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Is BM3 going to be universal? Any news?

24

Comments

  • If on iphone version will be iaps, it will be for sure :)
    I would like to see Universal version not to make full song but to work on patterns or trying different sounds.

  • edited October 2017

    @ph8aerror said:
    @Love3quency
    Are you serious?
    People don't pull software magically out their arses, so please stop and go make something with the affordable software that is basically an Ableton Live for iPad, that you are now crying over because it's not on a device that is about a 3rd the size and No longer has a headphone jack but only a proprieta...
    Look, just stop.

    Go play with your super iPad busybody

  • Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

  • edited October 2017

    Instead of an iPhone version, I'd prefer it if Intua concentrated on making an AU and vst version of the BM3 sampler. It would be great using the BM3 sampler on Ableton Live, Logic Pro and Propellerhead Reason.

  • @ph8aerror said:
    Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

    +1000

  • @wim said:

    @DaveMagoo said:

    @lukesleepwalker said:

    @ExAsperis99 said:

    @mschenkel.it said:
    I hope it won’t ever get to iphones. What for? To attach a mouse to the phone because fingers on small screens aren’t accurate enough? A 8x8 grid with pads smaller than half cm? Why do you guys always want any possible or impossible feature on anything? Why won’t you try to get reasonable from time to time? Will you ask it to be universal for the iWatch too?

    Probably a fully compatible side app could be a better approach, both commercially for the dev and it will make some sense to the common user. Something like a good sample editor based on BM3 engine integrated the same way AudioShare is integrated with AUM.

    Agreed. Now, If they scaled back BM3 to just the sampler and put that on the iPhone? That would be something.

    As an AU!

    Full version of BM2 on iphone is pretty damn good just needs upgrading with all the features of BM3 and then turning into BM3 :)

    In terms of the apple watch i think an ableton link app that syncs to the heartbeat monitor could be a winner especially at the gym

    Uh oh. What happens to the song if the click stops?

    You program this sound to play....

  • @Kkani said:

    @ph8aerror said:
    @Love3quency
    Are you serious?
    People don't pull software magically out their arses, so please stop and go make something with the affordable software that is basically an Ableton Live for iPad, that you are now crying over because it's not on a device that is about a 3rd the size and No longer has a headphone jack but only a proprieta...
    Look, just stop.

    Go play with your super iPad busybody

    I've an iPad Air 1 with a tiny 16GB storage, so I don't know what you are trying to imply with the "super iPad" comment. You know who else has the same shitty old 16GB iPad Air 1? AudioDabbler from YouTube.
    You don't need the newest shit with all the bells and whistles to make promising projects, what you need is the work.

  • @ph8aerror said:
    @Love3quency
    Are you serious?
    People don't pull software magically out their arses, so please stop and go make something with the affordable software that is basically an Ableton Live for iPad, that you are now crying over because it's not on a device that is about a 3rd the size and No longer has a headphone jack but only a proprieta...
    Look, just stop.

    Not stopping for anything lol, I paid the full price for the app and it was promised that it would be universal

    You have the attitude that iPhone friendly apps are not important but I think they are

    So, why don’t you just stop? I have a valid point and you don’t:)

  • @ph8aerror said:
    Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

    Intua promised universal BM3, that’s all there is to it.

    A promise is a promise

    The end

  • edited October 2017

    @Love3quency said:

    @ph8aerror said:
    Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

    Intua promised universal BM3, that’s all there is to it.

    A promise is a promise

    The end

    Wouldn’t even be half so obnoxious if you at least checked for any official updates first. Intua recently published a massive public update as to their plans and their present status in achieving them. This whole thread is redundant and just reflects badly on its instinctigators.

    Damn, I bit my tongue hard on this one and tried to stay away - failed!!

  • @Love3quency said:

    @ph8aerror said:
    @Love3quency
    Are you serious?
    People don't pull software magically out their arses, so please stop and go make something with the affordable software that is basically an Ableton Live for iPad, that you are now crying over because it's not on a device that is about a 3rd the size and No longer has a headphone jack but only a proprieta...
    Look, just stop.

    Not stopping for anything lol, I paid the full price for the app and it was promised that it would be universal

    You have the attitude that iPhone friendly apps are not important but I think they are

    So, why don’t you just stop? I have a valid point and you don’t:)

    Your point would be valid if there wouldnt be such thing as reality..

  • @OscarSouth
    I'm taking part in the "debate", but what "massive public update" are you talking about?

  • edited October 2017

    @DeVlaeminck said:
    @OscarSouth
    I'm taking part in the "debate", but what "massive public update" are you talking about?

    Intua posted the update on their message board recently (must be a few weeks ago or more).

    Edit:

    May well quote it, it’s easy enough to find!

    @mathieugarcia said:
    A little status update is due!

    The iPhone version is under development, right now we're working on the layouts, since it can be tricky to fit everything on the reduced screen size, but we found elegant solutions to this problem.

    While this is worked on, we're also working on regular updates, and we are focusing on:

    Stability, this is top priority. Losing your work or idea to a crash is unacceptable. Every single day, we check crash reports and address them immediately.
    Behavior improvements; some actions still takes too much steps to be accomplished, or some functionalities are not very intuitive. Those are simple fixes or improvements in general, and make the whole creative/productive experience better.
    New features. Being close to the community is great because we know what users are expecting next. The backlog of BM3 is HUGE, so we have a pragmatic approach to it and we will deliver features by order of priority.
    To sum up, improving the foundation (the iPad version) will beneficial to both versions in the end.

    Cheers!
    Mathieu.

  • Thank you @OscarSouth . Couldn't find it myself.

  • @OscarSouth said:

    @DeVlaeminck said:
    @OscarSouth
    I'm taking part in the "debate", but what "massive public update" are you talking about?

    Intua posted the update on their message board recently (must be a few weeks ago or more).

    Edit:

    May well quote it, it’s easy enough to find!

    @mathieugarcia said:
    A little status update is due!

    The iPhone version is under development, right now we're working on the layouts, since it can be tricky to fit everything on the reduced screen size, but we found elegant solutions to this problem.

    While this is worked on, we're also working on regular updates, and we are focusing on:

    Stability, this is top priority. Losing your work or idea to a crash is unacceptable. Every single day, we check crash reports and address them immediately.
    Behavior improvements; some actions still takes too much steps to be accomplished, or some functionalities are not very intuitive. Those are simple fixes or improvements in general, and make the whole creative/productive experience better.
    New features. Being close to the community is great because we know what users are expecting next. The backlog of BM3 is HUGE, so we have a pragmatic approach to it and we will deliver features by order of priority.
    To sum up, improving the foundation (the iPad version) will beneficial to both versions in the end.

    Cheers!
    Mathieu.

    Yeah, but what about the joy of whining in a public forum? What’s your answer to that one, smart guy?
    :)

  • @ph8aerror said:

    @Kkani said:

    @ph8aerror said:
    @Love3quency
    Are you serious?
    People don't pull software magically out their arses, so please stop and go make something with the affordable software that is basically an Ableton Live for iPad, that you are now crying over because it's not on a device that is about a 3rd the size and No longer has a headphone jack but only a proprieta...
    Look, just stop.

    Go play with your super iPad busybody

    I've an iPad Air 1 with a tiny 16GB storage, so I don't know what you are trying to imply with the "super iPad" comment. You know who else has the same shitty old 16GB iPad Air 1? AudioDabbler from YouTube.
    You don't need the newest shit with all the bells and whistles to make promising projects, what you need is the work.

    Still busy huh ;-) .....

  • wimwim
    edited October 2017

    Shoot. When I posted a response to @Love3quency I didn’t mean to start an argument, only to inject some reality into the conversation. That reality being that in practical terms iPhone users don’t have much leverage, for some valid reasons.

    @Love3quency, I get that you probably bought before the iPhone version was out to get in at a lower price. I would be disappointed too I suppose if I had done that. You are right to adjust your buying strategy to not set yourself up for disappointment later.

  • You bought something when it was stated that it will eventually be released for iPhone. They state that it’s being worked on. You act like you have been done wrong and complain about Audio Damage? Your sense of entitlement and condesending attitude is exactly why developers get burned out.

  • @OscarSouth said:

    @Love3quency said:

    @ph8aerror said:
    Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

    Intua promised universal BM3, that’s all there is to it.

    A promise is a promise

    The end

    Wouldn’t even be half so obnoxious if you at least checked for any official updates first. Intua recently published a massive public update as to their plans and their present status in achieving them. This whole thread is redundant and just reflects badly on its instinctigators.

    Damn, I bit my tongue hard on this one and tried to stay away - failed!!

    Unlike some, I don’t have all day to go on many forums which is why I asked here lol

    I was checking lol

  • @rezidue said:
    You bought something when it was stated that it will eventually be released for iPhone. They state that it’s being worked on. You act like you have been done wrong and complain about Audio Damage? Your sense of entitlement and condesending attitude is exactly why developers get burned out.

    @rezidue said:
    You bought something when it was stated that it will eventually be released for iPhone. They state that it’s being worked on. You act like you have been done wrong and complain about Audio Damage? Your sense of entitlement and condesending attitude is exactly why developers get burned out.

    Yes, I found out here today after asking THIS forum

    You mention my sense of entitlement.. the mere deliverance of an app

    Yet on here, if an app gets released without link or AB, the sense of entitlement is way more condescending than my mere request for info it the iPhone version is coming lol

    In some cases, people here will write much hate mail to devs who don’t release apps without the above ( retronyms as an example)

    Go figure

  • gotta real virtual lynch mob vibe going here. :(

  • @mrcanister said:
    gotta real virtual lynch mob vibe going here. :(

    lol

  • @Love3quency said:

    @rezidue said:
    You bought something when it was stated that it will eventually be released for iPhone. They state that it’s being worked on. You act like you have been done wrong and complain about Audio Damage? Your sense of entitlement and condesending attitude is exactly why developers get burned out.

    Yes, I found out here today after asking THIS forum

    You mention my sense of entitlement.. the mere deliverance of an app

    Yet on here, if an app gets released without link or AB, the sense of entitlement is way more condescending than my mere request for info it the iPhone version is coming lol

    In some cases, people here will write much hate mail to devs who don’t release apps without the above ( retronyms as an example)

    Go figure

    There was nothing wrong with your initial question. It was your folllow up responses I took issue with. Add to it your similar responses on previous threads and randomly throwing Audio Damage into this. I also love working from my phone but nobody owes me anything and there are plenty of options as is. BM3 will come to phones. Let’s play nice and move on.

  • From Intua’s perspective I can also totally un> @Love3quency said:

    You mention my sense of entitlement.. the mere deliverance of an app

    For what it’s worth, I don’t understand all the hostility on this thread. So I hope you don’t take this wrong.

    But you make it sound as if this is a can of beans in a grocer’s storage room he couldn’t be bothered to bring out to the shelf for you. There is serious time involved to accomplish something like this and limited resources to do it with. You’re expecting Intua to prioritize based only on what you want, not what helps the majority of customers, brings the most sales, and ultimately feeds their families. And, without any knowledge of their challenges or (I’m guessing here) any serious product or software development experience you seem to think you know what’s best for them.

    I think that’s what people are reading as an entitlement mentality. Not knowing or caring about anything other than what one wants is one of the definitions of that.

    I probably just threw more fuel into the fire. Sorry. Can’t keep me damn mouth shut. Peace out everyone. B)

  • Lol....it seems Audiobus forum is on Gearslutz level.

  • @Love3quency said:
    BM2 is just fine even on an iPod touch lol ( same screen size as iPhone SE).

    The fact that they just updated the above mentioned app is simply a bad sign that BM3 will likely not be ported to iPhone imho.

    Another things that grinds my gears.... You talk about being a customer and then crap on them for updating BM2 when they spent time making sure their customer base can still run the previous version on the latest devices and older operating systems. I'm not sure why it didn't make you feel like Intua cares about their customers and supporting phones. Seems like there is no winning until you have BM3 in your hands.

  • edited October 2017

    It’s not un iver u s u al !

    :trollface:

  • @ph8aerror said:
    Sorry to rant but I'm really tired of threads complaining without sensible reason about software you paid next to nothing for.
    But more so, making statements that screams of entitlement and lack of basic understanding of "how shit works".

    "As a paying customer" you paid for something on iPad. You know what they can end up doing? They can release a totally separate version of "BM3 for iPhone" that costs another $5.99 .
    You can't be mad, they delivered.
    And to buy something in "good faith" is hilarious. Just hilarious.
    Please go take those conversations over to the Intua forum or just directly link @mathieugarcia instead of making these meow-ing threads.
    In the mean time, go make some music man.

    Yeah, I feel the same way. 5 years ago, I only had an iPod Touch and an iPhone. I didn't whine about apps not being available for those devices. I knew better to just buy an iPad and get it over with.

  • @wim said:
    From Intua’s perspective I can also totally un> @Love3quency said:

    You mention my sense of entitlement.. the mere deliverance of an app

    For what it’s worth, I don’t understand all the hostility on this thread. So I hope you don’t take this wrong.

    But you make it sound as if this is a can of beans in a grocer’s storage room he couldn’t be bothered to bring out to the shelf for you. There is serious time involved to accomplish something like this and limited resources to do it with. You’re expecting Intua to prioritize based only on what you want, not what helps the majority of customers, brings the most sales, and ultimately feeds their families. And, without any knowledge of their challenges or (I’m guessing here) any serious product or software development experience you seem to think you know what’s best for them.

    I think that’s what people are reading as an entitlement mentality. Not knowing or caring about anything other than what one wants is one of the definitions of that.

    I probably just threw more fuel into the fire. Sorry. Can’t keep me damn mouth shut. Peace out everyone. B)

    It's also worth mentioning that Intua is a small company. It took the dev a long time to release BM3. So with all that's going on to maintain it along with patching up BM2, it's gonna be quite a while before an iPhone version is ready for release.

  • @Love3quency said:
    The fact is that intua promised iPhone users will be able to have it too.

    Opinions of how it will be usable on the device are secondary.

    The promise is the primary consideration. I hope they don’t follow the bad example of @Chris_Randall and break it.

    Gadget works just fine on iPhones, as do synths like mono/poly , animoog, synth scaper and mood.

    BM2 is just fine even on an iPod touch lol ( same screen size as iPhone SE).

    The fact that they just updated the above mentioned app is simply a bad sign that BM3 will likely not be ported to iPhone imho.

    For some of us “mobile music “ means iPhone. Many of us have iPads too but love having key apps on our phones cause we don’t need to carry iPads around with us. We like to make music in parks or trains or even in bed lol..

    We are as valid a customer as iPad users. We may not be as many, but our money is the same and our skills certainly match iPad users.

    Why would you talk shit about Chris Randall? He's done his best to make as many apps as possible universal and he's never promised anything about that. Infact, he even explained why his latest app couldn't be universal and why others may never be. Ya know what? I can't use his latest app on an iPad Mini 2 because the screen is too small. But did I bitch and complain about it? Not at all. I accepted that for what it is and I still keep my eye out for the next app that might be more suitable for my device. So think before you post stupid shit like this.

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