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  • edited June 2015

    @Lacm1993 I pasted your post from another thread.

    "The Audio Unit extension point allows your app to provide musical instruments, audio effects, sound generators, and more for use within apps like GarageBand, Logic, and other Audio Unit host apps. The extension point also brings a full audio plug-in model to iOS and lets you sell Audio Units on the App Store."

  • Yeah it sounds as though it could be an official vst format for iOS? :)

  • The game will change with this.Time to put extra Ram in the Ipads Apple;) I'm looking at you Ipad Pro...

  • I think what they are saying is that if a developer makes a AU plug-in for Logic, Apple has a tool or a wrapper that will allow them to port it into iOS. So maybe in the future there will always be an iOS version of every instrument or effect.

  • The Audio Units in IOS only operate in OSX. Am I right? I'm not Apple desktop and I feel glad for the users but this plug-ing format within IOS could be a BIG step forward.

  • edited June 2015

    Rolf from tempo rubato made some tweets regarding this. Gonna quote the last two (sounds very promising, if the documentation speaketh the truth).


    "@nlogmusic: @sonicstate AudioUnits can be sold with iOS 9 in the App Store"

    "@nlogmusic: "The extension point also brings a full audio plug-in model to iOS and lets you sell Audio Units on the App Store.""


    Which to me sounds like AUs will be fully cross platform compatible with OSX and iOS.

  • edited June 2015

    So... errr... what?

    Which iOS DAWs do we think are gonna use "AudioUnits [that] can be sold with iOS 9 in the App Store"?

    GarageBand on iOS? Anything else? Will not take years for Auria or whatever to adopt these?

    Anyway... good news if it means progress (however slow).

  • It mean that you better buy all those cheap synths and effects on the AppStore before the prices skyrockets! Naw I dunno, I'm thinking it's still a bit too early for devs to say anything definite since the beta only been out hrs. But prolly means some adaptation.

  • I took it to mean that with AU(e) plugins bought on ipad would properly act like virtual instruments and effects if remotely used in Logic etc on a Mac. With the Audio over lightning hardware and software which is now here. (Thought I also read somewhere that Apple are implementing Audio over lightning officially in iOS 9 but I might have imagined it).

    If they could act like desktop VSts with multiple instances that would also be very cool, but who knows?

    Sounds like it's a move by Apple to encourage keeping within the Apple ecosystem so if you have all your iPad plugins and effects compatible with Desktop Apple software you are more likely to buy a Mac than a PC

  • @ChrisG said:
    It mean that you better buy all those cheap synths and effects on the AppStore before the prices skyrockets!

    Thanks, but luckily I already have them all.

  • This is what i wanted to say.. we not gonna see ios prices for AUs

    @ChrisG said:
    It mean that you better buy all those cheap synths and effects on the AppStore before the prices skyrockets! Naw I dunno, I'm thinking it's still a bit too early for devs to say anything definite since the beta only been out hrs. But prolly means some adaptation.

  • Could this mean a new version of GarageBand for IOS9 which will support AUs? I hope so.

  • Look I've spotted the greater crested alchemy au? Laughs fiendishly!

  • That would be great if we get Audio Units in iOS. But what will happen with DAW's with proprietary(?) plug-ins like Auria?

  • Change will happen and much of it might be good, but, look, you're going to want to buy a new iPad Ultra. Part of the Obsolescence by Upgrade strategy :)

  • The best thing I read is: LOGIC for iPad.....with Audio Unit support :-)

  • edited June 2015

    @Sinapsya said:
    The best thing I read is: LOGIC for iPad.....with Audio Unit support :-)

    That would be great.... but it could eaten up all the other DAW's.... the true is i could't imagine using another iOS DAW then. Crossover projects and instruments. Buy once and use it where you want.... that all would be great. But as we know Apple it can't be so simple ;)

  • And where did you read that exactly? !!!

  • here's Peter Kirn's take on it, from Create Digital Music-

    "Think more like 99-cent delay effects than something fancier, at least on iOS. Extensions will have a UI, but a very basic one. Apple hasn’t written audio-specific documentation yet, but they do caution extension developers in general to simplify: “An extension’s UI should be simple, restrained, and focused on facilitating a single task. To improve performance and the user’s experience, avoid including extraneous UI that doesn’t support your extension’s main task.” "

  • Well, I couldn't wait and had to go find the answer to my own question. There is a PDF document on apple.com called WhatsNewIniPhoneOS.pdf discussing iOS 9. It mentions

    The Audio Unit extension point allows your app to provide musical instruments, audio effects, sound

    generators, and more for use within apps like GarageBand, Logic, and other Audio Unit host apps. The
    extension point also brings a full audio plug-in model to iOS and lets you sell Audio Units on the App
    Store.

    so... Logic for iPad!!

  • I don't see that this necessarily leads to Logic on iPad. Probably a better model for 3rd party instruments and FX in GarageBand. (I'm really not sure.)

  • People see what they want to see....

  • I want to see 'real' plug-ins running within IOS, please:)

  • I think what we will see is 'App Extensions' similar to what is already possible within the Photo's app.

  • @Diode108 said:
    I don't see that this necessarily leads to Logic on iPad. Probably a better model for 3rd party instruments and FX in GarageBand. (I'm really not sure.)

    Yup. My first instinct (followed of course by PLEASE PUT GB IN THE AB INPUT SLOT! :)

  • It should be 'mandatory' for all apps that can output audio to act as IAA-Generators, that's my opinion.

    Who knows, maybe this is included in the new iOS9 CoreAudio, the WWDC session is tomorrow...

  • @Samu said:
    It should be 'mandatory' for all apps that can output audio to act as IAA-Generators, that's my opinion.

    Who knows, maybe this is included in the new iOS9 CoreAudio, the WWDC session is tomorrow...

    Can't see them doing it, would be too fluid/abstract for Apple I think at this point, which is a shame. Would be a big thing however.....certainly be good for AB sales :)

  • I wonder if Apple will sandbox the Mac AudioUnits plugin such that we'll get to the place where it will be almost as hard to pirate Mac AUs as it is to pirate iOS Apps.

  • It's many cases, it already harder to pirate Mac AU's as it is, since they actually use real copy protection. On a jail broken iPad, anything goes...

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