing InstaFail anyway 😄

  • @Poppadocrock said:
    @LouisH you are correct. You basically nailed what I was trying to explain. My opinion was formed years ago, and kind of just stayed that way for whatever reason. I didn’t Even realize your app offered at least half of those features, so that’s good to know. There is a disconnect, at least for me, between the quality/features of the app and my perception of it.

    I snapped this screenshot below in an effort to show you how a lot of these beat making apps have a similar look, at least on the surface. This is only a few, and I’m not singling out the apps in the picture, just adding a visual to help explain my perception. there must be a thousand of these apps out there. most I’ve never tried, they appear to be for beginners, or lower quality. the key word is appear, since I haven’t tried most of them, it must be something about the sheer amount of apps with a similar color scheme or similar app icon or name that makes me subconsciously lump them all into this category of beginner, subpar, etc.. beat making apps, instead of giving them each their own identity.

    Thanks for this very on point answer, as usual.
    You're talking exactly about what i'd expected. The importance of a good and accurate Branding in this vast "Red Ocean" of Beat Making Apps. We really have to work on it. Deeply. Understand what makes us different now from the other "cash-grab", super beginner oriented or closed box environment and be able to transcript it in a coherent visual identity and message.

    I guess it comes now that the gap is huge between the App itself and what it reflects.

    I'm very keen to know what brands or products have made you feel like their branding effort was satisfying, appealing, attractive, and reflects exactly the user experience?

    PS: In my first research of Remixlive Branding issue, i've came up with this

  • @LouisH said:

    @Poppadocrock said:
    @LouisH you are correct. You basically nailed what I was trying to explain. My opinion was formed years ago, and kind of just stayed that way for whatever reason. I didn’t Even realize your app offered at least half of those features, so that’s good to know. There is a disconnect, at least for me, between the quality/features of the app and my perception of it.

    I snapped this screenshot below in an effort to show you how a lot of these beat making apps have a similar look, at least on the surface. This is only a few, and I’m not singling out the apps in the picture, just adding a visual to help explain my perception. there must be a thousand of these apps out there. most I’ve never tried, they appear to be for beginners, or lower quality. the key word is appear, since I haven’t tried most of them, it must be something about the sheer amount of apps with a similar color scheme or similar app icon or name that makes me subconsciously lump them all into this category of beginner, subpar, etc.. beat making apps, instead of giving them each their own identity.

    Thanks for this very on point answer, as usual.
    You're talking exactly about what i'd expected. The importance of a good and accurate Branding in this vast "Red Ocean" of Beat Making Apps. We really have to work on it. Deeply. Understand what makes us different now from the other "cash-grab", super beginner oriented or closed box environment and be able to transcript it in a coherent visual identity and message.

    I guess it comes now that the gap is huge between the App itself and what it reflects.

    I'm very keen to know what brands or products have made you feel like their branding effort was satisfying, appealing, attractive, and reflects exactly the user experience?

    PS: In my first research of Remixlive Branding issue, i've came up with this

    That's a real branding and image issue considering the other Apps are "from another league" (not being condescendent but it's factual, not for the same users, not the same approach) as @robosardine said.

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