Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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Comments
Agreed this is a fantastic 'evolvement' of the tool, and well worth the price. (Besides, Apple makes it such a pain for devs to support any sort of upgrade process without iAPs that this approach just makes sense, and it protects folks that want (or need) to stay with AB2. And what they're charging would be a fair 'upgrade price' regardless.)
It's this, or no Audiobus 3. Take your pick![:D :D](https://forum.loopypro.com/resources/emoji/lol.png)
They shoulda made it a $20 upgrade from 2 to 3. Then everyone would be happy.![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
There are people that rely upon Audiobus 2 for their setups so Audiobus 3 is such a large change that it could interfere with their current workflow so they need to have Audiobus 2 available to them.
It takes resources to develop apps and Audiobus 3 is no exception so they need revenue from sales to fund this development. It's been three years since Audiobus 2 was released and a lot has changed in iOS music creation so it seems very reasonable to me to have a new app that supports these changes.
When I think about the return on my investment in AB2, it makes me instantly buy AB3 without really even needing it (in fact it won't be all that useful to my current setup until more apps jump in). Apple has completely warped people's perspective of how software should be priced.
Thanks for the insight. One of the best answers yet.
Potentially compromising existing workflow with Ab2. Another solid answer. Thanks!
To be clear I wasn't among those who freak out regarding apps over the cost of free. My experience in producing music extends back to the days of it's hardware or nothing. I was just looking for the logic behind the release. Thanks for the solid responses.
"Because developers have to eat."......Shirley, you jest.
Well, OK. Eat, yeah. OK. As long as they're not going to the movies or out getting their socks darned.
Only had time for a short play. One word. Brilliant.
Hi i was away from ios music apps for a long time and i just boght audiobus 3 i used to work with version 2 and was great but with 3 i still doesnt find how it works the midi section
midi sender midi filter isnt the same ? I need to,practice or find more tutorials ![:smile: :smile:](https://forum.loopypro.com/resources/emoji/smile.png)
I'm not really seeing what benefits AudioBus 3 brings. It actually seems to make things more complicated: more apps to manage with the addition of midi filtering. So I leave that aspect out, which I don't think I would use anyways, and it just appears to be AUM without the ability to play audio files.
No, I'm not trying knock it, because I want to like it. That is, if it does make things easier.
I find myself agreeing. I really want to like this, but I'm not getting it. Also, major crackling trying to play Fugue Machine with four synths. This on an iPad Air2, but I've never had crackling before really. Looking forward to more videos.
Fugue Machine with 4 synths was already easy. And worked on my Air 1.
You mean before AB3?
Yeah. With the last update @Alexandernaut made the routing simple.
Just had the same experience--first time I have heard this much crackling from my Air2. Time to report the bugs...
That Shirley is such a kidder.
Increase the audio buffer. Audiobus seems to default to a lower buffer than required.
Had a quick try using fugue machine using the 4 playheads routed to cubasis in AB3 and made a lovely musical racket
but no crackling over here on iPad Pro 12.9 iOS 10.3
This is one of the most puzzling aspects of the iOS music community. When I first got my iDevice (Air 2) in early 2015 the thing that most surprised me (and pleased me) was how inexpensive apps were. Relative to every other type of musical instrument, studio equipment and software, iOS apps go for chicken feed.
One time I spent $100 and change on a Fulltone OCD pedal at a Guitar Center sale and I left feeling like I'd rolled those fuckers. I was seriously giggling because I felt the deal was so good. But it was still over a hundred bucks for just a distortion pedal (a very good distortion pedal mind you), and I barely blinked, thought it was a steal.
So when I saw Auria, a fully functional DAW, tantamount to a mobile Pro Tools for $40 ($24.99 on sale when I bought it) it amazed me. I see it from my point of view that iOS music app prices are low, and again, relative to the vast majority of music kit, dead cheap.
But I can also see how newer iOS musicians/producers or those who didn't play multiple instruments (never buying multiple guitars, keys, drums, cymbals, studio gear etc.) can see some apps as overly expensive, never having bought a $2200 Les Paul or spent hundreds on a vintage Juno.
I can see both points of view, the relativity, the whole deal. BUT what I cannot see is how one says Audiobus 3, at $10, with all it does, and just how essential Audiobus has become, is a bad deal & too expensive.
Ten dollars is the least we can give these guys for the years of work and the unprecedented customer care & interaction. I check this board everyday- and 90% of the threads are about different apps! They support this community in a variety of ways...we all should support them in my opinion.
End of story.
There’s a sense of entitlement these days that didn’t exist years ago, so I guess some of us older folks are just going to have to continue scratching our heads over it. People expect stuff for free, dirt cheap, or if they can steal it, they’ll steal it. Most of my existence, I was able to buy only a very small percentage of the gear I could have been lusting after, but I made music with what I had. Nothing was free. Most everything was expensive relative to today. Even today, lots of desktop software is more than I want to spend, so I ignore it rather than whining that the price is too high.
iOS apps are great for musicians on a tight budget, yet it seems every release of a commercial product on iOS is accompanied by complaints about price. It’s about being spoiled.
So true, the prices on iOS are so low no one should be complaining - come on $10 - that's no more than a couple of Latte's at your local coffee shop - how long to THEY last?![:wink: :wink:](https://forum.loopypro.com/resources/emoji/wink.png)
I've spent 100s of $ on software on iOS (Looking at you Gadget
) - but compared to what I WOULD HAVE HAD to pay to get the same possibilities on the desktop or in hardware, it's peanuts.
@lovadamusic you nailed another huge point. My wife & I didn't have kids, but her sister had 5 inside of 10 years- four pregnancies, last one was twins. The oldest is 20, the youngest are the twin boys just now 13.
We have seen a very different adolescence from ours in all of them, and my sister-in-law is a good mother. She spoiled them all, but at least they're good kids with a moral compass.
However they all exhibited that sense of entitlement and it was more from society & their unbelievable access to information. They have the entire history of mankind on demand in their pockets for Gods sake. Anything they want to know can probably be found quite quickly.
I can't imagine growing up in this day & age. Plus we musicians & songwriters today are already behind the 8 ball because ot that instantaneous information exchange. All music can be procured for free, everyone on YouTube and SoundCloud are our competition...its not just the other music acts on the Top 200 like years before. Video games, Netflix, Hulu, 300 satellite channels, DVR's, hell the damn avalanche of adult "entertainment" at ole' PopThePuppet.com...
Wow...I got off track, it's late. Just buy AB3...
I've personally spent more on single cables when I had a studio than I've spent on most iOS apps. Also the Apple UK price rise has taken this up from what would have been a £7.99 price app. Personally I will get my money's worth from this app within a very very short period of time. Personally I think it's hit the sweet spot as far as I'm concerned price wise. I hope it hits the spot for sales for them.
I think perceptions of worth are always a hard thing to balance. Audiobus after all does not seem to do much for much of its use. You kind of let it do its thing when needed and forget its there. That is never going to be the kind of thing that gives you that initial wow factor, but at the same time, it's so important to a good balanced setup. Kind of like going back to me mentioning cables. In my old hardware studio, cables were pretty boring to spend money on, yet so very important to my studio as a whole.
Comparisons are even harder to judge than perceptions at times. Comparing iOS prices with anything else is not just pointless at times, it's also unfair. Yes, we can make points by comparing, but often those points only work taken in selective isolation. The same is true when comparing different ways of rewarding buyers of older version, they just don't hold up when you look at in depth comparisons.
Worth is such an individual thing. I stand by this as a statement that needs little in the way of explanation. So for my personal worth of Audiobus:
So for myself at this moment in time, Audiobus 3 at £9.99 plus the in my opinion needed midi apps at £8.99, seems a fair deal if I don't get to use it much. It seems a major bargain if I do get the use I believe I will get from it. While I believe this to be true for myself, it may be totally different for someone else. I can therefore understand if someone finds any prices difficult to swallow, as long as they are able to articulate why that is so and what would make it different. If it's just a case of you don't need or use it, then it's probably not worth commenting. If it's because some major feature has either been omitted or does not work for your setup then it's fair to comment in a respectful manner. And that sums it up for me. I'm not going to outright cry foul at all discussions of price, although sometimes they can get rather tedious and bring down the general feeling of this great forum. So while I've given my opinion on the subject, out and out name calling at those that question pricing does not work either.
Don't call me "Shirley".
Anyone with an issue against app pricing:
Don't set your hearts on playing Upright Bass. Seriously..
After my brief encounter with lead guitar (i.e. I'm not sure it's for me), I still want to try Bass Guitar, fretless at that! I love that fretless sound!
Do it! Fretless bass is class. It's what I make 90% of my income with. My fretless basses are lovely .. and were much more affordable!