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Thanks for clarifying. I think I just need to get used to it and stay in draw mode rather than switching to edit mode.
Just had another play with arrange mode and actually the only thing missing is paste from the long press menu when not in range mode, unless I’m missing something?
Seeing as it’s controller specific, could it be something to do with MIDI timestamp? The two controllers may be generating it differently.
You can help @dwrae by capturing the MIDI data that's causing the issues using something like https://www.snoize.com/MIDIMonitor/ , save as a file and send it to him.
Thanks. Although he has the exact same model of Lightblock now. Which is where the midi is coming from.
But thanks @rs2000 will have a go when I get a chance.
Just bumping this question. Anyone got any knowledge on this?
@dwrae I think I have an onscreen keyboard bug? On my iPhone SE (iOS 11.2.5), when playing the in-app keyboard, I am getting a lot of dropped notes - well not exactly dropped notes but - if I hit a key and hold it for say half a second, then slide to the adjacent key, it often does not respond to that change of pitch and thinks I am still holding the first note. That is, say I hit C for an eighth note and then slide down to B without lifting my finger. More often than not, C continues to play. In fact, if I don’t lift my finger I can slide it all over the keyboard and it just holds the same note.
This does not happen if I only hold the first note a brief time - say a sixteenth note at 120bpm - then I can slide to other notes successfully.
It does not seem to correspond to things like higher-quality soundfonts - it happens with low size soundfonts too. It also happens regardless of whether I am recording or not. It seems like after a given note-touch lasts X tenths of a second, the keyboard assumes I am not going to change pitch anymore and interprets any continued touch as being in the same initial location (C in the above example).
You may want to try a different source than model 15- Bassline should print a clip when you press record as you say. Works the same way as in Cubasis, program the AUv3 midi app, press record, midi track printed nicely. I tried Model 15, midi printed, but track didn’t render. Tried a sF2, and Phrasemaker, rendered both no issue.
MIDI AU's are meant to be applied to live input only and recorded to the clip. On playback, the AU MIDI is ignored.
Tried for a couple of hours, but I just cannot reproduce it. Can you please state if you can reproduce it by doing the following:
I see this too
Do you have Rozeta to test?
Rozetta baseline self runs when you press play/record in its host.
It doesn’t seem to be printing midi in AEM (beyond the very first 16th of a bar). Maybe because there is no ‘input’ since it self runs.
@dwrae How you doing its Storm - we spoke a few times via Facebook - really good progress with AEM much appreciated.
Any thoughts on having the built in 3 band eq pre fader as an option in preferences?
That way I can feed the signal from the 3 band eq into plugins on the same channel/fader.
Also can you add repeat regions/parts right click menu in edit mode?
Not a major problem but importing audio from audioshare creates new tracks automatically- is there a way you can added an option to import to the track selected? I have created project templates with tracks and have to delete newly added tracks due to Audio importing
Agreed the Range tool needs a bit of work it does not highlight regions too well at moment
I actually tested with Rozeta, but not all different ones. Can you please drop me an email to info AT audio-evolution.com, so I can add you to TestFlight and send you some versions with more debugging info to solve the MIDI input issue you are having? I think that has priority over this.
I have many iPhones, but not a SE unfortunately. I tested it here on a 6S and an iPad PRO but cannot reproduce it. Do you also experience that when you play trills fast (for example, press B and C fast after each other, so BCBCBCBCBC), that notes get delayed?
What I did:
The only issue that I see now is that audio is doubled on playback since the app probably does not expect the AU MIDI to produce anything without MIDI input, but that's another thing. Are you doing anything different than my steps above?
It's too risky at the moment and too many other priorities.
Currently there is no menu in Edit mode because the chances of moving a clip just to get the menu are too big.
I guess so, although the app does not need to be running when using AudioShare, so it may not work all the time.
Can you please elaborate in which situations the Range tool (when Range is selected) does not highlight regions correctly please?
Actually I was just playing around earlier and I have a little more detail about what instigates this 'glissando blindness' on my SE.
The scenario that almost always makes it happen is if the long note is preceded by a very short quickly released note on another pitch. So for example:
--C3 (16th note) played by left index finger, staccato - released immediately a split second before right index finger hits C4 (quarter note). C4 is then slid to B3 but without lifting right finger from keyboard. B3 does not sound - C4 continues to sound until right finger is lifted.
Playing it slightly differently (letting the initial note sustain while the higher notes happen) avoids the problem:
--C3 played by left index finger a split second before right index finger hits C4 (quarter note), BUT this time the initial C3 is held and not released as the subsequent notes are played. C4 is then slid to B3 but without lifting right finger from keyboard. B3 sounds correctly and C4 releases when finger slides off C4 key.
And of course avoiding glissando action also avoids the problem:
--C3 (16th note) played by left index finger, staccato - released immediately a split second before right index finger hits C4 (quarter note). Finger is lifted briefly from C4 and comes back down to hit B3 key. C4 releases when finger lifts up and B3 sounds correctly when struck.
So it seems to be something weird when one key playing a short note sends a release signal just before a different note is touched elsewhere on the keyboard, causing the life cycle of that second touch to be interpreted as never leaving its initial key location. I hope that makes sense and helps!
I seem to remember trilling works as expected but I will check on my next work break...
Could it be treating it as a double tap slide instead of single tap, single tap slide?
Will test when I get a chance
It’s hard to explain in words but does this screenshot help?
I also played a bit more and figured out the thing that’s slowing me down in arrange mode is copy and paste is not available in the same mode. I can long press and copy in scroll mode but not long press and paste. I can short press in range mode to copy and long press to paste. I can’t copy or paste at all in edit mode.
IMO you should be able to long press on a clip or range, then copy, and long press then paste in a blank spot in any mode. The only one it doesn’t make sense in is scroll mode but there’s no harm in it being there.
Seems to be working fine now to be honest. Tried with the factory piano and worked fine. Also then tried with Model 15 loaded and it printed the midi then too.
Maybe before it was an issue with the Rozetta AU and it just needed to be restarted.
This isn’t really an issue though is it? One just turns the au midi effect off for playback once the midi has been recorded.
Interesting. I do have an SE on iOS 11.4.1 and there's no way I could reproduce what you describe.
Funny enough, I've found another bug: Create a MIDI instrument track, open the piano keyboard, enable Sustain, tap Next to go back, then open the keyboard again. Sustain will be shown as disabled but it's actually still in effect. Only toggling Sustain on and off will disable it.
Edit: I'm able to reproduce it indeed. Hit and hold one key, tap and release a second key, then move your finger from the first key sideways. Nothing happens.
I'll add the paste option to the menu in Scroll mode as first item when something is in the clipboard
Good idea!