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CACHE - AUv3 Sample Browser by Lewis Le Val (Released)

1246

Comments

  • @Gavinski said:
    There's definitely a lot that could still be added to this. Here are some things I find a bit strange / inconvenient:

    When I tap to audition a sample, I have to go right down to the bottom of the screen to pause it, that's kinda crazy to me that that's needed.

    Also, when I pause it, there's no rewind button down at the bottom. So if I want to start it from the beginning again, I have to go back up and tap on the sample to audition it again. Clunky and inconvenient, in that regard, tbh.

    Would be great to see a waveform view of the sample or a view of the midi. With some samples, there is space at the beginning. When you try to audition them you hear nothing. Having a visual of the waveform is useful in that regard to know whether there’s actually any audio there, and how long you’ll have to wait before you hear it (see AUM File Browser, for example).

    I sometimes had playback of midi files sounding very distorted. Someone commented the same on my YouTube vid. Now I'm playing back the same midi file and it's totally fine, so I'm not really sure why there might be inconsistencies in that.

    Any reason why it gives us no info about the length of a sample and, if paused, where the playhead currently is?

    Overall, useful for sure, but a bit rough around the edges, I feel!

    I definitely need to add a settings menu with some customisation options. Tapping samples to replay them works out well for me, but it would be good if there was a toggle that turns tapping a sample that’s playing into a pause instead of replay.

    Keeping the transport at the bottom felt like the intuitive move for those with Sample Crate muscle memory who are already used to having it at the bottom. Adding a tap to pause option would definitely solve “finger flight” haha.

    I can definitely take a look at adding some sort of waveform view.

    That volume slider at the bottom is less useful than I thought it would be, maybe that should be a playhead instead that can be dragged. I think that’d be a better use for that space 😊

    I think I know what’s happening with the midi. Sometimes midi stores data that suggests an instrument, we’ve all heard those horrid midi guitar, piano and drum sounds, so I need to go over the code with a fine-tooth comb and see if I’ve messed up somewhere with how it handles that sort of data.

    Sample length should automatically appear beneath each sample next to the file size.

    Thank you for the feedback! Genuinely helpful.

  • @lewisleval said:

    @Gavinski said:
    There's definitely a lot that could still be added to this. Here are some things I find a bit strange / inconvenient:

    When I tap to audition a sample, I have to go right down to the bottom of the screen to pause it, that's kinda crazy to me that that's needed.

    Also, when I pause it, there's no rewind button down at the bottom. So if I want to start it from the beginning again, I have to go back up and tap on the sample to audition it again. Clunky and inconvenient, in that regard, tbh.

    Would be great to see a waveform view of the sample or a view of the midi. With some samples, there is space at the beginning. When you try to audition them you hear nothing. Having a visual of the waveform is useful in that regard to know whether there’s actually any audio there, and how long you’ll have to wait before you hear it (see AUM File Browser, for example).

    I sometimes had playback of midi files sounding very distorted. Someone commented the same on my YouTube vid. Now I'm playing back the same midi file and it's totally fine, so I'm not really sure why there might be inconsistencies in that.

    Any reason why it gives us no info about the length of a sample and, if paused, where the playhead currently is?

    Overall, useful for sure, but a bit rough around the edges, I feel!

    I definitely need to add a settings menu with some customisation options. Tapping samples to replay them works out well for me, but it would be good if there was a toggle that turns tapping a sample that’s playing into a pause instead of replay.

    Keeping the transport at the bottom felt like the intuitive move for those with Sample Crate muscle memory who are already used to having it at the bottom. Adding a tap to pause option would definitely solve “finger flight” haha.

    I can definitely take a look at adding some sort of waveform view.

    That volume slider at the bottom is less useful than I thought it would be, maybe that should be a playhead instead that can be dragged. I think that’d be a better use for that space 😊

    I think I know what’s happening with the midi. Sometimes midi stores data that suggests an instrument, we’ve all heard those horrid midi guitar, piano and drum sounds, so I need to go over the code with a fine-tooth comb and see if I’ve messed up somewhere with how it handles that sort of data.

    Sample length should automatically appear beneath each sample next to the file size.

    Thank you for the feedback! Genuinely helpful.

    Thnx for being open to suggestions Lewis!

  • @Gavinski said:

    @lewisleval said:

    @Gavinski said:
    There's definitely a lot that could still be added to this. Here are some things I find a bit strange / inconvenient:

    When I tap to audition a sample, I have to go right down to the bottom of the screen to pause it, that's kinda crazy to me that that's needed.

    Also, when I pause it, there's no rewind button down at the bottom. So if I want to start it from the beginning again, I have to go back up and tap on the sample to audition it again. Clunky and inconvenient, in that regard, tbh.

    Would be great to see a waveform view of the sample or a view of the midi. With some samples, there is space at the beginning. When you try to audition them you hear nothing. Having a visual of the waveform is useful in that regard to know whether there’s actually any audio there, and how long you’ll have to wait before you hear it (see AUM File Browser, for example).

    I sometimes had playback of midi files sounding very distorted. Someone commented the same on my YouTube vid. Now I'm playing back the same midi file and it's totally fine, so I'm not really sure why there might be inconsistencies in that.

    Any reason why it gives us no info about the length of a sample and, if paused, where the playhead currently is?

    Overall, useful for sure, but a bit rough around the edges, I feel!

    I definitely need to add a settings menu with some customisation options. Tapping samples to replay them works out well for me, but it would be good if there was a toggle that turns tapping a sample that’s playing into a pause instead of replay.

    Keeping the transport at the bottom felt like the intuitive move for those with Sample Crate muscle memory who are already used to having it at the bottom. Adding a tap to pause option would definitely solve “finger flight” haha.

    I can definitely take a look at adding some sort of waveform view.

    That volume slider at the bottom is less useful than I thought it would be, maybe that should be a playhead instead that can be dragged. I think that’d be a better use for that space 😊

    I think I know what’s happening with the midi. Sometimes midi stores data that suggests an instrument, we’ve all heard those horrid midi guitar, piano and drum sounds, so I need to go over the code with a fine-tooth comb and see if I’ve messed up somewhere with how it handles that sort of data.

    Sample length should automatically appear beneath each sample next to the file size.

    Thank you for the feedback! Genuinely helpful.

    Thnx for being open to suggestions Lewis!

    This is what I love about apps; being able to put out updates. There’s so many apps I’ve given up on because they haven’t been updated, but a big part of creating something that you can continue to be proud of and happy with is listening to the feedback and ensuring they get better and better! 😊

  • @lewisleval said:

    I think I know what’s happening with the midi. Sometimes midi stores data that suggests an instrument, we’ve all heard those horrid midi guitar, piano and drum sounds, so I need to go over the code with a fine-tooth comb and see if I’ve messed up somewhere with how it handles that sort of data.

    I’m curious. Does the app work for drum midi files?

  • Cheers @lewisleval

    Thanks for midnight plaza!
    Think im gonna grab Cache soon too.

  • That volume slider at the bottom is less useful than I thought it would be, maybe that should be a playhead instead that can be dragged. I think that’d be a better use for that space 😊

    Yes, please.
    I would like this to finally replace Audioshare at one point.

    Have you thought about adding simple audio editing and other AS features?

  • edited April 12

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

  • @dwell said:

    That volume slider at the bottom is less useful than I thought it would be, maybe that should be a playhead instead that can be dragged. I think that’d be a better use for that space 😊

    Yes, please.
    I would like this to finally replace Audioshare at one point.

    Have you thought about adding simple audio editing and other AS features?

    Yes, would be great if this could fully replace AUM's File Player tbh, with all its features including control of playback speed, though I also understand that maybe wasn't the original intention and we're potentially giving Lewis a lot of extra work here 😅🙏

  • Maybe it’s just inexperience but I find the drag and drop system a hassle and rather just open or import a file.

  • @Meek3 said:
    Maybe it’s just inexperience but I find the drag and drop system a hassle and rather just open or import a file.

    Yeah, drag and drop can be a bit of a hassle tbh, you need to get a knack for it. Ultimately, anything dealing with files on iOS is just still a slightly subpar experience, even after all these years...

  • Let’s me add folders and works fine in standalone - in AUM says same folders contain no playable files?

  • @justaglove said:

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

    Thanks for the insight via discord @justaglove. Yeah, as I said, the way the note in the manual regarding iOS drag and drop is worded gives me the impression that it’s intended as a ‘stop asking us about this!’ message so I’m not surprised the question was ignored. And, who knows, maybe there are particular intricacies with Circa which mean it truly isn’t possible in that case?

    Maybe, just maybe, if it’s on the operating table, they will add import via the Files app as I suggested to them? That would do just fine by me. As you recommend, I won’t get me hopes up though! Cheers.

  • @Robin2 said:

    @justaglove said:

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

    Thanks for the insight via discord @justaglove. Yeah, as I said, the way the note in the manual regarding iOS drag and drop is worded gives me the impression that it’s intended as a ‘stop asking us about this!’ message so I’m not surprised the question was ignored. And, who knows, maybe there are particular intricacies with Circa which mean it truly isn’t possible in that case?

    Maybe, just maybe, if it’s on the operating table, they will add import via the Files app as I suggested to them? That would do just fine by me. As you recommend, I won’t get me hopes up though! Cheers.

    I'd hazard a semi educated guess that it's nothing specific to Circa. I still maintain it must be either that they don't know how to do it, or they don't want to put the time in to do it.

  • @Gavinski said:

    @Robin2 said:

    @justaglove said:

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

    Thanks for the insight via discord @justaglove. Yeah, as I said, the way the note in the manual regarding iOS drag and drop is worded gives me the impression that it’s intended as a ‘stop asking us about this!’ message so I’m not surprised the question was ignored. And, who knows, maybe there are particular intricacies with Circa which mean it truly isn’t possible in that case?

    Maybe, just maybe, if it’s on the operating table, they will add import via the Files app as I suggested to them? That would do just fine by me. As you recommend, I won’t get me hopes up though! Cheers.

    I'd hazard a semi educated guess that it's nothing specific to Circa. I still maintain it must be either that they don't know how to do it, or they don't want to put the time in to do it.

    Yeah, I tend to agree with you personally but, for whatever reason, correct or not, they seem to have decided that they’re not willing to look again at the drag and drop situation. My fingers are crossed for Files app based import.

  • @Gavinski said:

    @Robin2 said:

    @justaglove said:

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

    Thanks for the insight via discord @justaglove. Yeah, as I said, the way the note in the manual regarding iOS drag and drop is worded gives me the impression that it’s intended as a ‘stop asking us about this!’ message so I’m not surprised the question was ignored. And, who knows, maybe there are particular intricacies with Circa which mean it truly isn’t possible in that case?

    Maybe, just maybe, if it’s on the operating table, they will add import via the Files app as I suggested to them? That would do just fine by me. As you recommend, I won’t get me hopes up though! Cheers.

    I'd hazard a semi educated guess that it's nothing specific to Circa. I still maintain it must be either that they don't know how to do it, or they don't want to put the time in to do it.

    Has anyone checked if the DnD functionality works for Quanta2 yet? Cause that would be clutch, but now I’m guessing it don’t

  • @lewisleval can cache sync the same collections across multiple devices?

  • @coloringpad said:
    I bought it!

    Now I want things! 🤪

    Favorites

    Maybe different color dots to select and It sorts automatically. User gets to name the favorites folder.

    Like, a drum sample? Blue
    A long ambient sample? Purple
    A loop? Orange

    And when you search stuff, give the option to make a folder of it.

    Snares
    Favorited snares sift to top.

    Etc.

    Is the developer keeping tabs here? I want to send off my suggestions... Favorites would be clutch. I have thousands of samples I'd love to sort through!

    And +100 on having a play/pause button in the right place and a waveform preview.

  • @coloringpad said:

    @coloringpad said:
    I bought it!

    Now I want things! 🤪

    Favorites

    Maybe different color dots to select and It sorts automatically. User gets to name the favorites folder.

    Like, a drum sample? Blue
    A long ambient sample? Purple
    A loop? Orange

    And when you search stuff, give the option to make a folder of it.

    Snares
    Favorited snares sift to top.

    Etc.

    Is the developer keeping tabs here? I want to send off my suggestions... Favorites would be clutch. I have thousands of samples I'd love to sort through!

    And +100 on having a play/pause button in the right place and a waveform preview.

    I’m not sure how closely but he is in the forum and has commented in this thread.
    @lewisleval is the developer

  • @Squishy said:

    @Gavinski said:

    @Robin2 said:

    @justaglove said:

    @Gavinski said:

    @Robin2 said:

    @Gavinski said:

    @Robin2 said:
    Does anyone dare contacting Audio Damage to let them know that drag and drop into an Audio Unit is possible? When it comes to Circa, they insist it isn’t possible, or am I misunderstanding something? Surely this app and the others mentioned show that it is possible?

    It's because they use JUCE as a framework. Actually, drag and drop is possible with JUCE plugins, via workarounds. Audiomodern did it with Loopmix. But apparently it was hard work. So either Audio Damage don't know how to do it, or they may not think they can justify the time. But from what I know, if they think it's impossible, they're probably wrong

    Thanks for clarifying @Gavinski. I don’t think I’ve got the energy to try to argue the case with them though - that statement in the user manual makes me think they’re pretty sure they’re right even if they’re not. I’ve already suggested they add regular Files app based sample import if drag and drop isn’t possible so I feel I’d be pushing my luck to get in touch again to say, ‘actually, you might be wrong about drag and drop’! Shame, sample import of some sort would really be useful.

    No harm in asking. Just say: dragand drop is definitely possible on iOS, including with desktop JUCE ports. Loopmix by Audiomodern is just one example. What's the worst they can do? 👀

    Ha! I’m just thinking about their reputation for getting angry and blaming ignorant users who don’t understand things! That ‘no, there’s nothing we can do about it’ from the manual sounds like they’ve been asked about it many times and dug their heels in on their position - that note about drag and drop for iOS was the last thing to be added to the manual!

    AudioDamage said via discord that Circa is on the operating table at the moment. Someone asked about drag and drop a couple days ago and it seems like the question was ignored while reports made before/after were replied to promptly. So I would not get my hopes up lol

    Thanks for the insight via discord @justaglove. Yeah, as I said, the way the note in the manual regarding iOS drag and drop is worded gives me the impression that it’s intended as a ‘stop asking us about this!’ message so I’m not surprised the question was ignored. And, who knows, maybe there are particular intricacies with Circa which mean it truly isn’t possible in that case?

    Maybe, just maybe, if it’s on the operating table, they will add import via the Files app as I suggested to them? That would do just fine by me. As you recommend, I won’t get me hopes up though! Cheers.

    I'd hazard a semi educated guess that it's nothing specific to Circa. I still maintain it must be either that they don't know how to do it, or they don't want to put the time in to do it.

    Has anyone checked if the DnD functionality works for Quanta2 yet? Cause that would be clutch, but now I’m guessing it don’t

    Just checked and it doesn’t seem to accept drag and drop using slide over view in either standalone or AU mode. As you say, not surprising considering.

  • Does Cache support selecting, dragging and dropping multiple files at once? For apps like Outgrowth where you can drop in multiple files at once when creating presets.

  • @Squishy said:
    Does Cache support selecting, dragging and dropping multiple files at once? For apps like Outgrowth where you can drop in multiple files at once when creating presets.

    I don't see any way to multi select, but that would be useful for sure @lewisleval

  • An update for Cache is available now! Loading collections and folders is now far quicker than in previous versions, I’ve given the app a better method for handling data which makes everything far quicker, smoother and more reliable.

    The volume slider at the bottom is now a draggable playhead which also shows a waveform of your sample.

    Tapping a sample that’s playing now pauses it rather than restarts it (thanks Gavinski!)

    And there’s further bug fixes and improvements, including one that was stopping Cache playback in Logic for iPad.

  • Bought it and love it

  • @Gavinski said:

    @Squishy said:
    Does Cache support selecting, dragging and dropping multiple files at once? For apps like Outgrowth where you can drop in multiple files at once when creating presets.

    I don't see any way to multi select, but that would be useful for sure @lewisleval

    Good call. Or a drum sampler.

  • @Meek3 said:
    Bought it and love it

    Good to know.

  • @lewisleval I really like the idea here and the way this app works and I'm sure I'll get use out of it. but I bought it primarily to use with a Google Drive and I cannot get it to work - I'm following the instructions in the app for dealing with cloud drives. I cannot share a Google Drive folder - it will only work with individual files. Are you able to explore that sharing folders from cloud drives?

  • Audioshare workaround Update Coming! Was hoping to hear that.

  • Picked it up nice addition mainly for the drag and drop.

  • @Poppadocrock said:
    Audioshare workaround Update Coming! Was hoping to hear that.

    >

    That update was released about 5 days ago.

  • @lewisleval said:
    An update for Cache is available now! Loading collections and folders is now far quicker than in previous versions, I’ve given the app a better method for handling data which makes everything far quicker, smoother and more reliable.

    The volume slider at the bottom is now a draggable playhead which also shows a waveform of your sample.

    Tapping a sample that’s playing now pauses it rather than restarts it (thanks Gavinski!)

    And there’s further bug fixes and improvements, including one that was stopping Cache playback in Logic for iPad.

    This is so much faster! Kudos. Love the waveform view.

    It would be great if we could edit the top-level collection names for those cases (like when choosing an app’s folder, which is Documents regardless of the app) where the actual folder name isn’t ideal. If there were a way (I don’t know if it is possible) to choose to reveal the original in Files app when long-pressing that would be handy.

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