Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Drum Session......It's here!! :) Yay

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Comments

  • @TrustButVerify said:
    @DerekBuddemeyer Derek, I own that app but am a complete beginner with respect to programming drum parts. Can I ask the approach to "humanizing" drums in the app? Auria Pro has humanize, RockDM and Funk Drummer have a variation slider. Can the program do this automatically, do you rely on the variation in the presets you provide, or something else? Thanks!

    The humanize in Auria Pro is very different to the Swing or Jam intensity sliders in Rock DM and the other Luiz Martinez apps (Funk Drummer, Soft Drummer etc). Basically humanize in Auria will shift the timings and/or velocity of the notes slightly by random values, whereas the sliders in Rock DM will add swing (slight syncopation of the eighth notes) and additional fills.

    The Jam intensity slider in Rock DM is pretty awesome, and creates some very natural-sounding drumming. Another feature I love, this time from DrumPerfect, is the ability to slide notes backwards or forwards in time slightly to create different groove feels.

  • I'm anxiously awaiting the release!
    This is going to be soooo awesome!

    Will it work on an iPhone 5s?

  • @MusicMan4Christ said:
    I'm anxiously awaiting the release!
    This is going to be soooo awesome!

    Will it work on an iPhone 5s?

    Yes, iPhone 5 is the minimum

  • edited December 2016

    Having fun mixing up mayhem in drum session once again today. I really like working in groups across loop packs for very nice results by overlapping one loop with another loop or sometimes a fill stopped short and finished with another fill in the same bar. You begin to get an idea very quickly that 3600 loops gives an exponentially large number of possible variations available to work with!

  • @Tritonman said:
    Having fun mixing up mayhem in drum session once again today. I really like working in groups across loop packs for very nice results by overlapping one loop with another loop or sometimes a fill stopped short and finished with another fill in the same bar. You begin to get an idea very quickly that 3600 loops gives an exponentially large number of possible variations available to work with!

    Yes....it's almost mind boggling....just wait until we introduce more loop packs with 500-1000 loops in each... muahahaha

  • Update in review...should be available in next day or two:

    1.Quantize feature
    2.group drag and group delete patterns in timeline
    3.audiocopy bug
    4.several smaller bugs
    5.easier to use piano roll

    Still working on other features...LINK is one of them

  • Awesome!!! Can't wait for LINK. Derek, any plans for midi sync or a way to have say Modstep or Cubasis start/Stop Drum Session?
    Was working with Modstep and it really rocks for laying down midi loops while Drum Session plays in bachkground. But I couldn't sync start DS to either

  • @DerekBuddemeyer said:
    Update in review...should be available in next day or two:

    1.Quantize feature
    2.group drag and group delete patterns in timeline
    3.audiocopy bug
    4.several smaller bugs
    5.easier to use piano roll

    Still working on other features...LINK is one of them

    Really impressive effort. Looking forward.....

  • @MusicMan4Christ said:
    Awesome!!! Can't wait for LINK. Derek, any plans for midi sync or a way to have say Modstep or Cubasis start/Stop Drum Session?
    Was working with Modstep and it really rocks for laying down midi loops while Drum Session plays in bachkground. But I couldn't sync start DS to either

    Will LINK achieve that?

  • edited December 2016

    I'm not sure. I think it will definitely ensure all apps will run tightly synchronized but, I'm not sure if the start and stop will work with just LINK. Anyone out there know this stuff?

    This is critical and top of my list for me, as I have to be able to do that so that when I am recording inside Modstep or Cubasis, they auto start and auto stop Drum Session. I know that Gadget has link but I am not sure how it is supposed to be designed for it to work. Maybe you can reach out to the Audiobus team and see how that works, cause i would love it if it worked inside Audiobus too, as audiobus is the standard and it has a built in Global start stop that works with a lot of apps..

    Thanks so much for looking into this Derek, this is one awesome, truly amazing app, that will make non drummers dreams come true of finally making realistic sounding drum tracks in IOS, in minutes, not hours or days!

  • @DerekBuddemeyer said:
    Update in review...should be available in next day or two:

    1.Quantize feature
    2.group drag and group delete patterns in timeline
    3.audiocopy bug
    4.several smaller bugs
    5.easier to use piano roll

    Still working on other features...LINK is one of them

    What does/will number 2 do? In detail?

  • How will the group drag work? Was thinking copy between markers would work really sweetly.

  • hmm group drag and not only one pattern

  • 1.0.3 is out

  • Thanks and update in progress.

  • Update is live...

    Piano roll is awesome now

    Group drag is working

    AudioCopy fixed...many other bugs fixed

  • Great! Downloaded! Any news about the new kits, Derek?

  • @theconnactic said:
    Great! Downloaded! Any news about the new kits, Derek?

    New kits will be in the next update...probably after the holidays as Apple is giving their employees a week off

  • Thank you! You (and @brambos, to be fair) set a the bar for how a developer or PR should talk to the people. No wonder your app is absolute success, besides its greatness. Congrats for this as well!

  • wimwim
    edited December 2016

    @theconnactic said:
    3 - I was able to use the resulting MIDI file to triger DPP - which remains my acoustic drum sound source of choice - with very quickly tweaks: that way, I can say the app lives up to its "EZDrummer for iOS" promise, because I can use Drum Session and DPP side by side the exact same way I use EZ and Superior Drummer: one providing easily tweakable MIDI, while the other provides the sound.

    I'm curious how you handle open/closed hi-hats in DPP with this. One of the things I love and hate (mostly hate) at the same time is DPP not having the ability to set up a choke group that automatically stops the sound of an open hat when the closed hat is played. I've learned with much pain to work the "pedal" note velocity to control how much open the hat is, and that's something powerful. But what happens when your exported MIDI doesn't do this? Do your open hats just keep playing once the next closed hit comes?

  • @DerekBuddemeyer Quick question, when I export the MIDI from Drum Session to Auria Pro, the MIDI notes are barely visible. Any way to increase their length by default (even though they're essential one-shot) just so they're easier to work with? Thanks in advance.

  • How does the copy in timeline work? Missing something here.

  • @DerekBuddemeyer said:

    @MusicMan4Christ said:
    Awesome!!! Can't wait for LINK. Derek, any plans for midi sync or a way to have say Modstep or Cubasis start/Stop Drum Session?
    Was working with Modstep and it really rocks for laying down midi loops while Drum Session plays in bachkground. But I couldn't sync start DS to either

    Will LINK achieve that?

    probably!

    I've heard great things about your app.
    My only caveat is that my workflow on the iOS is kinda dependent on Link nowadays.
    I'll buy it in a heartbeat when Link is implemented. :)

  • I'm pretty sure Link doesn't provide any transport controls.

  • I'm not quite getting it also. I think it would be better to have an option to select or even long press the loop and have options for copy and paste.

    Graphics look sharper!

    I'm not quite getting the > @Tritonman said:

    How does the copy in timeline work? Missing something here.

  • @MusicMan4Christ said:

    I'm not quite getting it also. I think it would be better to have an option to select or even long press the loop and have options for copy and paste.

    Graphics look sharper!

    I'm not quite getting the > @Tritonman said:

    How does the copy in timeline work? Missing something here.

    Anything in the entire loop region copy/insert/paste would work nicely.

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