Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Unfiltered Audio Battalion Public Beta

124»

Comments

  • Another new beta is out:

    • You can now drag up/down and left/right on the BPM indicator in standalone mode to change the BPM.
    • Muting a voice and then manually triggering it will no longer produce a short noise burst.
    • "Reset all locks" will now remove the lock from the BPM indicator if it is locked.

    @EnvelopeFollower said:
    fullscreen please

    Is this for the iPhone version? The build yesterday should have fixed this by removing the white bar at the bottom, but let me know if it's not working on your device.

  • Definitely buying this one!

  • @trickyflemming said:
    Another new beta is out:

    • You can now drag up/down and left/right on the BPM indicator in standalone mode to change the BPM.
    • Muting a voice and then manually triggering it will no longer produce a short noise burst.
    • "Reset all locks" will now remove the lock from the BPM indicator if it is locked.

    Is this for the iPhone version? The build yesterday should have fixed this by removing the white bar at the bottom, but let me know if it's not working on your device.

    yes the iphone version.
    would be great to have the whole screen.

  • on my iphone12 only needlepoint and tails are fullscreen, standalone and auv3

  • @EnvelopeFollower said:
    on my iphone12 only needlepoint and tails are fullscreen, standalone and auv3

    edit: bassmint is also fullscreen

  • @trickyflemming @amusesmile
    Hi, I have a suggestion.

    The font of 8 variable(?) parameter names highlighted with yellow borders in the screenshot above is hard to read due to the color of the font itself. So they would be easier to read if they were the same color as the highlighted “1, 2, 3, 4”. (For example, in the case of the screenshot above, the legible font color is white.)

    [Note: I presume this issue is not specific to ‘TestFlight-Battalion for iPadOS/iOS’ only. So I presume this issue does not need to be fixed right away.]

    *
    By the way, thank you for the improvements in the ‘save preset dialog’ and ‘draggable BPM indicator in standalone Battalion’!

  • ^^^ Especially when small fonts are involved, contrast is key to legibility. It's a good suggestion to make all of the fonts white in this case.

  • @cramdog said:
    @trickyflemming @amusesmile
    Hi, I have a suggestion.

    The font of 8 variable(?) parameter names highlighted with yellow borders in the screenshot above is hard to read due to the color of the font itself. So they would be easier to read if they were the same color as the highlighted “1, 2, 3, 4”. (For example, in the case of the screenshot above, the legible font color is white.)

    [Note: I presume this issue is not specific to ‘TestFlight-Battalion for iPadOS/iOS’ only. So I presume this issue does not need to be fixed right away.]

    *
    By the way, thank you for the improvements in the ‘save preset dialog’ and ‘draggable BPM indicator in standalone Battalion’!

    I feel like that'd imply visually that those knobs control those parameters, which is true but it's also controlling different parameters on the non-selected voices. I do think from a UX/UI standpoint a visual difference is the right call but it could be less extreme to help with legibility. The user needs to know that it's not only moving those parameters. Originally there were no names at all but I like being able to see what's on the selected drum to jolt my memory.

  • edited April 19

    @trickyflemming said:
    Another new beta is out:

    • You can now drag up/down and left/right on the BPM indicator in standalone mode to change the BPM.
    • Muting a voice and then manually triggering it will no longer produce a short noise burst.
    • "Reset all locks" will now remove the lock from the BPM indicator if it is locked.

    Thank you for the updates, you're doing an impressive job. 🤩 I wanted to bring up one bug, just in case you aren't already aware of it.

    On the ‘Perform’ page, the ‘undo’ function is not working properly for the randomize button.

    It works as intended for all manual tweaks. But, for example, if you hit the ‘Randomize’ button three times, the ‘undo’ will only revert the states to one step before those three actions.

    The only way to make ‘undo’ work for ‘Randomize’ is to tweak at least one knob after each execution of the ‘Randomize’ button.

  • edited April 16

    @amusesmile said:
    I feel like that'd imply visually that those knobs control those parameters, which is true but it's also controlling different parameters on the non-selected voices. I do think from a UX/UI standpoint a visual difference is the right call but it could be less extreme to help with legibility. The user needs to know that it's not only moving those parameters. Originally there were no names at all but I like being able to see what's on the selected drum to jolt my memory.

    @amusesmile
    Hi! Thanks for your reply and explanation.
    On second thought, I think my suggestion was indeed extreme in a bad way. Since my suggestion was based on the biased use of only one ENABLE switch is enabled for one specific instrument (= Other 7 ENABLE switches are disabled.) and reading 8 knob parameters with the one specific instrument selected. In other words, my suggestion was not user-friendly and could mislead users. I’m sorry.

  • @cramdog said:

    @amusesmile
    Hi! Thanks for your reply and explanation.
    On second thought, I think my suggestion was indeed extreme in a bad way. Since my suggestion was based on the biased use of only one ENABLE switch is enabled for one specific instrument (= Other 7 ENABLE switches are disabled.) and reading 8 knob parameters with the one specific instrument selected. In other words, my suggestion was not user-friendly and could mislead users. I’m sorry.

    How about a colour closer to the dark grey / black end of the spectrum so that it stays obvious that it is something different. It just needs to have more of a contrast to the blue. With the current light greyness it is essentially invisible and almost impossible to read at smaller resolutions.

  • Is there a way to reset the step value of a parameter in the sequencer like alt-click does on the vst?

  • Please, pretty please, add an option for pre/post fader on the FXBus… all volume at -inf still has sound that “leaks” because FX are prefader… Really messes up live mixing.

  • @trickyflemming

    I’m experiencing some unexpected behaviour in the Sequencer with the following settings:

    I’m still learning the app, so may be user error, but i’d expect the sequence length to be 2 beats, but sometimes it’s 3 … please see following clip:

    Using beta 1.1.2

  • A large beta update is up on Testflight:

    • If iCloud is enabled, an Unfiltered Audio Battalion folder will be created in your iCloud Drive to hold User Presets. The folder will likely not be visible until you save your first preset. Existing user presets should be copied over safely to the iCloud folder.
    • If iCloud is enabled, an Unfiltered Audio Sample Library folder will be create in your iCloud Drive to hold User Samples. This folder will likely not be visible until you manually import one sample. I will look for a way to fix that in the next build.
    • Even if iCloud isn't enabled, this build now supports importing presets to the User Sample Library. It is a hidden folder if iCloud is not enabled.
    • Battalion now supports background audio. It will continue generating sound if you switch windows.

    @craftycurate Thanks for the report. I'll look into that.

  • edited April 29

    @trickyflemming said:
    A large beta update is up on Testflight:

    • If iCloud is enabled, an Unfiltered Audio Battalion folder will be created in your iCloud Drive to hold User Presets. The folder will likely not be visible until you save your first preset. Existing user presets should be copied over safely to the iCloud folder.
    • If iCloud is enabled, an Unfiltered Audio Sample Library folder will be create in your iCloud Drive to hold User Samples. This folder will likely not be visible until you manually import one sample. I will look for a way to fix that in the next build.
    • Even if iCloud isn't enabled, this build now supports importing presets to the User Sample Library. It is a hidden folder if iCloud is not enabled.
    • Battalion now supports background audio. It will continue generating sound if you switch windows.

    @craftycurate Thanks for the report. I'll look into that.

    Great thanks!

    I’ve saved a new patch with the two latest builds but not seeing any folder or patches appearing in iCloud Drive. I’ve looked for folders called “Battalion” and “UA Battalion” but not seeing anything.

    I’ve tried it in both standalone and AUv3 in AUM, and in app Settings iCloud is selected.

    iOS 17.7.6, iPad Pro 2017

    UPDATE: It does work for imported samples though.

  • I’m noticing an issue with the state of the AU not being remembered in Loopy Pro. I have reported it on the Loopy Pro Slack, but just wanted to give you a heads up as well. I have found that changes I make to the state of Battalion are not being saved by Loopy if I close down Loopy without manually saving the project. Normally in any app I can make changes without thinking about it. If I close down the app the state of the plugins will be remembered. This is not the case in my experience with Battalion. The state appears to be remembered when I load it into in AUM, Logic Pro and Cubasis 3 and I close those programmes down.

  • I just wanted to add as well that the further I get into this app the more amazing it is. I’ve not usually got along with drum machines, but this thing is something else! I guess to just call it a drum machine might be a little limiting.

  • @Mountain_Hamlet said:
    I just wanted to add as well that the further I get into this app the more amazing it is. I’ve not usually got along with drum machines, but this thing is something else! I guess to just call it a drum machine might be a little limiting.

    I think “fucking beast” is more fitting.

  • @Nighur said:

    I think “fucking beast” is more fitting.

    This descriptor would be entirely accurate.

  • edited May 6

    someone uses it on a iphone?
    maybe its my sausage fingers, but for me its almost unsable without zoom, as it doesnt use the whole screen.

  • @EnvelopeFollower said:
    someone uses it on a iphone?
    maybe its my sausage fingers, but for me its almost unsable without zoom, as it does use the whole screen.

    Well, I use it on a 2022 SE, but I’m a bit crazy. Still, I prefer using it like this, than losing it.

  • @craftycurate said:
    @trickyflemming

    I’m experiencing some unexpected behaviour in the Sequencer with the following settings:

    I’m still learning the app, so may be user error, but i’d expect the sequence length to be 2 beats, but sometimes it’s 3 … please see following clip:

    Using beta 1.1.2

    What's the DAW and tempo?

  • @amusesmile said:

    What's the DAW and tempo?

    AUM, 120 BPM

  • edited 12:50AM

    The below issues I think I spotted reads dry and unappreciative of the app, just wanted to clearly state that this is an incredibly interesting, sonically adventurous, and above all just a blast to use! Happy this is coming to iOS!

    As with the other UA apps I’ve got on iOS, this is another dope app I will find myself using constantly.

    —-

    • In the manual; it states right clicking on a parameter to engage locks on some of the pages, I imagine the manual will be updated for iOS but I must’ve missed if anyone else mentioned how the lock function works in this thread, as I figured out (way too long after😅) that you have to engage the lock button BEFORE touching the parameter you want to lock.

    • AUV3; With the AU window of Battalion, let’s call it 70% window, in Drambo, the touch controls to change the channel parameters are difficult to engage. Same goes for maximized too. Often when pressing the arrow on the Mix Page screen to change voice channel for Multi out, you have to engage multiple times and the menu end up popping up when the channel switch arrow is being pressed. Tried using my pinky to be precise, sometimes, but rarely, the arrow behaves as intended with advancing to the next set of channels correctly without the pop up engaging.

      EDITED* @Halftone answered my questions about MIDI.

    —-

    0 crashes, played this for hours on and off and had a really long multiple hour session today.
    Seems solid stability wise (for me, in Drambo, on an M2 iPad Air running iPadOS 18.4.1)

    Really excited for this to drop! Cheers @trickyflemming

  • @offbrands said:
    The below issues I think I spotted reads dry and unappreciative of the app, just wanted to clearly state that this is an incredibly interesting, sonically adventurous, and above all just a blast to use! Happy this is coming to iOS!

    As with the other UA apps I’ve got on iOS, this is another dope app I will find myself using constantly.

    —-

    • In the manual; it states right clicking on a parameter to engage locks on some of the pages, I imagine the manual will be updated for iOS but I must’ve missed if anyone else mentioned how the lock function works in this thread, as I figured out (way too long after😅) that you have to engage the lock button BEFORE touching the parameter you want to lock.

    • AUV3; With the AU window of Battalion, let’s call it 70% window, in Drambo, the touch controls to change the channel parameters are difficult to engage. Same goes for maximized too. Often when pressing the arrow on the Mix Page screen to change voice channel for Multi out, you have to engage multiple times and the menu end up popping up when the channel switch arrow is being pressed. Tried using my pinky to be precise, sometimes, but rarely, the arrow behaves as intended with advancing to the next set of channels correctly without the pop up engaging.

      • Checked the manual so I’m pretty sure there’s no MIDI out ability right?
        I assume that’s the case, as Battalion only shows as an AU Instrument module in Drambo so it couldn’t be used for other purposes than to produce sound, so I think that answers my question but double checking. Apologies if I missed it elsewhere in the thread.

    —-

    0 crashes, played this for hours on and off and had a really long multiple hour session today.
    Seems solid stability wise (for me, in Drambo, on an M2 iPad Air running iPadOS 18.4.1)

    Really excited for this to drop! Cheers @trickyflemming

    Think they said midi out will come in the near future

  • @Halftone said:

    Think they said midi out will come in the near future

    Cheers @Halftone - I’ll edit that out then.

  • Is it possible to get an option wether to randomise (load) the factory or user samples?
    or maybe an option to hide the factory samples?

  • the size is still unusable on a iphone.
    its like having a movie just using 60% of the screen.
    for touch devices its crucial to use the whole screen.

  • if there would be just 3 knobs it wouldnt be a problem.

Sign In or Register to comment.