Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Please open the virtual keyboard by pressing the little keyboard button in the mixer channel on the left. There should be a button named AU in the top bar.
Yes. It was ok for a bit and I thought it was doing well but then things got too much
Yeah I was thinking this. Bit annoying in the composition stage though.
Audio Evolution Mobile Studio 2.0.4 for iOS released:
Stellar.
Awesome! I broke my iPad so all I have is my iPhone SE now
Thank goodness for this Awesome app!
So, on a MIDI instrument track what’s the difference between the automation I draw in the piano roll (as a series of vertical bars) and the automation I draw in the tracks view (after hitting Auto, as diagonal lines between buttons)? I’m messing around with varying the Release on a brass instrument soundfont across several bars of music. If I draw variations in the piano roll by changing ‘NOTE’ view to ‘CONTROL CHANGE’ view and choosing ‘CC 72’ and then I draw variations in the tracks view by highlighting the track, hitting ‘Auto’ and choosing ‘Instrument Release’, am I doing exactly the same thing? How does AEM reconcile those two inputs on the same cc? Or are these two ways of varying cc different?
Hey @Cib, have you heard the Toneboosters reverb in this DAW? It sounds pretty good to me. Capable of some subtle sounds.
The EQ is first class too
@dwrae can You create automation by manually manipulating the parameters in real time? E.g. bringing up a volume fader?
[Edit: found it, the Touch button]
It's basically just what you prefer to use. The background of this is that our latest Android release contains ADSR controls above the virtual keyboard when used with SoundFonts. The iOS version doesn't have these yet, but the parameters are available (since that part is shared code). The BASS midi library that is used to play virtual instruments has specific commands for these controls (besides the MIDI CC events) and those are the ones that the app uses and can be automated in the Auto section. They have overlap with CC's and control the same thing in the end. You can use either, but you shouldn't use both.
Thanks! I love having access to the ADSR for soundfonts for expression, and I think the tracks view ‘auto’ button is the more natural way for me.
So... if I DID make the mistake of having data on the same cc in the piano roll automation view as well, how do I fully clear that again?
One more question! Does AEM’s soundfont engine have the ability under the hood to put an SF2 instrument into mono mode or can they only operate in normal poly mode? If yes, can I currently toggle that in the CCs somewhere? Would love to make this brass line into a mono/lead.
@dwrae does having the same code base as Android result in loss in performance since you can not write optimized plattform specific code?
Please go into the piano roll editor, select Control Change and the control change number it concerns. Then press Remove and swipe over the CC dots. This is CC-number dependent. You can also go into Edit mode, long-tap to trigger the blue selection rectangle, then 'grab' the CC dots and press Cut at the left panel. This is CC-number independent.
Yes, it's MIDI CC 126:
http://www.un4seen.com/doc/#bassmidi/BASS_MIDI_StreamEvent.html
Please go into the piano roll editor, select Control Change at the top left, then scroll all the way down/up to Control Change 126 (Mono Mode On), then (in Draw mode), tap-and-hold for half a second on the location where you want mono mode to start and make sure you do that in the upper half of the screen (just in case it triggers only on CC values larger than or equal to 64).
No, the C++ code is platform-agnostic anyway (of course except for really platform-specific things like OpenSLES, AU, IAA). However, the Toneboosters effects are optimized for SIMD operations using specific Apple parallellization calls.
@dwrae ok thank you. I was just curious because I’m a developer myself.
LOL
That was an android specific post if I’m not mistaken
@dwrae am I right in thinking that only one fader can be moved at a time when recording automation? What if I hook up a midi controller, will that work?
1 hour of Candy versus 1 year of iPad 2018 with Audio Evolution Mobile?
I guess I'll have a lot more fun with the latter plus the girl of my choice
You seem to know androids better than I do
No multi-touch for the mixer or MIDI control yet.
I’m really super grateful to have this app on my iPhone!
I only wish it had Link but so far it’s pretty tight with Drum Session on iPhone. Haven’t tried with Lumbeats apps.
++1000000 for Link. Please???
OK, thx.
Just had a thought @dwrae ...
Would it be easy to add a way of unloading an AU but storing the patch? This way we could bounce a track to audio and unload the AU, but easily bring it back again if changes were made? This seems easier than adding freeze track functionality.
Well I still managed to mix this track live in AEMS. https://choon.co/tracks/0zxqa0gjw5u/downhill/
Would LOVE multitouch though as there’s a couple of bumps bring one drum track up before being able to fade the other.
Somehow this DAW inspired me to get a track finished though so THANK YOU @dwrae 👍
So @dwrae I checked what apps I had open and realised I had loads of synths and stuff running whilst trying to use AEM. I’ve closed them all and now my cpu is bobbing along just over 50%, with 1 x synth drum, 3 x zeeon (!!!), 1 x model d, and some au effects. Very happy! I’m on iPhone X.
Good to hear that. I'll still think about the freeze option though. Should be very useful in any case.
Yep I’m likely to max it out again at soon
Freeze is a must to be honest
Ok, do you guys have any preference on the way it should work? I see that in Cubasis, you get a new audio track with the rendered audio clip. In Auria Pro, you just see a frozen track that plays the rendered audio but you don't see the rendered audio clip. Can I have your votes please?