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Why not more "Ableton" type apps / features?

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Comments

  • some strange curse has befallen all of the apps that come close hmmmm :(

  • edited June 2018
    The user and all related content has been deleted.
  • we're already getting apps with parameter locks these days, there really Is no excuse.... I wish one of those copycat devs who we love to hate so much would go on and make an Ableton esk app but not even them will do it.... but everybody wants to complain about how there's no money in iOS development.... yes there is..... take my freakin money!!!

  • @kobamoto said:
    some strange curse has befallen all of the apps that come close hmmmm :(

    It is a conspiracy..

  • indeed..

  • edited June 2018

    @RUST( i )K said:

    @AudioGus said:
    Something about this perhaps? ;)

    https://forum.audiob.us/discussion/26461/show-me-the-money#latest

    That being said I have no doubt that there will be a 'mobile breakout' of sorts in the near future. I feel like we just got the first wiff of it last year. To me that was mobile music 1.0, everything before was a clunky open beta.

    Cliffs?

    Long day bro....LOL

    Ahh, as in Cliff Notes? (Think I just got it, as in Canada we have Coles Notes eh.)

    Uhh so yah just $ I guess.

  • @kobamoto Oh yes, Electrify NXT! Very Ableton-ish.
    Still have it on two iPads and playing with it from time to time. I had hours of talks with the developer but unfortunately he's changed his objectives in life ;)

  • For midi patterns, Modstep and Gadget fill the gap for me.
    For audio loops, there's nothing that comes close to Ableton, although if BM3 was reworked in terms of workflow and logical structure, it could be close enough.
    I wonder how much love BM3 still gets from the dev, the intua forum is full of issues and feature requests, yet no update since more than 4 months.
    I don't care if they make an app go for free that I've paid for shortly before, but I do care when its development practically ceases.

  • @rs2000 said:
    @kobamoto Oh yes, Electrify NXT! Very Ableton-ish.
    Still have it on two iPads and playing with it from time to time. I had hours of talks with the developer but unfortunately he's changed his objectives in life ;)

    I've had extensive contact as well, but last I heard which was long ago he was re-investing himself into this app.... what does changed objectives in life mean?

  • @kobamoto said:

    @rs2000 said:
    @kobamoto Oh yes, Electrify NXT! Very Ableton-ish.
    Still have it on two iPads and playing with it from time to time. I had hours of talks with the developer but unfortunately he's changed his objectives in life ;)

    I've had extensive contact as well, but last I heard which was long ago he was re-investing himself into this app.... what does changed objectives in life mean?

    Family.
    He hasn't given up on NXT, that's right, but my guess is that we shouldn't expect anything soon. It's one of the cases where the joint work of a team of developers could help speed up things a lot. I see no reason why developing an iOS app would require less resources than developing a Win or Mac app, yet the number of musicians using an iPad is nothing compared to Win/Mac users, so a DAW developer needs a good amount of idealism and perseverance.
    If he really manages to give it a good rebirth then I wish him all the best of course!

  • @gonekrazy3000 said:
    I just want ableton to officially make an iOS version.

    The only wish i have besides the release of NS2.

  • @RUST( i )K said:

    @Identor said:

    @Dubbylabby said:

    @Identor said:
    A good concept would be, to have a kinda Ableton alike App, but very basic and overlookable, and functions as a “server” for the Apps installed on your Ipad. The barebone could be something like AUM or Audiobus, and incased in an Ableton-like DAW.

    I have a name for it! Modstep! Nonono Garageband! (Live loops)

    :trollface:

    I have Modstep installed, but after a few tries, i found it too un-logic to use, and the learning curve too high, and gets me separated from creativity.

    It is a practical representation for all intensive purposes.

    Give it a little time.

    I think you may be surprised.

    For me I like it but I need more audio access quickly and easily.

    I have loaded some drums in Modstep and has some def Ableton qualities like Drum Rack.

    Modstep is very powerful from a MIDI point of view.....
    ModStep with Audio Clips/loops would be 90% of what you desire....the other 10% would be made up by FX devs I'm guessing you are after something along the lines of Spin FX from Cubasis ?

    Modstep devs have more recently been working on their DJ app which is all audio based

    Logical next step would be ModStep with Audio Clips

  • @gonekrazy3000 said:
    I just want ableton to officially make an iOS version.

    I would imagine the issue is cost, how do ableton price an ios app? if it is in the ios DAW price bracket then Ableton will risk sales of their PC/MAC version. also what happens to their commitment to push? They are in a difficult position. In November they with have to make a decision on this. Will they release push 3 which might have to be standalone in some regards or do they release a ios DAW?

  • The user and all related content has been deleted.
  • I see ALL IOS apps as transient, if they work now, great - use them and make music.
    I have no confidence any app will continue to evolve past a limited timeframe, mainly because there is little income for the developers past initial sales, and Apple can change the goalposts at any moment in time..
    So - I still use Ableton, Reaper, etc and know that I am on an evolving platform into the future. VST's work - even really old ones.

    I will continue to move my IOS ideas onto desktop and know that I can still work with these ideas in many years time if needs be.

    IOS to me is like kids toys that will definitely break - enjoy them until they break.
    I also love (and have) many apps, and get really great results from them :)

  • @theinvisibleman said:

    @gonekrazy3000 said:
    I just want ableton to officially make an iOS version.

    I would imagine the issue is cost, how do ableton price an ios app? if it is in the ios DAW price bracket then Ableton will risk sales of their PC/MAC version. also what happens to their commitment to push? They are in a difficult position. In November they with have to make a decision on this. Will they release push 3 which might have to be standalone in some regards or do they release a ios DAW?

    Interesting thoughts! I feel like it's in their best interest to make an ios app. Not a full-fledged daw, but something like NI does with iMaschine2 and Maschine. They created Ableton link! They already have a vested interested in IOS music and perhaps that was just a precursor to something extraordinary.

  • And most Dev's are really boring / unimaginative

  • @AndyPlankton said:

    @RUST( i )K said:

    @Identor said:

    @Dubbylabby said:

    @Identor said:
    A good concept would be, to have a kinda Ableton alike App, but very basic and overlookable, and functions as a “server” for the Apps installed on your Ipad. The barebone could be something like AUM or Audiobus, and incased in an Ableton-like DAW.

    I have a name for it! Modstep! Nonono Garageband! (Live loops)

    :trollface:

    I have Modstep installed, but after a few tries, i found it too un-logic to use, and the learning curve too high, and gets me separated from creativity.

    It is a practical representation for all intensive purposes.

    Give it a little time.

    I think you may be surprised.

    For me I like it but I need more audio access quickly and easily.

    I have loaded some drums in Modstep and has some def Ableton qualities like Drum Rack.

    Modstep is very powerful from a MIDI point of view.....
    ModStep with Audio Clips/loops would be 90% of what you desire....the other 10% would be made up by FX devs I'm guessing you are after something along the lines of Spin FX from Cubasis ?

    Modstep devs have more recently been working on their DJ app which is all audio based

    Logical next step would be ModStep with Audio Clips

  • Ableton 10 rules the roost for me too -- I was a first-time user when I picked up 10 suite, and I really haven't looked back since. The capture midi feature is just perfect for my style -- Over half the time I don't bother or even think about recording when starting a track, just jam until I hear something I like, ctrl - shift + C and presto. I also love the session paradigm for experimenting with ideas, pretty much everything about the whole package fits me like a glove.

    As a consequence, I've somewhat regrettably given up on serious production on mobile. Cubasis 2 was my goto beforehand, but I was having too many problems with it , especially crapping out on freezing. BM3 was a bit of a non-starter for me as well -- perhaps I'll take to it more in the future, but the few times I've given it a chance, it ended up crashing a bit too often.
    For now I still use mobile for a sketchpad , especially w/ Gadget, Caustic & AUM .. and also to interface with Ableton using Touchable alongside my Push 2.

    I too would love to see more ableton-like features on tablets. Perhaps a few years down the line as the technology matures, it'll be more feasible for someone like Ableton or Bitwig to give the platform some serious attention.

    Speaking of the latter, Bitwig is really knocking it out of the park when it comes to touch interface on PC daws. If I had a Surface Studio or similar, I'd probably switch in a heartbeat.

  • @Dawdles said:

    @kobamoto said:
    we're already getting apps with parameter locks these days, there really Is no excuse.... I wish one of those copycat devs who we love to hate so much would go on and make an Ableton esk app but not even them will do it.... but everybody wants to complain about how there's no money in iOS development.... yes there is..... take my freakin money!!!

    Making something like ableton from scratch for ios is a huuuge undertaking. Look at how long BM3 or NS2 were/are in development. Its not a case of, 'let's just copy this'.. It has to be built from scratch and to actually work.. Seems like partly a labour of love for those devs like Intua but in general anyone putting anywhere near that much time and sweat in to one piece of software is probably going to aim for desktop/windows/mac where it can breath/blossom/integrate without Apple ios restrictions and reach the largest audience of producers that are willing to spend decent ££ on something that took so much work to build. I mean like £200+....

    Things like BM3 will probably get there in the end but I'd be really surprised if anything like Ableton just 'appeared' straight out the gate. Unless it was from Ableton...The design/coding/debugging etc is too long/complex a process and most devs need to get paid somehow along the way...

    I've never really heard of anyone desiring a carbon copy though, just the main stuff, loop able , time stretch, warping , and sample mangling triggering.... there are so many apps that are so close it's like they are trying to steer around the Ableton red cone in the middle of the road

  • @kobamoto said:

    @Dawdles said:

    @kobamoto said:
    we're already getting apps with parameter locks these days, there really Is no excuse.... I wish one of those copycat devs who we love to hate so much would go on and make an Ableton esk app but not even them will do it.... but everybody wants to complain about how there's no money in iOS development.... yes there is..... take my freakin money!!!

    Making something like ableton from scratch for ios is a huuuge undertaking. Look at how long BM3 or NS2 were/are in development. Its not a case of, 'let's just copy this'.. It has to be built from scratch and to actually work.. Seems like partly a labour of love for those devs like Intua but in general anyone putting anywhere near that much time and sweat in to one piece of software is probably going to aim for desktop/windows/mac where it can breath/blossom/integrate without Apple ios restrictions and reach the largest audience of producers that are willing to spend decent ££ on something that took so much work to build. I mean like £200+....

    Things like BM3 will probably get there in the end but I'd be really surprised if anything like Ableton just 'appeared' straight out the gate. Unless it was from Ableton...The design/coding/debugging etc is too long/complex a process and most devs need to get paid somehow along the way...

    I've never really heard of anyone desiring a carbon copy though, just the main stuff, loop able , time stretch, warping , and sample mangling triggering.... there are so many apps that are so close it's like they are trying to steer around the Ableton red cone in the middle of the road

  • so what do we got?
    (honorable mention because Werkbench is so dope)

  • The user and all related content has been deleted.
  • the thing about bm3 though is that I'm not sure their current workflow meshes well with the workflow we're discussing. I'm sure they'll get there but rather than bring their current workflow along I'd rather they make a separate app or at least make it so that the other parts can be tucked away

  • The user and all related content has been deleted.
  • I usually would like some ambitious midi support in an app but I'm hoping someone comes out with an app that is basically Ableton live version 3, with better warping, extensive sample editing, follow actions, and extensive fx/modulation, midi controller support/learn..... and hopefully tack on some midi sequencing later on down the road. Bm3 feels more like maschine to me than Ableton..

  • @MichaelLawrence said:

    @theinvisibleman said:

    @gonekrazy3000 said:
    I just want ableton to officially make an iOS version.

    I would imagine the issue is cost, how do ableton price an ios app? if it is in the ios DAW price bracket then Ableton will risk sales of their PC/MAC version. also what happens to their commitment to push? They are in a difficult position. In November they with have to make a decision on this. Will they release push 3 which might have to be standalone in some regards or do they release a ios DAW?

    Interesting thoughts! I feel like it's in their best interest to make an ios app. Not a full-fledged daw, but something like NI does with iMaschine2 and Maschine. They created Ableton link! They already have a vested interested in IOS music and perhaps that was just a precursor to something extraordinary.

    I’m sure they are interested and they could make something incredible but again it is a differcult choice with consequences. I already have Ableton live suite but would I have paid for that if there was a iOS version, probably not and no way I would buy a push unless money is not an issue of course.

  • there is a huge difference between the tactility of push and an iPad... even the Ableton controller apps don't feel like push imo ... it would cool if Ableton would at least bust out with an 8-16 track light version or something, wish the monome devs would put out an app with sample import as well.. they do have something really nice on the way currently but nothing for iOS... this future isn't what it was all cracked up to be.

  • edited June 2018

    To me the minimum « Ableton like » features I want to see in an iOS app are:

    -Audio/midi sequencing with proper AU support/rendering or at least real time recording
    -Session/arrangement views with session performance recorded in an editable arrangement
    -Quick workflow with audio/midi parts with good stretch algo and midi editor, compatible not only with proprietary audio loops format.
    -Link support

    // Audio editor and slicer are must have too, as are enveloppes modulation and follow actions //

    GarageBand has a nice loop mode very close to Ableton, and even if it has lot of limitations it’s a powerful tool as everything performed in session mode is translated in arrangement view when recorded. With Midi Link and AUM as an IAA input it’s a good option on iOS. Could be so much better with proper AU rendering and better automations. For now, you need to import your audio material made at earlier stage in AUM/BlocsWave, etc.

    BlocsWave/Launchpad is powerful too but no DAW capabilities.

    What else? KRFT is interesting as midi looper/surface control. Remixlive has some capabilities too. But none of them can be a DAW.

    So why we want that Ableton thing on iOS and don’t just use a laptop?
    Because a proper Ableton like app on iOS should kill EVERY laptop setup IMO. Mobile convenient inspiring touch interaction, an iPad or iPhone is a powerful music tool and we like that, for sure it’s like an instrument. Making everything on iOS makes sense, I don’t like to render export everything to AudioShare WiFi or iTunes to import stems in Ableton. This kills my workflow much more than import stems from AudioShare to GarageBand for example in my case. Some musicians like to use multiple tools, some other need to have some limitations and use less tools or even only one like their iPhone or iPad. This is not obsession, just a workflow, but we’re dependant to Apple ecosystem and nobody knows today how it will evolve and will become more musicians oriented.

    But a full featured iOS app should be freedom in front of thoses inspiring limitations, and almost all Ableton convinced users want to see that on their iDevice.

  • Are there any good videos that generally describe what makes Ableton great? I hear things but have not actually seen much in action. Not looking for a big detailed tutorial, just the broad-strokes.

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