Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Skulptur by Bram Bos & Hainbach is OUT!

out of nowhere... (to me:)

Skulptur
https://apps.apple.com/us/app/skulptur/id6741394300

Skulptur is a highly interactive Performance Filterbank designed by Bram Bos and Berlin-based musician Hainbach. It's a 10-band filter instrument unlike any other filterbank you've ever used.

Designed for touch with kinetic sliders and other touch-centric innovations, it brings lots of different ways to interact with your sounds. Swipe, throw, slide, push, pull and draw the 10 surgical filters to animate and manipulate your sounds in ways that no other plugin allows.

Comes with plugins for iOS, iPadOS and MacOS (13+, Intel and ARM)

  • Multiple UI modes to play with your sounds

  • 10 steep, surgical 48dB filters (1 LP + 8 BP + 1 HP) with filter feedback

  • 4 Filterbank model configurations

  • Built-in noise generator and high quality input signal saturator

  • LFO mode, optionally tempo-synchronised

  • Real world tested as an instrument in numerous live performances by Hainbach

Find the manual on
https://ruismaker.com/
Here:
https://ruismaker.com/manuals/skulptur_poster.pdf

«1345

Comments

  • Congrats @brambos 😊

  • Looks amazing! :smiley:

  • edited April 9

    Yay! Hainbach's video about it will go live later today.

    This was a super fun project, building something that Hainbach actually really needed for his performances on tour, because his own hardware equipment was too bulky and cumbersome to be taken on the road! :)

    So this one is heavily battle-tested by the man himself B)

  • Hainbach and Brambos? No more info needed. Mine

  • @Prog1967 said:
    Hainbach and Brambos? No more info needed. Mine

    My thought exactly! Currently having an initial play with it, and it’s already loads of fun!

  • Cool!

  • Great surprise. The built in noise generator is fab. With the cycles mode it is easy to create surf sounds, wind or the intro of Oxygene 4.

  • Filterbank ftw! Great to see a new @brambos au. Congrats!

  • Oh! Looks like it works on all Apple platforms.

  • Trying the standalone for the first time.. feedback don’t resonate? @brambos ?

  • @Synthi said:
    Trying the standalone for the first time.. feedback don’t resonate? @brambos ?

    It's not exactly resonance as you'd have with a synth filter. It adds a "ripple" to the shoulders of the filter falloff - so the sound gets sharper, but mostly the falloff becomes steeper and there's more separation (less overlap) between the filter bands.

  • @brambos said:

    @Synthi said:
    Trying the standalone for the first time.. feedback don’t resonate? @brambos ?

    It's not exactly resonance as you'd have with a synth filter. It adds a "ripple" to the shoulders of the filter falloff - so the sound gets sharper, but mostly the falloff becomes steeper and there's more separation (less overlap) between the filter bands.

    I see , thanks! Lovely filter. Now selfresonating the thing in a feedback loop inside AUM 😍

  • edited April 9

    Ummm… I’m a fan…. but… might wait for a demo on this one. Not really grabbing me from the description. However, since it’s in macOS too I’ll at least hold off until I see a demo to see if it’s something I’d use.

    I like Hainbach’s sound work off an on, but I don’t end up ever using the apps he collabs on… a month after the new app smell wears off.

    Can you record/automate the motion of the sliders moving up/down?

  • Gavinski's video

  • I’ll give it a whirl…

  • @Prog1967 said:

    Gavinski's video

    I think this is really fun. Let's have more devs doing fx focused on the strengths of performing on a touch screen please!

  • @Gavinski said:

    @Prog1967 said:

    Gavinski's video

    I think this is really fun. Let's have more devs doing fx focused on the strengths of performing on a touch screen please!

    I'm all in for that!!

  • edited April 9

    this looks great. A computer-controlled filterbank is something we didn’t have in the past.

    I’m particularly interested in the handling and physics control of the filterbands. Some good ideas by Bram, something to learn from. Which possibly could be included in my Lemur template for a hardware computer controlled filterbank, the “Resonant Filterbank” module by Erica Synths. This template can be used for other destinations as well of course.

    Here’s the link to the Lemur template:
    https://community.midikinetics.com/viewtopic.php?t=6202&sid=98d05b7da6d6fcdcd7d91652718e1ff9

  • Awesome! And it’s on Mac 🤯🫠 thanks for that!!

  • edited April 9

    @Phil999 said:
    this looks great. A computer-controlled filterbank is something we didn’t have in the past.

    I’m particularly interested in the handling and physics control of the filterbands. Some good ideas by Bram, something to learn from. Which possibly could be included in my Lemur template for a hardware computer controlled filterbank, the “Resonant Filterbank” module by Erica Synths. This template can be used for other destinations as well of course.

    Here’s the link to the Lemur template:
    https://community.midikinetics.com/viewtopic.php?t=6202&sid=98d05b7da6d6fcdcd7d91652718e1ff9

    Not sure how you are defining ‘computer controlled’ but on iOS we do also have the Moogerfooger Murf app which, while not tailored to touchscreens as this is, is nevertheless great in its own right and a different take on sequencing filter arrays! And which is nice to combine with Skulptur, actually

  • This seems pretty damn awesome. Definitely something I'd use for Ambient fodder. :)

  • @skiphunt said:
    Ummm… I’m a fan…. but… might wait for a demo on this one. Not really grabbing me from the description. However, since it’s in macOS too I’ll at least hold off until I see a demo to see if it’s something I’d use.

    I like Hainbach’s sound work off an on, but I don’t end up ever using the apps he collabs on… a month after the new app smell wears off.

    Can you record/automate the motion of the sliders moving up/down?

    Yessir, via LFO:

    LFO mode, optionally tempo-synchronised

  • @Stuntman_mike said:

    @skiphunt said:
    Ummm… I’m a fan…. but… might wait for a demo on this one. Not really grabbing me from the description. However, since it’s in macOS too I’ll at least hold off until I see a demo to see if it’s something I’d use.

    I like Hainbach’s sound work off an on, but I don’t end up ever using the apps he collabs on… a month after the new app smell wears off.

    Can you record/automate the motion of the sliders moving up/down?

    Yessir, via LFO:

    LFO mode, optionally tempo-synchronised

    Or also using AUv3 parameters controlled by external LFOs etc

  • edited April 9

    @Gavinski said:

    @Stuntman_mike said:

    @skiphunt said:
    Ummm… I’m a fan…. but… might wait for a demo on this one. Not really grabbing me from the description. However, since it’s in macOS too I’ll at least hold off until I see a demo to see if it’s something I’d use.

    I like Hainbach’s sound work off an on, but I don’t end up ever using the apps he collabs on… a month after the new app smell wears off.

    Can you record/automate the motion of the sliders moving up/down?

    Yessir, via LFO:

    LFO mode, optionally tempo-synchronised

    Or also using AUv3 parameters controlled by external LFOs etc

    True indeed! We got some fun ones to choose from:
    https://apps.apple.com/us/app/lfoh/id1609270466
    https://apps.apple.com/us/app/midilfos-midi-modulator/id998273841
    https://apps.apple.com/us/app/mlfo/id1602306976
    Just to name a few!💥
    Oh and Ape Matrix is an LFO playground:
    https://apps.apple.com/us/app/apematrix/id1378343729

  • @skiphunt said:
    Ummm… I’m a fan…. but… might wait for a demo on this one. Not really grabbing me from the description. However, since it’s in macOS too I’ll at least hold off until I see a demo to see if it’s something I’d use.

    I like Hainbach’s sound work off an on, but I don’t end up ever using the apps he collabs on… a month after the new app smell wears off.

    Can you record/automate the motion of the sliders moving up/down?

    It's hard to make a filterbank look sexy, but we've tried our best (and Hainbach's video should also help explain the intricacies of Skulptur) :)

    Yes, everything the sliders (or the other UIs) do can be recorded and played back, regardless of whether they're manually or automatically manipulated.

  • @Gavinski said:

    @Prog1967 said:

    Gavinski's video

    I think this is really fun. Let's have more devs doing fx focused on the strengths of performing on a touch screen please!

    Thanks for super quick video Gav! Really nice! :)

  • @Gavinski said:

    @Prog1967 said:

    Gavinski's video

    I think this is really fun. Let's have more devs doing fx focused on the strengths of performing on a touch screen please!

    That is pretty fun looking. And fun should always be a part of the music-making process.

  • @brambos said:

    @Gavinski said:

    @Prog1967 said:

    Gavinski's video

    I think this is really fun. Let's have more devs doing fx focused on the strengths of performing on a touch screen please!

    Thanks for super quick video Gav! Really nice! :)

    Cheers Bram - I forgot in the early/mid section that most of the bands were muted in the cycles section, urgh, but did clarify that later in the vid. Nice app as usual!

  • McDMcD
    edited April 9

    I must know:

    Can we do this with just Drambo?

    Please God let the answer be No.

    I can”t wait to get my fingers on this one.

  • @McD said:
    I must know:

    Can we do this with just Drambo?

    Please God let the answer be No.

    I can”t wait to get my fingers on this one.

    Ooh kinetic controls in Drambo would be really nice, I don't think that's possible. I'd love to be wrong here.

Sign In or Register to comment.