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iMaschine update...

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Comments

  • edited December 2014

    @StormJH1 said:

    @monzo said:

    Yep, big minus point for the app - it doesn't sit in the AB output slot so you can't sample that way, no 'open in' option via Audioshare...it's mic recording and iTunes for getting samples in. I'd hoped they'd improved this, so it's not there yet

    Fair point - this really is NOT a "sampler" in any real sense of the term. It's a sampler insofar as you can trigger internal content offered within the app. Primarily, it is a beatbox with some actually pretty damn cool sample packs, and it can do basic basslines and leads, tied together with a very functional looping interface. That's really about it. But it's great "on the go", and the inherent sounds are certainly good enough to warrant exporting for use in a more complete project.

    I'll still use it, I don't mind jumping through a few hoops to get samples in - I'll probably use the mic quite a bit anyway and the samples it comes with are great. The main thing is that it has a very playable interface and I can use it via AB and it doesn't crash like other MPC style apps which shall remain nameless...

  • I might give it another go.

    Although I've ripped all the samples I like from it to Nanostudio.

    NanoStudio is iPhone and doesn't it do everything this does and lots, lots more (sequencer for example).

    Or am I missing something nice about IMachine?

  • @Dham said:

    This explains why Akai designed the MPK Mini MK2 in such a way that it didn't work directly with the Ipad. They were waiting for their partner Retronyms to release the $129 Wej accessory!

    Now it makes sense. Brilliant strategy:)

    But i do love my mpk225, very nice keyboard and it does have ios mode from the factory.

  • ACP one day? I want to believe. And I do believe in baby steps....just more jam in the donut. Somewhat miffed however that I've got an iPod classic which has got more hard drive than my ipad does (and I've got 128). I want everything and in one place, and that means MPC too (for me).

  • Just re-downloaded it.

  • I seem to get ideas off the ground quicker in iMaschine than any other app. This is partly because the sequencing is so simple (encourages to play by ear and manual groove), my familiarity with NI workflow, and the great sounds NI brings (I get all the expansions). I have regular Maschine, so I can always export projects into its big brother, but so nice to be able to sample those initial ideas into more robust sequencing apps now. This AB/IAA update also helps with another one of its weaknesses -- inflexible and limited effects.

    The sampling isn't terrible, either. I think there's been a five-second-ish limit, and it's true that you can't sample in from other apps. But it was one of the early few to have the (adjustable) threshold feature, and it does work through USB audio-in.

  • I hear you, @parallaxobject. Actually, I think seeing Doug's video where he walked through putting a beat together just gave me some ideas on how to use the app, particularly with the sound-on-sound looping thing. Not that dozens of other apps don't have that same thing, but it works well in iMaschine.

    Long term, though, I'm not sure I'll stick with it. Looks like there may be some more sample pack IAP's since I last used it though. The amount of cool content available for the app is disproportionate to the functionality the app actually has for music-making. :)

  • edited December 2014

    @StormJH1 I think in the cold light of midnight (and after playing with it for another hour earlier) your last sentence might be about right.

  • Thank you @monzo and @StormJH1. Saved me a redownload. Nice samples. Otherwise, I don't get it. There a tons of apps out there that do all of this and more.

  • Did a bit of testing and much to my surprise got iMaschine to sync to LoopyHD. I had been testing laying down individual loops into Loopy via Audiobus which was pretty cool given the quality of the sample content and the Audiobus effects options. I noticed however that the transport in iMaschine always starts when you start Loopy but they play out of sync.

    If however you manually set the tempo on iMaschine and Loopy to the same setting and start Loopy playing then they do run in sync. The count in on iMaschine however throws everything out. The trick is to set pattern length with the pencil tool as you record each track in iMaschine to avoid the count in. You can then just overdub away in time on iMaschine and only need to capture the audio if you come up with something you like. I presume that this will also work with other DAWs?

    I've always considered iMaschine as a scratchpad to start something when you're on the move. Being able to sync it to an existing loop should however make it much easier to retro fit iMaschine content to an existing project if you so desire.

  • If I'd bothered to read the blurb on the update I might have realised that sync and IAA had been implimented.....

  • edited December 2014

    I keep buying the IAPs for the drumkits, there're usually 3-5 of them in each IAP. And slap them into iMpc Pro, everything already organized into folders, and iMpc Pro having a folder structure database + a super fast search makes it a pretty great app to slap all ur thousands upon thousand of drums samples in.

  • @syrupcore said:

    Thank you @monzo and @StormJH1. Saved me a redownload. Nice samples. Otherwise, I don't get it. There a tons of apps out there that do all of this and more.

    Depends on how you work I guess. For me it does manual triggering of the pads onto a track in GarageBand better than anything else I have. Samplr never sounds quite right, iMPC Pro doesn't work or have AB, Gadget has too much latency, etc. Certainly while I still have my old iPad 2 it's the most accurate pad based player I have, and worth keeping just for this purpose.

    Probably a reflection of the way I make a track - rather than create a proper song structure in a Gadget type sequencer I tend to create simple chunks (I'm having particular fun with Yellofier and Egoist at the moment) and record them bits at a time into GB, and then overdub more on top. And now iMaschine will come in very handy for firing off single shots on top.

    I'm a bit of an old fart in that way and used to building tracks slowly rather than finishing a song in a single app.

  • I'd be surprised if iMaschine were more efficient than BM2 or NS for triggering samples from pads but I'm all for use-what-you-got/like.

  • Definitely great response and manual play @monzo.

    I really like the Live Play mode, where you can play a pad with a range of velocity differences. I also like how well it sets your loop lengths automatically, based on how long you play a part. Easy to erase, mute, duplicate, overdub, whatever, on patterns.

    The keyboard mode and that live play velocity feature probably work better for me than conventional '16 levels' pitch/velocity functionality spread across pads.

    Though hardly unique, I get a lot from its note repeat as well (and heavy swing with quantize), and the basic choke and one-shot option.

    Nowhere close to BM2, or even NS, functionality, of course. Just quick and fun and inspiring, and rock solid, with great sounds. Not too much menu diving.

  • @syrupcore said:

    I'd be surprised if iMaschine were more efficient than BM2 or NS for triggering samples from pads but I'm all for use-what-you-got/like.

    That's a good point - I've got the 'old' version of BM so can't use that one, but I do have Nanostudio. I've just tested that (I should be working but never mind..) and it's as fast as iMaschine for pad triggering - almost no latency for me.

    I keep forgetting about NS. I only discovered the sampling via AB option after reading about it on here, so maybe this is as good for loading and triggering my own samples. I bought NS when it first came out, which seems like ages ago and keep forgetting how well it now integrates with AB. I need to familiarise myself with this one again, and see what I'm missing.

    As parallaxobject said though, iMaschine is just that bit more fun to play. Swapping between the two I much prefer iMaschine for the same job, but NS has the edge when it comes to getting samples in.

  • ch@syrupcore said:

    I'd be surprised if iMaschine were more efficient than BM2 or NS for triggering samples from pads but I'm all for use-what-you-got/like.

    my sentiments exactly :)

  • One last thing in iMaschine's favor is its ability to hold multiple sampling takes per pad, allowing you to rapidly lay down multiple takes and quickly recall/delete. Really wish it could sample for more than the four or so seconds per pad ... at least the mic recording feature can go on and on for like 32 bars.

  • The main thing I use imaschine for is working on beats and transferring to maschine on my laptop, would like to use imaschine as a basic controller for maschine when I'm away from my desk, on the sofa.

  • IAA is implemented, but not sync. At least on my ipad I can get BM2 and iMasch to start together, but the BM2 BPM does not get sent to iMas, you have to manually set them to the same value.

  • Missed opportunity again, imaschine has the potential of being one of the best drum machine/sampler on ios but NI is sleeping on it.

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