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PolyDelay by Rob Jackson Music (Released)

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Comments

  • NO MOANING ZONE
    Violators will be persecuted

  • @anickt said:

    @Pxlhg said:

    @anickt said:
    I can’t believe people are moaning

    Just making an observation.

    That's not an observation. You've misinterpreted statements and labelled them as something they are not.

  • Another winner.
    I got used to the layout with the drum synth (love that thing).
    The lack of GUI philosophy is shared by Chris from AirWindows on desktop whose plugins far exceed most paid plugins.
    I might be misremembering but I recall years ago a developer saying 90% of plug-in crashes are due to graphics issues, not the actual function so I can see why avoiding it completely would be smart.

  • @anickt said:
    NO MOANING ZONE
    Violators will be persecuted

    Or even non violators, ey @anickt (literally the only person moaning in this thread :D )

  • For me it's not the UI design in general, a list of sliders is no big deal. But I do wish there was more visual feedback. For instance, look at Other Desert Cities. You can see the delay time, the decay length, or when a reel is moving backwards at double speed.

    Okay, ultimately it's up to our ears, but for me I find seeing stuff like that is way more helpful than just reading 40% this and 1/4. that. Or at least having things organized in a logical way, grouped a certain way. Like Dubstation from the same company doesn't have much feedback (blinking) but the way things are grouped and contrasted makes it logical and quick to get to the right control.

    And that's what makes good UX, not having pretty knobs and textured backgrounds and whatever. It's not at all about how it looks, IMO, but how it functions. These UIs are highly practical but not super functional. Yes, they're super cheap, but I'd rather pay more for something a bit more designed.

  • wimwim
    edited August 2025

    @timfromtheborder said:
    For me it's not the UI design in general, a list of sliders is no big deal. But I do wish there was more visual feedback. For instance, look at Other Desert Cities. You can see the delay time, the decay length, or when a reel is moving backwards at double speed.

    At the cost of CPU usage. Not a big deal for some (most?); helpful for others.

  • i think its perfect as it is (robs apps)
    for someone who want, there are trillions of photorealistic overprized apps/auv3

    don't waste your time here, go for it

  • edited August 2025

    @timfromtheborder said:
    For me it's not the UI design in general, a list of sliders is no big deal. But I do wish there was more visual feedback. For instance, look at Other Desert Cities. You can see the delay time, the decay length, or when a reel is moving backwards at double speed.

    Okay, ultimately it's up to our ears, but for me I find seeing stuff like that is way more helpful than just reading 40% this and 1/4. that. Or at least having things organized in a logical way, grouped a certain way. Like Dubstation from the same company doesn't have much feedback (blinking) but the way things are grouped and contrasted makes it logical and quick to get to the right control.

    And that's what makes good UX, not having pretty knobs and textured backgrounds and whatever. It's not at all about how it looks, IMO, but how it functions. These UIs are highly practical but not super functional. Yes, they're super cheap, but I'd rather pay more for something a bit more designed.

    🫣
    maybe close your eyes and listen?
    most people don't "see" music,
    at least not without some acid.

  • edited August 2025

    @0tolerance4silence said:
    A UI can be minimal while still highly functional, even creative in terms of practical use - this is what separates a great app from one of a dozen… while I respect the decision, knowing that it’s considered waste of time is surprising… yes, it takes time to come up with a decent UI… it’s not about eye candy, UI is what links the user with a tool.

    i don't care the color of my skrewdriver.
    it does what i want.

  • @EnvelopeFollower said:
    🫣
    maybe close your eyes and listen?
    most people don't "see" music,
    at least not without some acid.

    Kind of a reductive point when discussing a visual interface... I can't set this up with my eyes closed.

  • The user and all related content has been deleted.
  • @timfromtheborder said:

    @EnvelopeFollower said:
    🫣
    maybe close your eyes and listen?
    most people don't "see" music,
    at least not without some acid.

    Kind of a reductive point when discussing a visual interface... I can't set this up with my eyes closed.

    It's completely fair that some are not onboard with the minimalist style of Rob's synths and effects. If incredibly affordable and great sounding are in your wheelhouse, get them. If you need something with more visual feedback, you might look around for another solution. I like having both options available.

  • An argument could be made that the UI does exacerbate both eye and ear fatigue. For some people it makes their brain work 3x as hard even with the most minimal of interfaces, the same thing occurs when a plugins effects are delayed and the changes aren't noticable immediately, it contributes to ear/mental fatigue.

    I personally believe it all goes back to the dopamine reuptake that we get from an immediate tactile musical expression, and unfortunately the UI can become a bottleneck for that sweet-sweet dopamine trigger that can contribute to mental exhaustion.

    I am not a neurologist, or musician more of an addict than anything, especially with the mannerisms that emerge when I'm trying to dial in a specific sound to no avail, or find myself randomly cycling presets and routings until some semblance of frisson is achieved. Chasing the dragon is easier with an effective UI.

    Again, I don't mind the sliders. It reminds me of Tera Pro, just sharing my opinion on general UI thoughts.

  • @0tolerance4silence said:
    ... knowing that it’s considered waste of time is surprising

    That was in the context of expected financial return on investment only.

  • edited August 2025

    @EnvelopeFollower said:

    @0tolerance4silence said:
    A UI can be minimal while still highly functional, even creative in terms of practical use - this is what separates a great app from one of a dozen… while I respect the decision, knowing that it’s considered waste of time is surprising… yes, it takes time to come up with a decent UI… it’s not about eye candy, UI is what links the user with a tool.

    i don't care the color of my skrewdriver.
    it does what i want.

    Color is only one part of a UI. Try thinking outside the box. The UI for this item could be the best one someone has ever found or the worst.

    @EnvelopeFollower said:
    maybe close your eyes and listen?

    Try closing your eyes and using a plugin. Your point is kind of odd unless you are blind. Preference is a normal human condition. What's the big deal with that?

  • @Ailerom said:

    @EnvelopeFollower said:

    @0tolerance4silence said:
    A UI can be minimal while still highly functional, even creative in terms of practical use - this is what separates a great app from one of a dozen… while I respect the decision, knowing that it’s considered waste of time is surprising… yes, it takes time to come up with a decent UI… it’s not about eye candy, UI is what links the user with a tool.

    i don't care the color of my skrewdriver.
    it does what i want.

    Color is only one part of a UI. Try thinking outside the box. The UI for this item could be the best one someone has ever found or the worst.

    @EnvelopeFollower said:
    maybe close your eyes and listen?

    Try closing your eyes and using a plugin. Your point is kind of odd unless you are blind. Preference is a normal human condition. What's the big deal with that?

    you seem to have no clue.
    i use my hardware comps and eqs just this way. turn the knobs until it sounds good.

    rob please give them a version 2 candyshop triple the price.
    they beg for give you their money, can't you hear? 😂

  • just call it synesthetes version

  • @EnvelopeFollower said:
    you seem to have no clue.
    i use my hardware comps and eqs just this way. turn the knobs until it sounds good.

    rob please give them a version 2 candyshop triple the price.
    they beg for give you their money, can't you hear? 😂

    Ok, you win, I'm a fool. Honestly, you are completely missing the point, but thanks for trying.

  • @Ailerom said:

    @EnvelopeFollower said:
    you seem to have no clue.
    i use my hardware comps and eqs just this way. turn the knobs until it sounds good.

    rob please give them a version 2 candyshop triple the price.
    they beg for give you their money, can't you hear? 😂

    Ok, you win, I'm a fool. Honestly, you are completely missing the point, but thanks for trying.

    just go ahead if you don't like something.
    don't waste your and our time.
    pretty simple.

  • @NeuM said:
    Spend a tiny amount of money on one or several of them and find out. ;)

    Thanks, but no thanks o:)
    In fact, it could be an idea, but what keeps me apart the most would certainly be what @wim said about the fact that it's too easy to accidentally change values just by scrolling the IU.

    BUT, again, at the time where new apps are more often between 20€ and 30€, Rob's apps are surely more than WELLCOME for people that still like to experiment new sonic territories or people that arrive on IOS and haven't have the chance to collect the thousand of already great synths/FXs/DAWs that most of us, "old" users, have.

  • edited August 2025

    @EnvelopeFollower said:
    just go ahead if you don't like something.
    don't waste your and our time.
    pretty simple.

    How did I waste your time? You chose to respond to a conversation when there was no need. I have no control over that. I notice you are speaking on behalf of the pro UI community now. Good on you for being elected.

  • @EnvelopeFollower I'm going to post this and then call it quits. I just wanted to say, for no other reason than context, I've been using a computer to make music for well over 30 years. I have witnessed plugin development as a massive gear addict and user for that entire period. I've been on both sides of the UI debate as a result of the natural human condition to have a preference one way or the other. Even when I've been on your side of the fence I could never understand why people get so worked up about this stuff. You either like something or you don't. It's not like I dislike the UI to upset you. It's nothing to get worked up about. Rob commented to me, I understand the reasons for the UI choice. His decisions make sense and I've genuinely wished him well. I just explained why I don't like it and now you are foaming at the mouth for some reason. The end.

  • @EnvelopeFollower said:

    @Ailerom said:

    @EnvelopeFollower said:
    you seem to have no clue.
    i use my hardware comps and eqs just this way. turn the knobs until it sounds good.

    rob please give them a version 2 candyshop triple the price.
    they beg for give you their money, can't you hear? 😂

    Ok, you win, I'm a fool. Honestly, you are completely missing the point, but thanks for trying.

    just go ahead if you don't like something.
    don't waste your and our time.
    pretty simple.

    Don't speak for me, ever!

  • I've used this everyday since release and it's become my go to on my drum channel on my iPhone. Prior it was Dubstattion2, but this gives me finer control over each stick.

    It really impressed me with my acapellas.

  • Hey @egobeats, that's really cool to hear - thanks for sharing. B)

  • I really like this plugin. I noticed something odd though : CPU usage kicks up a lot when you activate the host synchronization, compared to internal sync. It seems strange to me that it would require additional resources just to get the clock tempo from the host.

  • Hi @Toin00z - glad you like the plugin.

    Regarding CPU when syncing to host...

    Yes there is a CPU cost associated with this. I only query the host tempo if I need to, which is why you're seeing an uptick. I also only re-calculate delay times if the tempo changes, but the real CPU hit is obtaining the tempo value itself, i.e. the code to do this is not exactly trivial, and it gets called every time the plugin processes an audio block.

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