Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
No. Watch Samplr videos. There is nothing like it.
Is that just desktop, or does the same behavior also work on Logic for ipad? Thanks.
It's inter app audio. It'll work in AUM but only one instance of it. And from my experience, you have to really monkey around to get it to load up in your saved project. So many times I'll have to force close Samplr and AUM, then open Samplr right before opening AUM, and only then will it load up in the project without crashing.
That said, once it's open in your project file, it works great. Although I seem to have ran into a bug with Samplr's arpeggiator, when recording the movements, it'll be fine as recorded, then the next time I open it in AUM, the timing will be off (an extra beat of silence instead of the original seamless arp) but once I re-record the arpeggiator movements, it's fine and won't lose timing again.
4.99 is a great price, I paid 19.99 and that's a solid price too. I'm not too sad that I missed the deal, at least I got Borderlands when it was on sale. You win some, you lose some.
ohh boy, I tried to scroll through some of the built in Samplr demos but got lost jamming w/ the second or third one, I think this app's also a time machine. And although not AUV3 it seems to work seamlessly through Loopy Pro as an IAA and it also easily syncs w/ its clock. Midi keyboard also works great and is velocity sensitive right out of the gate.
Definitely a must buy, no doubt. I'd love a future proof surprise update w/ auv3 support and odd time signatures and divisions (triplets, etc).
I think most of us have tripped up on that. The two ports have to agree. If Loopy is sending on it's Virtual Out, the the other app has to listen to Loopy. If Loopy is sending to Samplr, then Samplr needs to listen to its own virtual in port, not to Loopy. The same is true for other apps. It's not particular to Loopy, it's an Apple Core MIDI concept, and it is confusing.
I think what @espiegel123 is saying is it should in theory work to send clock from Loopy to Samplr. When set that way, Samplr should listen on its own virtual in for clock, but apparently doesn't do so. So it needs to be set up to listen to Loopy, and Loopy needs to send to its virtual out, as you've found.
That's a long way of saying ... yes it's unintuitive, but no it's not unexpected. That's the way core MIDI works.
Makes sense. Thanks for laying it out so succinctly.
I had these problems in the past but for some reason now, in loopy pro, Samplr loads correctly, without spinning circles and other shenanigans. I was very pleasantly surprised. I have no idea what’s changed.
Samplr IAA is opening no problem at all for me in AUM fwiw
Works on iPad too:
https://support.apple.com/en-gb/guide/logicpro-ipad/lpip95ba56b7/ipados
I’ve downloaded it anyway.
Great sound.
I could always record on my cassette recorder if it fails to cooperate with other apps. 🙂
Never been able to get this to work. It says drag sample but then either creates a new track that’s just audio or doesn't import into a preloaded sample alchemy or quick samplr.
It’s one thing I really hate about logic because I hate the amount of bouncing down I have to do if I want to change audio in more than one way.
I’ve ended up just exporting to a specialised folder but breaks my flow.
Samplr is a classic, sure no AUv3, but its a powerful app, and is top notch in terms of making use of the touchscreen interface. If you like playing with samples, for $5 it’s definitely worth it. Please see the Tube to confirm you like it.
I don’t have an iPad handy so can’t check. Not sure why it wouldn’t work. It works perfectly on Mac where you also get options to create in the Sampler as well as quick sampler, alchemy and alchemy sample. I do this all the time.
What should also work is to make a new track, load an alchemy sample instance then drag a region into the alchemy sampler plugin. You don’t need to bounce then. I’m pretty sure that should work.
Does anyone know of or have a manual of Samplr beside the youtube tutorials?
@klownshed
Nope tried this as well.
It should.
From the manual:
Just something simple like which knob does what.
The info on their site is very little
Tap the button with a '?' symbol in the standalone app
Ofcourse. Thanks for the tip.
@klownshed yeah, it even says the same thing in the app when you hold on a sample to drag it. It even has the + sign to add to an already made sample instrument if you create it first. But whatever way I do it, the result is a big nothing
Not a big thing, but just annoying.