Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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Comments
totally understand if this is not possible, but especially for the Consoles Channel and Bus, where you might want a bunch of AUV3 windows open at the same time, if there was a way to reduce the number of controls on screen or even reconfigure to a vertical type layout.
again I understand this is a big big ask and very likely not even possible.
I am really interested in the console emulations. I currently have a 47 track project running in Cubasis with 8 group tracks. All tracks have a console plugin either a channel or a buss and I want to say it’s awesome. I have the sound and vibe of an analog desk. It’s like Christmas.
The interface in Garageband is a bit limiting…

It’s a wee bit difficult to select the items I want.
Particularly trying to scroll through the categories.
I'm leaning towards the randomize + limiter route. Maybe add a warning by some effects? what do you think? I'm assuming mostly grownup users, but guardrails are ok as long as you can turn them off in settings.
The next build will have Very Dangerous Random, I trust that all beta users use it with extreme caution.
And a very stupid question to the audience: what limiter should I use? I'm assuming one of Chris' would work, what do you think? Before I do a day in a rabbit hole.
I noticed that many daws default to that rack size, am I correct in assuming that GB does not allow the user to expand an effect beyond rack height?
If so we're doing a rack-height ui, but it'll take a minute, I'm picky.
Check out the scroll in the next build, lemme know if it addresses this.
Yes, that sort of half-screen window was the original norm for AUv3. I believe the idea was that the screen could be shared by a plugin on top and a keyboard or sequencer in the bottom half. This was when iOS windowing was pretty primitive. AUM defaults to this, but allows many other options.
New build out btw.
Build 4 — changes since build 1
Fixed: missing manufacturer name. Caused the plugin to not appear in Koala.
plugin now groups under "Airwindows".
Undo / Redo — full session history: fader/pot moves, Randomize, Reset, and effect switches, walking back across effect boundaries. Chips next to Reset.
Every plugin should have an undo button.
Randomize — "Random" dice button next to Reset; stepped params land on valid settings, In/Out left alone.
Guardrails for this have not been set, so put a limiter after the plugin.
Favorites — star an effect (right of the name box, or in the browser); favorites collect in a pinned "Favorites" group in the browser. Syncs between the standalone app and the plugin via App Group.
Unified scroll — parameter grid + description scroll together; empty space scrolls, touching a control drives
it (two controls grabbable at once).
8 new effects (now 512) — ADClip9, BezEQ3, Suzan, kCyberCity, kRockstar, Longhand, PurestConsole4Buss/Channel — plus ~19 upstream DSP bug-fixes.
Cleaner descriptions — stripped scraped website crud (download links, license boilerplate) from effect text.
Build 2:
Effect/params restored correctly when a host reopens a session.
This is terrific work. Thanks!
you are a fucking genius. we are gonna build a statue now.
Damn straight ^. This is an absolute goldmine, and I would never have tried any of it if not for this plugin.
Has anyone else tried SoftClock3? I have to say this is one of the most intriguing musical concepts I've ever come across. I love it!
I wonder if there's any way it can be synced to host tempo? I'm itching to use it in my next Loopy Pro session. I can still do it, but it'll be a lot easier to use if the clocks start in sync.
There have been some amazing contributions to iOS of late. This is sitting towards the top of the list.
Nice to habe randomize, thnx. Might be beyond the work you want to put in, but when you have randomise it’s also useful to have ability to lock things so they won’t be randomized. Audiothing apps do this very well.
I watched Chris’ YouTube vid covering it but haven’t tried incorporating it yet. A very cool approach to rhythm indeed. A stand-alone app built around and fleshing out the concept would be awesome for sure
I think one of the real challenges will be to keep up with Chris adding new effects frequently and then pushing out an update to the AppStore and get it approved within a reasonable time-frame