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Grainsmith Field — native iOS granular instrument [out now]

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Comments

  • Thank you for raising these questions. The effects slot question is related to a core decision related to the AUv3 type that I’m totally willing to revisit if it gets in the way of usability. Grainsmith is a “midi controlled effect” type which allows it to process incoming audio while also being addressable by midi. It does mean it sits in the effects slot in AUM. The other option is to create separate instrument and FX versions, which many developers do, though I personally find can also be confusing.

    The instrument mode switches trigger to midi input, with the envelope applied (AR adjustable in settings) and pitch shifted by midi note. With no explanation I can see how this is not at all clear! I will work on adding a first time affordance.

  • @azsmith said:
    Thank you for raising these questions. The effects slot question is related to a core decision related to the AUv3 type that I’m totally willing to revisit if it gets in the way of usability. Grainsmith is a “midi controlled effect” type which allows it to process incoming audio while also being addressable by midi. It does mean it sits in the effects slot in AUM. The other option is to create separate instrument and FX versions, which many developers do, though I personally find can also be confusing.

    The instrument mode switches trigger to midi input, with the envelope applied (AR adjustable in settings) and pitch shifted by midi note. With no explanation I can see how this is not at all clear! I will work on adding a first time affordance.

    Ah okay, no I missed that (midi note input) but will try now that I know. Thanks!

  • It's out. App Store link: https://apps.apple.com/us/app/id6760624826

    Intro price $9.99 (July 25 it goes to $11.99).

    The feedback here shaped what shipped. The exposed parameters fix, MIDI control helper, state saving, controller profiles, area select all came from posts in this thread. Thank you for that.

    Included in this final launch version:

    • area select (long-press the waveform, drag two handles, Done commits)
    • state saving fully fixed (Grain Shape, Morph, and all affected params)
    • AUv3 state persistence through host session close/reopen

    If you find anything that broke in the transition from TestFlight to the release build, let me know here. I'll be watching. Excited to hear your granular creations.

    Andy / Plastic Factory

  • bigups Andy!!!
    welcome to ios scene:)
    and thnx for the in str u ment!!!

  • Congrats on the release. This one sounds really good (for anyone who have't tried)!

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