Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

TAIP by Baby Audio (Released on iOS)

https://apps.apple.com/us/app/taip-baby-audio/id6446287957

Tape recordings have a musical quality that digital mixes often lack. We wanted to bring this quality into the DAW in the most uncompromising way.

Sonically, TAIP offers a faithful, AI-based, emulation of a 1971 European tape machine. Our plugin will add the same harmonic richness and non-linear magic as the hardware. But feature-wise, we’ve taken the liberty to go one step further: TAIP comes packaged with a set of innovative sound-design parameters that let you go from just ‘tape’ to ‘beyond tape’.

The result is a happy marriage between classic sound and modern versatility. And we encourage you to drive it hard!

«1

Comments

  • Kewl! Should shoot this out with AnalogXAI's new V2 tape machines, also AI based but 'sampling the hardware' rather than emulating

  • So is the physical modeling rather than sampling the hardware?

    Either way I’m a sucker for anything tape based so I’ll probably buy this even though I’m a bit more these days.

  • I'm definitely buying once it's released. :) I asked on FB on one of their ads if it was coming to iOS, and they said "yes". So I'm excited to give this a shot.

  • edited January 16

    @HotStrange said:
    So is the physical modeling rather than sampling the hardware?

    Either way I’m a sucker for anything tape based so I’ll probably buy this even though I’m a bit more these days.

    It says AI based emulation. More from the TAIP page:

    "‘AI’ is an overused - and often misused - term. But we believe it’s the future of music technology. It just needs to be used genuinely and with a legitimate purpose.

    For a hardware emulation project like TAIP, AI offers an alternative (and in our opinion more faithful) approach over the traditional DSP method. Where a normal DSP emulation would entail ‘guesstimating’ the effect of various analog components and their mutual dependencies, we can use AI / neural networks to accurately decipher the sonic characteristics that make a tape machine sound and behave in the way it does. This happens by feeding an algorithm various training data of dry vs. processed audio and teaching it to identify the exact characteristics that make up the difference. Once these differences have been learned by the AI, we can apply them to new audio.

    This process may sound overly digital for a plugin that brings an analog sound. But the reality is that ‘analog’ and ‘digital’ are two fundamentally different domains. To get a computer to behave in a certain way, it helps to think like it does. Re-creating an ‘analog-style’ signal path in DSP is thinking about the problem like a human. The AI approach helps us solve the problem like a machine would – for a more faithful emulation."

    https://babyaud.io/taip-plugin

  • @Icoustik said:

    @HotStrange said:
    So is the physical modeling rather than sampling the hardware?

    Either way I’m a sucker for anything tape based so I’ll probably buy this even though I’m a bit more these days.

    It says AI based emulation. More from the TAIP page:

    "‘AI’ is an overused - and often misused - term. But we believe it’s the future of music technology. It just needs to be used genuinely and with a legitimate purpose.

    For a hardware emulation project like TAIP, AI offers an alternative (and in our opinion more faithful) approach over the traditional DSP method. Where a normal DSP emulation would entail ‘guesstimating’ the effect of various analog components and their mutual dependencies, we can use AI / neural networks to accurately decipher the sonic characteristics that make a tape machine sound and behave in the way it does. This happens by feeding an algorithm various training data of dry vs. processed audio and teaching it to identify the exact characteristics that make up the difference. Once these differences have been learned by the AI, we can apply them to new audio.

    This process may sound overly digital for a plugin that brings an analog sound. But the reality is that ‘analog’ and ‘digital’ are two fundamentally different domains. To get a computer to behave in a certain way, it helps to think like it does. Re-creating an ‘analog-style’ signal path in DSP is thinking about the problem like a human. The AI approach helps us solve the problem like a machine would – for a more faithful emulation."

    https://babyaud.io/taip-plugin

    This is actually a great and understandable explanation of Ai applied to audio. Kudos.

  • edited January 16

    Will smooth operator ever happen?

  • @tahiche said:

    @Icoustik said:

    @HotStrange said:
    So is the physical modeling rather than sampling the hardware?

    Either way I’m a sucker for anything tape based so I’ll probably buy this even though I’m a bit more these days.

    It says AI based emulation. More from the TAIP page:

    "‘AI’ is an overused - and often misused - term. But we believe it’s the future of music technology. It just needs to be used genuinely and with a legitimate purpose.

    For a hardware emulation project like TAIP, AI offers an alternative (and in our opinion more faithful) approach over the traditional DSP method. Where a normal DSP emulation would entail ‘guesstimating’ the effect of various analog components and their mutual dependencies, we can use AI / neural networks to accurately decipher the sonic characteristics that make a tape machine sound and behave in the way it does. This happens by feeding an algorithm various training data of dry vs. processed audio and teaching it to identify the exact characteristics that make up the difference. Once these differences have been learned by the AI, we can apply them to new audio.

    This process may sound overly digital for a plugin that brings an analog sound. But the reality is that ‘analog’ and ‘digital’ are two fundamentally different domains. To get a computer to behave in a certain way, it helps to think like it does. Re-creating an ‘analog-style’ signal path in DSP is thinking about the problem like a human. The AI approach helps us solve the problem like a machine would – for a more faithful emulation."

    https://babyaud.io/taip-plugin

    This is actually a great and understandable explanation of Ai applied to audio. Kudos.

    Indeed, as I teach how neutral networks training works, I applause this clear and correct explanation without any marketing terms 👍

  • @jsmonzani said:

    @tahiche said:

    @Icoustik said:

    @HotStrange said:
    So is the physical modeling rather than sampling the hardware?

    Either way I’m a sucker for anything tape based so I’ll probably buy this even though I’m a bit more these days.

    It says AI based emulation. More from the TAIP page:

    "‘AI’ is an overused - and often misused - term. But we believe it’s the future of music technology. It just needs to be used genuinely and with a legitimate purpose.

    For a hardware emulation project like TAIP, AI offers an alternative (and in our opinion more faithful) approach over the traditional DSP method. Where a normal DSP emulation would entail ‘guesstimating’ the effect of various analog components and their mutual dependencies, we can use AI / neural networks to accurately decipher the sonic characteristics that make a tape machine sound and behave in the way it does. This happens by feeding an algorithm various training data of dry vs. processed audio and teaching it to identify the exact characteristics that make up the difference. Once these differences have been learned by the AI, we can apply them to new audio.

    This process may sound overly digital for a plugin that brings an analog sound. But the reality is that ‘analog’ and ‘digital’ are two fundamentally different domains. To get a computer to behave in a certain way, it helps to think like it does. Re-creating an ‘analog-style’ signal path in DSP is thinking about the problem like a human. The AI approach helps us solve the problem like a machine would – for a more faithful emulation."

    https://babyaud.io/taip-plugin

    This is actually a great and understandable explanation of Ai applied to audio. Kudos.

    Indeed, as I teach how neutral networks training works, I applause this clear and correct explanation without any marketing terms 👍

    Is there a book or source you’d recommend for learning about this?

  • @jsmonzani said:

    Indeed, as I teach how neutral networks training works, I applause this clear and correct explanation without any marketing terms 👍

    As an instructor in the field, how do you feel about neural network programming being referred to as “AI”?

  • Does this help if you need to grow new internal organs or to trigger lighting patterns on hydroponic organ harvesting plantation?

  • edited January 16

    @oat_phipps said:
    Is there a book or source you’d recommend for learning about this?

    I recommend 3Blue1Brown's youtube videos on the subject, especially this short series:

    Or computerphile on youtube if you wanna dig on something specific. The subject if vast.

    Actually, the first thing I do with my students is to let them create a neural network in just seconds on Tensorflow https://playground.tensorflow.org. Here you can play with the classification problem, i.e. can you predict the color of a point knowing its location on a plane. For humans, it's easy to "see" shapes yet it's impressive to see the neural network "guess" shapes as well.

    I'm personally more focused on how diffusion models work, i.e. how can a computer create images based on a prompt, I can't call myself a researcher in the field but I'm knowledgeable enough to make beginners understand how things work and which steps are involved.

    @garden said:
    As an instructor in the field, how do you feel about neural network programming being referred to as “AI”?

    "AI" is a very broad term, almost like "mathematics" so it clearly depends who you are talking to and what you define as AI. But generally speaking, I'm fine using "AI" or "neural networks" when the problem is approached differently than by humans. More specifically:

    A. Humans:
    1. write an algorithm (i.e. think of a way to solve your problem)
    2. code it / test it
    3. debug it and loop until it's working

    B. AI algorightms:
    1. create a large training data set, where you define inputs and the expected outputs. The output should be as "simple" as possible, or you'll need to further subdivide your problem.
    2. create a neural network, feed it with your training inputs and make it "learn" how to produce the expected output. Here's how it works:

    • Initially, the neural network produces random results
    • ... but it can measure it errors (i.e. expected vs actual result)...
    • ... which leads to a mathematical problem: to minimize the errors.
    • This optimization problem can be progressively solved and will reach a minimum, i.e. a solution.

    The system has then "learned" but actually just minimized its errors.

    That's why I applause their explanation: it clearly follows the same path.

  • I bought the Taip VST during the Black friday sales, it‘s very good…especially for individual drum tracks and drum bus

  • edited January 16

    @cokomairena said:
    Will smooth operator ever happen?

    I also thought this one was up next?

    I own everything by Baby Audio on iOS, so will definitely be getting TAIP regardless!

  • I had to program nets in grad school using lisp. Looong before tensorflow. I should play with it.

  • @garden said:
    I had to program nets in grad school using lisp. Looong before tensorflow. I should play with it.

    Ha ((((lisp))))! 😂 Yes, tensorflow is super fun, I just scratched its surface and it's great for demonstrations.

  • No hate but does this do something the 3462 other tape effect apps doesn't?

  • @sevenape said:
    No hate but does this do something the 3462 other tape effect apps doesn't?

    Yes, it doesn't work via a human-made algorithm :) It works via AI / neural networks.

    The result is that in many people's opinion it emulates the non-linearities of analog tape better than others.

    "Re-creating an ‘analog-style’ signal path in DSP (algorithmic) is thinking about the problem like a human. The AI approach helps us solve the problem like a machine would – for a more faithful emulation."

  • There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

  • @Samu said:
    There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

    Hype? Dude who teaches how neural network training works applauded BA for the description of how it uses AI without any marketing terms (above).

    ("Indeed, as I teach how neutral networks training works, I applause this clear and correct explanation without any marketing terms")

    Where does it say its used to 'trash audio'?

  • @Samu said:
    There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

    Have you tested it on desktop mate? Then again, not all of us can afford/have space for a physical tape machine and the tape needed to make it work.

    I am of the opinion my favourite tape plugin is Reelbus. If I ever needed to add tape-like saturation to something, Reelbus is what I usually reach for for the master track. My second favourite is Super VHS for singular tracks and busses (although I use the simple tape saturation in Beef for main drums). For really bizarre fodder or really degraded audio quality on a singular track, Reels is my third.

    I'm a bit of a completionist when it comes to Baby Audio (except for Transit for whatever reason). I'm just wondering how Taip will stand up to the others. Will it be "same ol' story, but with AI", or actually be more accurate? Will it find its way into my everyday plugin toolbelt? One way to find out.

  • @Icoustik said:

    @Samu said:
    There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

    Hype? Dude who teaches how neural network training works applauded BA for the description of how it uses AI without any marketing terms (above).

    ("Indeed, as I teach how neutral networks training works, I applause this clear and correct explanation without any marketing terms")

    Where does it say its used to 'trash audio'?

    That is what tape saturation is used for :sunglasses:

  • @Samu said:

    That is what tape saturation is used for :sunglasses:

    Not necessarily, at all :P Tape saturation adding harmonics and subtle compression etc. is frequently used in mastering and such. Not as distortion, but as a sweetening effect. The tape machine emulated here specifically is supposedly a Studer A80, which is a high-end tape machine well fit for mastering work and basically the opposite of trashing audio :)

  • @Icoustik said:

    @Samu said:

    That is what tape saturation is used for :sunglasses:

    Not necessarily, at all :P Tape saturation adding harmonics and subtle compression etc. is frequently used in mastering and such. Not as distortion, but as a sweetening effect. The tape machine emulated here specifically is supposedly a Studer A80, which is a high-end tape machine well fit for mastering work and basically the opposite of trashing audio :)

    Sounds quite good on the master bus here for example:

  • @jwmmakerofmusic said:

    @Samu said:
    There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

    Have you tested it on desktop mate? Then again, not all of us can afford/have space for a physical tape machine and the tape needed to make it work.

    I am of the opinion my favourite tape plugin is Reelbus. If I ever needed to add tape-like saturation to something, Reelbus is what I usually reach for for the master track. My second favourite is Super VHS for singular tracks and busses (although I use the simple tape saturation in Beef for main drums). For really bizarre fodder or really degraded audio quality on a singular track, Reels is my third.

    I'm a bit of a completionist when it comes to Baby Audio (except for Transit for whatever reason). I'm just wondering how Taip will stand up to the others. Will it be "same ol' story, but with AI", or actually be more accurate? Will it find its way into my everyday plugin toolbelt? One way to find out.

    Well, I just do my best to make sure it works as intended before it gets out :sunglasses:

  • @Icoustik said:

    @Icoustik said:

    @Samu said:

    That is what tape saturation is used for :sunglasses:

    Not necessarily, at all :P Tape saturation adding harmonics and subtle compression etc. is frequently used in mastering and such. Not as distortion, but as a sweetening effect. The tape machine emulated here specifically is supposedly a Studer A80, which is a high-end tape machine well fit for mastering work and basically the opposite of trashing audio :)

    Sounds quite good on the master bus here for example:

    Subtitle, but it does sound good. Special sauce.

  • Well, I still don’t get shitting on a plug-in because it doesn't do something that interests you, but I am excited for it at least. I enjoyed demoing it a lot on desktop and have been waiting to be able to afford cos it’s pricey even on sale for desktop.

  • @Samu said:

    @jwmmakerofmusic said:

    @Samu said:
    There's too much 'hype' around this plug-in to be honest. It's used to 'trash audio' so it doesn't really matter how it's done and it doesn't come anywhere near real analog tape-saturation...

    Have you tested it on desktop mate? Then again, not all of us can afford/have space for a physical tape machine and the tape needed to make it work.

    I am of the opinion my favourite tape plugin is Reelbus. If I ever needed to add tape-like saturation to something, Reelbus is what I usually reach for for the master track. My second favourite is Super VHS for singular tracks and busses (although I use the simple tape saturation in Beef for main drums). For really bizarre fodder or really degraded audio quality on a singular track, Reels is my third.

    I'm a bit of a completionist when it comes to Baby Audio (except for Transit for whatever reason). I'm just wondering how Taip will stand up to the others. Will it be "same ol' story, but with AI", or actually be more accurate? Will it find its way into my everyday plugin toolbelt? One way to find out.

    Well, I just do my best to make sure it works as intended before it gets out :sunglasses:

    You lucky so-and-so, rofl! Cheers mate and enjoy the tasty audio degredation. :mrgreen: Also, how does it compare to Reelbus and Super VHS?

  • edited January 16

    @sevenape said:
    No hate but does this do something the 3462 other tape effect apps doesn't?

    My reaction too.

    I'm sure it is a good app but is it that different to all the others...?

  • @Simon said:

    @sevenape said:
    No hate but does this do something the 3462 other tape effect apps doesn't?

    My reaction too.

    I'm sure it is a good app but is it that different to all the others...?

    That's my suspicion, but since I love to use tape effects on Lofi HipHop beats, this is right up my alley. Of course fo folks who don't often use tape saturation and effects (or none at all), this would most likely be a miss.

  • edited January 16

    It doesn‘t really matter (except for the fact they „captured“ a certain machine precisely)...
    When tape was state-of-the-art gear, analog signal paths were exceptionally high.
    That‘s quite a difference from feeding an average „modern“ signal only into the final stage (the tape) of the antic processing chain. o:)

Sign In or Register to comment.