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Synthmaster One is out!
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Comments
While I have a lot of respect for this synth and its developers commitment to it, I do understand one aspect of the discourse above. I’m not wanting to stir that pot. But I do want to reiterate a specific point of frustration with the hopes that it might become a consideration for a future build. And perhaps it might already be on the roadmap and I’ve just missed it. Apologies if I’m beating a dead horse.
From a sound design perspective the Waveform / Wavetable menu navigation is simply not good UI design. I’m sorry @MobileMusic , I know you probably disagree. But, again, from a sound design perspective, repetitively navigating 3 and 4 levels deep into drop downs in order to audition a suitable Waveform / Wavetable each time isn’t an enjoyable experience. It truly does become a frustration when repeated dives are necessary; a process that intuitive and accommodating UI design sets out to solve.
Additionally, the lack of any sort of labeling to identify the waveform/table in use is incredibly frustrating when auditioning. I’m often unsure of the previously selected file, or, if I want to revisit a patch and determine what square one consists of I’m simply out of luck? Correct me if I’m wrong here.
Those are my biggest gripes. And I respect that for a lot of users these things may never even matter. But I’m incredibly excited over the handful of presets I’ve already made for this synth, and I really want to capture that momentum to generate many more. It has proven itself more than capable....I just wish it to be a little more user-friendly* in the patch creation department. That is all.
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I’ll use *Serum by Xfer Records again as an example as its UI design for this exact functionality is excellent. An option for SM1, with no visual changes, a swipe gesture on the waveform display to navigate through the files would make a galaxy of difference. Or left / right navigation arrows. And adding the currently selected waveform/table name to the header of the pop-out menu would add another galaxy of difference.
Hmmm... Now you writing in wrong forum thread!
Sound of Israel is pathes for Synth One (open source-synth for free), not Synthmaster One...
Do we have that preset
I already submitted v1.1.1 to AppStore. Should be approved today hopefully
Yes sooooo sorry. Jeez. Hostile people in here.
Not a big deal but I’m still wanting that handsome blue skin 🤩
Allright fellows, v1.1.1 is out the door
@kv331audio_bulent,
I posted a comment on SM1's YouTube video last year (alias Shekar Reddy) when it was initially featured saying 3-level deep menus in any app would offer a bad UX and suggested to limit them to no more than 2 levels (some menus in SM1 are actually 4-level deep). After seeing them in action in SM1 now - with the popular items shown on the top of the menu for 1-tap quick access without having to drill-down any submenus - I thought maybe they offer some kind of smart structure/organization of categories and types which is why I suggested to keep the menus open until tapped on the synth areas above but not the keyboard so we can continue with choosing other forms/tables (available in v1.1.1). Multi-level submenus result in more drilling down but offer the benefit of LESS scrolling with smaller lists A graceful solution is to offer a 2-level menu option like Alchemy in GB which would be ideal and user-friendly. The type (Basic, Analog, Digital, etc) can be added as an additional display column in the lists along with any extra columns (FM, Random, etc) for information purposes with ability to sort the lists in ascending/descending order by tapping on column headers like Cubasis Media browser that would make it replete. Tapping on Type column should sort the list by Type + form/table name (default sort order).
A Recents submenu option/list showing 25-50 recently chosen waveforms/wavetables would be nice too, to quickly go back to one of them (these should get saved/persist across relaunches). These should be sorted by their selection order/timestamp and not by name or offer the option to re-sort them by name/recency by tapping on the headers. Also, a Recents bank in the Browser
Also suggested to display the selected waveform/wavetable names in the UI and to auto-navigate/drill-down/scroll to the current waveform/wavetable and highlight them on tapping on the controls as a visual cue in my previous comments:
https://forum.audiob.us/discussion/comment/509389/#Comment_509389
https://forum.audiob.us/discussion/comment/502024/#Comment_502024
Swipe gesture on controls (like in GB) and left/right arrow keys would be nice too if it displays the names in the UI after the navigation. Swipe gesture could be implemented on many controls in the UI including the one on the top-middle where it displays the current preset name with left/right arrow keys. Also suggested to use condensed fonts like the ones in Synth One, FL Studio, Alchemy Mobile, etc to cram more content in less space if necessary. Condensed fonts also look elegant and contemporary (not saying the current fonts are looking bad - just cramming more content in available room).
For the reasons we know when SM1 is used as AU that scrolls horizontally to access its other sections, the ability to turn off swipe gestures as a preference setting would be ideal too so we do not swipe on a control and go to its next/previous item accidentally and mess up our stuff
Haow does it work as an fx?
What is the routing?
Thanks for any help!
Great.. just diving into this beauty...
Just got the update.. The Browser works fine on first glance... makes a big difference...
Thanks..
Back to dig...
Also, Charcoal/Dark/Stealth theme
Do keep the current Warm theme with a preference option to switch themes under Settings.
Waveforms/wavetables/filters types etc many DISCRETE parameters are updated when a new note is pressed, that's been my implementation all along (for the past 10 years) I will think about how to update those when the parameter is edited when the note is playing.
You can instantiate the FX inside AUM for instance. When you instantiate it click on the preset name, choose "Init Preset" (will default to this in the next update!). Osc1 wave type is set to Audio In L, and Osc2 wave type is set to Audio In R.
To pass the audio through, you should send a MIDI note on message to the FX plugin. You can bring up the builtin keyboard for instance, and then after pressing the HOLD key, you can press a note. That'll pass the incoming audio through the signal chain inside SM1
@kv331audio_bulent,
Hi Bulent, What about the SynthMaster One Effect that comes in desktop installation?
Actually it's not
As suggested before, tap the Expand button before switching to Mod Matrix and now you have 2 keyboards to play with as you tweak mods. No need to use the Hold button.
No worries. Cheers
BTW, in my workflow I use MIDI controllers connected via camera connection kit. That's why I never needed the Hold button to edit parameters.
@kv331audio_bulent,
It's a glitch that needs to be fixed. Until then, this is a workaround.
Very weird, it is working as expected in my version : if I hold a key and change parameters, changes can be heard just fine in real time (without having to hit another key). I tried to remove Osc1, change waveforms/tone/index, modify Lfo parameters or change cutoff frequency, everything has an immediate impact on the sound.
I have the beta version installed
Thanks so much!!
Have fun!!
Yep, I tried again and everything is fine here. There must be a misunderstanding somewhere...