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Why not more "Ableton" type apps / features?

13

Comments

  • BM3 does most things I was using Ableton for. The problem is it has a massive feature set (for an app) that takes a while to learn and can't really be taken advantage of in it's current state.

    My money is on Garageband becoming the closest to an Ableton Lite.

  • @BroCoast said:
    BM3 does most things I was using Ableton for. The problem is it has a massive feature set (for an app) that takes a while to learn and can't really be taken advantage of in it's current state.

    What in the current state is falling short for you? for me it is just the spotty/inconsistent AU automation. 3.1 claims to be fixing that soon.

  • Probably our best bet on iOS I think is to have separate audio units to make up an Ableton like experience and host in apps like AUM etc. Huge DAW like apps don't seem to work economically for developers like Ableton to produce for iOS but individual smaller audio units apps are easier to develop and maintain by indie devs.

    I would love to see Max for live on iOS and then lots of stuff could be ported easily.

  • @AudioGus said:

    @BroCoast said:
    BM3 does most things I was using Ableton for. The problem is it has a massive feature set (for an app) that takes a while to learn and can't really be taken advantage of in it's current state.

    What in the current state is falling short for you? for me it is just the spotty/inconsistent AU automation. 3.1 claims to be fixing that soon.

    Not a whole lot. I just think it's feature set exceeds what is realistic for iOS. We can't take full advantage of all that automation and processing because the hardware can't handle it.

  • I guess if Gadget dealt with loops in a user friendly and intuitive way with file import and management with some grid launching that would work?

  • edited June 2018

    @AudioGus said:
    Are there any good videos that generally describe what makes Ableton great? I hear things but have not actually seen much in action. Not looking for a big detailed tutorial, just the broad-strokes.

    skip to the 9:10 mark on this one

  • the thing I really like about Ableton is that you can get as complex/technical as you want, or you can use it with a workflow that's beyond simple, but at each end of the spectrum you can still be very creative with it. Best of all it doesn't have to feel like a daw and can feel like an instrument far more imo than other daws.

  • @Identor said:

    @Dubbylabby said:

    @Identor said:
    A good concept would be, to have a kinda Ableton alike App, but very basic and overlookable, and functions as a “server” for the Apps installed on your Ipad. The barebone could be something like AUM or Audiobus, and incased in an Ableton-like DAW.

    I have a name for it! Modstep! Nonono Garageband! (Live loops)

    :trollface:

    I have Modstep installed, but after a few tries, i found it too un-logic to use, and the learning curve too high, and gets me separated from creativity.

    I am with the OP. I am surprised this isn't already developed. But best thing I found was using Modstep as the midi brain much like Ableton, triggering audio in other apps (Drum Perfect & Beatmaker but could use many others).

  • I'd rather see more original ideas, especially ones suited for touchscreen. Ports of desktop apps, while nice to have at what is generally a good price, is sort of less than inspiring.

    It also is puzzling to me to see the functionality of a touchscreen interface more or less completely ignored in favor of style, like how Moog Modular thought lots of zooming and scrolling with tiny fonts was a good idea. Hey neato, it's a modular Moog on my iPad! Now, if only I could see what was on the screen!

    Ableton clip launching, etc.? Yeah I guess, but they've been at it for years now, adding bits over time to improve their software. Expecting an iOS app to reach that level any time soon is probably asking a bit much.

    Also, I kind of like the way iOS has it now, just using copy and paste to go from app to app. I currently use AudioShare as the central hub, with the rest of the apps sort of like a quasi modular system for audio. There are so many good apps to use, that you can do quite a bit.

    Though I generally don't use clip launching all that much, one app I started using for that method is Beathawk, and though I don't know all the ins and outs of that app it seems to work pretty well so far.

  • edited June 2018

    (double post)

  • @kobamoto said:

    @AudioGus said:
    Are there any good videos that generally describe what makes Ableton great? I hear things but have not actually seen much in action. Not looking for a big detailed tutorial, just the broad-strokes.

    skip to the 9:10 mark on this one

    Cool, thanks for the vid. Some of those features are in Samplitude. I guess I am curious about workflow and the whole clips/timeline paradigm. People describe jamming with clips and it records into the timeline or something?

  • I agree with you about lack of touch screen interface workflows... although I understand why devs create things for people that mimic ui's people are familiar with there is no reason that every synth couldn't have an alternative touch screen optimized workflow.... I just though it would be a natural thing that people would be able to toggle on and off but I'm not a developer, maybe it's too much trouble

  • @AudioGus said:

    @kobamoto said:

    @AudioGus said:
    Are there any good videos that generally describe what makes Ableton great? I hear things but have not actually seen much in action. Not looking for a big detailed tutorial, just the broad-strokes.

    skip to the 9:10 mark on this one

    Cool, thanks for the vid. Some of those features are in Samplitude. I guess I am curious about workflow and the whole clips/timeline paradigm. People describe jamming with clips and it records into the timeline or something?

    and there's the wonderful follow actions

  • @e121 said:
    I'd rather see more original ideas, especially ones suited for touchscreen. Ports of desktop apps, while nice to have at what is generally a good price, is sort of less than inspiring.

    Both are valid directions. Take the original NanoStudio as a DAW example. It looks much like a desktop app but the size of UI elements, the gestures and the handling of operations on different screens are well-adapted to touch control. Also, the workflow is quite straightforward and easy to find out for the average human.
    I think that's an important part to make an iPad app successful.
    Or take Samplr as an example for an original idea. It focuses on multiple fun ways of playful sample playback but will hardly replace a DAW.

    Ableton clip launching, etc.? Yeah I guess, but they've been at it for years now, adding bits over time to improve their software. Expecting an iOS app to reach that level any time soon is probably asking a bit much.

    I agree, but it doesn't necessarily have to reach the depth of Ableton to be good. Just the most important audio+midi features that, say, Ableton version 4 from 14 years back delivered. Even an "older" iPad 4 would have enough "balls" to run it, depending on how wild you want to get with instrument plugins of course.

    Also, I kind of like the way iOS has it now, just using copy and paste to go from app to app. I currently use AudioShare as the central hub, with the rest of the apps sort of like a quasi modular system for audio. There are so many good apps to use, that you can do quite a bit.

    And yet still far too many steps involved to be fun. Having to use a 3rd-party app like AudioShare instead of being able to sample+edit inside the app or not being able to just drag and drop samples/loops from a built-in file browser into an arrangement area is still one of the biggest disadvantages of many modern iOS music apps.

    Though I generally don't use clip launching all that much, one app I started using for that method is Beathawk, and though I don't know all the ins and outs of that app it seems to work pretty well so far.

    I think that BeatHawk has a good compromise between features and usability, as does the much more expensive Korg Gadget for example.

  • edited June 2018

    @kobamoto said:
    ...
    and there's the wonderful follow actions

    Lovely!
    Another nice example to do algorithmic composition in Live without any external plugins required:

  • @AudioGus said:
    Something about this perhaps? ;)

    https://forum.audiob.us/discussion/26461/show-me-the-money#latest

    That being said I have no doubt that there will be a 'mobile breakout' of sorts in the near future. I feel like we just got the first wiff of it last year. To me that was mobile music 1.0, everything before was a clunky open beta.

    That discussion came to mind as first response as well. I got to wondering how many really great coders it would take to build iAbleton.... which got me into looking into Ableton.
    Currently listed a 200 employees, cheapest version of Live is 99$.

    Then cam across this
    https://thump.vice.com/en_us/article/78je3z/ableton-live-history-interview-founders-berhard-behles-robert-henke
    Cool read - but started with 3 guys working with Max for their own shows.....

  • cool, thanks for the read!

  • thing is for the most part, the features that many would be interested in I an Ableton-esk app are already present in many apps on the iOS platform so it's not that difficult maybe, they just don't co-exist in one app.... a dev would make quite a lot of money for only these features in one app.

    time stretching
    transient detection
    looping clips
    automation of fx and parameters of said clips
    sample editing
    sample slicing
    midi learn
    good modulating fx
    and you could throw parameter locks on top
    easy import/export
    Ableton link
    follow actions

    honestly that's a pretty short list to start and doesn't even include a real midi spec or sequencer and still it would sell. not one app has all of these features but they exist in separately in many apps

  • I guess the Ableton developer team would be the most appropriate for building something like "iAbleton" or "iLive".
    And I bet that as soon as we have something like that, we'll want much more - High quality sampled and modelled instruments especially ;)

    Who knows, as soon as DJs and musicians can have some serious software on a touch screen and it's done in a way that people can work and rely on it, that may open up a new market for Ableton or any other developer who wants to do it.

    But for now, I came to accept the iUniverse as a closed environment with its own fun and inspiring apps like the magic three Gs (GrooveRider, Gadget, Genome), StepPolyArp, Samplr, ChordPolyPad, Auxy (the old one), Audio Evolution, Cubasis, Borderlands, NanoStudio, Stroke Machine, triqtraq, BeatHawk, Oscilab, Xynthesizr, Audulus+AnalogKit, thor, iProphet, iWavestation, Modstep, Egoist, Effectrix, Caustic ... oh no, I have to stop listing my favorite apps :wink:

  • @kobamoto said:
    the thing I really like about Ableton is that you can get as complex/technical as you want, or you can use it with a workflow that's beyond simple, but at each end of the spectrum you can still be very creative with it. Best of all it doesn't have to feel like a daw and can feel like an instrument far more imo than other daws.

    EXACTLY RIGHT

    If you want to go deep and micro fiddle to the 1/100000 semi tone......you can.

    If you want to make a 4 track house song with MIDI instruments....you can easy and quick.

    If you want to just use sample and loops to make a sketch of an idea....you can.

    BUT YOU CAN QUICK AND EASY!

    That is the main point.

    DRUM RACK for instance.

    There is no app even close to the expediency to load your own samples into the current drum kit you are using choosing any ANY samples you own, not a pre decided kit....literally any drum samples and bang.

    YOU HAVE UNLIMITED drum parts!

    IT is versatile and intuitive.

    I love it for backing up DJ sets and filling in the negative spaces of songs and also as a song sketch pad for ideas.

    Some times I use it for vocal samples into the iOS devices and/or for pads/drones.

    Most important as well....>THE EASE TO AUDITION ONE'S OWN SAMPLES!

  • edited June 2018

    @kobamoto said:
    the thing I really like about Ableton is that you can get as complex/technical as you want, or you can use it with a workflow that's beyond simple, but at each end of the spectrum you can still be very creative with it. Best of all it doesn't have to feel like a daw and can feel like an instrument far more imo than other daws.

    Absolutely. To me it feels like an unobtrusive toolbox without visual bells and whistles that's built for one purpose:
    To let you do what you want in the most straightforward way.
    It doesn't work for everyone because people are different, but it works for many.

  • @RUST( i )K : I’m more interested in studio One 4 which fits my needs better. But I absolutely agree. There is no substitute for a good DAW and you could do fine and be mobile doing Ableton on a surface book.

  • ahh bringing up the surface book also brings to mind Bitwig... and that is definitely an intriguing proposition

  • edited June 2018

    @BroCoast said:
    BM3 does most things I was using Ableton for. The problem is it has a massive feature set (for an app) that takes a while to learn and can't really be taken advantage of in it's current state.

    What in the current state is falling short for you? for me it is just the spotty/inconsistent AU automation. 3.1 claims to be fixing that soon.

    No tempo changes in song.

  • @Multicellular said:

    @BroCoast said:
    BM3 does most things I was using Ableton for. The problem is it has a massive feature set (for an app) that takes a while to learn and can't really be taken advantage of in it's current state.

    What in the current state is falling short for you? for me it is just the spotty/inconsistent AU automation. 3.1 claims to be fixing that soon.

    No tempo changes in song.

    That would be awesome.

  • @kobamoto : Forget the Surface book, the new Huawei Matebook Pro x is a far better option as is the new Lenovo thinkpad 3rd gen.
    New Lenovo gaming laptops in Sept will be my next purchase along w Studio One .
    Bigwig integration is sick inside surface though now that I think about it

  • ok so which one of you Geniuses got hired and what's the eta or iAbleton?

  • edited January 2019

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