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Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Auria Pro Wishlist

2

Comments

  • 5 - Bounce in place button: could be placed in the audio track headers in the same position that the "e" that opens the virtual intruments GUI is located in the MIDI track headers.

  • @theconnactic said:
    5 - Bounce in place button: could be placed in the audio track headers in the same position that the "e" that opens the virtual intruments GUI is located in the MIDI track headers.

    Bounce in place for tracks with no items

  • There has been a lot of talk about a universal keyboard, but I would like to see other playing interfaces too - maybe a Thumbjam-like one and a guitar strumming type interface. I know you can use external controllers, but nice to have the options built in. Plus some good ideas already mentioned in thus thread!

  • I just would like to kindly remember everyone that Auria is primarily meant as a audio recording/editing/mixing/mastering software rather than being deep on the midi side. I also think that any midi improvement will be gold but also that rim should keeping focus on the core of his software.

  • Auria alrady have a robust audio engine and audio editing capabilities that leave nothing to be desired, even compared with most Desktop DAWs. Thus, MIDI is main field of improvement IMO, despite already being better than the iOS competition (MTS, Cubasis etc), because it's the area where it still lags behind the major Desktop alternatives.

  • I agree - MIDI in Auria Pro already has capabilities that other apps don't, and improving that even further and making things more robust is definitely a top priority IMO to continue to round out AP as an outstanding all-round iOS DAW.

    The other things mentioned here are also good to have - by no means saying they're not :+1: - (including loop recording / takes / layers :wink: )

  • 6 - a simpler way to add tracks (GB style being the optimal solution unless Rim comes up with an even better idea).

  • I'd like to see a correlation meter either on the master channel in the mixer view or next to the cpu and disk meters, enabled in options. Also like to see the desktop versions of psp old timer and vintage warmer, implemented like how old timer on desktop has the mini version and expanded version in the same plug.

  • 7 - metering plug-in, available for individual tracks, subgroups and/or the master track.

  • 8 - the current Undo behavor undoes copy actions, which is preposterous and an absolute workflow killer. So I'd like it only to undo pastes, but preserved copied regions/notes until a new one is copied or cut. Likewise, actions such as mute/solo/arm record should not be subject to Undo/Redo IMO.

  • 9 - i think it's a much needed feature: the ability to record the MIDI and audio data that is played in the count-in of a recording take, like Logic Pro does.

    Sometimes, due to poor timing, a MIDI note would happen to be played a few ticks before the first beat of the take (that is, somewhere between it and the 4th beat of the count-in) and it won't show up in the recorded data as a result.

    Equally bad with audio when this happens: the result would be a wave without its transient, which kills the character of the sound and sometimes introduces artifacts such as clicks and distortion.

    I know there are workarounds for it, like starting the take a bar before the actual begining, but this slow down the workflow IMO.

  • lower price lol

  • @carol said:
    lower price lol

    Lol!

  • 10 - unlimited markers. The four "go to marker n" commands in the transport menu could be replaced by "go to the first marker", "go to the last marker", "go to the next marker" and "go to the previous marker".

  • More optimization. I get the out of resources message a lot on my iPad Pro with only about 10 audio tracks, very few plugins.

  • What about your settings, @gburks? What's the buffer settings, for example? I use a lot of plug-ins and my track counts usually exceed 20, and I have a first gen Air, but my rule of thumb is never to use an advanced plug-in (eg FabFilter) alongside unbounced/unfrozen MIDI tracks, because iOS requires the buffer to be set to 512 with MIDI. So I bounce everything, set the buffer to 4096 and have fun then. :)

  • @mschenkel.it said:
    I just would like to kindly remember everyone that Auria is primarily meant as a audio recording/editing/mixing/mastering software rather than being deep on the midi side. I also think that any midi improvement will be gold but also that rim should keeping focus on the core of his software.

    I don’t know what Auria is primarily meant for, but I bought Auria Pro because it got MIDI and software instruments. I don’t remember any warnings about that being a lower priority. The newer features should probably get more attention.

  • I think understand what @mschenkel.it is getting at (I'm not saying I agree or disagree with him). Auria was originally released as an audio DAW; there was no intention of including MIDI. It was only after repeated "hounding" (ok, begging) that Rim agreed to add MIDI. True early adopters bought Auria for recording audio. I can see where some of these users may be disappointed or frustrated by the focus on MIDI. Many of the audio improvements that have been implemented would have arrived earlier and some, such as layered loop recording, likely would have been added by now.

  • @gburks said:
    More optimization. I get the out of resources message a lot on my iPad Pro with only about 10 audio tracks, very few plugins.

    As @theconnactic says, check your latency settings. With it set to 4096 you should easily be able to run 25 inserts.

  • edited February 2016

    Regarding optimisation, as far as I can gather (from the Auria forum), Rim says AP is highly optimised already, but an iOS bug is causing high CPU spikes and this should be fixed in iOS 9.3 (?)
    As it is, working with MIDI (particularly fabfilter synths) isn't ideal, in my view (from the high CPU use perspective). Constantly bouncing down is not the way a lot of people work.

  • 11 - The ability of renaming tracks from the arrangement view, and of changing the track order from the mixer view. The latter must be hard to deliver, since even large developing teams such as Logic's are yet to implement it after all this years, but the former should not be that difficult and would help improving the workflow a lot.

  • P.S.: iOS 9.2.x was a complete fiasco. Shame on you, Apple!

  • 12 - The ability of renaming regions (Garageband iOS-style).

  • @MrNezumi said:
    I think understand what @mschenkel.it is getting at (I'm not saying I agree or disagree with him). Auria was originally released as an audio DAW; there was no intention of including MIDI. It was only after repeated "hounding" (ok, begging) that Rim agreed to add MIDI. True early adopters bought Auria for recording audio. I can see where some of these users may be disappointed or frustrated by the focus on MIDI. Many of the audio improvements that have been implemented would have arrived earlier and some, such as layered loop recording, likely would have been added by now.

    Auria Pro is a new more expensive app. On the iPad, I work primarily with software instruments/samples. I waited specifically for MIDI, and chose it over Cubasis on that basis. In researching to buy AP, MIDI was the main feature that distinguished the Pro version from the original, and made the app competitive with what could be considered a complete DAW. I saw no suggestion from the developer that the new MIDI capability was just a quick add-on to appease some existing customers, and not a whole new app to reach a new market. I'm part of that new market for the MIDI implementation, and paid for the "Pro" app. If original users are disappointed with the original app they bought, they should take that up with Rim, and have him update Auria, the audio recording version, to include audio improvements.

  • @lovadamusic said:

    @MrNezumi said:
    I think understand what @mschenkel.it is getting at (I'm not saying I agree or disagree with him). Auria was originally released as an audio DAW; there was no intention of including MIDI. It was only after repeated "hounding" (ok, begging) that Rim agreed to add MIDI. True early adopters bought Auria for recording audio. I can see where some of these users may be disappointed or frustrated by the focus on MIDI. Many of the audio improvements that have been implemented would have arrived earlier and some, such as layered loop recording, likely would have been added by now.

    Auria Pro is a new more expensive app. On the iPad, I work primarily with software instruments/samples. I waited specifically for MIDI, and chose it over Cubasis on that basis. In researching to buy AP, MIDI was the main feature that distinguished the Pro version from the original, and made the app competitive with what could be considered a complete DAW. I saw no suggestion from the developer that the new MIDI capability was just a quick add-on to appease some existing customers, and not a whole new app to reach a new market. I'm part of that new market for the MIDI implementation, and paid for the "Pro" app. If original users are disappointed with the original app they bought, they should take that up with Rim, and have him update Auria, the audio recording version, to include audio improvements.

    I'm also a Reaper user. Which actually had almost the same way around of Auria about midi. And if you are looking for a midi workflow a la fruity loops right now just don't get reaper. Not 8 years ago and not even now because, even if it did enormous leaps toward respect of midi state in 2008, still it is not no Ableton nor FLS. Reaper Still is primarily aimed to recording artist, because the market is there and not with midi artists which are definitely a few.
    BUT
    being Auria the first of its own kind on portable devices, aka a full desktop featured daw, will definitely take sometime to get somewhere near a desktop SW but if users get along with it and keep reporting to rim bugs, feature requests, workarounds and so on the dev's engagement will stay high and that "sometime" I said before could become "some-less-time". And keep in mind that Auria's midi is at v 1.0.0, along with one of the worse iOS ever in regard of IAA.
    Wavemachine labs is an indie developer which is paying great attention to its userbase, so we userbase should make profit of that.
    And keep in mind what you're paying: but for a couple of exeptions(FLS, reaper non commercial license, traction, ardour And dunno which other) any other full feature daw won't cost less than 5 times Auria's costs. And also the internal plugin prices are a steal.

  • @mschenkel.it said:

    @lovadamusic said:

    @MrNezumi said:
    I think understand what @mschenkel.it is getting at (I'm not saying I agree or disagree with him). Auria was originally released as an audio DAW; there was no intention of including MIDI. It was only after repeated "hounding" (ok, begging) that Rim agreed to add MIDI. True early adopters bought Auria for recording audio. I can see where some of these users may be disappointed or frustrated by the focus on MIDI. Many of the audio improvements that have been implemented would have arrived earlier and some, such as layered loop recording, likely would have been added by now.

    Auria Pro is a new more expensive app. On the iPad, I work primarily with software instruments/samples. I waited specifically for MIDI, and chose it over Cubasis on that basis. In researching to buy AP, MIDI was the main feature that distinguished the Pro version from the original, and made the app competitive with what could be considered a complete DAW. I saw no suggestion from the developer that the new MIDI capability was just a quick add-on to appease some existing customers, and not a whole new app to reach a new market. I'm part of that new market for the MIDI implementation, and paid for the "Pro" app. If original users are disappointed with the original app they bought, they should take that up with Rim, and have him update Auria, the audio recording version, to include audio improvements.

    I'm also a Reaper user. Which actually had almost the same way around of Auria about midi. And if you are looking for a midi workflow a la fruity loops right now just don't get reaper. Not 8 years ago and not even now because, even if it did enormous leaps toward respect of midi state in 2008, still it is not no Ableton nor FLS. Reaper Still is primarily aimed to recording artist, because the market is there and not with midi artists which are definitely a few.
    BUT
    being Auria the first of its own kind on portable devices, aka a full desktop featured daw, will definitely take sometime to get somewhere near a desktop SW but if users get along with it and keep reporting to rim bugs, feature requests, workarounds and so on the dev's engagement will stay high and that "sometime" I said before could become "some-less-time". And keep in mind that Auria's midi is at v 1.0.0, along with one of the worse iOS ever in regard of IAA.
    Wavemachine labs is an indie developer which is paying great attention to its userbase, so we userbase should make profit of that.
    And keep in mind what you're paying: but for a couple of exeptions(FLS, reaper non commercial license, traction, ardour And dunno which other) any other full feature daw won't cost less than 5 times Auria's costs. And also the internal plugin prices are a steal.

    I use Logic on the desktop. Good to have more, but I don't require all the same features on my iPad.

    I wasn't complaining about Auria Pro. I still haven't gotten completely comfortable with it, but that could be because I haven't had the time I'd like. Where I'm at, I think it's a great bargain, and no surprise that Rim also needs time to fix and develop the new features. I was suggesting that MIDI should be no less a priority for the developer, especially because the MIDI sequencer and Lyra are new developments. I can understand that everyone has their own vision of what AP should be for their own needs, but the reality is that it's no longer just an audio recorder/mixer. We're buying a relatively complete DAW, and that makes a broader market of expectations.

  • edited February 2016

    Lower upgrade price to Pro for those who'd already ponied up the original $50 but couldn't really even use the the app without crashing until the last update (2 yrs later)

    That would be cool. ;)

  • Been playing with aum a bunch. Picked it up for the phone. It's a beautiful little thing, great for doing ideas, fast and pretty easy. But while it uses fewer resources than Auria, I'm reminded what an incredible feature set Auria possesses. I don't know that I'm craving anything. Just more time to play. ;)

  • I just want to be clear about this; in the above post I was just speculating about the reason behind someone else's post. I was not stating my feelings or opinion. And probably Rim intended to add MIDI at some point from the get-go, but it was not something touted like it was a year or so after release. It was made as an audio-only app. Later on Rim said MIDI would be added (as opposed to a "whole new app"). As for my opinion - I bought Auria for what it did at the time I bought it (audio only) and I got more than my money's worth from it. I have upgraded to Pro and continue to believe it is a great app and a great value.

  • It's a great app and great value indeed!

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