Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Loopy Pro is your all-in-one musical toolkit. Try it for free today.

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Comments

  • @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

  • edited November 2016

    Well, I buy a new ipad every 2 years (and a iphone on the off years). I sell the old ones on craigslist, and apply the cash to the new purchases. I only have to come up with $100 - $200 each year to stay current with the tech and $ value. My reasoning is that the old tech $ value drops as it ages, so the longer you hang on to it, the less it's worth. If I wait 3 years instead of 2, I'll get very little resale value and it screws this whole process up, and I have to plow more $ in. I only did that once and learned my lesson! Not to mention new tech is marching in very fast (as you have noticed). Keeping this stuff for years is not really an option. It's even more important right now with the move from 32 to 64 bit. This cycle really doesn't have anything to do with the developers - they are in the same boat.
    Edit: By the way, I think my iPad Pro 9.7 is head and shoulders above anything that came before it. Well worth the sacrifice!

  • I have the 9.7 Pro as well. Great device!

  • @AlleycatLA said:
    Well, I buy a new ipad every 2 years (and a iphone on the off years).

    So, you're buying an iDevice every year?

    @AlleycatLA said:
    This cycle really doesn't have anything to do with the developers - they are in the same boat.

    I wouldn't let them off the hook so easily. If a developer moves an app to 64-bit they should at least have the decency to communicate that to their users ahead of time. Even if it's just a boilerplate "this is where technology is heading" notice in the app or on their website.

    @sonosaurus is the best I've seen at maintaining compatibility with older devices. ThumbJam is still compatible with iOS 7.

  • @theconnactic said:
    Or save every penny and buy the simply the best, saving yourself from a new purchase for a long time: I don't see CPU architecture moving to, say, 128-bit anytime soon, and the current Pros have the same power of an old MacBook Pro - they could well run MacOS if Apple allowed for it!

    Yes, that's what I think I'm going to do though it will have to wait a bit because I don't have a permanent job at the moment and I'm not doing any expensive purchases until I have a job :) On the other hand, I'm very unimpressed by the last iOS releases and I'm not sure about the future of ios music making. I mean I'm not sure splashing a lot of cash on smth like an iPad Pro makes sense - do I really need all that power if the OS and most apps are not stable enough?

  • @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    This is starting to sound like some kind of coup! What did they do to make it obsolete all of a sudden!

  • edited November 2016

    Of course, you're right, @yug: it depends on your needs. To be candid, if you are uncertain about the ecosystem, you may find the grass greener on Microsoft's side, and you can get an inexpensive Windows tablet and buy Reaper or Cubase Elements: both cost a bit more than Auria Pro and are more or less awkward for touch, but they do a bit more out of the box - as for Reaper, a lot more actually.

    Of course you won't have the incredibly low prices of iOS synths and plug-ins: you'll have to settle with what Reaper or Cubase have to offer - but you'll have a full, far-reaching operating system at your disposal. As much as I dislike Windows, I have to admit iOS is the bottleneck for an otherwise amazing machine that is the iPad Pro. What keeps me on iOS - in fact, it what even made me choose to buy my current iPad over another MacBook - is precisely the ecosystem you are not so sure about: as I see, the prices are a steal, the value is huge, touch implementation is unmatched, and we have Auria Pro to rule it all.

  • Well I got a iPad Pro 9.7 128GB in the end last week, Got all the apps that I've lost through 64 bit and iOS 10 back. Finally I can now get a decent workflow going in AUM, Audiobus, Modstep and Cubasis. No more annoying clicks pops and CPU overload. I can start being creative again with out worrying about pushing buffer sizes up to 1024 etc. The best thing is AU compatibility now brings so much more to the party.

  • @Daath7 said:
    This is starting to sound like some kind of coup! What did they do to make it obsolete all of a sudden!

    Simply put, 64-bit apps can only run on 64-bit operating systems. 32-bit apps can run on both 64-bit and 32-bit operating systems.

    The CPUs in iDevices are either 64-bit or 32-bit. 32-bit CPUs cannot run 64-bit software.

  • Phone, yes, iPad - I try, but the release schedule is weird. But I stick money away monthly :)

    So, you're buying an iDevice every year?

  • @yug said:

    @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    or... you could contact the developer and let him know your concerns. He's very nice. Contact form on the website:

    http://mominstruments.com/elasticdrums/

  • Actually, it's an Apple issue to let the devs keep both 32 and 64bits of the same app in the Store.

    I'm not optimistic, because Apple will try (obviously) to sell their latests devices.

    I asked Auxy devs and the answer was the only way is to keep a backup of the 32bits ipa file. This force to you to download every app you suspect will be converted to 64bits because when the 64bits version is out, you can only download the latest to your HD. No way.

    I can't claim againsts devs, because they try do do the best they can, so I honestly think we are (the users) who must step ahead.

    We can't force devs to solve the 100% bugs from previous versions, release new updates supporting every single idevice, and make this for free and forever.

  • Apple shouldn't have let ipad 4 and iphone 5 go onto iOS 10. Then Devs could have put out a final 32bit than ran on iOS 9 then onwards and upwards with just 64bit.

  • @yug said:
    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    Look who got an update...

    Small improvements and bugfixes:

    • Fixed randomize crash in synth section
    • Purchase welcome screen will only get shown once, not with every opening of the app
    • More transparent Purchase/Restore process
    • New preset by ABC Warrior

    http://audiob.us/get/766/Elastic-Drums

  • I've come to grips with my iPhone 5 becoming obsolete. What's bugging me is that all of these updates that I cannot implement are still hanging out in the App Store app taunting me. Anybody know a trick for making them go away? There are going to be dozens in there before long, and I have to hopscotch around them all to get to those apps that actually can be implemented. Or is it a bug on my end?

  • @telecharge said:

    @yug said:
    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    Look who got an update...

    Small improvements and bugfixes:

    • Fixed randomize crash in synth section
    • Purchase welcome screen will only get shown once, not with every opening of the app
    • More transparent Purchase/Restore process
    • New preset by ABC Warrior

    http://audiob.us/get/766/Elastic-Drums

    It's the one I've been writing about - the first one incompatible with 32 bit devices

  • @yug said:
    It's the one I've been writing about - the first one incompatible with 32 bit devices

    Gotcha.

  • There's also the issue of testing when it comes to supporting older devices. To support an iPad 4, every little change should be compiled for and tested what, 6 iterations of iPad since then? Hours per change.

    Also, Apple can really force this very simply: new hardware feature X is only available if you use Dev Technology Y and, sorry, Dev Technology Y only works on devices >Z and newer. If a Dev wants to implement feature X, they are forced to abandon <Z. Or try to maintain (and test) separate codebases and possibly older development environments because, again, Apple can (and has) force the issue by removing features from X-Code.

    For both, if possible, it can be expensive; expenses they can not make up from selling new copies to users with aging devices! Plus, and particularly with indie development I don't think this can or should be ignored: doing all of the above to support old devices is almost always an absolute killjoy. New features: fun. Refining the UX: fun for some. Forking and brnahcing, testing and debugging old code for devices you no longer own: never ever fun.

    Since we know that many 'succuesful' music apps pull in less than minimum wage, fun factor really counts. Selfishly, especially if we want these folks to stick around and make more cool stuff!

    I still use an iPad 3 (indeed, worst iPad ever!) but I've turned off updates. I see like this: It does what I need and then some. None of my other digital hardware ever received updates after 4 years (desktop OSes aside but even that is going away). Indeed most of my digital music hardware received zero or maybe 3 updates, usually within the first year. Or: If Alesis made a magic music box 5 years ago, we'd all have abandoned the idea of software updates 3-4 years ago. :)

  • @theconnactic said:
    Of course, you're right, @yug: it depends on your needs. To be candid, if you are uncertain about the ecosystem, you may find the grass greener on Microsoft's side, and you can get an inexpensive Windows tablet and buy Reaper or Cubase Elements: both cost a bit more than Auria Pro and are more or less awkward for touch, but they do a bit more out of the box - as for Reaper, a lot more actually.

    Of course you won't have the incredibly low prices of iOS synths and plug-ins: you'll have to settle with what Reaper or Cubase have to offer - but you'll have a full, far-reaching operating system at your disposal. As much as I dislike Windows, I have to admit iOS is the bottleneck for an otherwise amazing machine that is the iPad Pro. What keeps me on iOS - in fact, it what even made me choose to buy my current iPad over another MacBook - is precisely the ecosystem you are not so sure about: as I see, the prices are a steal, the value is huge, touch implementation is unmatched, and we have Auria Pro to rule it all.

    I love my iPad - as a touch screen device, it's an awesome sketchpad/midi sequencer. It's also great as a portable sound module - when I want to connect my midi keyboard and just learn to play (cause I suck at that) or experiment with a new synth, nothing beats it. I guess I can get used to a smaller screen (though I do hate app switching, it's much easier when you have everything on a big screen) and experimentally find a setup that is stable enough but the iOS file system limitations kill all the joy for me :( Transferring files between an ipad and a desktop computer is a real pain, especially if you like to use a lot of samples, and most ios apps don't make it easier for the user too. I hope Apple will address this in the future but I feel it's unlikely.

    I do own Cubase Elements and I really like it and the instruments that come with it (I wish Retrologue 2 was among them). It's true that the value of ios music apps is huge but you can also find such gems (free or low priced) in the desktop world too - maybe not as many but probably enough for an amateur like me, at least at this stage.

  • @telecharge said:
    For what it's worth, I still have an iPod touch on iOS 6 and all my apps still work, though they haven't been updated in a long time. So, I don't think you have to worry about your apps not working.

    Have you updated to iOS 10? If not, that might be preventing from updating your apps.

    Here's my question from this thread - how do you have apps working on that iPod touch? I have my kids old one as a backup for some synths and amp Sims to use live, or so I thought, but everything is crashing on it - apps start but never make it to a full start for the most part. Sampletank still runs, sunrizer sometimes, and ampkit (but I haven't bought their bass amps, not much in there), but jamup immediately crashes. I'm wondering if a restore is in order.

  • @telecharge said:

    @yug said:
    It's the one I've been writing about - the first one incompatible with 32 bit devices

    Gotcha.

    According to their FB page, it was just a bug and will be fixed in the next release. Yay! happy now :)

    Still, the app store is really weird. So, it can detect that your app does not support 32 bit devices and update the system requirements section automatically but can't guess that my device does not support that 64 bit app and keeps telling me I have a new update to install - how stupid is that?

  • Btw. I think it's time to upgrade. Before Trump forces Apple to move production to the US and prices skyrocket :smiley:

  • @mrufino1 said:
    Here's my question from this thread - how do you have apps working on that iPod touch? I have my kids old one as a backup for some synths and amp Sims to use live, or so I thought, but everything is crashing on it - apps start but never make it to a full start for the most part. Sampletank still runs, sunrizer sometimes, and ampkit (but I haven't bought their bass amps, not much in there), but jamup immediately crashes. I'm wondering if a restore is in order.

    Mine is a 4th gen running iOS 6.1.6. I have dozens of music making apps on it, but I haven't tried them all lately.

    I have all the ones you mentioned except AmpKit installed, so I can test them out if you want. JamUp Pro does not crash on me.

  • edited November 2016

    @aaronpc said:

    @yug said:

    @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    or... you could contact the developer and let him know your concerns. He's very nice. Contact form on the website:

    http://mominstruments.com/elasticdrums/

    @yug
    Hi, that was a mistake from my side, I somehow accidentally changed some settings. Another update is on it's way ...

  • @magnum38 said:

    @aaronpc said:

    @yug said:

    @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    or... you could contact the developer and let him know your concerns. He's very nice. Contact form on the website:

    http://mominstruments.com/elasticdrums/

    @yug
    Hi, that was a mistake from my side, I somehow accidentally changed some settings. Another update is on it's way ...

    Update is live

  • @DeVlaeminck said:

    @magnum38 said:

    @aaronpc said:

    @yug said:

    @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    or... you could contact the developer and let him know your concerns. He's very nice. Contact form on the website:

    http://mominstruments.com/elasticdrums/

    @yug
    Hi, that was a mistake from my side, I somehow accidentally changed some settings. Another update is on it's way ...

    Update is live

    Nope, not yet

  • @magnum38 said:

    @DeVlaeminck said:

    @magnum38 said:

    @aaronpc said:

    @yug said:

    @telecharge said:

    @yug said:

    @Jumpercollins said:
    I know how you feel having a ipad 3 ive lost the use of Sampletank, Auxy, Duel display in the last few weeks.

    Latest addition - Elastic Drums :/ dammit

    I feel you, but the devs moving to 64-bit aren't going back...

    Yes, I know. It's disappointing but I do understand the reasons they do it and that probably it's time to finally do it. I'm just very dissatisfied with the way ED made the switch - releasing a new version with major changes and then making the next bug-fix release 64-bit only meaning that I won't receive any bug fixes and that those popups on every startup are going to stay and annoy me forever. Not cool, @magnum38, not cool.

    I will probably revert to v1.8. Or maybe even deinstall it cause that stupid annoying app store app keeps telling me I've a new update even though I can't really install it - typical Apple

    or... you could contact the developer and let him know your concerns. He's very nice. Contact form on the website:

    http://mominstruments.com/elasticdrums/

    @yug
    Hi, that was a mistake from my side, I somehow accidentally changed some settings. Another update is on it's way ...

    Update is live

    Nope, not yet

    Sry, just updated to 1.9.2 - thought that was the one ...

  • @yug said:

    Still, the app store is really weird. So, it can detect that your app does not support 32 bit devices and update the system requirements section automatically but can't guess that my device does not support that 64 bit app and keeps telling me I have a new update to install - how stupid is that?

    Very.

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