Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I normally despise subscriptions, but Logic Pro is worth $5/month for the AI Mastering Assistant and how quickly I can start a new project and record directly from my OP-1 Field into it. Much better than paying $5/track for other AI mastering services. At the rate I release music, I'd go broke. So in that case, the Logic subscription is worth it.
I did cancel my Music Putty subscription a couple months ago, but not because it's not worth it to me. I simply wasn't using it at the time. I can also tune vocals quicker using the autotune in Cubasis 3. 😅
But in its defense, Music Putty is shaping up to being the iOS version of Melodyne. Melodyne 5 Assistant (which seems to have the same feature set as Music Putty currently has) costs about $300 usd, and if you already own and use it on desktop/laptop, that's fantastic. I don't have $300 to spare (especially after financing an OP-1 Field), so if I need a Melodyne-styled solution on iOS for a project or two, I just shell out five quid, cancel, and boom. I have it for a month.
And honestly some cheaply-made bug-riddled photo collage apps cost more per month than Music Putty.
Hey @jwmmakerofmusic Good to see you! Thanks for your the kind words. Hopefully in the coming years we could upgrade MusicPutty from the "assistant" tier to "studio".
Holy sh-t that would be amazing! And if the sub would still be $5/month, I'd say that beats the hell out of spending over $800 on "studio".
Merry Christmas! Yes, some good points. I will just add though that I often see that figure mentioned, that a dev needs to make $100k or 150k plus for it to be worth their while, but it should be mentioned that this is a cherry picked and misleading figure, based on what devs might make working in salaried company jobs in the USA, where the cost of living is high, particularly in places like San Francisco which are tech hubs and VERY expensive to live in. Of course, this is not to say anything about what you personally might need. I’m only commenting on this because I hear it mentioned a lot and it bugs me, because it is genuinely wrong to generalize in that way. Plenty of people I knew in China would be ecstatic to be earning even $20k a year as a starting developer.
This is from a quick check on ChatGPT, and seems fairly accurate. Of note: The USA is the only won with a starting salary anywhere near $100k. A UK-based dev starting salary is just over $30k, in India it is a mere $5k a year (which is still vastly more than I make per year from YouTube, btw, lol). This is important because a) we really should stick to facts and look at the entire picture b) devs might think they are ‘failing’ if they are not earning $100k a year but that would definitely not be the case - it depends where you are based c) another factor is that many devs would prefer to work for themselves on something they’re passionate about than to work for a company where they are better paid but have less autonomy and may not be interested in the area they are coding in d) more accurate reporting of the facts makes app buyers more able to make educated decisions regarding what is fair pricing.
CHATGPT Analysis (may be wrong, there are citations though is anyone wants to check, and, having lived in various countries and spent a lot of time in Asia, including India, the figures look plausible):
The starting salaries for software developers vary significantly across different countries and are influenced by factors such as cost of living, demand for skills, and economic conditions. Let's look at some examples from various countries:
United States: The starting salary for software developers in the USA is one of the highest in the world, reported as $95,879 in 2023. As a global technology hub, the US offers ample opportunities and high salaries for developers, reflecting the high demand and cost of living, especially in tech-centric regions.
United Kingdom: In the UK, the starting salary for software developers was reported to be $32,986 per year in 2023. Like the US, the UK has a high demand for software developers, contributing to relatively high salaries.
Germany: The average starting salary for software developers in Germany is around $52,913 per year. Germany, known for its strong engineering and technology sector, offers competitive salaries for developers.
France: In France, the average starting salary for software developers is approximately $43,849 annually. This reflects the growing technology sector in France and its major cities.
India: For entry-level software engineers in India, the average salary is around $5,164 per year. While this may seem low compared to Western countries, it's considered good for the country's cost of living and economic conditions.
Kenya: In Kenya, the average software developer salary is about $5,652, which is quite good considering the local economy.
Argentina: Argentina offers a starting salary of around $3,117 per year for software developers, which is reasonable given the lower cost of living.
Mexico: The average starting salary for software developers in Mexico is $17,148, considered great when adjusted for the cost of living.
Salaries tend to increase over time as developers gain experience and move up the career ladder. For example, in the UK, junior software developers earn around $38,664 per year, while senior developers can expect around $77,603 annually. Similarly, in Germany, junior developers earn about $51,188 per year, and senior developers can make around $78,194 annually.
The salaries also vary significantly based on the programming languages and technologies a developer is skilled in. For instance, in the UK, Ruby developers earn the most at $85,354, while PHP developers earn the least at $36,832. Similarly, in Germany, Golang developers are among the highest-paid at $65,533, while Java developers are at the lower end with an average salary of $52,404.
Overall, software developer salaries are influenced by a combination of factors including geographic location, experience level, and technical expertise in specific programming languages or technologies oai_citation:1,Average Software Engineering Salaries by Country [2023] oai_citation:2,Software Developer Starting Salary in 2023 - What can you expect? oai_citation:3,Average Software Developer Salaries: Salary Comparison by Country.
Hey @Gavinski, obviously we can only speak for ourselves. Our small team is based in Toronto and the number is calculated from the cost of living in our area.
If someone in a lower cost of living area can do what we are doing, then more power to them 💪
I'm a bit too high atm to process all what Gav wrote. The gist is "developers are making excuses for charging a subscription". 😂
Then 100k a year is likely a good number to strike for Autumn, you deserve to make a decent wage from your work, one that's enough to live on while setting money aside for the future, amen to that! Your poat earlier was written as a generalisation about what's needed, so I felt it was important to make the point I did, hope you understand!
Appreciate your understanding!
The implication that someone should move to another country with a lower cost of living so that we can get software more cheaply is so bizarre. I don't understand people with no experience making a living writing music apps telling developers who do have that experience what the economics are. Also, writing music apps requires specialized knowledge...which ups the ante.
For an app that you wouldn't use all the time, you can subscribe in those months when you need the app. When I have worked on a project where I needed a workflow like this $5 would be a no-brainer if it helped me deliver a higher-quality result.
👏💯 Well said mate.
I would like to buy, but….
that`s not a WORKING ![] „free version“(https://forum.audiob.us/uploads/editor/hn/gyfm709ciwy3.png "")
Hey @Sam23, could you please tell me a bit more on what you are seeing. Also, please give it try in the standalone version, sometimes Apple's payment system doesn't like it when you try to buy an in-app purchases in AUv3.
It works for me. Is it crashing for you?
The free version is to test the general features. Surely we’re not expecting every feature to be available for free. Especially something like the AUV3. Why would anyone buy the app then? Maybe as a demo mode (see RRS) where you can use in 5 minute increments would work.
I'm absolutely not saying that people should move abroad. I made a factual statement that we should not generalise about how much a developer needs to make based on what devs make in, say, San Francisco. My comment was pertinent and it was true. Anyway, it's not something in going to spend Xmas eve going back and forth about here. I made my comment, it is a factual statement, it is directly relevant to a comment that was made, and I do not take back a word of it.
Good question. Yes, I have been supporting music app developers and I have bought hundreds of music apps since my first iPhone 3G, but I can’t afford to subscribe to apps I don’t use that often. This goes for Microsoft Office as well - I don’t subscribe. I’m not a singer so I won’t use MusicPutty on a regular basis. I stated I might consider getting a monthly sub if I “needed” to use it, IF I remember it exists.
The fact is there is a business model for professional hardware or software and a different one for consumer hardware and software. “Prosumer” is a gray area in between, and many iOS music apps seem to be in that category. A dev puts a subscription on a music app and that seems to me to push that app more into pro territory, and as a hobbyist I know where I stand. That’s my line.
For a subscription I would expect something comensurate in value added regularly to an app (features, content, etc.) which is another topic I suppose. Not addressing this app particularly. I offered my feedback for the dev, but if that feedback isn’t wanted on this forum, someone please let me know and I’ll happily refrain. No skin off my back. I’d throw $20 out to buy it, to support the dev and know that I likely won’t do much more than dabble with it. Does a dev want that sort of feedback? Maybe, maybe not.
I have previously offered ideas on supporting iOS music app devs, and that rarely goes anywhere because Apple is stiffling the environment. Unsure if the Epic vs. Google settlement will affect us. I do think that a monthly sub could be reasonable, IF I manage that wisely and don’t forget and end up realizing a year later that I spent $5 a month for something I’m not using. Why do these apps all come with auto-renew automatically turned on? I wish preferences allowed subs to be automatically turned off unless I click that I want it to renew. That won’t happen and I avoid the mess by avoiding subscriptions.
Devs are totally in their right to make their apps subscription. One look through art & photo apps shows that model is apparently working there. I don’t subscribe to those either because I don’t put a constant stream of selfies out on social media.
If all apps were subscription I would have only a few of them on my iPhone & iPad. 814 apps on my iPhone (not including iPad only apps I have). If they all charged just $1 a month…. I could buy Omnisphere and a couple other synths in that one month and Kontact in two months. If I were a professional composer I would already have those, but I’m not. If I had only 20 apps that were $30 annual subscription it would be $600 per year. If iOS music goes that route I’ll go back to laptop and my hardware.
Best of luck @AutumnRock ! Hope it works out well for you.
5 dollars for a month of "melodyne" when I need it is nice. Love that it has gone auv3!
While I don't have Music Putty I do have Logic Pro on the Mac and its Flex Pitch cover most of my needs.
Considering that Logic projects made on the Mac using Flex Pitch already play back perfectly on the iPad it's only a matter of time before Apple adds the missing UI elements for editing Flex Time & Pitch on the iPad...
For those NOT using LogicPro for iPad Music Putty might become pretty essential when these types of edits are needed
Hey @Butterfrog Thanks for the support. Glad you enjoy the update! 👍
Hey @Samu, good to see you! We knew that eventually there would be competition from the big guys. That's why we won't stop at just being a flex pitch alternative. There are some exciting works cooking in our pipeline and we will make sure to give Logic users plenty of reasons to stay with us.
Thanks for the insight, my friend. I wish you the best of luck in your business.
Short video by Leo @sfm demonstrating running MusicPutty inside AUM:
https://www.youtube.com/shorts/bIfPlGZK4fU
I hate the subscription model but I thought that maybe I could try the free version. I was disappointed to be met by an unfriendly message saying I need to buy the pro version subscription.
That’s the same message found by the other user in the previous page
There you are. A very expensive app that would not even let you see how it looks like unless you can be satisfied with a YouTube video.
I already own the Vocal Tune Studio app that works decently but it’s a bit clumsy to work with as you need to “record” the audio internally unless you use the proprietary DAW. As a matter of fact I would be curious to know if this app also requires to re-record audio internally.. I guess I’ll never know ;-)
I’m really unimpressed
The free mode is when running it standalone. Did you try that?
Ok got it. Thank you. Unfortunately it will let do very little and will not answer my question about the need for a “re-cording” step. Btw I see the price is now €5.49/m that is “higher” than Logic Pro for iPad!!!
The dev has the right to ask any price he wants but I also have the right to find it much too expensive. Just consider the Vocal Tune Studio as a reference. A flat price and a set of functionalities that are probably on the same level if not better.
Yes it does require recording the track into the plugin first.
Hi @Spinoza,
Yes, you need to capture the audio before tuning it in MusicPutty. This is because iOS currently doesn't support ARA, which is the protocol that allows Melodyne to bypass this step on desktop. We will continue to petition Apple, and hopefully iOS can have something like ARA in the future.
That said, you will find MusicPutty's AUv3 implementation has several improvements over VTS. For instance, after capturing a clip, you can still move it on the timeline, unlike VTS where it is fixed once captured. Additionally, MusicPutty allows you to directly save your plugin data inside the DAW's project file, whereas with VTS, you have to store them in a separate folder, which can be cumbersome when you want to share your project with another device.
The price we set is 4.99 USD per month, but the final price you see could be slightly different depending on the conversion rate and your local tax.
Hope this helps! Please feel free to reach out if you have any other questions.
If I needed a more Melodyne-styled experience, I'd choose Music Putty over VTS. From my personal experience, VTS was rather clunky. Music Putty is easier and more fluid to work with.
As mentioned before I'm not currently subscribed to Music Putty as I prefer to use Cubasis 3's Waves autotune for hard-tuning my vocals as an effect. But if I were seeking the Melodyne experience, I'd rather shell out $5 for one month's worth of use on an as-needed basis rather than $300 one time fee for an app I'd only use a couple times per year.
Also unlike many subscription app devs out there, @AutumnRock has proven he's not full of rubbish and constantly delivers the big feature updates more often than Apple does for LP4i. In other words he has stayed true to his word when justifying the subscription pricing for Music Putty.
🙏
So weird how some people seem to get so hostile and annoyed/angry about a (really great) app. And on Christmas Day too. It’s not that serious…