Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Ah, that's for me the holy grail of iOS Midi as it would remove all annoyance with preset saving and recall of mappings, not to mention allow me to integrate apps into normal signal chain in Ableton, and parametrically recall them later. It's a major bummer Core Midi iOS/OS don't have this baked in.
I had to Google that one ... looks very scenic indeed.
I know selected parts of your homeland very well but my memory is ... hazy in places.
I do remember a trip with some workmates to the Efteling theme park many, many moons ago. An overnight ferry from the UK full of drunk naked Arsenal fans dancing on the dancefloor is the abiding memory.
Nimbin is a bit like the Australian version of Amsterdam but without a ruthlessly efficient airport and more elevation. And very nIce cheese.
A multitrack audio editor that rethinks mobile/touch editing where you can effortlessly chop and arrange recordings and stems of any length into whole tracks.
A live performance groovebox. 1 track of drums, 7 synth tracks, effects separately on each. Let me mix and match patterns in each track, so I can blend sounds from one "song/scene" with another to progress through the set. Think launch pad with synths instead of samples, and individual effects. Custom macro panels for each track so I can limit the amount of screen hopping I need to do on stage.
Lots of great apps for building up single grooves, but for taking 20+ of them and performing for more than an hour.... not so much.
This right here. Reminds me of a hypothetical ikaossilator pro/studio
or
Think launch pad with synths AND samples, and individual effects![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
I'm in
You kids and your 'live'...
It helps keep my hands away from the beer and cigarettes![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
Yeah, I guess I could live with samples too![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
Electrify NXT looked like it was going to come close, but never really got the support it needed and the synth was a bit so so. Modstep sorta has things like this, but again too simple of a synth and the rest of the workflow isn't very live friendly.
Something like a virtual version of the MC505 (megamix still hasn't been topped) meets the Circuit would rock my world.
I'd make a pretty crummy app, I'm sure.
I fear it would send me to the pointy end of Diggem's Sugar Smack Express, like many a great musician before me. Best I slow down and keep it simple. Lego-ing my way to the finish line, one mismatched colored brick at a time. (insert bongo drums, finger snaps)
Agreed that the complete package isn't really there yet...bits and pieces can be pulled from different apps....![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
My current setup involves Circuit/Launchpad/wave/Groovebox (previously ModStep + AUM + AU/IAA's and or Gadget) and a MiniNova (see a theme here anyone LOL), I still use AUM to get a stereo mix for live recording the performance.....lots of app switching initially, but once stuff starts to migrate to launchpad that switching slows down....but once migrated to launchpad there is less tweakability...by using the LP and LaunchcontrolXL hardware I am able to run LP in the background and have Groovebox on screen for tweaking synths...
One tip I have is that when exporting synths to Launchpad leave the filter open and don't use any delay FX. Then use the filter and Delay in the LP app...means you can still tweak it even though your loop is now audio.
The question sounds like it’s about the “scratch your own itch” approach. Been making all sorts of wishlists for apps and features. Been on the record wishing for Apple to port some version of MainStage to iOS. Could probably use all sorts of fun things other people have in mind.
But if it’s about my own approach to eventually building things for iOS, it’s a very different thing. It’s about my needs, not about my dreams. (Though it’s frequent for me to dream about apps which would fulfill these needs.)
My focus would probably be on three relatively simple apps: one which would act as a controller (with full support for 3D Touch and the other iPhone sensors), one which would act as an overall MIDI FX (automatic harmonization, microtonality, using MIDI CC to modulate diverse effects...), and the third would be a tone generator which would basically take in the equivalent of SuperCollider synthdefs (designed on a desktop OS) and allow MIDI signal to play/modulate them.
It may all sound complicated, but there’s a simplicity in the overall idea and the imagined design.
In some ways, the intention is to move away from the screen, as much as possible. In fact, it should be possible for a blind person to use these three apps very efficiently. Sure, most of us think of the touchscreen as a primarily visual thing. Many gushing comments here are about the visual appeal of an app. The fact that most apps, even the “minimalist” ones, are actually quite crowded isn’t really considered an issue. “More knobs” is this forum’s “more cowbell”.
But think of a stage situation in which you can have multiple devices but your visual attention is likely to shift away from them quite a bit. It’s not just about moving away from “laptop shows”. It’s about these musicking situations in which you’re playing with the surrounding environment, whether it’s a bunch of fellow musickers, people passing by as you’re busking, or even nature surrounding you.
Was able to create some things for a similar setup for Raspberry Pi, which should become especially useful once my pisound HAT comes but is already a lot of fun. Still not using these things in a “headless” setup, but it should be possible to do so without any loss of functionality. The fact that my very minimal coding skills allow me to do those things tell me that the apps might indeed be relatively simple to build.
And, for sure, there are apps which do many of the things needed. For instance, AC Sabre and ThumbJam come close to the controller part. The MIDIflow apps @JohannesD has been releasing can fulfill some of my MIDI FX needs. And we probably all use a bunch of synths, including some AUv3 ones, which allow for quite a bit of flexibility in terms of “sound design”. A few of them even do so without cluttering the interface too much.
In each case, though, the overall idea behind the existing apps is quite distinct from mine. Maybe my ideal apps exist but it’s been difficult searching for them.
My needs for all these things are probably too specific for any developer to care. Which is exactly the kind of situation where developing your own stuff makes the most sense.
Could also make for a good argument to learn JUCE and then learn other people learn it.
I love this!
However you missed a step...
audio to midi converter
If I had the skills, I'd develop a Melodyne alternative for iOS, and probably would get rich because 1) there's absolutely no competition, current and upcoming and 2) I bet each and every iOS musician wants this badly, even those who won't admit to that ("I don't need pitch correction on my vocals", "that is cheating", "Melodyne and the likes promote mediocre artistry" and other similar B.S. reasons).
port mobius looper to iOS
I gotta be honest the reason for this thread was to motivate a developer to make an Alchemy 2.0.
I am having separation issues and resentments I can't get over.
afaik the technological main contenders in this game are Celemony (Melodyne) and Zynaptiq.
The latter provide ZTX timestretch/pitchshift as licensed in Auria, TwistedWave, Anytune.
What makes the thing difficult is the analysis process for highly accurate processing of individual lines.
In a more general context (see apps mentioned) it seems to work quite well (never actually used it myself), but to analyze track content with isolation capabilities (like Melodyne has) it needs a tremendous CPU power. Afaik they process spectral data at a resolution of 1/100 of a cent.
Still the CPU can't eliminate ambiguities on it's own and needs interactive help.
I'd much appreciate something with Auria's region handling and TwistedWave's zoom handling/precision.
Plus named regions (which Twisted has in the Mac version) in list, preferably with subfolders.
Select a region from the list and place it at cursor position on the active track.
Or several regions for sequential horizontal placement or vertical over several tracks.
From the list (or sublist) regions can be exported, single/all, selected ones.
That does sound similar to some of the things I have been sketching out. I am inspired a lot by Samplitude Studio on PC and the ability to drag and drop selections from a large wav file into a multitrack project then group them together into copy/pastable blocks. It is DAW-like stuff in the end but with the intention of being fast and painting in bits of sequences with finger swipes like brush strokes in paint program.
Did lol
Play a chord and the ventilation adjusts accordingly
I used to run Melodyne on an ancient AMD 1900+ (single-core) with 256 MB of RAM and Cakewalk Sonar 2.5. Even the weakest iPad currently sold, the Air 1, is at least ten times as fast (conservative estimate!) and has four times as much RAM. No, CPU power isn't an issue, and hasn't been for a long time now. It's App Store pricing. Some fresh blood with less immediate expectations should step up before the big boys change their mind.![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
P.S.: thinking more about it, it's really a shame that, with my current time schedule, would take me years to be skilled enough to build a Melodyne alternative for iOS: by the time I had the knowledge, guys at Celemony should already have waken up. If I could do it now, I'm pretty certain it would be a hit, and perhaps the go-to app for auto-tune on iOS even if Celemony decided to enter the game in the future. I really do think developers are missing a huge opportunity here.
you certainly have a point in the price aspect - tbh I wouldn't sell such a product for 50 bucks either if it were my creation.
I never used Melodyne (and most likely never will), but at least the Zynaptiq stuff is a real CPU hog. There's quite some range of different applications in this domain, though.
Agree with you on this. It's an important feature missing from iOS production. I tend to think though that Logic Pro's implementation could eventually arrive in GarageBand iOS.
MIDI Guitar 2 being on the bus would do for me, that is awesome tech.
I would design an app or series of apps that allowed users to make their music workflow as complicated as their insecurities allow.![:smiley: :smiley:](https://forum.loopypro.com/resources/emoji/smiley.png)