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iOS means iPad AND iphone too

I see some developers point that making an app universal is sometimes tricksy and that iPhone app sales are slim compared to iPads but...

If initially, a developer considered the design to suit both kinds of devices ( and actually some do), by keeping the UI simple and less claustrophobic, then I'm sure that it's doable.

I've been using iOS since 2008 and of course that was initially iPhones and iPods then iPad came in 2010 I think?

So of course a bigger screen enables certain kinds of designs that might not be logical on a palm sized device... yet we see apps like Layr, which is very complex UI in the universal category. Yes it's a bit fiddly but worth it, same as mono/ poly- its tiny on iPhone!!!!

For me the appeal is that the iPhone is more cozy and portable and, in my case much faster than my iPad.

I needed a new phone, to make phone calls etc and it turns out that I can get away with far more on my phone using AUM than with my iPad.

So why wouldn't I want the newest apps to be universal?

There are many others like me I'm sure

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Comments

  • When the iPad 1st came out many developers tried to sell us separate iPad versions of apps we already had for our iPhones. So it's never really been the case that iPad apps should automatically run on iPhones

    Luckily nearly all iphone apps will run on iPads :)

  • I just want apps that don't crash.

  • edited September 2017

    I always thought the demands of iPhone users were a little ridiculous. Until I got a new phone with 128GB of storage. Now I get it.

    On a crowded (or even half-full) subway I feel a little silly pulling out my iPad. The phone has been liberating. Since I got the new, bigger phone, I have downloaded virtually every universal music app and have started far more new projects than I did on the iPad.

    HOWEVER.

    While the phone might be great for inspiration, it is poor for close work. There are exceptions (ThumbJam for sure), but the phone is almost pointless when it comes to fine-tuning anything. It is like one of those acoustic backpack guitars: Totally workable, but NO ONE'S first choice.

    Still, it's great that I can easily whip up a strange loop on the A Train in Gadget and then share it with my iPad later.

    tl;dr: happy to have decent apps to play with on my phone, but it's a distant second choice to the iPad.

  • @BiancaNeve said:
    When the iPad 1st came out many developers tried to sell us separate iPad versions of apps we already had for our iPhones. So it's never really been the case that iPad apps should automatically run on iPhones

    Luckily nearly all iphone apps will run on iPads :)

    And korg did it in reverse with ielectribe lol

  • @ExAsperis99 said:
    I always thought the demands of iPhone users were a little ridiculous. Until I got a new phone with 128GB of storage. Now I get it.

    On a crowded (or even half-full) subway I feel a little silly pulling out my iPad. The phone has been liberating. Since I got the new, bigger phone, I have downloaded virtually every universal music app and have started far more new projects than I did on the iPad.

    HOWEVER.

    While the phone might be great for inspiration, it is poor for close work. There are exceptions (ThumbJam for sure), but the phone is almost pointless when it comes to fine-tuning anything. It is like one of those acoustic backpack guitars: Totally workable, but NO ONE'S first choice.

    Still, it's great that I can easily whip up a strange loop on the A Train in Gadget and then share it with my iPad later.

    tl;dr: happy to have decent apps to play with on my phone, but it's a distant second choice to the iPad.

    Yes, iPads in public looks silly

  • @RUST( i )K said:
    I just want apps that don't crash.

    Most newer apps are not crashing on my iPhone

    What is crashing for you?? Mind you, it seems you might push your cpu more than the average user lol

  • iPhone is what I use the most ... because it's mobile... it's help capture ideas on the fly ... during lunch break etc .. iPad is not mobile.. when I'm at home I prefer to use mac and Pwc ... which is more sophisticated....

  • @Love3quency said:

    @ExAsperis99 said:
    I always thought the demands of iPhone users were a little ridiculous. Until I got a new phone with 128GB of storage. Now I get it.

    On a crowded (or even half-full) subway I feel a little silly pulling out my iPad. The phone has been liberating. Since I got the new, bigger phone, I have downloaded virtually every universal music app and have started far more new projects than I did on the iPad.

    HOWEVER.

    While the phone might be great for inspiration, it is poor for close work. There are exceptions (ThumbJam for sure), but the phone is almost pointless when it comes to fine-tuning anything. It is like one of those acoustic backpack guitars: Totally workable, but NO ONE'S first choice.

    Still, it's great that I can easily whip up a strange loop on the A Train in Gadget and then share it with my iPad later.

    tl;dr: happy to have decent apps to play with on my phone, but it's a distant second choice to the iPad.

    Yes, iPads in public looks silly

    THAT'S your takeaway?

  • Its all subjective. I like one screen view apps the best (Samplr, Loopy, ToneStack etc.) most of which would be close to unusable on a phone's screen.

    I know latest iPhones are quite big but also their battery life sucks. Wouldn't it be easier to just get an iPad mini instead of a power bank? ;)

    Having said that I wouldn't be thrilled if Impaktor was ipad only, 5c sits on my drum trigger as if it was born for it.

  • I guess its personal preference, but the phone to me is just too small.
    Developers have done an astounding job packing a music stidio on a device the size of a magazine; is the of a deck of cards really necessary (unless you want to flip through a dozen screens).
    I also find its good to give your ears a rest, so when your in public, just be in public.....you may even draw some inspiration and ideas for when your back to the music.

  • I really don't worry if I look silly pulling out the iPad. No one gives a shit what I'm doing, I'm pretty sure.

  • edited September 2017

    A lot of good points here. I use my iPhone 6 exclusively these days and would like to see more universal apps. That said, I only really miss a couple apps that are iPad only.

    As far as size and GUI, I think developers could take a hint from apps like Elastic Drums, Figure and iMaschine, which have never felt cramped on iPhone (even the 4) and, with the exception of Figure, have an expanded layout on iPad.

  • edited September 2017

    @Love3quency said:

    Yes, iPads in public looks silly

    Oh dear.

    I wouldn't give a fuck about how using an iPad in public looks to anybody else.

    Why would I?

  • Of course ipads don't look silly, if you've got it with you why not use it? They are extremely mobile devices the size of a book. iPhones are great when you haven't got an ipad with you and better for video and photography etc.

    Depends on the focus of the app too. I find iphones are great when they are used as field recorders and fx processors and such like when a smaller device might be more suitable. There are many audio apps which are geared towards phones.

    I'm not knocking universal apps would be great if they all were but indie devs have only so much resources so it's a case by case situation for each app I'm sure.

    I'm glad that both AB3 and AUM have excellent iphone versions though.

  • I think developers have a good handle on whether their product would work on the iphone screen, and whether they would sell enough copies to make it worth their time. The quality and stability of ipad only apps, on the ipad, undoubtedly benefits from the developer not having to divide their attention between two different user experiences, with two very different screen sizes.

  • I do find these kind of complaint sessions a bit foolish. If you want something, communicate with the dev. They are in business for two reasons; because they love what they do, and/or to make money. They may not see enough of a reason to do something. I love my universal apps as well. But to be honest, I mostly work on the iPad. I'm sitting on a ferry right now, on my iPad. About the only time I use my phone is when I have to take public transit.

  • @Love3quency said:
    Yes, iPads in public looks silly

    My fave is when people shoot "snapshots" and video on their iPads at weddings or children's birthday parties. Americans clammored for tiny, compact cartridge cameras, them digital cameras, than phones. So ipad as a camcorder looks AWKWARD.

    But, as goofy as it looks, it can be practical. My iPad Pro has a better camera tons my iPhone 6.

    Also handy as a document scanner.

  • @Love3quency said:

    @ExAsperis99 said:
    I always thought the demands of iPhone users were a little ridiculous. Until I got a new phone with 128GB of storage. Now I get it.

    On a crowded (or even half-full) subway I feel a little silly pulling out my iPad. The phone has been liberating. Since I got the new, bigger phone, I have downloaded virtually every universal music app and have started far more new projects than I did on the iPad.

    HOWEVER.

    While the phone might be great for inspiration, it is poor for close work. There are exceptions (ThumbJam for sure), but the phone is almost pointless when it comes to fine-tuning anything. It is like one of those acoustic backpack guitars: Totally workable, but NO ONE'S first choice.

    Still, it's great that I can easily whip up a strange loop on the A Train in Gadget and then share it with my iPad later.

    tl;dr: happy to have decent apps to play with on my phone, but it's a distant second choice to the iPad.

    Yes, iPads in public looks silly

    I've been getting so much s$&t from users on the forum for expecting simple synth apps (not much UI complexity) to be universal so I can run them with midi controller and iphone. Honestly i do think ipads look silly and I really run a more analogue setup where the iPhone is just a processor for physical controllers and isn't visible. I think developers are missing a whole market of musicians who own the latest iphones (which screens are plenty big enough) because they don't wanna drop $800 for an ipad. What gives?

  • So sitting on the bus with your 'physical controllers' and invisible iphone doesn't look 'silly' but an iPad does, who would have thunk it.

  • edited September 2017

    You're missing the point. I dont own or want to buy an ipad when the iPhone I ALREADY PAID FOR works perfectly. How is that hard to understand?

    The physical controller is for shows not the bus

  • edited September 2017

    You peeps worry too much about your physicaL appearance. Might be the age thing but I stopped caring about what people think of me a long time ago. What people think of my music a little more but a thick skin goes a long way.

    I say, whatever works. To me using complex (bm2) apps on a phone is simply impractical. Of course it is doable but come on. So there's people with their phones and there's people with massive laptops. An Ipad air or even mini seems like a great middle ground but if you care what other people think then I cannot help with that.

    Make music however you want but make to goooood*

    *also subjective ;)

  • edited September 2017

    @supadom said:
    You peeps worry too much about your physicaL appearance. Might be the age thing but I stopped caring about what people think of me a long time ago. What people think of my music a little more but a thick skin goes a long way.

    I say, whatever works. To me using complex (bm2) apps on a phone is simply impractical. Of course it is doable but come on. So there's people with their phones and there's people with massive laptops. An Ipad air or even mini seems like a great middle ground but if you care what other people think then I cannot help with that.

    Make music however you want but make to goooood*

    *also subjective ;)

    I think I contributed to the confusion when I said I felt "silly" with an iPad on the subway. It was a delicate way of saying "feeling like an asshole." You can't whip out your iPad on a rush-hour train in New York City. It's a dick move to take up so much space.

    But the music I make on the phone is really hamstrung. It's fine on the go, but I'm with David Lynch on this one.

  • @ExAsperis99 said:

    @supadom said:
    You peeps worry too much about your physicaL appearance. Might be the age thing but I stopped caring about what people think of me a long time ago. What people think of my music a little more but a thick skin goes a long way.

    I say, whatever works. To me using complex (bm2) apps on a phone is simply impractical. Of course it is doable but come on. So there's people with their phones and there's people with massive laptops. An Ipad air or even mini seems like a great middle ground but if you care what other people think then I cannot help with that.

    Make music however you want but make to goooood*

    *also subjective ;)

    I think I contributed to the confusion when I said I felt "silly" with an iPad on the subway. I was a delicate way of saying "feeling like an asshole." You can't whip out your iPad on a rush-hour train in New York City. It's a dick move to take up so much space.

    But the music I make on the phone is really hamstrung. It's fine on the go, but I'm with David Lynch on this one.

    Definitely to be shared, thanks.

  • I think it's down to the data. If there is enough usage and demand then developing professional music apps for the smaller screen remains viable. If not, then we shouldn't expect developers to divert resources away from the continuous improvement and new development of iPad apps.

    Personally, I hope everything goes universal. Just easier for the customer then.

  • Some kids were freaking out on the Metro train watching me strum Guitarism on my iPhone SE while it drove GeoShred via midi :o :# did I care? I was all rocking away!!! o:) <3

  • Yup, there really are no new apps to talk about.

  • That's a fair point

  • As somebody in another thread remarked: apps as Fieldscraper or iDensity, although they work, are just unworkable on an iPhone screen. You just can't scale down a complex GUI design and think it works the same way. It really needs attention. A lot of 32bit music apps from the firts years were really designed with small screen in mind and i fact if you want to do a universal app as a dev you should keep that in mind, so larger buttons, etc.

  • I will love Launchpad universal since I can't use Launch controllers with iPhone version. That's silly.

    Comparing my 16gb 5s with my 64gb mini4 as portable and useful is silly too since I can use both and be double silly, well mini double silly should be the right description. :trollface:

  • Dear developers, while you're at it, could you dedicate a few weeks to port all of my apps to iwatch? Seems such a waste of an Idevice. :p

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