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What's this about? - Spacecraft Granular

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Comments

  • @_ki said:

    @deltaVaudio said:
    If any of you guys know of ANY AU that can load files from within a host using any other way, please let me know and I'll see if I can get inspiration. Personally I haven't found any so far...

    The Layr AU from LivingMemory software shows the filepicker when importing and exporting presets and banks. It looks like the standard one and even depends on the AU window size.

    It also shows the same filepicker if you disable iCloud Drive (but iCloud is greyed out with in).

  • At the beginning of band rehearsals I usually take my iPad along, to show off to the guys in the band what they're missing. It always goes wrong - an impressive demo of Zeeon powered by Steppolyarp will have me scrabbling to find a preset, resulting in a series of disappointing blips and squeaks, or I'll ruin a demo of Borderlands with completely inappropriate samples.

    Thought I'd show offSpacecraft yesterday, fully expecting to muck it up. Launched the app, and just spent a few minutes playing the default samples and it sounded brilliant - got a sequence going, and they were all totally impressed. Bearing in mind they're all hardware synth owners - Moogs, modulars and whatnot, they're a tough crowd to impress.

    Just shows what a cool, usable app this is - bang, straight in there. Can't wait for the sync options.

  • @chris_foster said:

    @deltaVaudio said:
    Here's a demo of the sync feature in beta. It's unlisted....

    I'll make it listed once it's released :)

    That sounds like a modular setup from 0:55, very impressive sound quality.

    Totally missed this. Cool!

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  • @Dawdles I put them up on me website when it was originally requested :)

    https://www.deltavaudio.com/about/

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  • edited July 2018

    @deltaVaudio not sure if this has been raised by anoyone else, but I notice if I use the import sample file option twice (so to search my iPad for a different sample), it reverts to displaying the standard Files folders. Clicking the Audioshare folder on the left just brings the same Files list up again, and even clicking a folder that's being displayed (e.g. LayR), just shows the same list of folders. Seems to be stuck in a loop.

    First time I use it it works fine, and I can see all my Audioshare files and folders, but when I try again I can't access it.

    Be interested to know if this is just an issue with mine, or others can replicate this.

  • edited July 2018

    Guys, a really wonderful thing has happened over the last couple of days. As I've mentioned before, SpaceCraft is developed with the JUCE framework. I've got together with the JUCE guys last night to discuss the iOS AU stuff, in particular the file loading in AU which as it stands was one of the major things holding back this app from being an 'official' AUv3 app.

    So, thanks to an awesome guy called Fabian on the JUCE dev team,** I can now load files inside the AU window AND file load/save in general now works WITHOUT iCloud drive enabled**.

    What's also really great is that this functionality will be included in a future version of JUCE so that developers in future will have this capability out of the box, this can only help the iOS music scene. This is one killer framework!

    Audioshare fanatics, don't worry, I'm still going to implement this functionality, I hope it can also be included within JUCE out of the box for the same reasons above! I can really see why there is demand for Audioshare, it's a very impressive app and I've talked to the JUCE guys specifically about this.

    Finally, it will take a while to get this through proper beta testing (I will include it in the sync update) but I'm hoping you can update to it by next weekend. Anybody interested to get on the beta please PM me.

  • edited July 2018
    The user and all related content has been deleted.
  • edited July 2018

    .

  • @deltaVaudio Awesome news man! This app is turning out to be the best investment I’ve made in a long time. Love your passion and focus on doing great things.

  • @deltaVaudio said:

    That's awesome :)
    Will it copy and save the audio File in the Spacecraft app space or just load it from the destination each time, either way is the file saved in the AU session? (state-saving)

  • @carnbot when I was discussing with the JUCE team last night I used beathawk as an example of an app that can load the native file chooser inside the AU hosted gui, so many thanks for pointing that out!

    State saving is still not implemented for either files or parameters but I'll be tackling that over the weekend (whilst the above stuff is in beta testing).

    And to answer your question, spacecraft doesn't create any local copies of the files, it just loads the file into memory. Why do you ask?

  • @deltaVaudio said:
    @carnbot when I was discussing with the JUCE team last night I used beathawk as an example of an app that can load the native file chooser inside the AU hosted gui, so many thanks for pointing that out!

    State saving is still not implemented for either files or parameters but I'll be tackling that over the weekend (whilst the above stuff is in beta testing).

    And to answer your question, spacecraft doesn't create any local copies of the files, it just loads the file into memory. Why do you ask?

    Glad it helped :)

    Yeah I was just wondering in the future if/when Spacecraft gets state-saving whether it will copy the file into the spacecraft app space then or just use it from the source location. Some apps do one, some the other.

    For example I just found out that upcoming granular synth Quanta copies the sample in to the file space for manipulation and editing, so do apps like idensity.

  • @Carnbot I haven't really spent any time thinking about it but now that you mention it, having a local copy in storage of whatever file has been loaded would be a nice way of state-saving for the source audio. Cheers

  • @deltaVaudio said:
    Guys, a really wonderful thing has happened over the last couple of days. As I've mentioned before, SpaceCraft is developed with the JUCE framework. I've got together with the JUCE guys last night to discuss the iOS AU stuff, in particular the file loading in AU which as it stands was one of the major things holding back this app from being an 'official' AUv3 app.

    So, thanks to an awesome guy called Fabian on the JUCE dev team,** I can now load files inside the AU window AND file load/save in general now works WITHOUT iCloud drive enabled**.

    What's also really great is that this functionality will be included in a future version of JUCE so that developers in future will have this capability out of the box, this can only help the iOS music scene. This is one killer framework!

    Audioshare fanatics, don't worry, I'm still going to implement this functionality, I hope it can also be included within JUCE out of the box for the same reasons above! I can really see why there is demand for Audioshare, it's a very impressive app and I've talked to the JUCE guys specifically about this.

    Finally, it will take a while to get this through proper beta testing (I will include it in the sync update) but I'm hoping you can update to it by next weekend. Anybody interested to get on the beta please PM me.

    Fantastic...major moves being made!

  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
  • @Dawdles said:
    @deltaVaudio said:

    @Carnbot I haven't really spent any time thinking about it but now that you mention it, having a local copy in storage of whatever file has been loaded would be a nice way of state-saving for the source audio. Cheers

    It would be ideal if this duplication when saving could be made optional. The thing that got me most hyped from your revelations yesterday was that this felt like the dawn of the ios age where its finally equal to desktop in terms of being able to have one global shared sample folder that's accessible by all daws and all plugins. For me the only time a sample should really be copied is when there's destructive editing.

    This is just the ideal though, I dunno how hard apple make this stuff :( So if copying the file makes things much easier than it's not the end of the world at all ;) Either way will be great!

    If I understand you correctly I actually don’t want one global sample where all apps are rooted to. I need to save the sample with the specific app folder or it would be impossible to make working projects plus if you lose the one existing sample you are screwed.

  • The user and all related content has been deleted.
  • @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:
    @deltaVaudio said:

    @Carnbot I haven't really spent any time thinking about it but now that you mention it, having a local copy in storage of whatever file has been loaded would be a nice way of state-saving for the source audio. Cheers

    It would be ideal if this duplication when saving could be made optional. The thing that got me most hyped from your revelations yesterday was that this felt like the dawn of the ios age where its finally equal to desktop in terms of being able to have one global shared sample folder that's accessible by all daws and all plugins. For me the only time a sample should really be copied is when there's destructive editing.

    This is just the ideal though, I dunno how hard apple make this stuff :( So if copying the file makes things much easier than it's not the end of the world at all ;) Either way will be great!

    If I understand you correctly I actually don’t want one global sample where all apps are rooted to. I need to save the sample with the specific app folder or it would be impossible to make working projects plus if you lose the one existing sample you are screwed.

    Each to their own :) But obviously within a global shared sample folder you’re free to create/nest any new folders you like and organise it in any way you wish, then point any app toward wherever/any folder you like, so it’s win/win really ;)

    Ableton has the ‘collect all and save’ option for when you wish to share a project or whatever..ableton doesn’t duplicate and save samples every time you reference one in your sample library. There’s no need.. but yeah, that kind of ‘save everything’ option would sometimes be needed too.

    It’s not a huge deal either way, I have plenty memory left in my iPad atm, just seems like the logical evolution to me? Just my 2cents, YMMV :)

    @deltaVaudio will it be possible to audition files in the AU when browsing to import? Or Apple restricted maybe?

    I collect and save all in ableton, I need to have all samples within the the project. I also like samples and presets within each app I use especially on iOS. The modular nature of music nowadays means it is important to be able to ‘if the app is capable’ to store all samples within a folder native to the app. Storage space is not an issue anymore with cloud based access plus the risk of losing a sample when you have a deadline is scary.

  • edited July 2018
    The user and all related content has been deleted.
  • edited July 2018

    @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:
    @deltaVaudio said:

    @Carnbot I haven't really spent any time thinking about it but now that you mention it, having a local copy in storage of whatever file has been loaded would be a nice way of state-saving for the source audio. Cheers

    It would be ideal if this duplication when saving could be made optional. The thing that got me most hyped from your revelations yesterday was that this felt like the dawn of the ios age where its finally equal to desktop in terms of being able to have one global shared sample folder that's accessible by all daws and all plugins. For me the only time a sample should really be copied is when there's destructive editing.

    This is just the ideal though, I dunno how hard apple make this stuff :( So if copying the file makes things much easier than it's not the end of the world at all ;) Either way will be great!

    If I understand you correctly I actually don’t want one global sample where all apps are rooted to. I need to save the sample with the specific app folder or it would be impossible to make working projects plus if you lose the one existing sample you are screwed.

    Each to their own :) But obviously within a global shared sample folder you’re free to create/nest any new folders you like and organise it in any way you wish, then point any app toward wherever/any folder you like, so it’s win/win really ;)

    Ableton has the ‘collect all and save’ option for when you wish to share a project or whatever..ableton doesn’t duplicate and save samples every time you reference one in your sample library. There’s no need.. but yeah, that kind of ‘save everything’ option would sometimes be needed too.

    It’s not a huge deal either way, I have plenty memory left in my iPad atm, just seems like the logical evolution to me? Just my 2cents, YMMV :)

    @deltaVaudio will it be possible to audition files in the AU when browsing to import? Or Apple restricted maybe?

    I collect and save all in ableton, I need to have all samples within the the project. I also like samples and presets within each app I use especially on iOS. The modular nature of music nowadays means it is important to be able to ‘if the app is capable’ to store all samples within a folder native to the app. Storage space is not an issue anymore with cloud based access plus the risk of losing a sample when you have a deadline is scary.

    Yeah but with something like Spacecraft where there’s no destructive sample editing and so much gold to be found within the same sample file, you might end up saving 20 different patches based on 20 different sample zones, different sequences and different params, but all using the same single sample. I know I could easily end up with this amount of saves just within an hour using only the factory samples for example.....If you’re saving a long wav 20 times, before you know it you’re approaching 1gb....vs 30mb storage used if apps just go the ableton route and are able to reference files from a samples folder/s. Duplicating and having samples spread all over the place in files app seems crazy to me except for when you want to export a preset or something similar...Agreed that base would need to be covered in some way too though.

    When making music I need to capture what I did in the moment and to be able to return to that moment with out any issue or lose of data. I have about half a terabyte of samples currently in Dropbox. When I choose a sample from Dropbox and open it in a app I want that sample to be allocated with that app not with the original sample in a folder I will never find again. If it means duplication at the time I don’t mind at all because once I get what I want. I can easily delete previous versions, free up the space and it takes about 20 seconds.

    This feels like highjacking the subject topic now so we can always start a separate link if needed to talk more. Cheers man. ✌️

  • The user and all related content has been deleted.
  • @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:

    @[Deleted User] said:

    @Dawdles said:
    @deltaVaudio said:

    @Carnbot I haven't really spent any time thinking about it but now that you mention it, having a local copy in storage of whatever file has been loaded would be a nice way of state-saving for the source audio. Cheers

    It would be ideal if this duplication when saving could be made optional. The thing that got me most hyped from your revelations yesterday was that this felt like the dawn of the ios age where its finally equal to desktop in terms of being able to have one global shared sample folder that's accessible by all daws and all plugins. For me the only time a sample should really be copied is when there's destructive editing.

    This is just the ideal though, I dunno how hard apple make this stuff :( So if copying the file makes things much easier than it's not the end of the world at all ;) Either way will be great!

    If I understand you correctly I actually don’t want one global sample where all apps are rooted to. I need to save the sample with the specific app folder or it would be impossible to make working projects plus if you lose the one existing sample you are screwed.

    Each to their own :) But obviously within a global shared sample folder you’re free to create/nest any new folders you like and organise it in any way you wish, then point any app toward wherever/any folder you like, so it’s win/win really ;)

    Ableton has the ‘collect all and save’ option for when you wish to share a project or whatever..ableton doesn’t duplicate and save samples every time you reference one in your sample library. There’s no need.. but yeah, that kind of ‘save everything’ option would sometimes be needed too.

    It’s not a huge deal either way, I have plenty memory left in my iPad atm, just seems like the logical evolution to me? Just my 2cents, YMMV :)

    @deltaVaudio will it be possible to audition files in the AU when browsing to import? Or Apple restricted maybe?

    I collect and save all in ableton, I need to have all samples within the the project. I also like samples and presets within each app I use especially on iOS. The modular nature of music nowadays means it is important to be able to ‘if the app is capable’ to store all samples within a folder native to the app. Storage space is not an issue anymore with cloud based access plus the risk of losing a sample when you have a deadline is scary.

    Yeah but with something like Spacecraft where there’s no destructive sample editing and so much gold to be found within the same sample file, you might end up saving 20 different patches based on 20 different sample zones, different sequences and different params, but all using the same single sample. I know I could easily end up with this amount of saves just within an hour using only the factory samples for example.....If you’re saving a long wav 20 times, before you know it you’re approaching 1gb....vs 30mb storage used if apps just go the ableton route and are able to reference files from a samples folder/s. Duplicating and having samples spread all over the place in files app seems crazy to me except for when you want to export a preset or something similar...Agreed that base would need to be covered in some way too though.

    When making music I need to capture what I did in the moment and to be able to return to that moment with out any issue or lose of data. I have about half a terabyte of samples currently in Dropbox. When I choose a sample from Dropbox and open it in a app I want that sample to be allocated with that app not with the original sample in a folder I will never find again. If it means duplication at the time I don’t mind at all because once I get what I want. I can easily delete previous versions, free up the space and it takes about 20 seconds.

    This feels like highjacking the subject topic now so we can always start a separate link if needed to talk more. Cheers man. ✌️

    Ah yeah that makes sense if pulling from a huge Dropbox pool. I don’t use cloud stuff so I just have a 40gb sample pool on my iPad for portable. Different situation to you ;) I can see why you’d want to import a duplicate to local each time :) yup, thread derailing! Let’s leave it there ;)

    🙂

  • @Dawdles and @[Deleted User] , This is actually really useful to see both perspectives, I'll refer back to that discussion when I'm implementing state saving the ultimately presets.

    Currently the temp sync feature is in beta testing and file saving within AU (and without icloud drive!) has already been submitted to apple for review and will enter the same beta test any moment now. So the forthcoming update will be a big one!

    I think I'll start looking into state saving this weekend :)

  • Wow your updates might even be out before Quanta is released! We live in very exciting times musically. Look forward to your updates. Thank so much.

  • edited July 2018

    Good news here is that thanks to this post I've managed to point Chris Randall in the direction of Fabian and now Quanta is getting this functionality too :)

    @deltaVaudio said:

    So, thanks to an awesome guy called Fabian on the JUCE dev team,** I can now load files inside the AU window AND file load/save in general now works WITHOUT iCloud drive enabled**.

  • edited July 2018

    @Carnbot said:
    Good news here is that thanks to this post I've managed to point Chris Randall in the direction of Fabian and now Quanta is getting this functionality too :)

    @deltaVaudio said:

    So, thanks to an awesome guy called Fabian on the JUCE dev team,** I can now load files inside the AU window AND file load/save in general now works WITHOUT iCloud drive enabled**.

    Awesome, Fabian is a total legend! There was another issue with with multi AU instances where the file loader would always appear in the first instance (which is in the forthcoming update of SC) but apparently that's been fixed too now :)

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