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Filterstation 2

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Comments

  • @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Noirflux said:
    Great AU. Just tried it in BM3 and I am a happy camper!

    @Trueyorky said:
    It is awesome and superb recording automation in BM3

    Does it export properly?

    Export? I have used FilterStation mainly as an AU FX, also as IAA and through AB. All of these work great.

    Yah, neither Replicant2 nor Axon2 export (you need to record them in realtime) and it doesn’t sound like they will ever be updated to be able to export.

    I automate them in BM3 which works well.

  • @Trueyorky said:

    @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Noirflux said:
    Great AU. Just tried it in BM3 and I am a happy camper!

    @Trueyorky said:
    It is awesome and superb recording automation in BM3

    Does it export properly?

    Export? I have used FilterStation mainly as an AU FX, also as IAA and through AB. All of these work great.

    Yah, neither Replicant2 nor Axon2 export (you need to record them in realtime) and it doesn’t sound like they will ever be updated to be able to export.

    I automate them in BM3 which works well.

    But exporting though...? They come up blank for me.

  • @dvlmusic said:
    As someone who already owns multiple filters (Moog Filtatron, Amazing Noises DubFilter, apeSoft apeFilter), and as someone who LOVES Audio Damage apps (I own Eos, Phosphor, FuzzPlus, RoughRider, Axon and Replicant) please school me:

    What does Filterstation so that apeFilter/Filtatron/DubFilter won't do?

    Don't get me wrong, it looks super cool and sounds great, but I'm trying to curb my app spending in 2018 and actually start USING all the apps I bought in 2017 (and it was a lot).

    I had the same doubts. I have wow, DubFilter and filtatron but I instabought it anyway. I kinda wish I hadn’t but it feels like it’s going to right hands. They do sound a little different so I will probably use them at some point. Wow is still my favourite, somehow.

  • @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Noirflux said:
    Great AU. Just tried it in BM3 and I am a happy camper!

    @Trueyorky said:
    It is awesome and superb recording automation in BM3

    Does it export properly?

    Export? I have used FilterStation mainly as an AU FX, also as IAA and through AB. All of these work great.

    Yah, neither Replicant2 nor Axon2 export (you need to record them in realtime) and it doesn’t sound like they will ever be updated to be able to export.

    I automate them in BM3 which works well.

    But exporting though...? They come up blank for me.

    Replicant is an effects unit (capture and export audio with any AU host). Axon is a sequencer (with FM synthesis). Axon having an internal recorder/render might make sense, but we have all these connectivity options today, so you could just as well hit record in AUM, Audioshare or your iOS DAW of choice.

  • @ALB said:
    @dvlmusic It doesn’t get quite as crazy as ApeFilter but is to my eyes and ears less complicated to use. Similar territory but worth getting.

    This

  • @JeffChasteen said:

    @ALB said:
    @dvlmusic It doesn’t get quite as crazy as ApeFilter but is to my eyes and ears less complicated to use. Similar territory but worth getting.

    This

    Ok - that's what I expected. Trust me - I love Audio Damage, but I'm trying to curb my buying habits. As long as there's not some crazy functionality I'm missing, I'll begrudgingly stick with the multiple filters I have.

    :wink:

  • edited January 2018

    @ChrisG said:

    @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Trueyorky said:

    @AudioGus said:

    @Noirflux said:
    Great AU. Just tried it in BM3 and I am a happy camper!

    @Trueyorky said:
    It is awesome and superb recording automation in BM3

    Does it export properly?

    Export? I have used FilterStation mainly as an AU FX, also as IAA and through AB. All of these work great.

    Yah, neither Replicant2 nor Axon2 export (you need to record them in realtime) and it doesn’t sound like they will ever be updated to be able to export.

    I automate them in BM3 which works well.

    But exporting though...? They come up blank for me.

    Replicant is an effects unit (capture and export audio with any AU host). Axon is a sequencer (with FM synthesis). Axon having an internal recorder/render might make sense, but we have all these connectivity options today, so you could just as well hit record in AUM, Audioshare or your iOS DAW of choice.

    What I am saying is Replicant2 exports fine out of Cubasis, but creates a blank file when you export out of BM3. Some of their apps do this.

    Eos2 (also an effect from the same dev) exports fine out of both Cubasis and BM3.

    My question is simply whether or not Filterstation2 behaves like Replicant2 or Eos2 in BM3. If it behaves like EOS2 then all is well and I might get it. If it behaves like Replicant2 (rendering a blank file) then I will not.

  • @supadom said:

    @dvlmusic said:
    As someone who already owns multiple filters (Moog Filtatron, Amazing Noises DubFilter, apeSoft apeFilter), and as someone who LOVES Audio Damage apps (I own Eos, Phosphor, FuzzPlus, RoughRider, Axon and Replicant) please school me:

    What does Filterstation so that apeFilter/Filtatron/DubFilter won't do?

    Don't get me wrong, it looks super cool and sounds great, but I'm trying to curb my app spending in 2018 and actually start USING all the apps I bought in 2017 (and it was a lot).

    I had the same doubts. I have wow, DubFilter and filtatron but I instabought it anyway. I kinda wish I hadn’t but it feels like it’s going to right hands. They do sound a little different so I will probably use them at some point. Wow is still my favourite, somehow.

    Because it is nasty and unpredictable.

    I still get things to happen on that app with the micro wave type settings that I don't understand.

    It gives life .........metal......meat.......I don't know.

    I love that goofy app.

    MoInstrum-ElasticDrums FX app is amazing like Turnado but with Automation....and soon Universal.....

  • @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

  • edited January 2018

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is present during regular playback.

  • edited January 2018

    @AudioGus said:

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is during playback.

    If that's the case then chances are that's fixed in the next update (3.0.9) because that stuff was also needed for Rozeta to work properly (or basically any other plugin that requires sequencer/transport/timeline information from the host). Not 100% sure if it's also properly implemented during export now, but lots of changes were made to this functionality.

  • @brambos said:

    @AudioGus said:

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is during playback.

    If that's the case then chances are good that's fixed in the next update (3.0.9) because that stuff was also needed for Rozeta to work properly (or basically any other plugin that requires sequencer/transport/timeline information from the host).

    Whoot! :smiley:

  • @AudioGus said:

    @brambos said:

    @AudioGus said:

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is during playback.

    If that's the case then chances are good that's fixed in the next update (3.0.9) because that stuff was also needed for Rozeta to work properly (or basically any other plugin that requires sequencer/transport/timeline information from the host).

    Whoot! :smiley:

    Disclaimer: I haven't tried it, so no guarantees. I just know Mathieu and I worked on finetuning a lot of AU Transport-related stuff to get Rozeta timing solid, so there's a chance he also fixed any export-related aspects of it :)

  • @brambos said:

    @AudioGus said:

    @brambos said:

    @AudioGus said:

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is during playback.

    If that's the case then chances are good that's fixed in the next update (3.0.9) because that stuff was also needed for Rozeta to work properly (or basically any other plugin that requires sequencer/transport/timeline information from the host).

    Whoot! :smiley:

    Disclaimer: I haven't tried it, so no guarantees. I just know Mathieu and I worked on finetuning a lot of AU Transport-related stuff to get Rozeta timing solid, so there's a chance he also fixed any export-related aspects of it :)

    No worries, progress is progress!

  • @AudioGus There was some mention in another Cubasis thread about an offline rendering of plugins setting. I think it was related to these plugins that require transport data, but honestly can't remember exactly. Maybe a similar setting somewhere in BM3 might help? Probaly not, seeing as brambos thinks it is a problem in BM3 needing an update to fix, but I just thought I would mention it if you want to try something while waiting for that BM3 update to happen.

  • @TheVimFuego said:
    "Getting side-tracked by Fun Beats" and developing the latest toy is more important than fixing bugs apparently.

    On a matter of principle no more $ going that way until this is resolved.

    Just saw this on Twitter :)

    Just pushed Axon iOS v2.0.7 to the App Store. All your MIDI out hopes and dreams are answered. ALL OF THEM. (As long as your hopes and dreams were "I wish this worked.")

  • @TheVimFuego said:
    "Getting side-tracked by Fun Beats" and developing the latest toy is more important than fixing bugs apparently.

    On a matter of principle no more $ going that way until this is resolved.

    Just saw this on Twitter :)

    Just pushed Axon iOS v2.0.7 to the App Store. All your MIDI out hopes and dreams are answered. ALL OF THEM. (As long as your hopes and dreams were "I wish this worked.")

    ah excellent :) Now if Axon next gets an upgrade for AU midi out then it's really cooking...

  • @skoptic said:

    @TheVimFuego said:
    "Getting side-tracked by Fun Beats" and developing the latest toy is more important than fixing bugs apparently.

    On a matter of principle no more $ going that way until this is resolved.

    Just saw this on Twitter :)

    Just pushed Axon iOS v2.0.7 to the App Store. All your MIDI out hopes and dreams are answered. ALL OF THEM. (As long as your hopes and dreams were "I wish this worked.")

    Oh my :)

  • Filterstation2 can do a really nice job of taming the output of BitWiz, another excellent effect from Audio Damage.

  • @skoptic said:

    @TheVimFuego said:
    "Getting side-tracked by Fun Beats" and developing the latest toy is more important than fixing bugs apparently.

    On a matter of principle no more $ going that way until this is resolved.

    Just saw this on Twitter :)

    Just pushed Axon iOS v2.0.7 to the App Store. All your MIDI out hopes and dreams are answered. ALL OF THEM. (As long as your hopes and dreams were "I wish this worked.")

    That helps.

  • @AudioGus said:

    @brambos said:

    @AudioGus said:

    @brambos said:

    @AudioGus said:

    @ChrisG said:
    @AudioGus

    Ah ok. So slapping Replicant as an insert on a channel in Cubasis, all works as expected and it exports the audio etc. In BM3 it works fine, until you try and export the audio? Let’s say you got a project with 4 tracks/channels, Replicant is used as insert on 1 of those, when exporting the whole enchilada to a wav, that channel won’t make it into the mix? Regardless I prolly don’t know how to fix it so I have no clue why I’m writing all these words. Call for Randall, or jump him on Twitter:-)

    Haha, yup bingo bango, that is the scenario. I asked him about it and it is more of a BM3 thing from the sounds of it. Something about some layer of song position or clock or timecode (waving hands here) of some sort that is not sent from BM3 during export but is during playback.

    If that's the case then chances are good that's fixed in the next update (3.0.9) because that stuff was also needed for Rozeta to work properly (or basically any other plugin that requires sequencer/transport/timeline information from the host).

    Whoot! :smiley:

    Disclaimer: I haven't tried it, so no guarantees. I just know Mathieu and I worked on finetuning a lot of AU Transport-related stuff to get Rozeta timing solid, so there's a chance he also fixed any export-related aspects of it :)

    No worries, progress is progress!

    I believe I did see comments regarding fixes that sound similar to this in the latest beta. I’ll give it a go later.

  • edited January 2018

    I'm trying to assign midi learn in Filterstation2 within Audiobus 3. Is that possible? I can't seem to find a way.

  • Saw it too. Great to see Chris giving FS some love

  • edited July 2020

    Version 2.1.0 is out:

    SIDECHAIN INPUT
    For AUv3 hosts that have sidechain capability, Filterstation 2 is now a destination. You'll see a new "SIDECHAIN" button on the Envelope panel; this switches the envelope source from the main inputs to the sidechain input. For hosts that do not have sidechain capability (which is most of them) it will effectively turn off the envelope follower.

    NEW PRESET MANAGER
    Filterstation 2 has received the new-style preset manager we created for Continua, and are rolling in to most of our products. Your user presets may be in a little bit of a funky place, if you have saved any. You may need to re-save them in a new folder.

    BUG FIXES AND OPTIMIZATIONS
    The behind-the-scenes crap you won't notice at all that is really difficult and usually the most time-consuming part of any update, but makes for a terrible bullet point. Filterstation 2 is built with all the latest SDKs, APIs, and other three-letter things we use.

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