Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Big ipad

124»

Comments

  • I’d like to roll mine up. iPad, that is.

  • Maybe it has been suggested before but I don't understand why people don't use a VGA or hdmi cable to connect to a monitor and have the best of both worlds. Portable device plus big screen when at home/in the studio.

  • Looks like we will be waiting a bit longer to found out...

    http://www.cnet.com/news/apple-said-to-delay-production-of-larger-ipad/

  • edited March 2015

    @BigDawgsByte said:
    I'm in the more iOS into OS X expectation camp. I believe that Steve Jobs goal was to obsolete the lap tops and desk tops with the iPad and its successors. Whether or not Tim Cook will have the balls to follow that path is TBD.

    The iPad can do 95% of the things 90% of computer users need. I am comfortable doing everything but development on it. I see the iPad 12 inch as an assault on busines desk tops and lap tops, not mobile iPad users. I'll still be in the line to get one, bigger is better for old eyes. Will need visually equivalent pixel density to an Air 2 or I'll pass. I am an old fuddy-dudy so I'll always have a lap top, and I still try to develop for fun every now and then when I am feeling well.

    I'll take another wild guess and say I also think that Apple bought Camel primarily for the talent and got them to work on a iPad version of Logic Pro. Maybe just wishful thinking on my part. Touch controls done right can be way more powerful for music creation IMHO than mouse/pad/trackball and keyboard, buts its a big change and takes a while to get used to.

    Who knows, maybe we well find all this out this coming Monday, but most people are betting on it being the iWatch release and pricing announcement.

    I would agree but the problem you still need mostly a desktop for i-tunes and for using external space and the most important thing iOS has still a non-existing file management. If iOS would iclude the last 2 at least it could be indeed replace a "real" OS.

    Regarding to a Logic on an iPad. Not sure, i think the mobile version was developed in the name of Camel Audio but from another team and not from the "main" staff from camel audio. I agree that touch controls are great and you can do it still now via remote controls from apple itself or different third party developers. I think putting such a huge DAW on an iOS device would cause new problems. Maybe they release a light mobile version (like they did with GarageBand). IOS seems not ready at this point. I saw an interesting interview with some people and musicians where they talk about the iPad "Hype" and if it's over now or if it just starts. Someone said that he is seeing just more and new problems to putting these full DAW's with 50+ tracks on an iPad and it losing the main idea to be a mobile thing I feel a bit the same. It's great to use a synth on the go or making some ideas and beats but will i create the next score and do my mastering in the bus and how do i work around the problems i didn't have on a "real" computer? So this could maybe works for a bigger iPad but then it lacks external connections and power to drive it and then i could do it at home on even bigger screens.

    I think "touch " is a big future but i think iOS itself not. I hope for a seamless integration into a full OS in the coming years. As devices get more and more powerful it makes no sense for me (maybe for smartphones) to develope it seperat especially on big tablets. They could make something like an advanced, simple switch or whatever.
    I think the way windows goes is really great... beside latency and that i can't use Logic on it. We know that apple still can sell everything (at least to the custom consumer) for the coming years.

    That's just my thinking (and from a few i talked about it) but then i often talk shit when the day is long and boring ;)

    For sure it will be an interesting future and i hope it goes well for all the awesome iOS developers here and apple will not "break" it some day. We all know that they don't care about this too as long as the marge is still high!

  • I mix on auria all the time and I encounter different limitations than I do on the computer, where I use reaper. I like them both, but prefer auria because my whole mixing studio is on an ipad, whcih is still crazy to me.

    With that being said, I just purchased a chromebook as a gift for someone and I think I'm going to get one of those sometime in the not so far future for work, then devote my ipad to just music and my Mac mini (family computer) at home for storage. The chromebook was awesome and looks to be really trouble free, you can just "get to work." I have a usb drive running chromium OS that I can boot my IBM laptop into to play around, and although chromium is not as seamless as chrome OS it's still pretty cool.

    The ipad is not the ideal device for doing office type stuff, even with a keyboard, but FOR ME it is very ideal for music. Keep in mind my music making, although I have tons of apps, really consists of mixing in auria, these days having fun in gadget, and using synths standalone in live shows.

    In my band recording sessions we record into a computer because I don't have an interface that can input enough channels to track a band into the ipad, and for live recordings one of my bands has a qsc mixer that records directly to a usb stick, whcih I then import to reaper or auria to mix (reaper first mainly because a live recording of a whole gig has been coming in between 15-25 gb, so i have to do it in reaper first to see if there's anything worth really mixing),

    Anyway, the more I hear about it I'm not as sure that a larger touch device would hold much interest, but you never know.

  • @BigDawgsByte said:
    The iPad can do 95% of the things 90% of computer users need.

    Took me over a year to convince her but my mother has moved on to an entirely iPad based digital life. No laptop or desktop anymore. She pays the money for extra icloud storage and got compatible printer. Done. Haven't had a single "How do I..." call in over a year!

  • The 21" version of that (Lenovo)[http://shop.lenovo.com/us/en/desktops/lenovo/horizon-series/horizon-2e/] in the video above are around for $650-$750.

    Wouldn't take many apps getting on board with touch to make that a pretty interesting alternative to an iPad if you're willing to put up with Windows—particularly if you already own some software licenses. From what I understand, Ableton completely sucks on a touch screen but FL is adding touch love to v12...

  • I don’t actually think that the future is in touch. I think that touch is a phase we have to go through to learn the things we’ll need for the next phase. The next phase is… I don’t know. However, one of the characteristics of the next phase of using-ness involves ascertaining user communication from distances other than the immediate plane of the viewing surface – not just longer distance, but more finessed discrimination of what’s going on away from the glass plane.

    As a clue, look at the difficulty experienced on television interfaces at the moment. Many televisions use their own OS, some derived from remnants of phone OSs that nearly became extinct, some are just strange and make no sense, and some are brave but still fail at their purpose. Many are based on Android, I notice, and there’s obvious difficulty in catering for apps that were designed to be commanded from a single 2D plane the size of the visible screen the distance of your arm, now finding themselves on a bigger screen about 3m to 5m away where you can’t physically reach. Making this problem go away will have ramifications on our close-by tablets and phones, too, I believe.

Sign In or Register to comment.